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>10+ hours longer than it needs to be with the same 2 minibosses repeated dozen of times, low mob variety and repeated situations
>strange difficulty curve with the first half of the game being too easy, then decent difficulty and becomes hard near the end
>final boss is the only hard boss, the others it took not more than 2-3 tries
>they tell you the solutions to everything, where to go and even the weak points of bosses, too much handholding
>side quests are very bad
>level design is very simple
>combat is good with crazy animation quality, but the potential is wasted cause it's too easy
>bosses are all very good with great designs
>good mc but bland story
>>
>>746586410
COMPE AND SEETHE DMC TRANNY!
>>
The Capcom fruit basket must be hella good
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>>746586410
>the same 2 minibosses repeated dozen of times,
You mean the fat fuck from the demo?
Fuck that then.
>>
thank you AI for this completely useless summary, but i will disregard it all and will form my own opinion
>>
>>746586410
>it gets hard but its too easy but some parts are hard but still easy
Make up your fuckin mind, AI bot.
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>>746586579
Capcom have been making games for journoloids since Monster Hunter World and they got rewarded for it every time so its no surprise that they keep on making them like that.
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>>746586505
Not even Sekiro could match Onimusha
>>
>>746586579
?
>>
How long is the game?
>>
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>10+ hours longer than it needs to be with the same 2 minibosses repeated dozen of times, low mob variety and repeated situations

God of War 2018 and its consequences, everything needs to be a bloated ARPGlite now
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>>746586616
Yes
>>746588960
20+ hours for the first run with all content, more if you want to fully upgrade stuff with materials etc. Another 20-25 for Carnage difficulty
>>
>>746586410
>starts easy then gets hard
Woah how "weird"...
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>>746586410
Game is an absolute gem.
Stay mad.
>>
>>746586579
fulminating
>>
>>746586410
>>746586505
The check cleared. But more importantly, Capcom did what From don't. They made an ultra easy baby mode difficulty version of Sekiro for the journalists kek.
>>
>>746586410
>10+ hours longer than it needs to be with the same 2 minibosses repeated dozen of times, low mob variety and repeated situations
The game could've been shor and t it would've been fine if the replayability was there but low mob variety and the same minibosses while going on for too long just kill it.
>>
>>746586410
>10+ hours longer than it needs to be

Insane because the game is only about 15 hours long lmao
>>
>>strange difficulty curve with the first half of the game being too easy, then decent difficulty and becomes hard near the end
isn't this a normal difficulty curve? Start easy then get harder?
>>
>>746590286
I think it's more about the shift/spike, like it doesn't gradually becomes harder but all of a sudden it becomes hard, at least that's how I understand it.
>>
>>746590398
I mean, if there are three clear stages of difficulty, including a transitional one, then it's ok
It's not like certain games with random difficulty spikes out of nowhere.
>>
>>746589371
>>746590286
To be a bit clearer, the game is extremely easy for roughly 70% of the playtime. And when I say easy I mean the enemies are so passive that you could almost call them braindead.

Closer to the end of the game there are a lot more ganks/hordes with enemies becoming much more aggressive and forcing you to use specific mechanics to deal with them. So I’d say the game does get harder but in a way that feels somewhat artificial.
>>
>>746589175
>Another 20-25 for Carnage difficulty
Okay, I liked Requiem and Pragmata, but WotS confirms Capcom is just going to do the exact same thing for each new single player AAA game. Hurray for another easy 40 hour Platinum Trophy, I guess.
>>
>>746590770
>Hurray for another easy 40 hour Platinum Trophy, I guess.
>>
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>>746586410
It's a 6 at best.
>>
>>746590810
I was being sarcastic, if that was unclear. Unless you're just making fun of me for admitting I'm a Snoy lel
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>>746590770
Honestly thank fuck.
I'm tired of ubisoft's open world formula.
>>
>>746589175
That's honestly a decent length for an action game. For comparison I felt Black Myth Wukong was way too long at like 30-40 hours.
>>
>>746590863
Yeah, there's no way the game this demo came from is anywhere near a 10. Capcom paid for this review and I have no idea why.
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>>746591461
I mean the fact that they had to release an updated demo after the initial one's reception says it all.
>>
>>746591693
It doesn't really feel like an attempt at damage control, considering that the second half of the demo is even easier and the secret boss is middling at best.
My cope is that it's gonna turn out like Pragmata where the first chapter is braindead but the game picks up afterwards
>>
>>746591319
My complaint was more that the Ethan RE games and the Racoon City remakes encourage more than two playthroughs, between challenge runs and unlocking new shit. RE3R is a bad game but I got more time out of it than Requiem because I had to play three different hard modes. Capcom's three big AAA games this year are all "play a 20 hour game, then do it again on a harder level" instead of e.g. "play a 10 hour game until you learn to get it under 4 hours, then play it on several increasingly harder difficulties."
I remember the PS2 Onimusha games had a bonus Bloody Palace kind of thing that was always too hard for me as a kid, so hopefully this new one has the same.
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>>746592043
ShillUp's review basically confirms that it doesn't. He says only a few of the later bosses become difficult but regular enemies stay easy and weak throughout the entire game.
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>IGN reviewer thought the game was so easy that he had to stop himself from using items just to have a challenge

Jesus Christ, even IGN droids are calling it piss easy
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>>746592232
Grim.
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>>746592186
Idk about Pragmata but Requiem may still get a glow up with a future content update.
>>
no AAA game is safe from baby mode?
>>
>>746586410
>NOOOOO I NEEED TO HAVE SOOO HARD BOSSES LIKE IN SEKIRO AND ELDEN RING I NEED FROMSTOFWARE CUM IN MY MOUTH RIGHT NOW AAAAAAAAAAA
>>
>>746594205
>I NEED FROMSTOFWARE CUM IN MY MOUTH RIGHT NOW
YES
>>
>>746586410
Just played the demo. Nailing a Issen feels so good.
What does the Issen counter do?
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>>746594492
10 Issens unlock the secret boss
>>
>>746594618
There is a secret boss?



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