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File: uh oh.mp4 (3.81 MB, 576x1024)
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3.81 MB MP4
2 billion dollar game btw
>>
>>746491607
what the hell i can't afford that
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>>746491607
They are magicans and made your $100 to disappear.
>>
for me, its spicy dumpling.
>>
File: 1788031077357519.mp4 (1.51 MB, 1280x720)
1.51 MB
1.51 MB MP4
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>>746491607
>perfectly curated one time cutscene
vs
>a repeatable animation needed for any refrigerator you run into, including for eventual multiplayer
>>
File: 1787987042363640.mp4 (665 KB, 712x1280)
665 KB
665 KB MP4
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File: 1788073708737352.mp4 (867 KB, 1280x720)
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867 KB MP4
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>>746492026
Did gta 5 and 4 have a realistic steering?
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>another indian hate thread
Don't you get tired? Sigh.
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>>746491857
How hard can it be to animate a backflip? And if you can't do that, that's wrong with simply doing a "cannon ball"?
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>>746491847
Now I am not a programmer but it should be possible to have like 3 "standard" fridge setups and then you could just have set animations play out.
Or get a little creative and have the camera switch to an inside view of the fridge and the player character could just take out shit from "behind" the camera.
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>>746492252
I don't know about "realistic steering" but the characters at least turned the fucking wheel
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File: nicewater.webm (2.93 MB, 1280x720)
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2.93 MB WEBM
Meanwhile, a 180 billion dollar franchise
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>>746491607
>Lvl 1 Gangster
>>746491857
>Lvl 20 Enforcer
>>746492026
>Lvl 99 Mafia Boss
>>
>>746492516
Except now you have to have things placed for any combinations of items players might have in the fridge.
>>
>>746492553
That game's budget wasn't higher than 10 million and took only 1 year. Nobody denies it is shit but that's more understandable than jeet animations after 10 years and billions in development.
>>
>>746491847
Move the camera one inch to the right so it hides Jason's hand
Solved
>>
File: 1774612875386768.gif (1.01 MB, 220x124)
1.01 MB GIF
>>746491607
I don't wanna be that guy but they probably did it like this because there's a shitton of items to pick from, so instead of having to manage a lot of assets inside an animation fridge with all the different items that u only see for a couple seconds, they just have you do that one, and they're just being honest about it and showing how it is.
>inb4 jeet corporate bootlicker etc etc
no thats just how gamedev is
>>
RDR2 did it and you niggers complained
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>>746492026
This is indefensible
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>>746492669
jeet corporate bootlicker etc etc
>>
>>746492601
Set a maximum number of items in fixed places. If you care about your 8 beers not being actually in the fridge you won't be satusfied with the beer just randomly spawning into your hand when you reach into it like in the OP.
>>
>>746491847
Basically this. You could, in theory, have dynamic fridge contents based on character purchases, but how do you make the character reach for a specific dynamic item without looking silly? It's possible, but probably not a priority for them.
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>>746492629
>its okay that an 180-billion-dollar company's game looks like shit, the budget was nonexistent
what kind of cope is that? its the same price as GTA. in fact its even worse because gamefreak sells two versions of the same game.
>>
tendie sour grapes thread
>>
>>746492824
make him take it out of the fridge door, player can't see it, easy
>>
This is the most millenial coded game

Every gen z guy is like "this looks like shit"

Meanwhile old millenial bastards are like " NO YOU DONT UNDERSTAND!! I WAITED 13YEARS FOR THIS!! VICE CITY IS MY CHILDHOOD!!"
>>
>>746491857
The twist is that Jason is merely a meat puppet telekinetically controlled by Lucia, hence why he can break the laws of physics.
>>
>>746492932
Jesus Christ shut the fuck up you fucking retard.
>>
>>746492932
your generation grew up on roblox and minecraft lmao

your idea of good graphics is irrelevant and you most likely can't afford it either, so have fun watching some millenial youtuber do a playthough for you
>>
>>746491857
The water and fire looks so fucking bad. When Lucia molotovs the car it looks like PS3 and there's a scene where Jason walks past a fountain and the water isn't splashing at all. Same as when cyberleek did a burnout in a hyper car in a deep puddle and it didn't react in anyway
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>>746492824
>but how do you make the character reach for a specific dynamic item without looking silly?
Have them reach inside the door outside the player's view.
Have their arm obscure what they're reaching for and then pull back with it in their hand.
I'm a fucking retard and even I thought of those.
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>>746491723
kek, under appreciated post
>>
>>746491607
If this is the state of the single player then I can't even imagine what a shitshow the online looks like currently. No wonder they haven't said anything about it yet.
>>
Stickin with Nintendo this game is clearly homosensual

Lucia is a 37 year old transgender and the guy is a college student

Fag coded
>>
>>746492852
You have to judge a game based on development time + budget, not on how profitable the company funding it is in total. This is just common sense? Maybe stop seething for a moment that we don't like your woke jeet auto VI and you'll see it too.
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>>746491723
kek
>>
>>746491723
huehuehuehuehuehue
>>
>>746491839
>>746491607
Why would you even need this
An overly long cutscene just to pick up a (shitty) item?
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>>746493316
It's 'immersive' or whatever.
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>>746493128
Wow you might just be the greatest goy of them all….Thanks for confirming my suspicions that these threads are made by retarded Pokémon/Nintendo shills
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>>746492553
Faggot always bringing up Pokemon for no reason to defend cockstar lmao
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>>746491857
I just realised that the water splash that should be happening from his arms, happens when his legs enter the water.
>>
>>746491607
lol
>>
>>746492026
it's a self-driving car
>>
>>746491607
will GTA 6 be the afghanistan of rockstar?
>>
>>746492026
this can be explained

this isn't gameplay. I'm dead serious. Everything we saw in the extended look was a meticulously pre rendered presentation.
The real game will have steering animations. It also won't look like this on ps5
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>>746496603
The fuck does that mean in this context?
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>2010
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>>746494825
rockstar doesn't need defending but neither does pokemon
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File: W342354 (1).mp4 (1.87 MB, 690x994)
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>>746491607
>>746491839
>>
>>746491723
Bravo
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>>746492824
I expect a game that took almost 3 billion and almost a decade and half to make to not have gamefreak tier rough edges like this.
They could have just hidden the jank by moving the camera to hide the animation, they didn't, they intentionally let that shit in.
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>>746493316
KCD doesn't do it but retards would rather not play then play a game in first person
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>>746496741
So fuck off to /vp/ Pokefaggot, you keep posting about Nintendo whenever people criticize GTA 6
>>
whoa, I can le IMMERSIVE by grabbing le drink from le fridge! This is KINO HOLY SHIT I'M IMMERSED! SOIFACE!
>>
How long is the credits video for this game going to be :O
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>>746496634
>Everything we saw in the extended look was a meticulously pre rendered presentation.
Clearly not very meticulous.

>>746492026
It'll be the canned speaking animation involving his hands not blending with the usual driving animations. Absolute amatuer hour jeet shit.
>>
File: HHALLCaaIAAXvJh.jpg (146 KB, 1920x1080)
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>>746492553
Pokèmon probably won’t live up to the standards Palworld set.
>>
>>746491607
15 seconds in 25 minutes of footage means that the game is about 1% unrealistic. i wish they were charging $300 for this game
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>>746500583
weird, i kept seeing NDS tards claiming ZA and arceus were mainline games because "gamefreak said they were", how convenient they aren't counted anymore
interesting, very interesting indeed, hmmmmmmmm
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>>746500490
2+ hour long
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>>746500583
Slopworld doesn't even have water animations. Even Pokémon has that.
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>>746500583
Palworld is terrible and look like shit so it shouldn't be that hard.
It's also the first time in 20 years pokemon is running on half decent hardware.
>>
>>746492567
underrated



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