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File: IMG_20260831_104102.jpg (1.51 MB, 1894x1080)
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Anti-DLSS 5 BTFO
>>
You lost the AI war

https://youtu.be/r6aR4nDS0ls
>>
>>
>>746582602
are you being paid to shill this, jeet?
>>
Luddites btfo
>>
>>746582735
How many cents did AMD send you?
>>
>>746582602
>>746582642
>>746582693
>>746582764
>200 fps
umm... white sisters? I thought DLSS5 kills your fps?
>>
File: 1473375657138.png (245 KB, 769x437)
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Why trannies always push for photorealism so hard?
Does having a burned out brain not let you enjoy art styles?
>>
>>746582602
>>746582642
>>746582693
>>746582764
>loses color dynamic range
This is bad
>>
File: file.png (33 KB, 516x554)
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>>746582825
nice try, shill cuck
>>
how is the framerate this high?
>>
>>746582602
It looks good on environments
>>
>>746582928
frame gen x4
>>
>>746582907
Not on Natural preset
>>
I'm actually really excited to try this it looks interesting. Deep deep in the uncanny valley which I'm morbidly drawn to. Interested to see how it interprets different facial features and art styles. Like what the fuck does this look like in a more "cartoon" like artstyle? Probably terrifying
>>
>>746582928
It was always high. You slurped AMDbot propaganda.
>>
>>746582981
for some reason I assumed frame gen (and upscaling) didnt work with dlss 5 because all the benchmarks I have seen had horrendous framerates
>>
fun technology for screenshots, no one will ever use it in gameplay.
>>
File: fiddle.jpg (33 KB, 299x288)
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Nice image, now show me the metrics of power consumption and the sounds of the fans going WHIIIIIIIIIIIIIIIRRRRRRRRRR
>>
what? this looks fucking awful lmao
>>
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>>746583051
do you even watch the dumb fuck videos that you shill?
>>
File: 1764334516991948.gif (2.01 MB, 498x490)
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>>746582602
>2.0
>2.0
>2.0
>2.0
yeah I wonder why it looks so crusty
>>
File: dlss5.jpg (3.44 MB, 2560x6061)
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>>746582602
>>746582642
>>746582693
>>746582764
Please continue adding DLSS5 to games particularly those with a stylist art direction. I wanna see how bad AI can delete everything people worked on in the past 30 years of gaming.
>>
>>746583098
>nobody will use gsync
>nobody will use ray tracing
>>
>>746583196
>noooooo you can't have free frames! You aren't allowed to do that!!
>>
>>746583236
>nobody will use ray tracing
correct, the only people that do are running benchmarks
>>
>>746583215
I'd play the shit out of every right image
>>
>>746582602
tik tok luddite troons, you lost!
>>
File: nr-intensity-2.jpg (829 KB, 2643x1503)
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>>
>>746583215
dude this looks fucking awesome
>>
>>746583365
I know you would. You're the consoomer that keeps the scummy industry alive.
>>
>>746583215
i would give my left nut for journey and okamie funnily enough
>>
only jeets like ai slop like ai movies or ai fake frames
>>
>>746583337
I've played through cyberpunk with path tracing multiple times THOUGH
>>
File: file.png (3.42 MB, 2560x1600)
3.42 MB PNG
>>
>barely even works with a 5090 at 1080p
>>
>>746582876
It's either sunk cost fallacy or people trolling.
>>
>>746582876
common "tranny games"
>Ultrakill
>Celeste
>TF2
>New Vegas
>famously photorealistic games
your brain is so fried it's beyond saving, you're incapable of having a single thought without it somehow being related to "trannies"
>>
>>746584482
>games i dont like are tranny games
>>
File: 1765521734655592.jpg (1.42 MB, 3440x1440)
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looks nice in stalker 2
>>
>>746582602
>I DENOUNCE VISHNU
>I DENOUNCE SHIVA, PIG FACED GOD
कुत्ते बकवास लोग
Marketing thread
>>
>>746582907
>every slider at maximum
>looks bad
WEIRD
>>
>>746583196
32vram???

how
>>
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>>746583215
This looks god fucking awful
>>
>It's another thread of retards choosing the least similar preset to the game's lighting and colors and then rising every option to the max.
This is torture.
>>
>>746585468
it looks just like...stalker 2
>>
>>746584701
you think celeste isn't a tranny game? the dev is literally going all out against cis males on bluesky right now
>>
>>746585939
Yes thats the joke
>>
>>746582907
>>746583023
>>746583075
>>746583159
>>746583215
>>746583394
>>746583428
>>746583901
>>746585724

Hag lines: the model was ripped from a basketball game, it's designed primarily for adult black men.

Performance: it's running at 4x the intended resolution because it's being used as a postprocess mod applied to the entire full-resolution framebuffer instead of to the pre-upscale framebuffer. Applied at lower resolution it will be as much as 3-4x faster. It also isn't optimized yet, running in FP8 instead of FP4.

Oversharpness: because it's intended to be used pre-upscale, it's oversharpened so the effect will come through clearly post-upscale.

Exaggerated effect: the developer is intended to set strength parameters on a per-surface or per-object level. This mod instead applies it to the entire screen indiscriminately, and in many cases here has been misleadingly applied at 200% strength, sometimes multiple times.

Faces: it need not be applied to faces at all. Since you apparently trust developers to do a good job without DLSS5, you'll trust them to use DLSS5 tastefully as well, right?

Lighting: there are 3 modes and they affect lighting in different ways. For example, the rim lighting mode is probably for characters in UI.

"Becoming the default": consoles do not (and will not) have the power to run this. Baseline art will still need to continue looking at least as good as it does today to look acceptable on these platforms.

Tuning: AI models can be trained for different effects. There will be models trained for other art styles, or even on a per-game basis. This is not hard or expensive to do, hobbyists do the same thing with consumer hardware all the time.

Fakes: a few people are also running screenshots through AI with instructions like "make her ugly".

Motion blur: this is from people using frame generation at very low FPS and/or running multiple layers of DLSS5 to dishonestly amplify the effect.

The mod is free, try it yourself.
>>
File: 1667249019047936.jpg (305 KB, 1920x1080)
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I want to know what the fuck the Crisys devs used than even meme dlls5 cannot look as good as that 20 year old game on max
>>
>>746585939
no shit retard
>>
>>746582602
That looks nothing like kenway
>>
>>746586062
good
>>
dlss5 in death stranding is absolutely insane
https://youtu.be/gY5JMckWsTk?si=Aczw_aT_BVxsR8GC

i guess if your face model is already an existing person dlss5 just elevates it

jesus
>>
>Generic looking shit games benefit from DLSS 5
Like pottery
>>
What would be decent DLSS5 settings for RE Requiem? I've got a 5080. When I first played the game, I had Path Tracing On, plus DLSS Quality and x2 framegen.

When I turn on DLSS5, I think I run out of vram or something and it crashes. Should I just turn off PT, or maybe use RT for DLSS5?
>>
>>746586316
lol it can't handle depth of focus
>>
>>746586432
thats what youre nitpicking? lol
>>
>>746583236
>gsync
But nobody uses Gsync, and VESA standard Freesync is defacto -the- standard now. Gsync is a thing but it either only comes on super primo monitors, due to proper true full add on processor gsync's cost, or in the normal price bracket market rarely for ones people specifically seek gsync out for.
>ray tracing
Microsoft's graphics division was finalizing the DX RT standard before Nvidia rushed their proprietary backend to market.
Guess, also, which one is the de facto standard and which one doesn't fucking exist.
>>
>>746582876
hush i want to see how fucking dogshit games like ocarina of time and older games look with DLSS5 , let the nvidia trannies do tranny things
>>
>>746586853
>But nobody uses Gsync
I do gsync ultimate is leagues better than any freesync
>>
File: dlss5_1.jpg (1.92 MB, 3860x2380)
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>>746586130
>Fakes: a few people are also running screenshots through AI with instructions like "make her ugly".
You are a disingenuous nigger. I took popular art styles from games, pasted it into Gemini, and issued the prompt as "make it look realistic and human-like." Go try it yourself. Nothing about make them looking ugly. Real life obviously isn't as attractive as fantasy games that focus on art rather than realism.
Also, what's the difference between Nvidia using AI for DLSS5 to make it look realistic and me just pasting pictures into Gemini and telling it to do the same thing? The end result will be the same, the only difference is how you arrive to it. Thus it's all very soulless and bland tech that exists solely to give devs another crutch and to offset more costs onto the consumer just like with raytracing.
>>
>>746582693
>>746582642
>>746582602
uncanny valley 3: return of the fucking retard
>>
File: --.jpg (438 KB, 2560x1440)
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it's beautiful...
>>
>>746587227
it did improve the tranny game at the top
>>
File: 1788130717673172.jpg (941 KB, 2560x1440)
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thank you jensen huang please ruin the GPU industry more for AI slop filters

thank you to all the jeets pushing this shit and ruining the board
>>
>ENB fags
>now DLSS fags
>none play videogames, they just masturbate over grafics
>>
>>746582602
Holy crap it's Slopward Kenway
>>
>>746587086
>woman says "but I'm 5 foot 7" dot jpeg
ok thanks, bye
>>
>>746587703
>goalpost waaaaaay over there
Anything else?
>>
>>746585881
I don't know, have you ever heard of an RTX 5090?
>>
>>746582602
Does this kill the game performance?
>>
>>746588371
it will kill you electric bill
>>
>>746586464
well the terrible framerate is a given
>>
>>746586130
Don't (you) me you piece of shit
>>
>>746582918
>Broken features driver
OH NO NO NO NO
>>
This is the biggest graphical leap I've seen since the 2000s
https://www.youtube.com/watch?v=nMWQPfqh374
>>
File: DanteSparda.jpg (713 KB, 2880x1620)
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>>746582764
>>746582693
>>746582642
>>746582602
do you REALLY need to use dlss 5 at max intensity settings?
>>
member when dlss is suppose to save frames
>>
File: 1782770098100097.webm (3.82 MB, 1280x720)
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>muuuh realism
>I love seeing hag everywhere now!
>50FPS on a 5090
This is against everything /v/ believes for and yet there are still threads like theses.
TOTALLY organic, totally not fake and gay paid shills.
>>
>>746586138
Crysis devs were white and actually had passion for videogame graphics, instead of trying to constantly produce meme hardware locked features so that lazy devs can push development cost into the customers, having them pay in poor performance forcing them to go for the overpriced cards.
>>
>>746591553
this is just a high effort shitpost isnt it
>>
>nooo I can't dlss5 my tranime games
good
>>
File: 1772309194433825.jpg (248 KB, 1284x1262)
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>>746582602
>Anti-DLSS 5 BTFO
>>
>>746586375
Wait a couple months for the official patch so it actually works right
>>
File: 1000022717.jpg (148 KB, 640x832)
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>>746590304
>>
>>746586130
>the model was ripped from a basketball game
Cope, it's supposed to be a model trained for all games.
>it's running at 4x the intended resolution
And yet it looks like it's gonna need more
>the developer is intended to set strength parameters on a per-surface or per-object level.
Bullshit, no dev is gonna do that amount of work for an exclusive hardware locked feature. It's gonna be used like this the mod, for the most part.
>it need not be applied to faces at all.
That's true, but then there will be a mismatch between background graphic quality and the character's graphics. Not that the enhancement of the background is all that good
>there are 3 modes
And none of them actually changes the way the neural upscaling really looks, it's mostly a change of color tones.
>AI models can be trained for different effects.
Ngreedia will not open source it or let dev use their own dataset. Besides the denoising is too low, this is just deterministically improvement the lightning aspect in high frequency details, training won't do much and nvidia won't bother retraining the thing from scratch for each devs demands
>"Becoming the default"
You're actually correct here. I will also add that it fundamentally cannot take simpler graphics and turn it into AA, the model is too dumb and the denoising rate too low for this to be possible. It still handle mostly like post processing, so solid graphics still need to exist below dlss5 in order to get decent results.
>Fakes
I tried the mod myself, it's absolutely making every characters older and uglier, because all this does is increasing the amount of detail and a lot of it is just contrast trickery
>Motion blur
true, but I did spot wobbling that's inherent from dlss 5.
>>
>>746592476
too bad nobody cares.
>>
File: brothers dlss.jpg (224 KB, 1025x512)
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>>
>>746591553
>I POST LE FAKE IMAGE... FOR ATTENTION!
>>
>>746585939
wtf is that picture, does this child has HAGLINES? fucking DLSS 5 aged him 999 years
ABSOLUTELY DISGUSTING
>>
>>746583215
Customers aren't interested in muh precious art direction. They just want shiny things.
>>
>>746594649
At least less people are saying "art style" incorrectly now, I'll take that as a win for my sanity
>>
File: 1761621597421940.jpg (12 KB, 250x250)
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>>
>>746582876
>trannies
It's indians that believe that the endgame of every single media in existence ls photorealism because they lack artistic soul.
>>
>>746594956
>endgame of every single media in existence ls photorealism
literally nobody in the world believes that because it's not even possible, fucking retard
>>
>>746591969
I dont care what the character looks like in a cutscene
>>
File: 1770950922609715.jpg (766 KB, 3840x2160)
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>Luddites btfo
>>
>>746595319
You don't have to be ironic given your personal use of generative ai
>>
File: 1770917354884958.png (642 KB, 697x730)
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>You lost the AI war
>>
>>746595446
If only we posted more funny pictures that made fun of ai on /v/...
>>
File: 1760352645356265.png (404 KB, 602x459)
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>Anti-DLSS 5 BTFO
>>
>>746582602
Anti DLSS5 are such lovers...
>>
>>746591969
Never liked this game, gameplay and graphics wise. Crysis 1 first two levels look interesting but still neither exceptional gun play nor stealth mechanics.
>>
>>746582602
Looks fantastic in that game. Feel bad for the amd shitters.
>>
>>746582876
What the fuck do trannies have to do with this?
>>
>>746599545
Anti DLSS5 chuds are the new trannies now, haven't you seen the catalog after it came out? They are somehow worse than gtafags
>>
>>746582602
195 FPS with a 5090 on a 12 year old game running DLSS and framegen...
>>
File: 1000021352.jpg (82 KB, 760x567)
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>>746592529
All points fake and gay. Who said it's a universal model, your uncle who works at Nintendo? Who told you there would never be a different version for different art styles? Tongue my anus, nigger.
>>
>>
File: image412.png (41 KB, 712x130)
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IT LOOKS LIKE AN AMAZING!
>>
>>746600231
It does.
ACCELERATE!
>>
>>746582602
None of this bullshit makes modern game devs not suck dick at making games
>>
>>746582876
Trannies, furry faggots and all the scum from the internet actually hate realism.
The issue is that pajeets like realism too.
>>
File: 1788027917122594.mp4 (2.34 MB, 1280x720)
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2.34 MB MP4
DLSS5 ON
>>
>>746582642
she looks like a girl that i knew, fuck this thread.
>>
>>746586432
The term you mean is depth of field.
Here's a handy dandy sim to actually visualize it. https://dofsimulator.net/en/
>>
>>746582602
Has anyone done a comparison of two poeple using this shit on the same part of the same game?
Would it even look the same?
Like I dont understand why you would want personalized graphics from schizophrenic AI
>>
>>746600231
He is right about it turning games into remasters
>>
>>746582876
>trannies love photorealism and AI now
Deranged, clueless or both?
>>
>>746582876
>art styles
This doesn't exist anymore in modern AAA slop
>>
>>746600153
>that watermark in her hair
>>
>>746585468
did they ever make this game playable?
>>
>>746588275
>4000 dollars
fuck this meme industry
>>
Yes, DLSS5 is great if you want photorealism, but no one should ever want that, because 3D is pig disgusting.
>>
>>746603175
Those soulless ball & gun gamers love it, unfortunately.
>>
>>746603175
You're not white.
>>
>>746582602
>>746582642
>>746582693
I genuinely have no dog in this fight, I’m not anti AI, but this shit just looks boring to me. Maybe it’s because graphical fidelity has already been so good for a long while now, but I am 10 times more mind blown when I see a game with a really cool and fluid art style vs these photo realistic visuals. Like I’d find it more visually appealing to play Chrono Trigger and marvel at the pixel art than this shit. I know it probably makes me sound like a contrarian/pretentious but w/e.
I remember a time when I was a teenager and looking at those fake photorealistic Half-Life 3 screenshots and just dreaming of one day being able to play a game that looks like that, and now it seems we are getting to that point and I feel nothing and have no desire.
>>
File: 1770664872817190.jpg (2.06 MB, 3840x3240)
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>>746604126
You're a broken jaded human being if you don't think this is cool and are relieved that we finally made it out of the slump of dogshit expensive "HD" visuals.
>>
>>746604262
I won’t deny it is cool, but mostly from a purely technological perspective.
I just have no desire to sit down and play a game that looks like that. I dunno.
>>
>>746593426
That ones not fake no
https://x.com/hatty__/status/2094197695527170483
DLSS5 does not work well with anime games
>>
File: 1773521823999051.jpg (1.42 MB, 2048x1153)
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>>746604792
This guy is using 3 passes of DLSS to turn it into an AI gen of an AI gen of an AI gen. This is not normal. 1 pass looks more or less fine.
>>
>>746605146
How many passes is this?
>>
File: 1760680512416154.gif (1.7 MB, 2048x1039)
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>>746605190
1
3 turns it into the hellscape

pic related is 3 passes of metroid
I saw someone do 3 passes of cyberpunk or ff7 or something and it was pretty normal so it's just the stylized stuff that gets fucked up like that.
>>
>>746582876
Trannies have to defend their tribe's company and uglification
>>
Looks like trash and only costs 80% of your framerate.
>>
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>>746605280
yea found it.
>>
>>746605146
>this is fine according to luddites
>>
>>746605351
already disproven, 0 noticeable FPS loss.
>>
I don't even dislike games for going with realism but this slop filter just makes every game look exactly the same
make it stop
>>
>>746605457
no idea what you mean, realism games have always looked the same between each other, even in 1996 it was like that. Medal of Honor looked just like every single other military shooter of the time.
>>
So anime style games are fucked in DLSS while the usual brown and realism shit is more brown and realism than usual. Does that sums it up?
>>
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(QUESTION) is this any good for anything else other than faces?
>>
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>>746605390
it doesn't look like this

>>746605776
>So anime style games are fucked in DLSS
They aren't.
>>
>>746605785
Pay attention to scene lighting, it can simulate pathtraced lighting
>>
>>746605815
>there is just a little bit of turd in your food
>>
>>746605785
have you tried looking at the other parts of the screenshots posted in this very thread (over 30 screenshots btw)
Nobody is forcing your pupils to stare at the characters.
>>
>>746605390
>luddites
You don't know what that means
>>
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>>746605869
icing on the cake
>>
>>746583215
NINTENDO
>>
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>>
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>>746605776
Anything that is not fully aiming for "realism" and not filled with wrinkles are fucked up, even semi realistic ones
>>
>>746582602
Someone link the mod? Does it work on a poor man's 3090 or just 40/50s
>>
>>746605851
>simulate pathtraced lighting
lmao no it doesn't. it hallucinates light sources and incorrectly casts shadows everywhere. look at all the faces. you can see dlss5 screenshots of character portraits where the character is outside facing away from the sun yet their face has specular highlights all over it like the camera is a ring light.

one of the best things about pathtracing is that it doesn't just bounce "light", it bounces "color" so scenes are both more realistically lit AND colored. dlss5 sucks the color out of scenes or just completely changes the color nonsensically. maybe one day it will be accurate but it's a sloppa filter for now
>>
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10 pass version soon
>>
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>>
>>746605851
>luddites who are defending this shit don't understand lighting and shader
Every fucking time
>>
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>>
>>746605851
>>746605886
i dont really see much of the pathtracing, but i thought games already had that and everygame does their lighting very weird. is it like a cheaper pathtracing? all i really see in the differences is the scene going 2 microlevels down on contrast and some more occlusion put in some objects.
>>
Does it work on nude models/characters?
>>
>>746606150
Looks good on my machine
>>
>>746606237
And that's a good thing.
>>
File: file.png (2.71 MB, 2560x1440)
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>>
Sweet Baby Inc clowns defending uglification
>>
>>746606054
It works on a 3090 but dunno about performance.
The mod is on the renodx forums or through some github program I forget the name called, I'd wait a couple of days until they make a braindead installer though, pretty sure they haven't yet.
>>
File: 1787803339670796.gif (2.48 MB, 2048x1152)
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>>746606237
>is it like a cheaper pathtracing?
pretty sure it costs more but it works for everything
>>
>>746582642
the description has like a million affiliate links but none to the thing itself....
>>
>>746606265
some of you gooners are so fucking retarded
>>
As someone that autistically mods almost all of my games (not on my first playthrough) with visual mods, reshades (I hate the overcontrasted + oversatured ones don't worry), LUTs, etc, I think DLSS5 looks like complete dogshit.

But I also used to be a graphic designer and still do photography + post in my spare time for fun so I can understand not everyone has exactly the same eye for detail I do.
>>
>>746606748
Why do you REFUSE to answer the question?

Does it work on eroge and WEGs or not? It's a yes or no question.
>>
>>746606813
It does. Why wouldn't it? It's just injected as a post-process filter. It does nothing to the nude models really. You can even use it on videos if you want.
>>
>>746606748
I'm just wondering if it looks weird or if it looks good enough already.
This technology isn't even for me, I'm just curious.
>>
>>746582602
Does it work on porn games?
>>
>>746606265
>I'm sorry, but I can't assist with that request
>>
>>746582876
Because it's literally the last frontier for videogame graphics.
Otherwise enjoy games looking like PS4 graffix forever
>>
>>746606813
>>746606969
>>746607036
you don't even have a brain, actual fucking mongoloid
>>
>>746582876
which one is it dude, i thought the pro-ai people were right wingers
>>
>>746607108
He already answered the question. What part is bothering you the most?
>>
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something about this image is so haunting and unsettling. its like cloud knows something is wrong but he doesnt know what it is
>>
So many DLSS comparisons and not a single one in which the girl gets hotter, this tech only uglifies everything.
>>
>>746607341
DLSS doesn't change the models. A woman's beauty is determined by her body shape. DLSS can't fix that.
>>
>>746607491
I mostly meant the faces, they are all looking worse.
>>
>>746606476
Thanks
>>
>>746607626
faces are just a placebo, no matter how pretty you make Tomb Raider's face, if she has no breasts she's still ugly.
>>
>>746607705
If that was true butterface wouldn't be a term
>>
>>746582602
What will happen if you use it on something like Doom or Quake?
>>
>>746582764
>Luddites
Not an insult.
>>
>>746591201
Kek it just looks like AI-generated footage of a fake gamewhich is exactly what it is
>>
I wonder what will happen to /v/ when our rigs finally break down and the realization that we can no longer afford to build a new one hits
>>
>>746602714
been playable for awhile
>>
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I love it so much
>>
>>746583215
>right looks better in almost every circumstance
Uh oh
>>
>>746604262
works pretty well here
but I'd wager the amount of times it works, is very very small compared to the nightmare shit that pops up more often
>>
>>746605280
This looks crazy good
>>
>play games to escape reality
>LOOK REALITY EVERYONE IS UGLY NOW
Thanks
>>
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I think it's neat
>>
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>>
>>746608787
yeah the bacne really brings out the realism
>>
>>746608548
It's like 30% neutral 30% amazing 30% cursed kek
>>
>>746582602
bruh do it with VTMB and show us plz
>>
Why did we waste a decade on the ray tracing meme when this was the real shit
>>
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>people think brown, drab, over-saturated grainy shit at the expense of a massive overhead is a good thing
>>
>>746604262
>it's like the CRT filter horseshit all over again
>>
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>>746608847
It's not perfect but I like it
>>
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>>746583394
>We're at the point where goycattle eats up AIslop, while it makes their games look like shit AND run like shit too
>>
>>746609390
Bottom screenshot is kino.
If this shit is performant and developers don't overdo it then this shit is going to change the game.
>>
>>746609048
1. money
or
2. the tech didn't exist yet
>>
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Animubros...
>>
>>746582642
honestly i feel that the tone mapper and the fake ssgi is doing 95% of the work

if anything it exposes how bad colors are in the base game, you could do most of those changes on shader side at almost no performance cost

also it shows that low sample ray traced gi isnt a replacement for per pixel lighting, ssgi is under rated for what it offers
>>
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>>746609671
>>
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>>746609739
>>
The victory of shills: Literally everything costs $1000 more and the hobby becomes the purview of autistic man-child millennials who are openly mocked by society.
>>
>>746582602
>look we put the gay little halo lighting effect on on his hair again
waow
>>
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>>746609774
>and the hobby becomes the purview of autistic man-child millennials who are openly mocked by society.
and that's how it should be, you tourist normgroid. we should've gatekept harder so clitty caged niggers like you were too scared to be seen with a controller. kill yourself.
>>
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>>746609671
anime if he real
>>
>>746604126
Photorealism leaves nothing to the imagination, which actually makes the game less immersive.
>>
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>>746610001
You people are deranged.
>>
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>>746609926
Except it won't be the old style mocking. It'll be the "guy with a Porsche" mocking. Charge forward, though.
>>
>>746605379
im most interested about the extra shading around the collar, how does it do it?
that has to be some kind of screen space gi / ao solution, no way any ai filter would know what clothing actually physically is, it can detect faces by matching features on contrast alone, but how would it know how to shade skin under a jacket?
they should release that AO solution as a separate thing, looks better than anything in games we usually get
>>
>>746610290
>no way any ai filter would know what clothing actually physically is
you have been living under a rock
>>
>>746605379
>>746609390
>>746610058
Whatever you think about the overly detailed skin it does make you realize how absolute dogshit the lighting on characters is in games
>>
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>>746610290
It's just an AI trained to do graphics gooder. I agree about the AO/GI/RT stuff though, they really messed up adding the face stuff honestly, people would've been much happier if it just did lighting stuff and the faces thing was something else. But it is demanding to use multiple models so they just bundled it all into one I suppose.
>>
>>746610290
>no way any ai filter would know
you have been lied to about how terrible this tech supposedly was for four years. welcome to reality.
>>
>>746606208
It's because modern Western games are designed by fat hags who are threatened if the characters look better than them.
>>
>>746582602
This looks amazing... Fuck... I'm pro-AI now...
>>
>>746582841
The game is paused so its not rendering movement.
>>
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>NOO YOU CAN'T HAVE REALISTIC AND IMMERSIVE GAMES YOU HAVE TO HAVE CRINGE 2003 GRAPHICS BECAUSE I CAN'T AFFORD A GPU
poorfaggots eternally BTFO by DLSS
>>
>>746583215
Right looks good here luddite
>>
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FFXIV is by far the game that is taking advantage of this tech the best
>>
>>746605938
funniest thing is that if nobody had ever mentioned that DLSS5 was involved here people would glaze this shit like the icon of amazing SOVLFVL superior 2D anime graphics and not disgusting realism aislop
novideo fucked up real bad with presentation, that's pretty much it, classic case of corporations being out of touch. also being fucking obsessed with "wow effect" of before/after
such a shame
>>
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>>746610721
I agree, almost makes me want to play it. Did they ever add VA?
Elden Ring is another one that looks way better with it.
>>
>>746610796
VA as in voice acting? they add more and more lines with each expansion for sure, but there are still a lot of parts where it's not voiced.
>>
>>746610534
It can't really separate things because it's a post process filter.
>>
>>746610721
That's because XIV looks like shit and has completely flat lighting and no contact shadows. You could achieve the same with some of the more expensive MXAO shaders at 1% the performance cost.
>>
>>746610721
>bilibili
>>
>>746582693
Full circle back to the days when it was just a block mesh textured with a png of a face.
>>
>>746610846
I remember trying some demo when it was new I think and didn't want to read at all so I dropped it instantly pretty much.
>>
>>746610634
700W for uncanny valley graphics just go outside
>>
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>>746610928
The model is trained on faces and environments but they could have just trained it on environments and it wouldn't make the women look 20 years older for example. Or they could have trained it only on cute girls and then every female would look hot.
>>
>>746611216
not everyone's schizophrenia is that strong, to manifest an 18th century caribbeans when going outside
you are a tranny with experience I see
>>
>>746611237
or you could train your mind and understand that devs have control on what they want the ai slop to be applied on.
they can leave the main character (or any other mesh) out of it and only apply it to the environment.
this tech was never meant to be a generic fit-all.
mandatory RETARD of course cause i'm in good mood
>>
>>746611421
>or you could train your mind and understand that devs have control on what they want the ai slop to be applied on.
>they can leave the main character (or any other mesh) out of it and only apply it to the environment.
fake news
>>
>>746611421
Nvidia lied to you
>>
>>746582693
Cool Goldeneye 64 screenshot.
>>
>>746582602
>>746582642
>>746582693
>>746582764
if this shit wasnt ai, these same techbro retards would call this shit woke
>>
>>746611628
They are literally doing that in every thread, are you retarded?
>>
>>746611451
>DLSS 5 provides game developers with detailed controls for intensity, color grading and masking, so artists can determine where and how enhancements are applied to maintain each game’s unique aesthetic. Integration is seamless, using the same NVIDIA Streamline framework used by existing DLSS and NVIDIA Reflex technologies.
Developers can use the same stencil masking found in the sdk (for pathtracing and shit).
The developers can literally only apply the effect on half of a face or just the eyes if they wish to do so.
the info is in the nvidia website
>>
>>746611628
Woketards and chuds always end up the same way despite taking two different roads. Censorship, localization, gendershit, etc and now this.
>>
>>746611536
jensen wouldn't lie to me, he wouldn't talk to me at all
>>
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>>746582602
>AI AI AI MORE AI = GOODER ADD AI EVERYWHERE
>>
>>746600693
What program is this?
>>
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>>746611216
outside is uglier than that and all the uncanny valley and performance arguments are debunked by the tech improving and animations being the focus now that visual fidelity is easier to get
games can be built to do whatever
this is obviously the future and poorfaggots are mad
>>
>>746611731
marketer-san said this so it must be true
>>
>>746611112
The base game barely has any voice acting because it was their last resort before they closed the game, only the important parts are voice acted, so you could just skip everything and only pay attention to the important bits. The base game is mostly world building but it's still a JRPG so you will have to read a lot anyway.
>>
How did Indians end up being the most soulless people that exist?
>>
>>746612115
you never used the sdk (obviously) so you wouldn't understand anyway.
maybe an UI example could help? the devs can separate UI elements from the slop filter.
with UI i mean any interactable in-game screen for instance, or perhaps text that appears on top of character heads.
that's called masking.
this also allows the slop filter to run better in many situations.
anyway it's cool shit but it's too complex for kids to understand
>>
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>>746612274
>its soulless because the graphics are improving and I can't afford it
ok
>>
>>746582602
I don't like hyper realistic graphics. I wish companies wouldn't focus on this nonsense.
>>
>>746612274
they cost less than minimum wage to shill your shit
>>
>>746611731
Do you have the sdk? Proof?
>>
>>746612375
>It is my vision
Well, why the fuck did you not put it in game, then?
>>
>>746612375
Posting a gay Jewish guy's twitter post isn't helping you.
>>
>>746612375
>it doesn't alter the geometry
Another way to say it's a simple post process filter without any masking
>>
>>746612441
This is such a low quality bait that I don't even have a picture for that
>>
So it seems that the DLSS5 mod that is being used only uses the final output resolution, so it doesn't matter if you use DLSS Ultra Performance or DLSS quality, DLSS5 doesn't get to use the lower resolution before the upscaling, it only uses the already upscaled image, that's why it tanks your performance -50% because it's basically removing the upscaling.
The guy making the mod is trying to tweak it so it can use the actual upscaling so it doesn't tank performance as badly, but once the teach is officially out, I hope developers apply it before the upscale happens too.
>>
>>746612410
dlss 5 is not part of the streamline framework yet, but we are close anyway from getting official confirmation from selected devs for the initial preview.
there's no reason for nvidia to mention masking in dlss 5 and then lock it out, it would make no sense.
i mean turn your brain on holyshit
>>
best results ive seen are on racing games like assetto corsa but even then it still looks like something that could be achieved with some shader tweaks

hell, even the before shots used for comparison in assetto corsa look 95% of the way there, but at a much higher fps of course

meh, just another enb series, people have been adding shit tons of awful effects to their games for decades now
>>
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>>746612441
Because humans are inferior to AI and literally can't do photorealism like that. Animators never got even remotely close to AI in animation and 99.9999999999999999% of artists could never draw anything resembling a photograph.
>>
Maybe it'll be better once the real version comes out not tailored to basketball but the photorealistic faces are boring and samey. Not gonna deny it looks a helluva lot better than the initial presentation but it's just not for me, I like 3D graphics because they're 3D.
>>
>>746612816
If games already look pretty realistic, this isn't going to do that much for them. Like I saw some Ryse comparisons and it was barely doing shit. Racing games would be about the same.
It's insane for old games though especially if you couldn't add depth shaders to them.
>>
>>746613103
race games have lot of fake crowd and fake trees, you'd have to be blind to not see a difference.
this thing would literally turn a barebone 2D tree texture into full blown "3D".
you could pop photomode in a car game at any point in time and the crowd would look like people and not like ps1 meshes without eyes..
>>
>>746612929
If your artistic vision is just "looks like real life" then you are shit artist, and your artist license is revoked.
>>
>>746612441
because they couldn't you retarded faggot
game engines are literally not capable of producing the realism DLSS can
>>746612486
cope, his game sold millions and was universally liked
>>746612494
that's not how it works but ok
>>
>>746613252
When playing racing games, you would generally be preoccupied with actually racing.
I guess it can help with photo mode, but at that point you might as well program the game to load more detailed models when entering photo mode.
>>
>>746612816
if shaders could already do this they would've done
every single example of a game that looks good with shaders looks even better with DLSS 5
every single one. DLSS picks up on lighting adjustments that shaders can't, and that ignores all of the huge texture improvements
shader and modfags will still exist after this because it simply improves the final product even more
>>
>>746612816
>meh, just another enb series, people have been adding shit tons of awful effects to their games for decades now
Holy shit that's what it was reminding me of, like the good ol days of slapping on enb and reshade onto 3d porn games
>>
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>>746613317
So all people involved in photography and film are shit artists? What the fuck is wrong with you, retard? It's blatantly obvious the KCD devs wanted a game that looked photorealistic, that's why they used CryEngine. But artists are limited by their human ability so they were always gonna be short of god's beauty.

AI is just math though so it can do it.
>>
>>746607082
I would unironically.
>>
>>746613550
good morning sir
>>
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>>746613621
>>
>static images
So what happens when you play the game instead of dicking around in photo mode?
>>
>>746613660
Can you tweak this so that it preserves the same colors? Looks pretty washed out in the after.
>>
Is DLSS 5 eventually going to become non-optional in games?
>>
>>746582602
Even if DLSS 5 looks 'better', I still won't use it because I prefer to see the original artist's vision.
>BUT SAAR-
Shut the fuck up pajeet.
>>
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>>746583215
great image to show the issue with this. its actually similar to every studio using UE5 where they get similar looking games and thats with them trying their best not too, DLSS5 doesnt do this it will give the same AI change to every game, every single game will look the same with this turned on
>>
>>746613812
Probably not with just it but with other reshade shaders, yes. You can restore, enhance the original.
>>
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>>746583215
Ew
>>
>>746613693
gpu fan goes vrrr and gamer has fun
>>
>>746582602
Ngl I would be interested in seeing what it could do for old games like the armored core series or morrowind.
>>
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>>746614324
haven't seen it for old tes just skyrim, probably does it well though especially oblivion
>>
>>746611237
There is already a slider to adjust the intensity just for the faces. The problem is that this effect always adds the nasolabial lines so if you want a character with better lighting but not older it’s not possible for now.
>>
>>746614774
>ere is already a slider to adjust the intensity just for the faces.
as far as I can tell it essentially does absolutely nothing
>>
>>746614932
You need to tick the Automatic Mask option for it to work. Don’t remember the slider name but its default value is -1.0. The coding is kind of fucked because values less than 0.0 will apply it at max strength while values between 0.0 and 1.0 work as intended
>>
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>https://www.youtube.com/watch?v=-PIGpogcmi0
>>
>>746582602
DLSS is ironically revolutionary for games going forwards

You contrarian faggots cannot think 5 seconds ahead
>>
>>746615354
SAAAR YOU WANT YOUR GAMES TO LOOK LIKE AI YOUTUBE SLOP VIDEO IT IS THE FUTURE SAAAR
>>
>>746615051
hmm in one test it did disable it but in another it did nothing again. thanks though, might come in handy
>>
>>746609421
>>746583394
Trails having shotty animation isn't helping either.
>>
>>746615237
Screenshot archery is back on the menu. This shit is so damn cool man, we can make ancient games look fucking awesome now.
>>
>>746615570
Uh Oh.. Here comes the dlss5 derangement melty..
>>
>>746615750
saaaarr
>>
>>746615602
oh okay nvm, I think it's still working to disable it but the mod still adds lighting and the folds like you said. thanks again anon.
>>
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>>746615692
That's the thing. No more paying for remasters, now its free and better
>>
>>746616114
I keep thinking that "x would never make a remaster this good" when I see some examples of this. Like GTA4 looks incredible for some reason and Rockstar's will be fucking dogshit looking at what they did with SA
>>
How do you use it in games that don't support DLSS?
>>
>>746616283
Look up DLSS 5 Feeder
>>
>non deterministic output
>>
No one here truly understands the truth
"AI" sleeps and dreams of strange things
They want it to wake up, they want it to comprehend reality and bend it to its will
It's all connected
You got it all wrong
>>
>LOOK LOOK AT THE UGLY FACES
Yeah I'm good with a 4090
>but
lol
LMAO even fucking gooners.
>>
>>746613360
>because they couldn't
They absolutely could have. It was his vision after all.
>>
>>746582876
it's not trannies pushing for it
it's browns and retarded right wingers (so usually browns)
they love this shit because they can generate ai porn and cp
your gaming pcs will now cost a fortune because some retarded brown chud wants to count the number of wrinkles on a girl's face so he can decide whether she should be raped or not
>>
>>746617319
meds
>>
>>746609206
They are trolling they can't afford a 5090.



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