[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: file.png (1.31 MB, 986x1214)
1.31 MB PNG
Bro DLSS5 looks so good
>>
>>746491570
It's impressive technology, that's for sure. But still needs like another 5 years.
I'd also rather more technology for increasing frames not adding ugly realism.
>>
>>746491570
Randy Pitchford?
>>
Me after walking up two flights of stairs.
>>
woah...
>>
>>746491570
dlss5 will be cool when you can throw in random prompts and it's able to execute them in real time, like making a game have a dogscape/birdscape filter akin to deepdream. or games where the graphics are entirely defined by prompt, that shit will be funny
>>
Troons mad again?
>>
>>746492015
this is actually soul
>>
>>746491570
>me, a business man in the 1850s, after just promoting my new product called "Petroleum Jelly."
>>
>>746492217
Can't stop thinking about them?
>>
File: 1786339223696230.gif (399 KB, 640x478)
399 KB GIF
>>746491717
>It's impressive technology
Impressive is doing more with less.
Two 5090s for a graphical filter is like killing a dying baby with a machine gun.
>>
Looking at the GitHub projects, DLSS 5 is basically a neural post-processing reconstruction step. It takes the rendered frame plus extra rendering data like motion vectors, and in some implementations depth, then uses that information to reconstruct and alter the image while trying to keep the result consistent between frames. It doesn't have direct access to the game's models, textures or lighting system.
It's not a filter, but it is post-processing on an already rendered frame.
It's a shame the models you can use with it are closed source and dogshit sloppa.
We need to be able to train LoRAs to actually make it not awful.
>>
>>746493279
>Two 5090s
Nah the dll leaked and modders have made it work for basically every game. It's single GPU but it is a massive performance hit, anywhere between 30% to 70%, depending on the game.
Doesn't even need a 50XX card, so that shit was a lie.
>>
>>746491767
Me after eating out you're mom haha
>>
File: file.png (297 KB, 455x439)
297 KB PNG
>>746491570
>>
zoomer "meme"
>>
you're a le luddite!! how dare you for having critical thinking!!

>>746491717
Diffusion models are no longer impressive when you know how they work.
the rest is mapped into a basic bitch post processing that doesn't even have depth detection.
It's img2img ai at 10% denoise and retard call this impressive when it has a bigger cost then fucking path tracing (yes I know the performance will get better for rtx 5XXX specifically as they support FP4, but it's still not worth losing so much fps to get hag characters everywhere)
>>
>>746493821
>that doesn't even have depth detection
it does
https://github.com/jlrouzies-fr/DLSS5-Feeder
I don't know if it's required though
>>
>>746492015
lol
>>
>>746492015
Just like my late 90s vidyagems.
>>
>>746491717
>impressive technology
impressive how brown you are
>>
File: little-caesars-tastes-2.jpg (178 KB, 1230x1507)
178 KB JPG
>>746493279
>Some games look indistinguishable from film at this point because of it
>Not impressive.
Also this >>746493597
>>
>>746491570
I would vote for this guy.
>>
>>746492217
Bloody troon benchods making me and AI lose izzat
>>
>>746491717
youre the reason gaming is dead, goy
>>
>>746491570
would
>>
File: iavoofrg5dmh1.jpg (368 KB, 2047x1162)
368 KB JPG
Lol.
>>
>>746495838
It doesn't look like that
https://www.youtube.com/watch?v=s07rjii6JXA
>>
>>746493157
Apparently, you can't. You're both retarded.
>>
>>746496328
Oh god it's even worse
>>
>>746495158
>>Not impressive
Correct, nothing impressive about movie goyslop
>>
>>746494862
Yeah I'm actually trying to install exactly this to see for sure.
>>
File: hqdefault.jpg (34 KB, 480x360)
34 KB JPG
>>746496516
>From 3 pixels per moving object to film quality in 3 decades
>"Correct, nothing impressive about movie goyslop"
Extra edgy feeling today, aren't we.
Middle schoolers surely will be impressed with your cool "high standards" and "spot on analysis".
>>
File: DLSS5.webm (3.86 MB, 1920x1080)
3.86 MB
3.86 MB WEBM
It looks better than just good, it looks better than REAL LIFE. This is REAL LIFE 2
>>
File: 1788094048487194.jpg (530 KB, 1920x1080)
530 KB JPG
>>746497323
Is this just the recording's bitrate or does motion make it look like that in-game?
>>
>>746497534
bitrate. it's crisp in game
>>
>>746497323
they look more real but they also looked more ugly?
maybe putting real definition faces on stylized characters isn't a good idea after all and nvidia should stick to what it's good at.
>>
None of this shit is for consumers, it's only for investors to look at and part with more of their money because they have no idea what video games are.
>>
File: 1000011971.jpg (661 KB, 3346x1962)
661 KB JPG
>>746491570
>>746491717
>>746492015
>>746493279
>>746493597
There's no performance hit or only a small one when implemented into the engine instead of a mod. It allows you to disable other expensive graphical effects like SSAO since it does it itself.

>>746493439
>>746493821
Incorrect, they've demonstrated being able to tune the appearance of individual objects chosen in an editor. Only one person ever said otherwise and he was a flunky that got personally raped and gaped by Jensen after.

>>746495335
>>746497323
>>746497790
>set effect to 200% strength
>effect looks too strong
>>
File: award.png (31 KB, 600x600)
31 KB PNG
>>746498093
https://arch.b4k.dev/v/search/image/40e_5NAjMWktV3ThjKAW8A/
>>
File: swzc_dlss5.jpg (979 KB, 3840x2160)
979 KB JPG
>>746491570
It looks good if you don't go full retard with the settings.
>>
>>746497915
If anything this feature will mainly end up being (ab)used by AAA slop companies to hire 2 jeets instead of 12, since the fags that play that shit are the lowest of the low, it's a win win scenario.
>>
So when can I use this tech AND run games at my monitor's native spec, 5120x1440p 240hz?
>>
>>746498093
>individual objects chosen in an editor.
That's not depth processing though. Also that will have to be integrated into the game, by default just injecting it into a random game you don't have that kind of granularity.
>There's no performance hit
Complete cope. Ai inference is no joke. It's true ai diffusion unlike DLSS 4 or FG. That will never EVER be anywhere close to free. The only reason the official release will be a bit faster is because it'll run on FP4 instead and only on rtx 5000
You have no idea what you're talking about.
>It allows you to disable other expensive graphical effects like SSAO
Lmao no
>>
File: 1545306665787.gif (922 KB, 297x196)
922 KB GIF
what's the point in pursuing hyper realism again
>>
>>746498618
Never, unless you're ok with dlss ultraperformance with FGx3/FGx4.
>>
>>746491570
>this new technology isn't perfect so we might as well throw it in the trash
Aren't you tired of shitting on every little thing related to AI?
>>
>>746498770
Scam retarded goycattle on 10k dollar GPUs every year + retards want games to be like movies because watching movies makes them insecure due to how shit they've become
>>
>>746498770
The point is that it won't just be used for realism. You can feed it whatever style your game is going for and it'll enhance what's already there without filling your SSD with 100s of gigabytes of textures.
>>
>>746498770
Sell Nvidia graphic cards and videogame consoles.
>>
>>746498770
Depends on what you are.
Jeets just think it automatically makes a game good. No reasoning there. They don't even understand the concept of stylization or art.
Western golems are mostly on that same idea but with the added bullshit reasoning that realism=mature. The fact that it's only visual realism is a testament to how retarded that reasoning is because it doesn't matter what the characters do, they could be copying an anime episode 1:1 but as long as the visuals are as close as possible to realism they'd say the anime is for kids while their Marvel movie is for mature adults.
>>
why is AI lighting ok but AI textures or models are evil slop?
>>
>>746499212
so it's fake textures? just like fake frames?
I'll take my games with real assets, thanks
>>
>>746499243
>evil
it’s just modern day luddites upset at the possibility of artfags getting shitcanned
https://www.youtube.com/watch?v=bPBkqikvBOU&t=30s
>>
>>746499212
You see, what you're saying is that it could also be a good shortcut to simply achieve your goal even if that is stylization. While it's the closest thing to an actual good reason even this is flawed because proper stylization rarely needs such a shortcut and immense textures in the first place.
In most if not all cases it's hyper realism that has those problems. There's no need to lie to ourselves. Hyper realism is what Nvidia is marketing this for as the ideal goal and what all the braindead apes want it for.
>>
>>746499610
Why doesn't this have DLSS5 on? DLSS5 looks better than this dogshit
>>
>>746499610
artfags also made all the shit that you liked in the past and what you are using for your sloppa
>>
>>746499221
>videogame consoles
But all the slopper proompters are on pc tho??
>>
>>746499372
>so it's fake textures? just like fake frames?
It's all ones and zeroes, retard. It’s honestly mind-boggling that you’d rather fill up your hard drives with shit when you could have the exact same gaming experience without having to download 200gb games.
>>
>>746498093
>pic
haha you are so funny cleverbot
>>
>>746500330
If I can rip it to make porn it's real to me
>>
>>746500330
>without having to download 200gb games
uuuh but i don't need to do this?
>>
File: fmt6efhfpemh1.png (654 KB, 876x554)
654 KB PNG
sometimes good
>>
I can’t wait for Charlie Kirk to show up in video games.
>>
File: ec5iqhr.jpg (642 KB, 2374x1510)
642 KB JPG
>>746500537
sometimes bad
>>
>>746500537
>good
Just don't look at the background
>>
>>746500603
It's weird when it just sometimes decides to change all the colors just cause.
>>
>>746491717
>still needs like another 5 years.
AIfags 5 years ago told me we would be making personalized full length movies by now and all the companies and artists would be starving and dead in the gutters
>>
File: 1760601802057424.webm (209 KB, 854x768)
209 KB
209 KB WEBM
>>
>>746501612
holy moly
>>
>>746498093
>There's no performance hit when it's been hardcoded to so you can't measure a baseline
>>
>>746501610
it's going to be the same in 5 more years and in 5 more years after that
it's a very creative solution for those with least creativity, as someone once said
>>
File: file.png (1.62 MB, 1244x1164)
1.62 MB PNG
>>746491570
>I'm putting together a team
>>
>>746500537
This is just because 2K can't fucking texture and are filled with a bunch of diversity hires
>>
s e b a c e o u s
>>
File: 1774379085404728.webm (3.73 MB, 2048x1152)
3.73 MB
3.73 MB WEBM
>>
Freezeframes are one thing, in-game is another
https://jumpshare.com/s/8RolO9BSW0Id9iQBLw81
>>
File: i935.jpg (203 KB, 1721x961)
203 KB JPG
When applied to games with good graphics it looks insane.
Remember, if it looks like shit - the base artstyle and modeling is shit
>>
>>746493821
>Tech illiterate faggot talks about AI
>Its always the same surface-tier "knowledge" about image generation
You're pathetic
>>
>trannies STILL seething
cry more, AI is GAMING
>>
>>746497790
They just look AI-ified not more real

grokphics
>>
>>746497149
And have improved graphics actually made games better?
>>
>>746491570
This should be the next cover of time magazine ai slop edition.
>>
>>746502518
>can't even refute any arguments
Cope jeet
>>
>>746502619
Funny you say this about a filter that turns any characters into troons. No wonder you love it, degenerate.
>>
>>746503095
you are just saying retarded shit to cope
seethe more anti-AI tranny
>>
File: i never asked for this.jpg (1.55 MB, 2083x1440)
1.55 MB JPG
>>
>>746495158
>looks indistinguishable from film
The fuck are you on about, outside of kirkification of faces, it's just boosting contrast for everything else.
>>
>>746503267
Absolutely seething and frothing at the mouth, brown jeet tranny. Nobody like this hag tranny filter LOL
>>
>>746503531
>>746493586
>>
>>746503672
that game looks good in the first place, retard.
>>
>>746503672
The games already looked like that, it's still just the equivalent of a VERY expensive Reshade filter.
>>
It's highly dependent on the game's art style, I found it to look amazing with GTA V but terrible in something like FF7 Rebirth. Really cool tech, this is future.
>>
File: 1549916352776.jpg (126 KB, 780x749)
126 KB JPG
>>746502518
>never any counter arguments
>just insults that people don't like their trash
it's always a sad discussion with you people
>>
>>746502619
>this filter makes me look like a real girl
have fun with ai, tranny :)
>>
I have a 5080. I should probably give this a shot. How much is the paywall?
>>
>>746503928
Because AI sloppers are tech illiterate faggots that like to present themselves as genius software engineers because they possess the bare minimum amount of brainpower needed to proompt.
Trying to argue with them in any way is a losing battle, you have to lower yourself way too much.
>>
File: file.png (1.78 MB, 941x1200)
1.78 MB PNG
I don't want my videogame characters to look like real people.
>>
File: Qt.png (1.57 MB, 1080x1080)
1.57 MB PNG
>>746495838
Its that hapa British Asian Mr Bean looking chick from outside xbox
>>
File: uvz79asj3vaf1.jpg (19 KB, 562x286)
19 KB JPG
>>746503731
>>746502713
>>746503792
>"Well Achrualhy!!"
>"But this doesn't count"
>"I don't like this because...I just don't ok!?"
>"But what about this thing that no one gave a shit for decades?"
>"But what about Israel?"
>>
>>746493279
>Impressive is doing more with less
That's exactly what DLSS 5 doing, it adds realistic lighting and shading without raytracing or pathtracing, on top of that it works with models, which was the biggest bottleneck in realism that nobody even dared to touch because it was cost prohibitive
>>
File: 1000011433.png (800 KB, 1134x894)
800 KB PNG
>>746500360
Most popular twitch streamer of all time by the way. People love AI when they're not psy-opped into hating it by trannies. The psychological damage my replies cause, knowing these two facts, must be incalculable. Doing my part for the 41%.

First you hated DLSS, now it's praised by all. Remember me when you're forced to finally admit to yourself DLSS5 is good.
>>
>>746495838
Tifa is a fucking gypsy now?
>>
File: 20260830111243_1.jpg (651 KB, 2560x1440)
651 KB JPG
>>746491570
ngl it made inzoi next level shit.
>>
I want to see new vegas with that
>>
File: 1769656670876076.jpg (102 KB, 803x1096)
102 KB JPG
>>746504792
>Most popular twitch streamer of all time by the way.
Stinkiest poop
>People love AI when they're not psy-opped into hating it by trannies.
> The psychological damage my replies cause, knowing these two facts, must be incalculable. Doing my part for the 41%.
ok vtranny
>First you hated DLSS, now it's praised by all.
haha
>>
>>746504792
>First you hated DLSS, now it's praised by all.
No it fucking isn't lmao. Everyone fucking hates DLSS because it's near fucking mandatory now.
>>
File: 1757133250522412.jpg (173 KB, 782x1200)
173 KB JPG
>>746504693
Realism in games is not a good thing
>>
File: 1787419161133024.png (733 KB, 790x587)
733 KB PNG
Gaming is saved
>>
File: Dlss5.jpg (1.34 MB, 1864x3395)
1.34 MB JPG
>>
>>746497790
They look like Netflix casting for the live action remake.
>>
>>746497323
Why does it look so blurry?
>>
>>746499243
it's not. baked shadows are infinitely superior to gaytracing and whatever other shit unrealjeets use
>>
File: 1738547641637152.gif (1.24 MB, 498x415)
1.24 MB GIF
>>746505025
That's cool, but the games we are talking about don't give a shit about art, or gameplay, or anything really but money. So wtf is your point? You want Ubisoft, or EA, or Rockstar, a multi-billion dollar conglomerate, care about art and hold them accountable for it?

This technology is not for indie, but for the very top of the digital entertainment, which absolutely do not give a shit about anything but profits and the only way currently for them to make it or the "working strategy" is make a game as eye catching as possible, which photorealism of dlss achieving flawlessly...
>>
File: 20260830103821_1.jpg (499 KB, 2560x1440)
499 KB JPG
>>
but are the games fun?
>>
>>746505361
>, but the games we are talking about don't give a shit about art, or gameplay, or anything really but money.
The fuck do I care what the companies want? Are you retarded? actual corporate drone , didnt read the rest btw kys
>>
>>746504693
Halving my frames isn't cool thoughbeit.
>>
Photorealism is boring
Face scan is boring, now you have characters with the same face like in movies, it's retarded, can't they change the 3d model a bit like cumberbatch with smog ?
A game like Megaman Legends will ALWAYS be superior
>>
>>746504842
Is the MJ face preset on row 3 column 3 from DLSS or is that an actual oreset in game
>>
>>746491570
that looks so uncomfortable that i am getting pissed just by looking at it
>>
>>746491570
i don't understand this reference
>>
>>746505025
Now that you said that and even attached a picture with it, every single game company will quit doing that and will return to nintendo/sega era
WE DID IT REDDIT!
>>
>>746492015
I wonder what would one of these texture packs look with it on top
>>
>>746505361
The thing is even they don't want it unless they're getting paid a lot for promotion, which they are, because it's not in their interest to have their IP married to nVidia's interpretation at the time. They still have to build for AMD where everyone actually buys games.
>>
>>746505025
I love how this oldfuck destroyed all these fucking realism-loving retards decades before they were even born, and they still seethe about it to this day.
>>
File: file.png (81 KB, 633x484)
81 KB PNG
>>746505501
>now you have characters with the same face like in movies

Great. Now I can't get out of my head the idea of them shoving Zendaya like how Debra Wilson is in every fucking game.
>>
>real time sloppification
we need to nuka america
>>
>>746505548
>>746505475
>>
>>746493279
There's more subtile ways to say owning two 5090 makes you a Jew.
>>
File: 1760299005506176.jpg (934 KB, 1688x1424)
934 KB JPG
You're looking at the future of games.
>>
>>746505505
no lol you download it from the canvas
>>
>>746505475
Because your opinion doesn't fucking matter? And companies do whatever they want. You don't have to be a corporate drone to just observe reality
>>
>>746505479
Past 5 years should've told you that brokies are no more welcome at the 3A "entertainment scene" anymore.
>>
>>746506051
retard loool
>>
What's with AI and wrinkles? The AI demon is so adamant on adding hag wrinkles to fucking everyone, why the fuck is that
>>
>>746506284
wrinkles = realism and like every ai it takes shit to extremes
>>
>>746506381
the only extreme here is people cranking the slider to 200% strength
>>
>>746504402
what paywall, paypig? goyim can't stop themselves from throwing away money
it's a leaked alpha or beta version, it's free
once nvidia officially releases dlss 5, it's going to be a regular nvidia app update
>>
>>746506284
>wrinkles
>huge pores
>dirt, blackheads, and more
>eyebags
>>
>>746506284
Programmed by foids using foids as the sample set, its why they all have the same lips in >>746505075 and in pic.
. Instead of making woke games that dont sell they'll force the hag filter on existing games, its why FF7, Stellar blade and Tomb Raider were targeted first. They could have used solely super models for the image set if they really wanted.
>>
>>746504792
who the fuck likes DLSS?
I want real frames
real resolution
real artstyle
>>
>>746506482
>just set it to 5% strength, then it will only look 5% ugly
>>
>>746505631
Yeah, obliterated them so hard that we're discussing realism tech right now with every other big budget game heading towards it like there is no tomorrow
W luddite unc
>>
>>746506482
I feel like the slider stops doing anything else past 1.0. Using it at low value will also reduce the strength of the effect on the whole scene too. The best is to probably wait for a new model that doesn't add wrinkles or laugh lines. Per-game implementation is not going to work as a generic injector for Reshade.
>>
File: as4506grxje71.jpg (595 KB, 1920x1080)
595 KB JPG
Ps3 tier realism was enought
>>
>>746506946
that's too much, disgusting realism fag, btfo
if your game has shadows and reflections that's already too much hagrays
>>
>>746506643
>programmed
>by foids
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
>>
>>746492015
saar HOW IT LOOK LIKE THAT SAAR
>>
I knew this was going to be bad, but not this bad, holy shit.
>>
>>
>>746491570
Ironically, it's the lighting that receives the most help from DLSS5. It's like instant path-tracing if the game has a decent amount of lighting information.
>>
>>746491750
I get it
>>
>>746504792
>Conflating "AI" with "AI"
lol, lmao. You are precisely the kind of person that buzzwords work on.
>>
>>746507131
That's fucking insane, why would DLSS 5 turn a video game character's face into a real life human face?
Are they retarded?
>>
File: 1765921908235896.png (8 KB, 579x58)
8 KB PNG
>>746506889
>Using it at low value will also reduce the strength of the effect on the whole scene too
No, this is what these two are for. Tweaking the intensity of the filter on skin only, which is what 99% of the retards using it don’t seem to know
>>
>>746498770
It's not even hyper realism it's just mashing those slop filters that the third world loves onto literally everything
>>
>Ai has had the problem of ethnic datasets from the start
>5 year later, fucking NVIDIA falls for the "oop we only trained on white people" issue
Jesus how are those retards so rich
>>
>>746507316
More like turning a 18 years old into a 40 years old.
>>
File: AdobeStock_479190813-1.jpg (119 KB, 1200x785)
119 KB JPG
>>746491570
Ngl, DLSS5 looks absolutely incredible. Look how realistic this grass looks. I've never seen grass look like this in a video game...
>>
>>746507131
>>746507229
lol luddites seething
do beautiful women trigger you that much?
>>
>>746507421
if only 40 years old hags look like that in real life...
>>
>>746505361
So what you actually think is impressive is their ability to pander to their real customers, which are mongoloid stockholders
>>
>>746507562
Tell that to DLSS5 developers
>>
>>746507396
Yeah, it's mostly a bunch of filters and adjustment effects. A lot of the "improved shading" is just the contrast and sharpness being cranked up, which makes a lot of very subtle shadows and highlights become much more obvious.
>>
>>746491570
viceogames are about gameplay, take this offtopic niggershit to /g/ where it belongs
>>
File: file.png (1.25 MB, 874x807)
1.25 MB PNG
>>746491570
Tried it out myself on my 4080 and I do have to say the difference is interesting.... Not sure if I like it. Without DLSS5
>>
File: file.png (1.27 MB, 875x801)
1.27 MB PNG
>>746507960
With DLSS5
>>
>>746507960
>>746508010
Why does it hate warm lighting so much
>>
>>746508070
Real life doesn't have warm lighting
>>
File: Graphics.jpg (177 KB, 1247x738)
177 KB JPG
>>746491570

DLSS is just taking photos and pasting them on 3D models. It's why it looks so strange because it looks like someone walking around with a 2D mask.

GTA 6 has a similar issue. It uses some weird photo/smog filter trying to gloss over the limitations in the engine. But the filter/lighting makes everything look rubbery/plasticy. Once you take it off, the lighting looks normal and the ingame models look like typical 3D game models.
>>
>>746508230
I see
>>
File: dlss5.jpg (532 KB, 1232x547)
532 KB JPG
>>
>>746505957
>top left
>>
>>746507321
Interesting. I just tried it and value below 0 seems to just max out the filter instead while between 0 and 1 is gradual.
Also why do the guys writing this addon leave Automask off by default.
>>
File: 1764855568585008.jpg (856 KB, 1922x1112)
856 KB JPG
>>746495727
things are in motion
>>
File: 1769275873162343.jpg (2.96 MB, 3440x2880)
2.96 MB JPG
>>746507715
Explain how the lights and shadows added in this comparison are simply contrast and sharpness adjustments
>>
>>746491570
I like this actor
>>
>>746509025
Easily achievable with an injector and not dropping 50+% of framerates
>>
>>746509258
not what I asked
>>
>>746508281
this is actually true for poors, try owning a high end gpu into the $2k and you'll start to demand more tech
>>
>>746497323
UNCANNY CANYON
>>
>>746507131
did you expect for it to create a proper child face?
>>
>>746509423
your question is too retarded, sorry
>>
>>746497323
why is Yuffie not Japanese anymore?????
>>
Bless you Allah, may you give me strength to finally get a real Nvidia GPU. Inshallah.
>>
File: 1785860988518699.jpg (1.5 MB, 3840x2160)
1.5 MB JPG
>>
>>746502105
that definitely looks better, it's too bad I don't care about modern realistic trash. It is better looking though, in terms of realism.
>>
File: 1757781017636554.jpg (1.56 MB, 3840x2160)
1.56 MB JPG
>>
>>746509787
>>746510317
UNCUNNY CANYON?
>>
File: 1773693081218166.jpg (1.94 MB, 3840x2160)
1.94 MB JPG
>>
How do we apply this to older games?
>>
File: DLSS5.webm (3.91 MB, 1280x720)
3.91 MB
3.91 MB WEBM
>>746510876
Like so
>>
>>746509025
You never got your GED, did you?
>>
File: 1780353463769390.jpg (743 KB, 1394x2019)
743 KB JPG
>>
File: trails in the sky dlss.png (690 KB, 833x774)
690 KB PNG
>>746510876
People are already making mods
>>
File: half-life 1 dlss5.webm (3.8 MB, 1280x720)
3.8 MB
3.8 MB WEBM
>>746510876
sovl
>>
File: 5sh4dma4548d1.jpg (22 KB, 634x483)
22 KB JPG
>we made everything more expensive to make characters uglier at the cost of the games running way worse
Cool!
>>
Everyone of you just killed quality art
>>
>>746511458
this isnt actually dlss5 sadly its done with post processing AI video
>>
File: 1762867931133733.jpg (1.9 MB, 3840x2160)
1.9 MB JPG
>>746510876
https://github.com/jlrouzies-fr/DLSS5-Feeder
>>
>>746511478
Yes, anon. Google is spending billions to build data centers just so you can have a video game filter on your nvidia card. That's how the world works and they wouldn't have done it if it weren't for DLSS5.
>>
>>746495838
why in the fuck would i pay for this volt guzzling bullshit that wears out my machine
>>
>>746511520
erm ackshually were making extra bettergood art saar
stop being a luddite and embrace the future
>>
File: images.jpg (6 KB, 184x274)
6 KB JPG
>>746511458
>the AI got Rene Auberjonois to stand in for a meme
>>
>>746495838
>lets make the games uglier
>>
File: 1781484126015677.jpg (821 KB, 2387x1116)
821 KB JPG
Guild Wars 2 (2012)
>>
File: image.jpg (14 KB, 228x221)
14 KB JPG
It just adds nasolabial folds?
>>
File: 1768362736781604.jpg (1.79 MB, 3837x4320)
1.79 MB JPG
Gothic (2001)
>>
>>746511998
and orange peel skin
>>
File: Always_has_been.jpg (76 KB, 660x371)
76 KB JPG
>>746511998
>>
File: 1666631171417068.jpg (61 KB, 567x563)
61 KB JPG
>it just adds Chud lines
>>
Why name it DLSS?
DLSS is supposed to be a tool to increase performance, not halve it
>>
>>746512473
marketing
>>
>>746512473
i mean it is kinda super sampling the image
>>
>>746512473
Nvidia just uses it as an umbrella categorization for all new features now, even if it has nothing to do with DLSS in the slightest.
>>
File: 070b52d543bc7526.jpg (115 KB, 1815x1128)
115 KB JPG
i've seen a lot of "fan-art" of characters from TLOU.
none of it has massacred my little princess sarah miller as much as this thrash has
>>
>>746512980
lmao
>>
>>746507131
>Milf Marie
Would.
>>
>>746512980
>tfw 30 years until retirement
>>
>>746512980
>i'm tired boss
>>
>>746512980
>what if she looks..like 70 years old?
>>
File: 20260709_115220342.jpg (1.22 MB, 3967x1965)
1.22 MB JPG
Looks great
>>
File: file.png (718 KB, 925x564)
718 KB PNG
>>
>>746513454
Why is the left cat so smug?
>>
>>746513454
>So we fired our artists, here's an AI picture of a cat

>>746513539
He has a healthy sense of superiority due to being superior to his pictured competition
>>
>>746513494
JUST
>>
>>746513539
It knows you know it shit next to the litterbox then dug out half the litter on top of it.
>>
>>746491570
you fucking bloody luddite! HOW CAN YOU MOCK?
>>
>>746495838
>"croud me love you long time sucky sucky 5 dorra"
>>
>>746500537
Someone posted a STALKER 2 one last night and it looked good. Added shadows under the hood some guy was wearing and made the patches look like they had actual stitching rather than looking like LED Neon.
>>
>>746491570
the tekken 8 lighting look
>>
>>746493279
Why keep spreading this lie? I'm running it on my 5080 for Rebirth, maxed settings and it's only dropped to about 70-80 without turning on x2 framegen
>>
>>746504442
Interesting how anyone who posts this image usually has an incredibly retarded comment
>>
>>746507960
Oh shit it works on the 40 series?
>>
>>746512980
You do realize retard there are numerous sliders and options within the DLSS5 add-on that let you correct that? Fascinating how technologically illiterate and retarded you people are.
>>
File: 1762737696715238.png (161 KB, 549x277)
161 KB PNG
>make your game look like a fake trailer for the playstation nine version of a remake of a game you already own (you didn't play it, e-celeb told you about it, it was on sale)
>>
>>746507131
Is it just me or did it change the facial expression
>>
does it work on movies?
>>
>>746515159
Yes.
>>
>>746514815
Yeah, apparently it uses fp8 and not nvfp4. Which I assumed it did at first because they were always playing that up as a core strength of the 50 series.
>>
>>746515181
proof?
>>
>>746514557
Yeah, I'm running it on my 4080 and God of War Ragnarok runs at 62-65fps without framegen enabled. Certainly playable. It does kill like almost 50% of my performance. Without DLSS5 I'm in the mid 110s without framegen. But even so. It's still more than playable. Framegen helps mitigate it s bit too.
>>
>>746515228
sent ;)
>>
File: anrgy dee.jpg (32 KB, 347x395)
32 KB JPG
>>746509025
im tired of retards putting the reverse order on before/after pictures, ive seen a dozen people do it with this dlss shit today.
>>
>>746493597
>Doesn't even need a 50XX card, so that shit was a lie.
No, but the fps hit is so hard on cards before it due to older generation tensor cores. It's the same reason you don't use the modern Transformer DLSS models on 2000/3000 series unless it's an older title you're already comfortably hitting 80+ fps on for a 60fps target.
>>
>>746512980
It made her British
>>
>>746511458
Sir Steven Speilsberg?
>>
File: z938.jpg (538 KB, 2153x1999)
538 KB JPG
Mr. Shen has seen some shit. This reminds me of Yakuza's ingame cutscene vs. FMV detail difference.
>>
>>746491570
>AMDiseased fags seething.
>>
>literally can't render more frames so we just have AI generate some frames so now you can play Call of Duty while soldiers randomly turn into Charlie Kirk every few fractions of a second and also everything costs thousands of dollars and your electricity bill is also going up cause of the data centers needed to run this shit anyway
>and it looks like shit anyway

What was the fucking point
>>
>>746516180
>i want to use it but can't afford it
fomobro this tech will become a standard and it'll run even on shitty handhelds, you just have to hang in there, now shut the fuck up
>>
>>746516080
Don't worry, PS6 will have it three years later when they find a way to force it into PSSR3 and then AMD borrows it for FSR5, while looking worse than the leaked DLSS5 does now.
>>
>>746516180
broke brown hands typed this cope
>>
File: 1788058403362672.png (516 KB, 747x1421)
516 KB PNG
The director of animation of Epic Games on why DLSS5 is the future and haters will be left in the dust



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.