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File: frienbs.png (1.17 MB, 1844x950)
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when do you get brap drive from ancoom?
>>
>>746488587
What the hell is happening in that image?
>>
>>746488587
this just looks annoying to play with that many bullshit
>>
>>746489592
transform pact from rock land
the transform pacts usually have "use other pact on use as well" and this has break 2 dozen random walls and summon shitty mooks with 1AP
it adds up to all the walls are gone and you cant fucking move anywhere and the mission is complete
>>
Are the enemies is story missions set?
Ie. If I wait some time and do a story mission later once the enemy faction has increased their tech level, are the enemies in the mission gonna be higher tech?
>>
>>746488587
After the second mission.
Enjoy getting exploded
>>746489734
They're immune to radiation and tanky as all fuck
>>
>unlock explosive 9mm ammo
>it's only one 1 gunpower + 1 gasoline
>negates fall damage + does AoE + stuns enemies with Tifton squad
yep gonna craft this non-stop
>>
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can't believe that AI is actually quite sophisticated but most of the sophistication doesn't matter or is not communicated but few choices that completely kneecap AI is VERY prominent
>>
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>>746488587
>escort mission
>find flamethrower
>give it to escort
>forgot I kept the "fire at will" setting on
>first enemy that bumrushes him the entire room is engulfed in flames
>die
>alt+f4 and 30 mins break
>>
>>746490504
They have a minimum tech level but it should scale when they get higher than that
>>
>>746488587
After destroying Duggur.
>>
Electric smoke is one of the most powerful pacts ive seen in this game. I've not found any enemy or situation that doesnt get utterly fucked by it.
>>
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>>746491014
I did the same thing but I was standing directly between the escort and the target. Napalm tight up the butt.

I also learned that ARs dont come with gear. Id like to be able to command them, tell them to step back or dont rush into a room we are trying to sneak past.

On the upside I also learned buzzsaws count as throwback weapons if you put them in your tac slot. When I used it with a CoBRA guy I was able to get through an 8 skull mission with a quasimorph outbreak happening just at evacuation. Sure, it took 60 saw blades, a tomahawk, an elite knife, and I think I threw a bone at one point but CoBro didnt even take damage.
>>
>>746491490
>Id like to be able to command them, tell them to step back or dont rush into a room we are trying to sneak past.
there's mod for that
>>
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>Control mission
>defend the cargo
>get to the room
>take 2 steps inside
>enemy spawns right outside, opens door, fires rocket at cargo
>>
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I would like to go home now please
>>
>>746492326
do you really only have 10 shotgun shells
also doesnt that pistol only take .42? those .99 are useless
and thats what 20 something turns till you starve to death? might have to use the med kit to stave off starvation
>>
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>>746492459
Yeah.. I had to blow the medkit when I got shot with a syringe full of aids.
>>
>>746492585
did you call evac or is there still a job to do?
>>
>>746492632
Still need to get the stupid PCPU.
>>
>>746492657
>i'm satisfied with my full inventory
>wait i still need to make room for the pcpu
100 hours later i still do this
>>
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>>746492709
Made it xdddd
>>
>>746492790
could always shove a consumable into the vest slot for more inventory
also if theres absolutely no more enemies you could disassemble your ammo into 1 stack of gunpowder.
>>
>>746492894
I would have picked up some of the ship parts I dropped along the way but I was shit scared and JUST WANT TO GO HOME NOW
>>
>>746492709
Usually when I've got a full inventory towards the end of a mission it's because I've picked up a shit ton of ammo throughout the mission in which case I generally just start condensing the excess ammo by breaking it down into gun powder which I then use to either make more valuable ammo like 7.92 or specialized rounds once the mission's over
>>
>restart with default calorie/weight settings
holy fuck how do people play like this
this is pure retardation in a game where main mechanic is turn skipping to abuse corner peaking to fuck over enemies so they don't one shot you
>>
Why are the rubberized robot parts so good compared to the industrial and military robot parts?
>>
>>746493005
there's tons of ways to mitigate it and lower it, you can usually make cans in missions on stove from human meat or embark with few of them. or use mirza.

>>746493014
obviously in ancap society you get more return by investing into sex bots rnd over anything else so they are most advanced
>>
i wish there was a "grab 1 of a stack" button
>>
>>746493005
There's a reason the starting class has a calorie reduction perk.
>>
>.42 rubber increases damage
Uhhh
What are these bullets USUALLY made out of?
>>
>luring 100 enemies into a hallway simulator
game is kinda cool but the higher levels with 200 enemies per floor gets old real quick.
>>
>robbery mission
>need to grab military food kits
>6 of them
Im the one who feels robbed
>>
how the fuck can piracy be real in an ancap society
>>
>>746494221
>cheating the free market
Wow
I bet you're a commie
>>
I'm not sure which minor faction to take over.
I'm using all ancom gear because cool gimp suit and silenced pistols things but I can't pick them.
Do you just pick whoever has access to the most PITA ship materials?
>>
You are guidance has converged
>>
>>746494563
ship mats become pretty irrelevant later on and you can buy it from anyone. either pick on whoever you like the most or whoever equipment you want the most (you get their stuff for free), or whoever you don't want to fight against, whoever has convenient home base (you have to go there to do their mission), or sunlight coven. coven has the most unique equipment but downside is their base is as far as it can be. either way you can just loot any equipment from corpses to get it so not like you need to be friend with the faction for it.
>>
>>746494221
Using violence to get what you want violates the NAP. Hiring someone else to violate the NAP on your behalf is just fine though ;^)
>>
>Flaurous has mega rape bee shooting centaurs
>Ardi(The baron) is a fucking pussy in comparison
Lol?
>>
>want to upgrade weapons
>remember the long ass grind for high tech chips and corporate chips
worst part is i have better genome unlocks in my new playthrough and a bunch of genetic material to work off of
fuuuuuuuuuuuuuck
>>
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>>746493531
Piercing bullets leave small holes when they go straight through, therefore do less damage.
Blunt rubber bullets crack ribs and cause internal bleeding, doing more damage.
>>
>>746495153
I found centaurs to be really easy to bait into hitting fellow quasis and get half of its squad killed
>>
>>746494563
Dream Chem, upgrading clones and healing equipment becomes super easy to get
>>
I got filtered by this a few weeks ago, restarting now on Hard[Custom] with only hte following changes:
- evacuate: Any
- Restart floor on death

With the intention to just evacuate on first death. Will this make the game too easy?
>>
>go into conquest mission for my proxy
>my goons kill everything
>never fire a single shot
>win
I'm a great goon commander
>>
>>746496909
I mean, evacuate anytime I want but also on first death. Not that I would only use evacuate on first death
>>
>>746496909
well you still fail mission on evac so theres that as a punishment
just play how you want. if it feels too easy tweak the settings some more
>>
>>746497121
oh right, i forgot about that. not that it matters in this game, i dont think you even lose rep for failing right. you just lose the mission opportunity
>>
>mission has more than 2 floors
anyone else just skip these or just me?
i just feel like there is not enough incentive to bother with missions over 2 floors
in fact i'd rather missions were 1 floor only
>>
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>try yukio with cobra and nails
Holy moly why is this so good? I assume it will fall off late game but so far it's amazing and efficient. I think I might want to replace one or two skills with Caution and Insanity (and maybe Steel Without but I'm not getting damaged much and just realized first aid heals robot parts too). I have a few questions - does melee damage impact thrown weapons? Specifically nails and discs. Second question - Is Yukio good for genome upgrades or is it better to transfer his skill onto someone else?
>>
>>746497207
nta but just disable mission failure on evac if you don't want mission to fail
>>
>>746496909
after customizing it at first to make it easier at first and reverting most of it later, i wouldn't recommend restart on death, but instead lower punishment for death (before you get more comfortable, loss of only backpack on death is a good compromise). ultimately floor restart removes the dying aspect of the game which i think is important to keep at least too some extent.

>>746497303
upgrading scanner is probably one of the most important things, it makes multiple floor mission a lot more easier and allows you to do quick grabs on certain mission types when you have the floors revealed. though overall it more depends on enemy numbers than floor number imo.
>>
>>746493014
Better than industrial because a rubberized sexbot will naturally be of more complex and advanced construction than a steel wagie that only needs to swing a pickaxe
Better than military because the devs obviously balanced the robot augments directly against each other in a vacuum and not from the perspective of actual gameplay
>>
>>746496909
its a single player game, man. just do whatever the fuck you want. If it ends up too easy, change it up.
>>
>>746497518
>ultimately floor restart removes the dying aspect of the game which i think is important to keep at least too some extent
I feel like dying in those games ultimately is a mechanic that slows down learning because you need to spend that much more time before you re-encounter a similar situation, plus it makes you risk averse and mechanic-avoidant. At least while youre learning
>>746497896
True im overthinking it.
>>
>>746497896
NTA but I play on normal (easy) and it's so much better of a game. I do miss some moments of brilliance I had on hard but I no longer alt f4 and stop playing the game for a few hours after a mandatory fuck you because you made one tiny mistake and rng wasn't in your favour.
>>
>>746497354
>I assume it will fall off
Melee has the best damage modifiers
>does melee damage impact thrown weapons?
It does.

>try to do some trick shot with sawblades
>the wall breaks on the second throw
>>
>>746497354
The nail throwing strat literally only falls off when single target damage in general falls off in favor of volume of fire ergo extremely late game, and even then all thrown weapons scale directly off of the clone's melee damage stat so you'll basically always be able to crit some TL10 giganigger merc's head off with a crossmap construction nail as long as you keep upgrading that melee stat
That in mind if you haven't already invested in yukio to the point where his melee damage is higher I'd swap his skill to izzy
>>
>>746497518
>ultimately floor restart removes the dying aspect of the game which i think is important to keep at least too some extent.
i played with floor restart
which made me realize that i only die if a fucker corner peeks me and bursts me down
which also made me think how would this game be if you and enemies only had 1 AP but healthpools were much bigger so you wouldn't one shot each other
>>
>>746498157
>>746498215
Amazing. Thank you two.
>>
Reminder to not be afraid of attacking your supposed corporate friends. As long as you don't initiate a trade break, it's all good. You can also use the Trade Shuttle to offload your trash and get everyone into your good graces.

I'd personally advise to cuddle up to Unchained Belt and the Hexarchs for all their corporate chips then backstab the Hexarchs when you have and upgraded what you want
>>
>>746498446
Wish I could get corporate chips for their lower tech stuff BEFORE maximum level.
>>
>>746498659
There's a mod for that.
>>
>>746498115
my combat settings are that of normal (hard) but I changed stuff like floor restart and never losing my shit
>>
>>746498749
brb
>>
>>746498794
>floor restart and never losing my shit
forgot to explain the redundancy
sometimes I feel like chnaging to "mission ends" mid mission when I'm done with the objective and want to eat some meat and spawn barons til I die
>>
>>746498659
Same. Upgrading corporate weapons is ridiculously expensive too. Even when they're some shit tech tier
>>
>>746498749
mod name?
>>746498446
>offload trash
I have no idea what is trash and it is not
>>
>>746498813
It's a great mod that I wholeheartidly recommend. It divides chips into 3 tiers as well.
>>
>>746499101
Is it game breaking mid playthrough? corpos are TL5
>>
Love me shavva. Love me gavvahk. Love me crystals. Simple as.
>>
>>746498749
breaking corpo chips into 3 tiers makes so many more viable weapons to try out instead of same 3 weapons
>>
>>746498980
>trash
Basically any weapon or armor disassembling doesn't give you rare parts. If you're not going to use Golem or can reliably solo defense missions, turrets or AR bots too.

Keep on the watch for weapon parts, ceramic, lenses, and printed microchips
>>
>>746499198
Worked fine when I added it mid-game.
>>
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Most of the weapons I want to upgrade are corporate, so should I do this in the meantime?
>>
>>746498980
Company chip tiers I think
>>
>>746499449
Actually, I probably should. I've been helping Realware out after raping them ruthlessly out of half their holdings for Warlord armor when I could just create my own all purpose lightweight gear more effective than any faction's shit.
>>
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Soon, the Magnum Pattern IBN SINA will outdo every corporate armor on the market and adorn Magnum's infamous modified clone templates, who have never died once.
>>
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>>746499834
And I still have shit to spare.
Two corporate weapon upgrades if I can get the corporate chips.

Need eight more if I'm going to do something like the Prism, which raped enemies so goddamn hard I just stopped using it out of boredom.
>>
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>go to one of the stations orbiting venus
>thought all artificial stations have absentia because that was the case on my last mission
>find out that they do not and the last mission type was the reason for absentia
>im in a 4 floor 30+ enemy espionage mission with 0 items to fix rape meter
>by sheer luck manage to sneak through the first 3 floors and complete the mission with minimal fighting
>>
>>746493005
Stop sprinting everywhere faggot. Also carry a stack of empty cans with you on missions in case you run into a stove so you can just butcher fuck tons of people and mass produce canned meat
>>
>>746495252
By that logic though 9mm rounds should do more damage than .42 rounds since the deal blunt damage
>>
>>746493005
by sticking to mars and using isabella pretty much exclusively for that long pork before even thinking of leaving for other planets
>>
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>>746493005
fuck off to ron and farm octopus all day
stacks in 10s for a total 4500cal compared to a stack of 2 cans for 2000cal
delicious
>>
>>746501419
>Shavvashine
is that even good?
>>
>>746501043
9mm weapons do indeed tend to have higher max roll damage than equivalent .42 weapons
They only feel weaker because everything under the fucking sun resists blunt
>>
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>>746501472
i dont know about you but i struggle to find poop to make into vodka so this is an easier alcohol recipe
plus it replenishes satiety and cures radiation much better than normal alcohol
>>
>>746501679
Holy shit. That is insane.
>>
>>746501679
>i dont know about you but i struggle to find poop
just dismember every corpse
you'll find poop
>>
>>746501679
>drinking the devil's nectar
>>
Morphine, cigs, or booze?
>>
>>746502496
Violence.

Kill the baron.
>>
>need to lower SBN power below Ancom to progress their missions
This is such a bullshit prerequisite. You're not going to get to Ancom's missions until later in the game, and by that point, it's going to require grinding dozens of missions to put SBN below Ancom.
>>
Niko Medich + Unit 371 and an Ancom 42. Spec Ops pistol is literally carrying me through the endgame.
>T10 corp merc enemy with the ULTRAGIGARAPE cannon and UNKILLABLE armor
>Shoot him with my silenced white pistol
>His chest gets amputated because of unconventional ammunition
>Proceed to similarily one-shot everyone else.
>Dodge so high i never get hit back.
>>
>>746502496
Cigs are the most reliable.
Booze was nerfed into oblivion for some reason.
>>
>>746502579
you did missions for SBN?
they used to be good shit in EA, but they're mostly trash now
>muh silver durability ammo weapons
they suck
>>
I raped Tezclan so hard early on that its now bottom of the leaderboard, three tech tiers below everyone else.
Kek
>>
>TFW you realize you don't need to upgrade any other pistol aside from the Ancom one because it's indisputably the strongest
>>
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>Collimator
>Painful Crits
>Pierce Through
>Transformation Pact
>>
>>746503698
Realware’s got the super-Hydra with a laser sight for your melee focused clones, though.
>>
So uh.. Does the enemy actually move around the map (based on AI behavior, sound detection, etc) or do they just wander around their spawn area. I had some enemies sometimes spawn in a room I just cleared (there is only one entryway to that room and I went to the hallway, went down and shortly came back to that room having 5 more enemies). Or do they sometimes get re assigned to random rooms when the player is not looking? Like I think all enemies spawn when the player loads in a floor (since the map sensor that shows enemies shows them in different locations), but I'm not sure if they can just randomly fast travel to rooms near the player.
>>
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>>746504706
Do you have any idea how cheap raising strike accuracy is compared to ranged?
Hell, I'll show you
>>
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>>746504706
>>746504867
Look at that shit.
>>
>>746504867
Now go melee a Hulk or a fat Malak.
>>
>>746505010
My two melee quasi implant heavy "Kill everyone and everything" clones (Isabella and Bob) are immune to poison and eat what little damage they sustain for breakfast.

plus
nails to throw, which are affected by strike accuracy
and just throwing melee weapons for that matter
>>
>>746504829
They occasionally patrol around the map
>>
>>746504829
>>746505586
They even notice opened doors
>>
>>746504829
When you have execution or infiltration missions, where they're marked on the map, you can see them move all around the place.
>>
With no name, we go onward
Armed with scraps, we will hold out.
By the originals, war unending
Contracts we honour, forever-bound.
(Francis) Eternally maintaining weapons
(Isabella) Poisoned in soul and flesh
(Percy) Eternally enduring; knife, bludgeon light, bullet, poison, or shell.
All burning in hell

We’ve all been forsaken(Cursed by the past)
Tormented yet brazen (Down to the last)
A duty weathered down to dust
We serve because we must

(Priya, Mirza)

The war goes on, our numbers stay,
Counting deaths instead of days.
Give your life to earn freedom,
May the original, forever ashamed.
Coms ring out with static
Signals lost, they never came
Here we’re left to dwell in silence
Lamenting our name is not our name

We’ve all been forsaken (Cursed by the past)
Tormented yet brazen (Down to the last)
For our CEO we hold
Our stories, never told

(Edward, Niko)

Gather ‘round the staying embers
Will our false light ever dim?
If it fades will they remember?
All our numbers? This broken hymn?

Long decayed, the ones who cursed us
Their bodies rotten in golden crypts
They have stolen all our splendor
Father, mother: their's to give.

We’ve all been forsaken (Cursed by the past)
Tormented yet Brazen (Down to the last)
Our vigil, until the stars burn out
A fate we cannot count
>>
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>Escort mission goes tits up on the last floor
>The fucking nerd takes like 10 recovery items to cure a wound
>Wastes so much time a baron spawns
>Park him in the corner and deal with the baron
>Finally get his dumb ass to the safety room
>Mission complete, good work.
>Take 10 steps out of the safety room
>Mission failed, you didn't protect the vip you fucking retard
>There were apparently quasis fucking around elsewhere that gangbanged him when I left
Luckily I brought defibs but still.
>>
>>746507775
What a waste of good defibs
Alt-F4
>>
>>746507775
>look, mate, I got him to the extraction room
>it's not my fault the room was full of demons when we got there
>now fucking pay me
>>
tutorial yes or no after doing it once?
also who do i sell data, sold it once to realware but i the only good thing i got was backpack rest of the gear sucked



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