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ITT: shit UIs.
Give me the shittiest vidya interfaces.
>>
WoW
>>
Inventory screens in DOS and BG3
>>
>>
File: UI.jpg (399 KB, 1024x768)
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>>746487718
SOUL
>>
>>746487656
This isn't showing DAI's critical design flaw, there is no way to use skills that aren't on your hotbar and the hotbar has only 8-9 slots
>>
Most dogshit unintelligible UI I've ever seen and people here will defend it.
>>
>>746487794
anyone defending that is some kind of autist for sure
>>
>>746487837
It's only the icons that are bad. That said, they are really really bad.
>>
>>746487794
God I hate wow nigger faggot so much.
>>
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>>746487656
>>
>>746487773
is this real?
>>
>>746487837
Not defending it, but I don't remember the Demon's Souls icons annoying me nearly as much as everyone else.
>>
>>746487883
>>746488092
are you guys talking about the misaligned icons?
>>
>>746488092
How? they're just retarded squiggles. That's insanely frustrating and then those same people shit on the remake for making them legible.
>>
>>746488137
I think it's more the icons being random scribbles that don't represent what they're trying to represent except maybe Fire Resistance
>>
>>746487656
vanilla skyrim
>>
File: ayhbNML.png (3.19 MB, 1824x1026)
3.19 MB PNG
>>746487742
>DUDE BAGS LMAO
abysmal fucking dogshit
>>
>>746488264
is this baulders gate 3
>>
Where Winds Meet has the worst UI I've ever seen. It is so fucking bad it's almost worth experiencing once.
>>
>>746488306
DOS2
>>
>>746488306
the art has charm and personality, so of course it's not BG3
>>
>>746487656
seconding skyrim
>>
File: Capture.jpg (22 KB, 465x369)
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Im sure someone has the meme but its an UI that uses the shitty diamond icon to express more actionlike elements
>>
>>746487837
Soulless hylic issue. It's perfectly readable but it naturally filters those without a soul
>>
>>746488163
>>746491057
Of course it's a demakeslopper too kek
>>
>>746487656
really almost any console game from the 7th gen onwards fits
>>
>>746488264
I fucking hate Larian "you can pick up everything!" shtick.
>>
>>746487794
He's not stacked on the Brute!
>>
>>746488264
You have no fucking idea what a bag inventory actually looks like.
>>
>>746487794
There are many things I miss about WoW
But fuck me the flight control panel UI you had to use for raids wasn't one of them.
>>
>>746488264
genuinely panic attack inducing
>>
>>746488163
There was button you could press to see what each icon meant on every menu, plus you only need to memorise what 4 of them meant when it came to using the right sword. Idk, it's pretty basic pattern recognition.
>>
>>746487794
healoids look at this "gameplay" and say "this is fine"
>>
>>746488778
>>
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>>746491057
indeed
>>
>>746488264
I love DOS2 but the amount of random trash in my bags at all times made me want to freak out. That and the extremely incremental gear upgrades throughout the entire game.
>>
File: SCUM.jpg (628 KB, 1919x1076)
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>>746487837
Who looked at these icons and said: "Yep, ship it."
>>
>>746487837
What's the problem?
>>
>>746491391
he's referring to the bags micro-dlc larian released in an attempt to address inventory clutter complaints which nobody used because it made everything even more clunky
>>
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>>746491721
>>
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>>746487656
>>
>>746487837
I really miss games having a character sheet and pretending like it mattered. Made it still feel like you were playing some simulated tabletop game.
>>
File: 1764410380915.jpg (1.02 MB, 3936x2672)
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I hate games with useless UI elements that clutter up the screen. Metroid Prime is my go-to example of this, the UI is just dogshit
>>
File: download.jpg (363 KB, 1920x1080)
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>fantasy game
>sans serif minimalist UI
This combo makes me want to puke
I also know why it exists - one of the reasons is legit - old consoles had to work on some pretty dogshit resolutions, so it's understandable to pick more legible shapes/fonts. The other was jumping on the Apple bandwagon when they moved from skeuomorphic to minimalist, which makes sense for an OS, but not for everything else.
>>
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>>746491679
Quick, tell me what these icons mean
>>
>>746492130
>guts rumbling
>fart (firm, pleasant)
>fart/shart uncertain
>no longer uncertain
>combo shit/fart
>fart (unpleasant, partially liquid)
>>
Not from an aesthetic perspective since it's always pretty cool to have the status screen as an actual in-game object but in terms of functionality Elex has one of the worst I've ever seen.
>HP, EXP, morality system, etc. is displayed as bars or words
>and ONLY as bars or words so you never actually know exactly what values those have
>potions, quest rewards, defeated enemies DO display actual values but you have no fucking relation to them
>the descriptions for your stats lie - they don't do anything except gate off skills and gear
>you can cheat them to kingdom come and some starter enemy will still murder you in two hits

It's so bad that people had to mod proper descriptions in.
>>
>>746491525
You're a dumb nigger
>>
>>746487837
I hate having to learn cuneiform just to read my equipment stats.
>>
>>746492130
Do you want everything spoonfed to you?
>>
>>746488264
The MMO inventory bullshit makes the Larian games feel like fake CRPGs to me
>>
>>746487883
What?
Vitality - An orchid scratching its head
Intelligence - Sperm
Endurance - An attacking dong, featuring ovaries.
Strength - Random flames
Dexterity - Discount cancer zodiac
Magic - exploding sperm
Fatih - Deer hoof print, minus the dewclaws
Luck - Close-up of the nose of a crying Jew

Seems perfectly intuitive to me.
>>
>>746487656
F.E.A.R. 2
>>
File: file.png (3.17 MB, 2560x1440)
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>>746492734
Apart from the retarded visor/goggle overlay it's pretty inoffensive compared to the horrendous dog shit this has evolved into
>>
>>746491525
This and it's literally part of the world building.
Like this faggot right here:
>>746492130
>>
>>746492285
>can't memorise what 4 icons mean
>or press the button that reminds them
>calls ME the dumb nigger

I'm surprised you can solve the Captcha to post.
>>
File: 7ejd98pz1ud51.png (1.07 MB, 960x540)
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Yeah I get it, we are Master Chief and we wear a helmet. Now can I please play the game without subconsciously feeling like I'm looking through a tube?
>>
>>746492130
they're fantasy kanji. they evoke feeling of mysticism.
>>
>>746491391
Ultima Online had the same inventory system
>Most people dyed the bags with different colors to differentiate what kind of items you held in them
>The item you were looking for was buried under a bunch of others so you also have to move them around to check them properly
Kino, but you were at the risk of waisting 20 minutes rummaging through all your shit
>>
>>746487837
Besides the icons this is fine.
>>
>>746491705
funny how the players of these games always look like absolute ghouls
>>
>>746491679
What's the obsession with diamonds on modern UI design anyway?
>>
>>746487656
>>
>>746492810
>press left click to gun
>OBJECTIVE
Men they raped Halo so hard with this one.
>>
>>746487742
You really need to scavenge a dozen bags or sacks over the first hour of BG3 to have any chance of keeping shit organized long term.
Also just choose certain companions to carry certain things and other companions to carry others and never swap it.
>>
>>746491305
agreed
same with Skyrim, I really don't see the appeal
>>
File: 1771740245953876.jpg (152 KB, 940x326)
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>>
>>746493281
They invoke a feeling of dogshit game design
>>
>>746488264
Does most of those items even have a use?
>>
File: file.png (427 KB, 800x514)
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>>746487837
>people complaining about the icons
>yet the descriptor words are beside them on expanded view
>AND there's a button that displays explainations
>AND if you're not completely mentally disabled, you quickly learn that it goes Strength, Dexterity, Magic and Faith, and that a plain sword is more than likely only going to scaled with Strength and Dexterity, and that a Catalyst is going to use Magic and a Talisman is going to use Faith
>all other relevant icons are colour coded


I'm not saying it's perfect, but people act like it's trying to read a Chinese poem or something. It's literally 4 icons that matter, which you can infer from what kind of weapon it is.
>>
>>746493593
why is floyd in the picture on the right
>>
File: fatih.png (1.22 MB, 726x1064)
1.22 MB PNG
>>746492593
>Fatih
what does the turkroach have to do with anything?
>>
>>746493607
>trying this hard to be contrarian
>>
>>746493641
You have to understand, most zoomers are illiterate.
>>
>>746493616
yeah because this game also has crafting
so you better stock up on those twigs
>>
>>746487837
The basic inventory UI isn't that terrible in Souls games.
What usually makes them bad is that none of the numbers or stats are ever explained to you within the pop up tutorials and usually the level up screen doesn't show you immediately what changes increasing your stats actually make.
>>
File: srw-y-review-01.jpg (161 KB, 1646x913)
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>>
>>746493607
the only thing being evoked is your loneliness lmfao
>>
>>746493704
Sheesh, does it at least have one of those generalized crafting systems were for example anything made out of leather can be used in your recipe that requires leather, etc.
>>
>>746491705
Reminds me of this super autistic Russian autogynephilia simulator I once played.
"Girl's Life" or something of that sort. It got almost as detailed and totally autistic about bodily functions as this one did. Absolutely gobsmacked me because it was worse than I was even told it'd be.
>>
>>746492118
SOUL
>>
>>746493607
>duh, me too stupid to read learn two in-game symbols
>must be the game design
Morons like you are why we get the diamonds of no-soul.
>>
>>746493647
That's John Ghalt.
>>
>>
File: unitymap.jpg (48 KB, 580x325)
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I let out the biggest laugh the first time I opened AC Unity's map and I haven't laughed harder since.
>>
>>746494159
I never really got the point of the RPG elements in the GOW remakes.
>>
>>746493453
Its not just me anon...
>>
>>746487794
>bound auto attack for clearclasting procs
beautiful
>>
>>746488778
ragnarok UI is possibly the blandest ever made
>>
>>746487656
The FFXIII sequels were such a downgrade from XIII that I refused to play then.
>>
File: 1783972846906599.jpg (8 KB, 430x133)
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>>746488259
>>746488361
Also Oblivion just for this. There is a special place in hell for people making these shitty unreadable health bars shrinking from two directions
>>
>>746494278
Some suit figured out giving players a dozen armors and 50 stat gems to slot into them so they can choose between +5% health or +5% damage boosted the sales (or maybe putting RPG on the cover boosted sales and those elements are there to justify it) and AAA has been doing it for the past decade
>>
>>746487794
Pure kino
>>
>>746487837
HOLY SOUL or something idk
>>
>>746493727
>none of the numbers or stats are ever explained to you within the pop up tutorials and usually the level up screen doesn't show you immediately what changes increasing your stats actually make.
what are you talking about? every menu has a button you can press to see what stats do, and the level up screen directly shows you how your numbers change based on your level ups.
>>
btw this demons souls ui argument was posted almost word for word in a thread earlier this week.
https://arch.b4k.dev/v/thread/746232107/#746247163
https://arch.b4k.dev/v/thread/746232107/#746249243

I'm convinced the stupid faggot posted it himself just to he can samefag a repeat argument.
>>
>>746492810
There is nothing wrong with this hud.
>>
>>746494278
It's just a list a checkmarks. Formulas and streamlining are highly desired by big publishers. This shit >>746491586 isn't an accident or simply asset reuse, hires are being taught and pushed to do this. They don't care if it looks the same, just that it looks and it's ready to ship.
So just like that, all the gear shit and retarded +7% damage stats are just another checkmark on the list after some "expert" analysts figured out that normalfags like it despite it being thoughtless and they just slot in the latest piece of gear that shows an increase in stats, or pre-order shit that already has OP stats.
>>
>>746493007
Stick to fortnite lil fella
>>
>>746494159
This is what happens when you outsource basic systems to india
>>
>>746494278
number go up? brain happy
>>
>>746493727
Every game has a clearly marked button on the menu. You're just arguing in favour of appealing to the lowest common denominator.
>>
>>746491391
Pvre kino
>>
>>746493281
this, imagine looking at the faith icon and not seeing hands clasped in prayer
>>
>>746494278
so they can drip feed the basic kit to you and claim it's progression. when was the last time you played an action game where you got at least 80% of your full moveset immediately?
>>
>>746494874
>Giant dark boxes around every hud element
>Retarded visor overlay
>PRESS BUTTON TO SHOOT

Yeah maybe if you're retarded
>>
>>746494775
trannies trying real hard because a company consistently making good games for 15 years makes them mad
>>
>>746494917
Don't defend Halo 4 man.
>>
>>746495145
>>SOVLFUL visor overlay
FTFY
>>
>>746495138
ah, the imm sim 'here's all your powers on the first level' game journalism strategy, followed by a rugpull
>>
File: file.png (2.11 MB, 1459x1064)
2.11 MB PNG
>>746495279
It's the Mark VI visor overlay but in Halo 1, where MC is wearing Mark V. Lmao. Mark V has a flat visor bottom. No lip like in that image. 343HS is so fucking incompetent it's unreal.
>>
Maybe not that shittiest but the unbelievable downgrade from oblivion to skyrim was such a disappointment, it's the only time that I kept thinking "man this UI sucks" the entire playthrough of a game, normally I get used to anything after the first couple hours
>>
>>746495679
Yeah Skyrim's UI is genuinely fucking terrible. Even SkyUI can't fix the awful radial menu that you're forced to use on PC. In Skyrim VR it's actually terrible and completely breaks the flow of the game.
>>
>>746494321
No as in like, what's the obsession among UI designers with diamonds.
>>
>>746494159
Gow2018 had a clean and beautiful UI
Whereas Ragnarok SUCKED. Both the SBI-kiked story presentation & VA, and the horrible jewI
>>
>>746495993
>what's the obsession among UI designers with diamonds.
Not a UI designer but in most school they push things to make it almost seem autonomous to most nigger cattle.
Also in my case we weren't taught what i do next but i understand the diamond thing because it is a "same thing but cool" ideology, diamonds are but squares shifted 45 degrees. So instead of using squares or circles they simply use shifted squares, look(ed) cool but was overdone.
>>
>>746496152
>Gow2018 had a clean and beautiful UI
Wrong.
>>
>>746496250
It did actually have a clean and beautiful UI, especially the map.
Now whether u found it to be intuitive is a different question entitely
>>
>>746494159
It just looks like Kratos is making a cameo appearance in literally any other modern game.
>>
File: UIslop.jpg (9 KB, 520x280)
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Behold, a pale horse.
>>
File: ugt5ar6bqaf91.png (3.14 MB, 3578x2008)
3.14 MB PNG
>>746496356
The pause menu is very clean and high budgetted but it really says nothing about the game world other than the wording and stats, you could literally put it in Call of Duty and nobody would notice.
There's nothing interesting about it, there's nothing human about it, there's no design. It might as well be something made by AI but then again with AI, it could at least add some textures that could bring it to life in some way.
It's a template that can be easily duplicated and churned out by any jeet-ran factory.
>But it doesn't matter because its functional
it does because when you pause GOW 2018 you're immediately taken out of the game world and placed into a status screen where you're reminded its all just a game and you need those numbers up. The original God of Wars still envoked the game world when pausing, pic related.
>>
File: Distant World Universe.png (2.38 MB, 1920x1080)
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>>
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>>746496152
>Gow2018 had a clean and beautiful UI
>>
>>746487656
>>
>>
>>746487656
>>
>>746494278
There is none. Dodging and hitting your enemy more than they hit you is always the strategy, changing your armour only allows more chances for you to fail at that. All while making Kratos look like shit.
>>
File: file.png (1.6 MB, 1920x821)
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i don't expect many people here to have waded too deeply into the cozyslop farming genre but roots of pacha's UI is so clumsy to use relative to the simplicity of the actions in the game that it's kind of astonishing. you will finish the game still fumbling with the seed bag, tools, inventory, and animal butchery systems.
>>
>>746487837
another PCissy filtered by Demon's Kino
>>
File: file.png (3.02 MB, 1920x1080)
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>no Witcher 1 yet
>>
>>746498510
this is dogshit UI thread not absolute kino UI thread
>>
File: vvitcher.jpg (1.38 MB, 1920x1080)
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>>746498510
see >>746492118
nigger
>>
File: som radial menu.gif (1.07 MB, 512x448)
1.07 MB GIF
every single time a game tries to make radial menus a thing
>>
>>746487656
any console UI.
>>
>>746498790
They're good for games with real time magic casting.
>>
>>746491989
You might be retarded.
This is one of the best fucking UI setups ive ever seen
>>
>>746494159
>>746497120
The old GOW UI looked so much more cooler and fun to pour your orbs into level ups.
>>
The objective answer for worst UI is Suicide Squad but I'm phoneposting on the shitter right now and I'm too lazy to find a good example screenshot
>>
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>>746499437
It's really not much different from this: >>746494159
>>
>>746497120
no but the new gow games have to be ashamed of where it came from so you can't have anything be edgy or bloody or have any fanfare at all when you upgrade.
>>
>>746494278
they literally have no purpose because the only thing that actually matters is level difference.
enemy 1+ level above you? get fucked
enemy 1+ level below you? dies in 2 hits
>>
File: 83535.png (2.74 MB, 1775x1001)
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>>746495138
It's Magenta Horizon's shtick that you have the full moveset from the start. You just unlock supplemental items as you go.
>>
>>746491391
>lookin good.jpg
>>
>>746498790
>Camera controls have at least gotten to the point where what is normal and what is inverted is standard
>Rotating menus still can't decide if pressing left should move to the icon to the left or rotate the menu to the left
>>
>>746499728
I hate level brackets in RPGs. levels should just be a visual indication of your overall power level. it shouldnt be a stat used in calculation like if enemy is 2 levels above it takes 50% damage and deals +100% damage. so many games undermine their own stat systems by overuling all of that shit with some arbitrary level difference metric.
>>
>>746487794
The only thing kino about that image is the icon art.
>>746491425
I think it's shitty how every MMO is a bait and switch. Kino intro, leveling, social features, etc. but then they introduce dark pattern pay2win nolifer cancer to keep you addicted.
>>
MOAR GRAEY TRANSPARENT SQUARES FROM "UX" DESIGNERS
>>
>>
>>746487794
healing players by hovering the mouse over their little square is one of the smoothest UI experiences in gaming
>>
>>746498790
Secret of Mana's menus are great though? if anything its everyone after who fucked up their radial menus.
>>
>>746499626
During gameplay it's significantly worse
>>
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Whoever is responsible for Palworld and the fact that you can't even remove the nameplate clutter without mods should be fired.
>>
>>746494268
Your criticism is towards the abundance of things, not the UI.
The UI itself is fine.
>>
>>746493607
You only invoke fatigue, you stupid kid.
>>
>>746492810
Can't believe they didn't put WASD on the radar how do they expect people to play like this

>>746495542
It's not actually that either because the top would be wrong for Mk VI.
>>
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>>746487656
>>
>>746494159
GOW 4 sucks balls and the gear system was lame asf.
>>746497998
Ah Metal Max 2 where the bitch calls me weak every time I save.
>>746498139
It's not bad but a feels over designed. I think Persona 3 reloaded did it better and was more fitting.
>>
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Forza Horizon needs more shit thrown at it. None of it makes any fucking sense, everything is scattered everywhere.
Also there's a separate menu depending if you're in a garage or free roaming. With completely different things on it, again chosen at complete fucking random.
>>
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>>
>>746493658
>>746493737
>>746494074
>>746501749
The 4 muskateerrs of being retarded faggots. Try again next time
>>
>>746487656
Strange I just decided to replay Inquisition to remember when Bioware was still somewhat competent
>>
>>746502469
kek why the fuck did they drag the interface almost to the center of the screen
>>
>>746487773
someone got paid more than I will ever make to produce this UI
>>
>>746487656
JRPGs and MMOs, the thread
>>
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>>746503901
Ahh yes the nepobaby's outsourced to another nepobaby menu design
>>
>>746501749
kamiya, is that you?
>>
>>746492118
To be completely fair, CDPR were complete amateurs that had to rape Bioware's isometric engine to make a 3rd person ""action"" RPG.
>>
>>746505196
*paid pennies for Murat in Mumbai to copy-paste from ChatGPT
>>
>>746505646
where did the multi billion dollar budget go? purely into marketing?
>>
>>746505713
To run the women's daycare.
>>
>>746492235
>medieval looking game world of thatched roofs, rough stone and leather armour

>scifi UI filled with blue, sharp angles and scanlines

What setting is this supposed to take place in?
>>
>>746488778
Because that elements are friendly with the Playstatiob-VR helmet, devs put diamonds and gray voids because look good inside of the VR
>>
>>746505713
It's a AAA game, so yes.
>>
>>746491391
>Bags inside of other bags
>Designed for Mouse and impossible of port to consoles

Kino
>>
>>746506091
Basically, Gothic, Mad Max and Star Trek LARPers fight each other in the post apocalypse.
>>
>>746491586
HEY I won't stand for any Weird West slander here
>>
>>746493281
Everything is fantasy kanji to a moron



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