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Dark Souls went to shit when they decided to make every single boss a 500 hit anime lasers coming from the sky backflip combo dodge fest.
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>>746551465
Thanks Dark Souls 3.
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>>746551569
DS3 was good but it was about as far as they could push it before reworking the game. Which they did for Sekiro...
And it worked perfectly
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>>746551465
Yes, we get it. You're very unique and intelligent for disliking Elden Ring and posting yet another seethe thread about it.
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>>746551465
Thanks Artorias of the Abyss.
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>>746551707
Anon, do you genuinely enjoy sitting there and pressing O ten times in a row just to get one hit in and get oneshotted on the next attack?
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I honestly just wanted a souls game with something like nioh combat.
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>>746551465
Agreed. Someone else here nailed it, when they said From got the wrong impression regarding what people liked about their games: instead of the hand crafted world and exploration they concluded what people loved were bosses with 10 hit combos.
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>>746551640
>DS3 was good
It really wasn’t. That was about when I realized that they were out of ideas and that it would just be meme shit from now on. ER is open world DS3. I can’t think of why someone that likes DS3 wouldn’t like ER? Unless they really hate open worlds.
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>>746551465
Elden Ring has the same animations as Dark Souls 1. FromSoft is just lazy.
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>>746551967
Its a natural evolution of their combat. People have solved their combat system so badly since one to the point where DaS1 can't be considered a difficult game anymore

Manus and Artorias was the testing phase and people genuinely loved the "endurance" feel to them, so I dont see why anyone is shocked they went the direction of what made fans happy at the time
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>>746552036
>they were out of ideas
I mean yeah. It was still a fun game though. The bosses weren't too hard, the level design was still good, the DLC was a good conclusion to the series.
> can’t think of why someone that likes DS3 wouldn’t like ER?
ER just took it too far.
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>>746552153
>the level design was still good
Absolutely not, DS3 level design is garbage.
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>>746551465
so, dark souls 3.
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I tried to play Elden Ring today, but after Lies of P I just can't for some reason. I had more fun with the Wolverine claws in P then I'll ever have in Elden Ring.
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Dark Souls 1 is a baby game and you only like it more than its superior sequels because you're too lazy and stupid to play a game you haven't already completely memorized
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>>746556560
(You).
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>>746551640
>DS3 was good
It had some good bossfights, but almost every decision they made with the game design was bad.
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>>746551569
yerp, that's the turning point.
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>>746556659
(nigger)
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>>746556560
I like it because I like the level design.
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>>746557230
DS1 levels are short and quite simple. The only particularly good ones are Sen's Fortress, the Catacombs, and Tomb of the Giants, and the last one only because of its gimmick.
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>went to shit since 2
>only now start complaining
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>>746551813
Pressing roll 10 times just gets you roll caught like a retard, if a DLC/endgame boss has an obnoxious long attack, then it requires spacing/sprinting, not fucking rollspam.

When ER launched shit players were calling Mergit an overtuned HP sponge with 20 hit combos, yet almost everyone beats him on first try with a new character with zero upgrades.
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>>746556829
>>746553849
>>746551569
ER actually slowed down the gameplay for both player and bosses by ~40%, including chug speed, roll recovery speed and the speed of attacks.
No boss in ER ever gets to the speed of Pontiff, except meme ones like Cemetary Shade that's basically a glass canon gimmick boss.
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>>746551640
They don't even need a full rework. What they should have given us with Elden Ring is superior mobility, something like Bloodborne but even more dynamic with a bigger moveset
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the sote type weps they added with the new starter classes are so OP lol
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>>746557754
>players were calling Mergit an overtuned HP sponge with 20 hit combos
No that's Morgott. I recall calling Margit the best boss fromsoft had made in ages, during the network test, which is where this clip is from
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>>746557857
That's cool and all, but I don't think Souls games being faster makes them better, seeing how DS3 turned out.
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>>746557857
>ER slowed down the R1 chain on the 1H version of this one specific moveset and that means they must have also slowed down rolling, estus and everything else
No, you're retarded, and who is doing R1 chains in L2den Ring?
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>>746551465
Dark Souls was always shit
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>>746558301
Elden ring isn't a serious game my man
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reminder that "MUH METROIDVANIA INTERCONNECTED AREAS" is NOT level design.
level design is the placement of enemies, items, pathways, and shortcuts.
ds1's level design ranges from mid (anor londo) to actual garbage (lost izalith).
elden ring absolutely btfo's ds1 in terms of level design. the literal FIRST dungeon that you can enter within the very beginning of the game, fringe folk hero's grave, mogs the shit out of ds1.
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>>746558112
Only the milady is a new starting class weapon and it's strong because of impaling thrust, something you can get 5 mins into the game anyway. But having it vs the Scion almost guarantes a victory.

The heavy knights starts with a generic curved great sword that's way shorter than the Dismounter but has higher base damage and low requirements.
Ir has spinning slash and kinds sucks, I put warcry on it for the running charged R2s and it's decent.
The rest of the weapons like the great katana are around Caelid and Liurnia.
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>>746558052
I still believe that the Bloodhound ashes were the originally intended dodges.
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>>746558301
Nah, I mean Margit. On launch noobs that were just spamming R1 and circle like DS3 were completely destroyed by him, said things like "he's an overtuned HP sponge" and "you need 20 vigor minimum and a +3/+4 weapon befoe facing"
That's a big reason bleed Katanas became such a meme, it's one of the only good builds for R1spam.
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>>746557754
>When ER launched shit players were calling Mergit an overtuned HP sponge with 20 hit combos
yeah because they made him have unnatural wind ups, fake outs and physics defying leaps. All in the name of fucking with souls fans accumulated muscle memory. Obviously when you learn his full moveset he is quite easy, being the first boss and all. The design is just disingenuous
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>>746558779
His fake out "holding my cane up" attack is extremely rare and generally only happens in COOP when he's deciding targets mid attack.
You could fight him 20 times and never see it, it's mostly a webm shitposting meme at this point.

Every other swing is pretty natural, he just does big forward lunges for some that you just gotta learn.
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>>746551640
Enlightenment is understanding that DS3 is the worst fromsoft game from the DeS era onwards. Even DS2 has more redeeming qualities and Bloodborne has aesthetic buff and gun parry novelty.
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>>746551932
Khazan is just better Nioh because the bosses are actually interesting instead of completely forgettable. The levels suck just as much shit though.
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>>746558978
>Enlightenment is understanding that DS3 is the worst fromsoft game from the DeS era onwards.
Not being a Souls-fixated tourist is knowing that it's Steel Battalion Heavy Armor.
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>>746558907
its not the only move he has. The other one I remember is him pretending to stop his hammer spam combo only to hit you with his holy dagger when you start attacking him. Its a matter of personal preference I suppose, but meh going back to BB and DS3 after ER I had more enjoyable playthroughs
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>>746551465
what a highly original critique and viewpoint that has certainly not been discussed to death already
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>>746553502
T H I S
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>>746557857
Lol
Lmao
The entirety of DS3 is solved by rollspamming into the enemy's crotch with your 7-8 fucking rolls worth of stamina from base stats no upgrades. DS3 is peak no skill rollsloppa.
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>>746559041
Congrats on your irrelevant own I guess. Obviously shit like Deracine and your literally who game are not part of this discussion. We keep AC6 though.
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>>746551465
I enjoyed:
- Elden Ring
- Dark Souls III
- Dark Souls II
- Dark Souls I

Will I get permabanned from /v/ ?
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>>746558494
the r2 2x r1 combo sunblocks everything i just played a fresh build for 6 hours, the stagger is ridiculous.
i’ve already bodied try hard invaders because of the insane range on the stabs
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>>746559361
The patch changed properties in stunlock. You can literally roll out or parry after a single hit now and increased parry windows, so you didnt face genuine tryhards, just retards.
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>>746559242
Congrats on your goalpost-moving, champ.



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