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Remember when final fantasy was cool?
>>
>>746490623
she fucks shota
>>
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FF13 was pretty good and is definitely overhated in retrospect. Classic case of an alright game seeming like shit at the time cause we were inundated with top tier games
Haven't played the sequels though
>>
>>746490623
Not that one. This was the beginning of the end.
>>
>>746490682
This is perfect. Thank you for making my day anon.
>>
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>>746490623
For me, it was the music. The entire XIII trilogy had fantastic soundtracks. Naoshi Mizuta is an example of a composer that gets better and better with time.
>>
>>746490714
if it helps, I heard at least 13-2 is bretty gud.
I tried playing 13 though, and thought the start was way too long for a tutorial.
I will eventually play it through, but my expectations are pretty low
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>>746490623
Yes, why are you posting a trash one though?
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>>746491992
It could have been good. ;_;
>>
>>746490623
>picunrel
>>
>>746492617
it probably couldve been
the actual combat system is a pretty fun take on the ATB system
but its also mostly completely devoid of challenge. so actually interacting with that system is just something youre not gonna need to do for most of the battles in the game

the story is absolute fucking garbage tho. theyll throw like 20 different memewords at you, expect you to read pages and pages of info in the codex in order to even begin to care whats going on. which is quite presumptuous on their part, given how the story was, at base, literally just more generic crystal bullshit like theyd done for 20+ years at that point

the exploration was another letdown. literally "hallway: the game". idk if theres ever been a worse jarpig in that regard. the only place you could even explore was a single section, 90% of the way through the game, that you couldnt even return to

the only wholly great thing FFXIII did was somehow making its gfx mog most modern games. while being on a fucking PS3 no less. and a relatively early PS3 game, at that
>>
>>746493156
>the actual combat system is a pretty fun take on the ATB system
Is it? You just switch roles or archetypes or whatever, it maxes your ATB bar, you use your strongest move, rinse and repeat
>>
>>746493156
I think they upped the difficulty since the release, I'm replaying 13 on the pc and died several times even though I'm playing the exact same. That forced me to learn the game, the system is fun once you have to engage with it.
>>
>>746493227
thats the thing
you dont actually realize that it can be fun until you get to gran pulse and theres actually some challenging enemies to fight
but thats like 20hrs into the game
and some players might just skip it entirely
>>
>>746493348
I'm willing to pick the game back up (never made it to Gran Pulse, just like 99% of players) but you gotta greentext a little bit how I'm wrong about just switching jobs and then using your best move cause that's all that combat was for me
>>
>>746490623
pic not related i guess
>>
>>746491031
>For me, it was the music. The entire XIII trilogy had fantastic soundtracks.
Yeah...
>Naoshi Mizuta
Nigga what
>>
>>746490623
Lightningwank
>>
>>746490623
She looks like she has a tolberone in her back
>>
>>746493156
>Filtered by synonyms and subtext
Brutal
>>
>>746493156
>JRPG
>challenge
Who the fuck actually plays JRPGs for gameplay. Do those people know that other genres exist
>>
It was for like, a 10 month period some months after the release of 7 and up to release of 8
>>
>>746493937
my favorite thing about the shitty ff7 remakes is that we now have zoomers larping about the original
>>
>>746493390
>Guys the battle system is such a slog you just mash x
The entire thing is designed around twice and streamlining to speedmaxx, of course it's a slog if you play it as slow and stupid as possible. You're supposed to set your paradigms for multiple battles, know precisely when to switch/use your other battle options in order to to keep the momentum going, and plow through enemy gauntlets.
>Muh you're playing the game wrong
Well you are. The way many complainers play is equivalent to spending all of DMC using just the basic combo and whining that the action sucks. Even early on, when you just have two characters and limited paradigms, careful analysis of each encounter yields an optimal path through. That's what the rating at the end of each battle is for, is scoring you on time as a proxy for how well you used the systems to optimize the battle.
>>
>>746494020
I don't understand what you mean. Not switching paradigms makes the combat slower, since I need to wait for the ATB bar
Switching paradigms means the bar is instantly maxed, I just need to wait for the switching animation (which pauses all other combat actions)
>>
>>746494020
*twitch
>>
>>746490623
How contrarian can we possibly go
>>
>>746494069
You just described what I mean. Though you might delay to allow a party member's combo to finish so that you get all of their actions and the atb boost goes to them. So many people who complained just sat in an offensive paradigm until it's time to heal.
>>
>>746494356
Okay, but then you didn't read my post correctly because I already said that's already what I said here
>>746493390
>just switching jobs and then using your best move
and here
>>746493227
>You just switch roles or archetypes or whatever, it maxes your ATB bar, you use your strongest move
>>
>>746490682
why black
>>
>>746494403
>I already said that's already what I said here
The fuck?
that's already what I said I did here*
>>
No
>>
>>746493390
gran pulse is just
>comfy windows XP lookin ass place
>much harder than the entire rest of the game
>has seekrit bosses and items you can get
>can actually freely explore
>no time limit
>no cutscene every 3 seconds
>no plot/event/NPC/party member pushing you to walk down the fucking hallway already
thats it. thats all it needed. you have to be accurate and consistent with paradigm shifts, and have the right characters doing the right things, or youll get btfo. combos arent just for getting more skill pts, theyre completely necessary to win. and then you get to explore. and the music is gud.
thats it. thats all it needed to be an actually great game.
the entire game, structurally, shouldve been flipped. the whole earlygame shouldve been open like gran pulse, and the hallway boss-rush cinematic shit is for at the end

>never made it to Gran Pulse, just like 99% of players
do yourself a favor a make a separate save right when you get there. then if you ever wanna replay it, you can just skip right to there. thats what i did.
id rather fucking kys myself than play that 20hr intro aka the entire game prior again. certainly not for the story. its not good. every character except for sazh is both unlikeable, and irredeemably stupid and acts like theyre 12. and sazh is like the first one to get his character developed. and then it just stops. and its on to the next character who is usually retarded and gay
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>>746494924
I never had any problem with the hallways, games like FFX were pretty much the same. 13 just had the absolute fucking balls to ACTUALLY show on its map how much of a hallway the areas are so people got mad
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>>746490714
The problem wasn't it was bad, it was that people expected way too much from it.

When the trailer first released expectations were immense. It was the first FF on the PS3, and the graphics in the trailer looked phenomenal. Lightning's character design was also really sexy so people were hyped af. And then game dropped and everything other than graphics were pretty much a step backwards from FFXIII.

In retrospective it was still better than the trashcan fire that was XV and XVI.
>>
>>746495038
>games like FFX were pretty much the same
that was the other one i hated back then too lol

i still cant even believe how its some ppls favorite
its absolutely awful and is quite a lot like XIII
>story is awful gibberish nonsense
>VAing is awful
>characters are awful
>cutscenes are awful
>combat is the most insanely huge step backwards from the prior games systems that ever happened in the history of the series
>lvl up system is boring and on-rails
>entire fucking game is on rails
i WOULD play through FFXIIIs gran pulse section again. that sounds fun.
you couldnt shoot me to get me to play FFX again.

i remember i traded it with my friend, who hated XII instead, and we swapped. gud trade. even if XII is an jarpig with an MMO identity crisis, theres still something actually there worth poking around in
>>
>>746495552
Combat was the best because it's not ATBslop
>>
>>746490623
I do. It was long before that abomination.
>>
>>746495652
>thinking ATB was the part that made it actually fun
ATB just made it so you had to be quick. you could even turn it off in most games and still have engaging battles. because the thing that FF always had, as opposed to DQ games which i do like, but for diff reasons is that "extra" thing that goes on top
>jobs
>espers
>GFs
>materia
>license grid/gambits
>paradigm shifts
etc
there was always something "on top" of the ATB combat system. it gave you real customizability. it radically changed the combat exp from game to game. kept it interesting

FFX just decided to do literally nothing at all. it sticks out like a sore thumb when compared to the rest of the series. its combat is boring as shit and does nothing memorable whatsoever
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>>746496086
I just called ATB slop, learn to read. All ATB is dogshit
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>>746496236
can you fucking read nigger?
i just explained how you can literally turn ATB off, and still have fun in FFs battles. because theres always more going on than just ATB.
FFX gaining, or every other game losing, ATB wouldnt even change the facts that FFX just has nothing going on at all in comparison to every other game in the series
ATB has literally nothing to do with why FFXs combat is suck
>>
>>746496629
>why FFXs combat is suck
good morning saaaar
can you read the needful???
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>>746495038
FFX has towns and points of interest throughout the straight line. 13 had none of those.
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>>746493497
How much of an explanation do you need? His first soundtrack at Square, Parasite Eve II was not that good. Then jump to a few years later with FFXI, which had some pretty good compositions. Later with FFXIII-2 and Lightning Returns, Mizuta absolutely nailed it with his music. More recently, his work on Stranger of Paradise was really good.
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>>746492617
>press x to awesome movie combat
this is somehow worse than XV
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>>746496664
>t. literal outlander who cant into IB lingo
youre literally worse than the jeets
youre a nigger
too nigged out to even engage
kys yourself nigger
>>
>>746490714
>final fantasy but no cool world to explore
>crystarium could have worked but you get too many CP so no unique builds, no real choices, everyone plays the same characters
>all that's left is mashing the a button between cutscenes


The characters and story was kino enough for an FF game but it's not a good FF game without the previous two things. Dropped it after like 10 hours I think.
>>
>>746497414
>>all that's left is mashing the a button between cutscenes
Just like random encounters then
>>
>>746497512
Random encounters work when you get to see the unique build you choose/created working and ideally provide some challenge that require thought/planning but at least the first part was a must. You get enough CP to unlock all your shit really quick so you don't feel like you have a unique build and strategy you're fighting the enemies with.
>>
>>746497698
>unique build you choose/created working
lmao that hasn't been a thing since what? FF4 or 5 maybe? random encounters have basically been just spam attack or your strongest spell for decades now
>>
>>746497784
?

7 had materia, 8 let you pick what gfs go on who, I still have to play 9, 10 had the grid, 12 also had a grid and you program how your characters fight (but the game was way too easy so it didn't fucking matter)

In those games every different person would have a different party with different stats and abilities, everyone played ff13 with the same party.
>>
>>746497993
>everyone played ff13 with the same party.
Lightning, Fang and Hope?
>>
>>746497993
I can grant 12 maybe, all others are superfluous bullshit, hell you talk about 10 but everyone ends up with a complete grid anyways, unless you're somehow trying to make an argument out of some snowflake, low % challenge run or something, that's like saying pokemon games are hard because different snowflake nuzzlocke versions exist, none of these are meaningfully different or interesting
>>
>>746490623
Yeah I remember, see picture. The last time it was somewhat tolerable was in 2006.
>>
One thing that ruins XIII right away is how your HP auto-recovers after every fight. You could call it small nitpicking, but it really isn't. The game's basically a straight hallway, so you can't avoid random battles or run from them, that's fine. But in most RPGs random encounters are all about resource management seeing how far you can push before the boss. When the game just heals you for free after every battle, those fights become pointless filler. It feels like they're just there to waste your time. You could argue there's no MP so it doesn't matter, but there are better ways to handle it. XIII-2 fixed all that and ended up being a much better game. XIII is just textbook bad design.
>>
>>746498795
Unrelated but playing Time Strangers i was shocked to see the same mechanic in a genre thats almost entirely about ressource management mechanically...
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>>746490623
The only time I ever thought final fantasy was cool was when the only thing I knew from it was the advent children movie and the psp demo of dissidia
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>>746498871
It's not fair to compare souls slop genre to traditional rpgs, the gameplay loop is fundamentally different.
>>
>>746495391
>The problem wasn't it was bad, it was that people expected way too much from it.
holy fucking mother of all cope, you XIII trannies truly have mental retardation
>>
>>746490714
it was a shit game no matter what angle you looked at it. i got it for 10 bucks thinking it couldnt be as bad as everybody said and still felt ripped off
>>
>>746498871
>>746499230
You run past every mob and go straight to the boss, that's how you manage resources in Souls shit
>>
>>746490623
Yes FF1-FFXI after that it went to shit. Honorable mentions to FFXVI, Type 0, and Stranger of Paradise. Only cool modern FF.
>>
>>746499335
Actually I'm a based gamer who kills every enemy in a level
>>
>>746499408
as much as I hated XII i'd still play it over any FF that came after it
>>
>>746499268
FFXIII and FFXV attracted a lot of fucking retards. Both games and their spin offs sucked. At least FFXV had a good story until they tried turning Bahamut into the villain and a faggot like Ardyn into a hero. FFXIII was a mess everywhere except graphics.
>>
>>746499564
XV's story was next to nonexistent in the game itself.
The whole thing is carried by nothing but vibes, not story, not gameplay, not writing, just the graphics and the suggestion that these things must be in there somewhere.
>>
>>746499564
It's actually the opposite, XIII was carried hard by its story and character drama even if most people didn't fully get all that l'Cie and fal'Cie jargon. Watch any streamer play it and you'll see they're only in it for the plot, they don't give a single shit about the gameplay 'cause there's barely any there. Only a handful of story bosses even pose a challenge.
>>
>>746490623
Hank Hill?
>>
>>746499230
>>746499335
I meant Digimon Time Strangers kek
What game are you even thinking of
>>
>>746490623
Looks like it’s returning back to its roots, I’m excited!
>>
>>746500345
Stranger of Paradise, why would you not talk about FF in FF thread?
>>
>>746499947
>>746499669
FFXIII story was shit and extremely badly told. Game was shit and killed the FNC.

Just proves my point FFXIII fags really are retarded

>>746499465
XII is alright just boring and forgettable lol
>>
>>746500519
I literally said unrelated, because the anons complaints about post-battle health regen made me remember of how baffled i was by the same mechanic in another game
>>
>>746490623
Lightning was always forced.
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>>746500434
>mobileshit memberberries
>roots
>>
>>746496718
People fail to point out that. Which is very important because a lot of people play X without noticing it, since it hides it pretty well.
>>
>>746500608
She insists upon herself
>>
>>746500523
I never said the story was good. I said the drama is what carried it. There are plenty of shitty movies that still manage to keep people watching and XIII's in that same boat, just as a game.
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>>746500930
>is literally the story of ff13-2
>>
Come on Square, how difficult is it to put out a 13 trilogy pack?

It's basically the only one not available on Switch (11 doesn't count, and 15 and 16 are too new)
>>
>>746490623
Yes, and that ended after IX. XIII was pure dogshit.
>>
>>746501054
>tendies once again begging for feces to eat
>>
>>746501057
IXfurries have no room to talk lmao
>>
>>746501140
Beatrice is my favorite character design in the game and I don't really care about the furry stuff, I just like the world aesthetic and the setup for the story. There hasn't been a good FF game since the PS1 days.
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>XIII is closer to III than it is to today
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>>746501470
I fucked up the math, so it's V not III but still
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>>746501470
>still better graphics than most new games
They put all their points into a single stat
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>>746493156
I think ff13 could have avoided alot of flak by
>giving you 3 party members much earlier. The role system doesn't work and is too boring with only 2 party members
>but the more open area earlier

People say "hallway simulator" but ffx was more or less the same. It was more a question of presentation.
>>
>>746490623
lightning is cool. hot girls still cosplay her
>>
>>746502173
>but ffx was more or less the same.
Disingenuous the first time it was said, and disingenuous now.
FFX had minigames, side paths, NPCs with dialog, towns to stop at, shops, optional areas and dungeons along the main path, and backtracking if you wanted it.

Not to mention that Spira is an actual world with clear geography while Cocoon is literally just a series of floating catwalks over backgrounds of abstract art. There is not even a map in the game because not a single area physically lines up with any other area in any logical way and they never even bothered to try. FFXIII is just a bunch of random concept art assets smashed together with no coherence.
>>
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13-2 and LR were cool
>>
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>>746490623
whoa mamma
>>
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>>746490623
I always liked FF13. There, I said it.
>>
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>>746503139
grrrrrr! stupid scarf!
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>>746490623
XIII was not cool and it was the first "bad" Final Fantasy game, made even worse because they turned it into a trilogy. Square Enix is ruining Final Fantasy by continually making trilogies. They need to go back to when they just made one game and then moved on.

>>746492617
Honestly, this pre-release XIII footage looks more like Last Remnant gameplay than XIII gameplay.
>>
>>746504198
It has good elements but half the game being a tutorial is unforgivable
>>
>>746504379
How many trilogies are there...?
>>
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>>746504505
Final Fantasy XIII
>XIII, XIII-2, Lightning Returns
Fabula Nova Crystalis
>XIII, Type-0, Versus XIII (XV)
Final Fantasy VII Remake
>Remake, Rebirth, Revelation

This is the true downfall of Final Fantasy and the reason why it sucks now.
>>
>>746504685
yeah, surely SE will go against the AAA grain and focus more on smaller releases with fewer non-self-aware geriatrics in charge
>>
>>746504685
>Fabula Nova Crystalis
>XIII, Type-0, Versus XIII (XV)
Wrong, these were separated early in development and had nothing to do with each other by release.
>>
>>746505002
>yeah, surely SE will go against the AAA grain and focus more on smaller releases
How do you people always manage to misinterpret every post you reply to? Are you AI? Are you illiterate? Are you ESL?

So first off, SE does "go against the AAA grain" with their whole Team Asano games, like all those HD2D games and Octopath and Bravely Default and stuff. Second, I'm not saying Square Enix should go against the AAA grain. Nowhere in my post did I say anything about budget. The Final Fantasy VII Remake trilogy will have cost $360m USD, assuming Revelation has the same budget as Remake and Rebirth. I'm not saying that Square Enix needs to stop making $100m USD budget games. What I'm saying is that, for example, instead of the Final Fantasy VII Remake trilogy costing $360m, they should have just made one (1) Final Fantasy VII Remake game, not turned it into a trilogy, and then they should have used that extra $240m USD budget to make a non-FFVII, non-trilogy game or game(s). Obviously.

>>746505412
>"b-b-b-but!"
Nope. It's a trilogy. You can tell by how bad it is. In order to save Final Fantasy, they new to stop spending 10 years making the same trilogy and return to their roots of making a Final Fantasy game and then just moving the fuck on to the next one.
>>
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>>746505609
>Nope. It's a trilogy. You can tell by how bad it is
Holy fucking retard
There's no talking to someone who makes up their own reality in their goddamn head
>>
>>746505703
You're just angry that I'm right.
>>
>>746490623
>ff13
>cool
Pretty sure 13 was the start of the decline of final fantasy then 1.0 14 almost killed the series but 15 did good money wise but was so fucking horrible day one that it almost killed them again until 14 got remade and made them millions if not billions over 13 years.
>>
>>746505838
Yeah, that's a good and accurate recap.
>>
>>746505748
You have nothing to stand on, you only insist you are right because you wish to be.
>>
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>>746505897
I insist I'm right because I am.
>>
>>746490714
The characters are so unlikeable that I dropped the game a few hours in
>>
>>746504431
>but half the game being a tutorial is unforgivable
works for GTA
>>
>>746490623
It was never cool and trying to be cool is what killed it
>>
>>746505609
Obviously the team Asano games exist, but my point is that mainline should get toned down too
And do you really think XVI was worth the money? Or would it have been better to have half the budget (probably, yeah). I'll give them credit for not making 3 mobile games out of it at least
Your fixation on trilogies when only two really exist is tenuous when the actual answer is that they try too hard in general and overreach to prop up their big releases due to likely sunk (dev) cost fallacy
>FNC for XIII series, which is more than just XIII, V-XIII, Type-0 since the XIII sequels exist and Agito and whatever the other mobile games are
>well then let's recoup with XV by giving it a movie, DLC, mobile game(s)
>well then let's recoup with 7R giving it a mobile game, three entries, crisis core remake, a fortnite game, integrade
>>
>>746490714
XIII-2 and LR are legitimately much better games than XIII, and I say that as someone who enjoyed XIII, especially the endgame.
>>
>>746506503
>viously the team Asano games exist, but my point is that mainline should get toned down too
Ehh, I dunno. I think the budgeting is fine, I just think they need to stop throwing 10 years away on bullshit trilogies no one cares about. Like, pretty much everyone agrees that XIII was the first truly bad Final Fantasy game, and that's when the trilogies began. Just go back to how it used to be and stop making them.

>And do you really think XVI was worth the money? Or would it have been better to have half the budget (probably, yeah).
XVI's budget was $60m USD. Each individual VII Remake game has had a budget of $120m USD so far (we don't know Revelation's budget yet). Considering that XVI sold 3m copies in 1 week, and that Square Enix put out a sales announcement for it, yes, I do think XVI was worth the money. Comparatively, Rebirth cost twice as much as XVI and has never had a sales announcement and by all third party accounts seems to have sold worse than XVI, so XVI is 2-4x more successful financially as a video game than Rebirth, and Revelation might end up in an even worse state than Rebirth because interest in trilogies only goes down over time, not up, as the potential audience shrinks. I'm sure it will be fine in the 10-20 year long run because the Final Fantasy VII name will carry it, but you get my point I hope. And yes, XVI is good for the fact that it didn't become a trilogy. People who hated it can just move on and wait for the next game instead of being sucked into another 10 years of XVI like they've done with XIII, FNC, and VIIR.

>Your fixation on trilogies
The beginning of FF trilogies was "coincidentally" when Final Fantasy became bad, and the only non-trilogy Final Fantasy game that has released in the past 20 years is Final Fantasy XVI.
>>
Honestly in this dearth of bullshit we have right now even ff13 looks like magic.
>>
>>746508838
*Looks* like magic? Sure, the graphics have held up pretty well over the years. The characters, the story, and the gameplay though? ...no. Actually, I'll even give you the gameplay, but there is no saving the characters or the story. It's the worst and most unlikable cast of any Final Fantasy game ever.



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