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What genre will it be? And how will it play? Share your idea!
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Are you too scared to post on /a/?
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>MMORPG
>players can choose between Pirates and Marines to mimic WoW's Alliance vs Horde gimmick
>pirates progress by increasing their bounty whereas marines have ranks and hierarchies to climb
>every player can specialize in one primary fighting style between martial arts, devil fruits and swordsmanship
>everyone can train the Haki skill tree
>eventually you can unlock a secondary fighting style to complement the first one
>lots of crossovers and sailing obviously
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>>746111345
A board game that's basically a ripoff off something else, spend 10 million on development, printing, etc and pocket the rest
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>>746111345
I just make skies of arcadia 2 but I use the one piece world instead.
I set before the events of the game and you run into younger versions of people like whitebeard and Roger.
You build your own crew from the islands you visit, there's ship combat like in skies but it's not turn based anymore, combat isn't turn based anymore.
I try and copy the one piece but really it's a skies of arcadia game you're investing gating the void century.
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Make your own character, you start in one of the four seas, game original plot where you leave your home island, setting off for adventure, hoping to eventually find the One Piece. Traveling to different islands you meet characters you can recruit for your crew by following their questlines. Tutorial ends when you enter the Grand Line.

Level up haki, obtain a devil fruit, grow and level up your crew, buy, build and upgrade your ship. Eventually your fleet, as you can send them out on their own.

Navigating the grand line is a gameplay mechanic in itself, the sea is unpredictable with tons of randomized events.

The game's plot is based around your own crew and journey, but the plot of the manga is happening in the background. You'll find newspapers with the latest happenings of the Strawhats as the world dynamically changes around you, reflecting the plot progression of the series. Maybe you'll eventually cross paths. There can be only one Pirate King.

Each island you go to will have its own cities and activities, , minigames, etc. We've seen how the logpose can take you through many routes as you navigate the Grand Line - but this is your journey - you get to choose which path we take. Each new file can be an entirely different adventure.

Visit islands both from the series and others that are never actually seen. All designs and lore provided by Oda himself to ensure accuracy and logical consistency with the canon series.

Your ship is your hub/base. Needs to be certain size to fit number of crew members. Must assign crew to roles, keep the ship stocked with supplies, etc. Fully customizable. Make your own flag using in-game creator.

Follow your own dream, see where it takes you.
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>>746111345
Carrot and Wanda sex
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Warm Piss peaked 20 years ago
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>>746111345
Dead or Alive Penis Vacation but with one piece hoes.
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>>746111345
Sex with Emily
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>>746113635
Yeah along with all anime
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>>746111523
>MMORPG
When are you fags going to realize there has never been a good MMORPG?
The fact that WoW tricked you into thinking you had friends 14 years ago doesn't make it a good game
Give it up with this dead genre
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>Original story that's basically just a non canon sidequest like the movies
>Straw Hats get blasted by a knock up stream to some archipelago on the calmbelt that's 4-6 different islands with different climate and environments
>Gameplay is open world like World Seeker but with non-shit combat and traversal
>Can sail the Sunny in between the islands, lots of weird shit in the archipelago waters
>Luffy is the only one playable in the open world to focus on making his rubber abilities as fun and fluid feeling to use as possible
>You can choose to bring two other Straw Hats with you on expeditions. They follow behind you and have dialogue based on what happens around them and who's in the group, you can play them during combat encounters like the Batman Arkham games. They also have abilities you can use to navigate and find stuff in the world.
>Creature and character design by Oda
>Lots of customizable outfits based on color spreads
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>>746113129
Early game you actually need to care about making sure your tiny ship has enough food and repair materials, charting your course, etc, but as you add and assign crew members, they take care of these things on their own. Your cook will naturally go into town to buy food, your shipwright obtaining repair materials, your navigator identifying dangerous routes. At first this management system can feel like a burden, but eventually you'll be able to board your flagship and see your crew doing all of the things you no longer have to, allowing you to admire what you've built focus on the journey.

Also setting up a late game sequence where you are separated from your crew and must briefly return to these solo management aspects to reinforce the value of friendship through gameplay.
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>>746111345
I'd like another RPG, honestly. Odyssey was fine, but I think it really needed an original story to flesh out like the older games did, instead of retreading the series again. The story recap campaigns are better suited for something like Pirate Warriors.
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>>746113129
>>746116158
Was trying to figure out devil fruit mechanics because there a few issues:
>There is only one of each devil fruit and even Oda is running out of ideas for new ones. If all known fruits are taken, how could there be enough fruits in game to give the player choices?
>What if the player chooses a fruit only to not like it? Or if they choose one and then find a better one and get frustrated?
>How many devil fruits could reasonably get enough attention to have depth to the gameplay? 100 different fruits that are all shallowly implemented would be lame.
Solutions:
>Plot where the protag gets a special fruit designated for the game, maybe chosen by Oda. Something new that can be tied into all gameplay aspects therefore providing depth.
Issue with that one is it limits player freedom/choice
>Plot where the protag gets a special fruit that allows him to copy other fruits. Learn abilities from other devil fruit users you meet. Customize your character with a number of abilities from throughout the series.
That might work better, though it feels a bit cheap. Open to other ideas.



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