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(You) have infinite budget to fund a new project for as long as possible. what would be your dream game?
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I have no budget and I'm already working on my dream game.
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vr foot fetish sim
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>>746094000
A Yu-Gi-Oh! Singleplayer game going through the stories of all series with branching What-If Paths as well as dream matchup scenarios. Fully voiced, all characters and cards have models.
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>>746094194
what genre is it? 2d or 3d? retro or modern style?
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A custom multiplayer map for Heroes of might and magic 3 , I basically have everything ready to make it but need lots of profesional help and possibly some actual modification of the game to make the map more enjoyable
and/or
A massive WoW style mmorpg for console with turn based combat, perhaps with all nintendo characters as classes with a massive extremely comfy map/world and awesome music/sound effects
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>>746094620
would be based. would it have a 3d world to roam around in like cyber sleuth, or just mission select?
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give me a fuckin sequel to this
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Gay troonslop to make /v/ mad forever
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>>746094000
Whatever Star Citizen is doing
When I take most of it to pay myself and make some shitty game for like 50k
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an official mugen kart racer
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Gamedev? Not for me. Even with infinite money and time I'd still waste it all, bankrupt every studio working on the project, billions of employees laid off, gaming industry in ruins forever.
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just make Smash Bros dlc for all eternity. there's plenty of characters and vidya franchises still missing from the game.
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sex with SD chun li
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>>746094000
fuckhuge fantasy rpg with a focus on physics in the combat - The dragons dogma I was hoping for prerelease essentially. Pushing, pulling, climbing, impacts causing stumble and believable hit reactions (we mostly got this already but always room for improvement), severable/destroyable parts that actually change how the monster fights. Extend the physics simulation to the environment, Fire spreads, destructible environments, even buildings in towns and villages should be able to get fucked up by an ogre or a troll or a dragon. Giant roster of creatures.
Monster/human factions can then migrate and take over poi's destroy/rebuild/change them based on their behaviours. I'm thinking some take on the clear sky a-life faction wars where the player can contribute to a factions dominance in the game world and that would open up location and faction specific questlines along with generic defense/capture quests.
Actual interesting dungeons to stumble upon in the overworld instead of copy paste caves/shrines and interesting loot placed IN those dungeons and not bought from a fucking vendor.
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>>746101678
if physics are a factor, would weight distribution be taken into consideration with certain weapons and armor?
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>>746094000
A mix between Rogue Legacy 2 and Dave the Diver and Symphony of the Night unironically
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>>746102181
sure I would love to see a plate clad knight be able to shoulder/shield bash a gobbo through the air or hold down a flying creature preventing it from taking off but someone wearing robes/leather get's carried away. A big hammer should be able to knock a wooden door into splinters that kind of thing. If it were up to me I would take it as far as it could go because I just think physics simulation in games isn't focused on nearly enough. I still think about red faction guerrilla and wonder why games just kept pushing graphics and lighting instead of physics.
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>>746102804
>a plate clad knight be able to shoulder/shield bash a gobbo through the air
it'd be pretty funny if the heavier the armor, the higher likelihood of some smaller enemy just bursting into a mist from a bash attack. you're onto something special with this physics-based idea. it's a shame most devs don't focus on it. hell, even the first game ever made had physics with a gravity well centered between your 1v1 combat.
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>>746094000
Horizon 1.9 for Fallout 4 but as an original game and not a mod. I do like how it balances it and expands the long-term goals in settlements. It makes being a landlord actually fun.
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Ape Escape 4 with Sayaka in her monkey suit
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>>746103729
>even the first game ever made had physics with a gravity well centered between your 1v1 combat
oh that's interesting, just went and watched those two lads pvping that was comfy.
yeah I live in hope we get another dev team really passionate about physics like the red faction guerrilla ones were.



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