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File: hq720.jpg (111 KB, 686x386)
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How can the downfall of the movie licensed game be explained?
King Kong and Cars were kino
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>>746136383
>How can the downfall of the movie licensed game be explained?
AA studios or AAA ones with new interns tried their best in these games to get promoted to bigger projects and/or gain experience, because there weren't that much expectations they also experimented with new stuff.
Nowadays the interns get thrown as fodder in already big projects, and getting into the ranks means being globohomo-trained or a foid, not a good technician or asset artist/manager.
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>>746136383
Gaming budgets aren't the only thing that multiplied, can you imagine having to fund a blockbuster movie AND an AAA ?????
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>>746136383
Its complicated but basically boils down to retarded goyim exclusively wanting and rewarding games getting bigger and more realistic looking rather than better

Not that every one or even most of the games in that pic could be considered truly good but they werent some multi year giga investment blockbusters that had to make billions lest every retarded outsourcepajeet working on them for 5 years will get the whip and the 11th boss in the management chain doesnt get their bonuses



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