>Completely butches anime art style>People unironically say it's kinolol
>>746586609To be fair kh3 looks utterly abysmal except for the pirates world
>>746586734Your taste is complete dogshit, please kill yourself immediately.
>>746586609Why do people always point out stuff like this about AI as if it doesn't constantly improve by leaps and bounds?
>>746586887Hello sar
By 'people' you mean paid marketers, if novidia crashes the afrimerican economy collapses lmao
>>746586609This is why we haven't seen anyone apply DLSS5 to games with actual art styles. Because it keeps deleting it and making it too realistic.
>>746586609Now that is some kusokino.
>>746586609
>modders make a mod that messes up the art style>bro its optional who cares>Nvidia does something similar >REEEE THIS OPTIONAL THING DESTROYED THE ART
>yet another "tech" that I shan't use & will immediately turn off
>>746587729>one of those two directly influences and shittifies the hardware you use to run your games
>>746586609Why is goofy unaffected
Why does Herc look like fucking Elijah Wood
>>746586734this, it's like they forgot to turn on the shadows everywhere else
>>746586609Nvidia marketed DLSS 5 as a tool to make games look more realistic. Why are you using it on cartoon style games?
>>746589457>a tool to make games look more realistic>tries tool on a game to make it look realisticIs it false advertising?
>>746589827The point of dlss 5 is not to totally reinvent a game’s graphics but to make realistic games look more photorealistic
>>746590528>make realistic games look more photorealisticand do a piss-poor job at it. This shit is worthless.
>>746590845It’s meant to be a dev tool that will have more features than what’s currently available to the public. You can already use masks to adjust the intensity of the filter on faces. The problem is that 99% of the people using it right now are retards who don’t understand a thing about what they’re doing with it.
I am on my way. I can go the distance.
>>746586887because nobody asked for it and doesnt solve any problem. its just a glorified tech demo
>>746586609pure garbage. Into the trash. DLSS is going to hurt gaming.
>>746591948I asked for it.
>>746586609>new tool exists>intentionally abuse and overuse said toolHurrr durrr SEE!? DLSS 5 is literally Hitler
>>746586609>Completely butches anime art styleKH3 already did that though
looks like Jump Force
>>746586609AI is only fun when it fucks up in interesting ways like this. Otherwise it's either just plain bad or it looks fine and who cares.
>>746586609retard, this is a .dll accidently slipped in with a game release with zero tools. it literally has a sole out of the box prompt that people have vibecoded some sliders for: make it look photorealisticupon release you can change the entire art style of a game, you can edit anything on a per-asset basis
>>746587729The second one is why everything is unaffordable.
>>746586609>can result in death>people unironically say it's good for youlol
>>746594512Unaffordable? Move out of your mom's basement and see how little inflation has actually affected the vidya. And you get so much higher res and fps and graphical fidelity than before.
>>746586609>Heya herc look how hard I can piss.
>the intended vision
>>746586609that's not even anime art style you fucking retard
>>746586609I don't see the problem KH always had a really shitty artstyle so nothing really changed with dlss 5 on or off.
>>746594512Yeah! It's the le funny ai kot videos that are the problem goyim, don't look at our circular investment money laundering schemes and military contracts, it's also those video game graphics that are 5% of our earnings, that's the problem!!
>>746596439>immediate schizo dumping about le joosYou’d think AI jeets could ask their digital overlord for some new material, because this shit’s beyond stale.
>>746596579My bad, we should just cut down on plastic straws and that should do it... or is that also a wrong one? Sorry, I'm new here
It ruins the appearance of realistic-style games as well. I spent a while playing around with it and I think it's a worthless effect.
>>746597059>It ruins the appearance of realistic-style games as well. I spent a while playing around with it and I think it's a worthless effect.Holy fucking cope
>>746598105This doesn't even look realistic, but it has an appeal. Kinda like skyrim enbs which this thing is not that far from
>>746597714>>746598105wooooooooooooooooooooooah it can look like all my greenscreen superhero direct-to-video experiences!
>>746594690>>746595815́Kill it with fire
>>746586609I genuinely find it so cool how DLSS 5 makes the KH games look almost identical to the KH CGI videos. That means it basically just adds film tier ray tracing in real-time.We've actually made it kind of. And by we I mean not AMDfags, consolefags, or poorfags LMAO
>>746598225It doesn't look good in some games but it's really nice in general, it feels like enabling RR if you've tried that. Games just look more stable and feel more realistic, it's hard to explain. Sometimes it's just a sidegrade though, like I think it looks mid in GTA 5 but amazing in 4 and below kek.
>>746598245It can on mine. It won't on yours
>>746598387
>>746586609Then why are you testing it with anime or stylized games? It's clearly not designed for that, retard.
>>746598387I always hated the CGI cut scenes and how they decided to go with it for KH3 going forwards, I liked the artsyle of the reveal so much more but I won't deny the tech is cool but it is pure slop.
anime trannies lost
>>746598754is that before or after dlss 5?
>>746598836anime graphics never looked more real
>>746594690ifonlyyouknew.jpg
>>746598387The second version of that image looks too washed out. The whole point of Twilight Town is that it’s supposed to have this orangey, dusky hue.
>>746595843The accidental juxtaposition is kinda neat.
>>746586609>someone steals a version of dlss5 that was only intended for movie games>retards get upset when someone uses it on 20 year old anime games to make uncanny abominations>they go on xitter and 4chins to blame nvidia i have retard fatigue
>>746599465too dim, it could use a little more brightness
>>746586609>Completely butches anime art styleThis shouldn't be surprising. Nvidia isn't interested in any art style that isn't realism and that's why they've been pushing it for the last 20 years. Realistic graphics sell more graphics cards after all
>>746599465kek
>>746598684Goofy is not anime saaar, why are you saying things
>>746586609>anime art styleNothing of value lost
All the haters have it cranked up to eleven. It can be tuned, you know. This is very dishonest cherry picking
>>746598685I think KH3 onwards looks terrible too. This sort of helps it but Unreal trash is totally unappealing to me unless it's like realistic looking. Days Gone looked pretty good imo, but all Unreal anime or Square Enix games look fucking horrible imo.>>746598980You could fix that with some other shaders. I'm pretty sure I'm all done with KH but it'd be cool to replay them with this.
>>746599219I have jeet fatigue, my good saar.
>>746599875What's your problem?
>>746598245cope poorfag
Saars, won't this wear out graphics card a lot quicker?
>>746599920I wonder how would KH1 Halloween Town look.
>>746586609do we really need another DLSS5 thread instead of another twitter screenshot or GTA6 thread?
>>746600309The snowy Halloween town? Now you're making me want to play. that place did look really good even on PS2, with this enabled it would probably look amazing.
>>746597714If you think this looks good, uh, you're entitled to your opinion. I think blue skies should look blue, myself
>>746600424I'll take gta6 threads any day over this shit, at least it's a game that you could pretend to discuss, this shit is hopeless
>>746586609KH3 already has everyone looking like wax figures and this makes them look more like plastic toys. Sora and Goofy however look almost passable. Herc isn't drawn anime and looks like a nightmare.
>>746600472I'm more interested on the Halloween side because of the textures and how dark it is.
>>746594690>>746586609He looks dead inside, I've seen few people with that expression.
>>746586609>people are able to mess around with it on their own>some people configure it to make it look bad>people are still fooled by it despite being able to use it themselvesBetween the fakes and the poorly configured screenshots how is everyone still lapping it all up and treating it as truth? Is setting up reshade and copying some files too much of a barrier for people? Or is this all just AMD cope?
>>746594690They butchered Disney's best character
>>746600969Bah I really don't want to play it again but now I want to see.
>>746601186It's just ai = bad fad, why are you thinking so much into it? People were told ai is bad, ai warped some of their beloved characters. That's literally all you need to piss of bunch of autists that will spam the board to try and "win" until their autism allows them to rest
>>746586609Hag lines: the model was ripped from a basketball game, it's designed primarily for adult black men. Performance: it's running at 4x the intended resolution because it's being used as a postprocess mod applied to the entire full-resolution framebuffer instead of to the pre-upscale framebuffer. Applied at lower resolution it will be as much as 3-4x faster. It also isn't optimized yet, running in FP8 instead of FP4.Oversharpness: because it's intended to be used pre-upscale, it's oversharpened so the effect will come through clearly post-upscale. Exaggerated effect: the developer is intended to set strength parameters on a per-surface or per-object level. This mod instead applies it to the entire screen indiscriminately, and in many cases here has been misleadingly applied at 200% strength, sometimes multiple times.Faces: it need not be applied to faces at all. Since you apparently trust developers to do a good job without DLSS5, you'll trust them to use DLSS5 tastefully as well, right?Lighting: there are 3 modes and they affect lighting in different ways. For example, the rim lighting mode is probably for characters in UI. "Becoming the default": consoles do not (and will not) have the power to run this. Baseline art will still need to continue looking at least as good as it does today to look acceptable on these platforms. Tuning: AI models can be trained for different effects. There will be models trained for other art styles, or even on a per-game basis. This is not hard or expensive to do, hobbyists do the same thing with consumer hardware all the time. Fakes: a few people are also running screenshots through AI with instructions like "make her ugly".Motion blur: this is from people using frame generation at very low FPS and/or running multiple layers of DLSS5 to dishonestly amplify the effect.The mod is freely available, test it yourself.
>>746601986They will never win. I am 3x as autistic and irrationally committed to winning internet arguments as any of them. Also I'm right but that's secondary.
>>746593379Set the height slider to minimum and that's "Elliot" Page.
>>746601186>Is setting up reshade and copying some files too much of a barrier for people? Or is this all just AMD cope?It's so many factors.1. Poorfags2. AMDfags3. Consolefags4. Seething leftist anti-AI luddites5. General autists that hate new/good things6. People that just seethe at the occasional bad example or can't get over it not being perfect 100% of the time
When someone uses the formerly rare term 'luddite' it's like a signal that they're a shill.
>>746586609The funniest shit is how Goofy is unaffected by this bullshittery
>>746602298They already won in an initial attack on DLSS 5, when it was revealed 90% of the internet was turned off by it. And remaining 10% were FORCED to backtrack on their original positive reactions (e.g. Digital Foundry)
>>746586609>fixes the dogshit lighting of single dynamic light open world games without the major performance impact and tenporal aliasing of RTGI/LUMENWhy am I supposed to hate this again?
>>746603104There was always the option to fix the lightingNow you're getting out-of-place photorealism slapped on cartoony textures making them look uncanny and vile
>>746603236Reshade doesn't fix the lighting without using the screen space path tracing shader that absolutly tanks performance far more then dlss5, I'm not talking about tonemapping, actual lighting. You don't get out of place photorealism if you configure dlss5 correctly.
>>746586609>this thing that is meant to make things look realistic looks bad with thing that was meant to look cartoonyYou would look like less of a retard if you just said "DLSS 5 is bad because AI is bad" instead of acting like a complete retard to shit on it
>>746602708I remember https://arch.b4k.dev/v/thread/735743912/#q735750740
>>746603236>>746603442I should also add, the path tracing shader also has issues with fog and transparencies where dlss5 does not which is honestly the most impressive part about it in my opinion.
>>746602528t. luddite
>>746603442>that absolutly tanks performance far more then dlss5, I??? You mean RTGI? That doesn't have as much of a hit I don't think, I never could get it to look nice though especially newer versions.>>746603538It's so cool how it affects 2D art too, like adding AO to it lol. Kinda crazy that it's basically just a regular injected shader.
>>746586609DLSS 5 exposing what tranime "art" actually looks like to humans who aren't infected with the weeaboo mind-virus
>>746586805Not him, but youre the tastless retard in this case tee bee hatch
>>746603913I find that to get a good enough effect from it I have to increase the sample rate and ray count so high that my framrrate just halves.
>>746604007you type like a faggot from Facebook
>>746587237STOP FUFCKKING NOOOTICINGGG
>>746604007what are you even doing here? I like anime art and even I think this looks shit. Kill yourself outsider
>>746604236Maybe that's why it stopped working for me. The older versions just kinda worked even at lower settings and it didn't have much of a cost.
>>746603913> how it affects 2D art tooI can't say I've seen it have in any in my testing unless it has normal maps anyways.
>>746587348Okami actually looks fucking amazing.
>>746604468I'll make a comparison in a bit, it blew my mind when I first noticed lol
>>746604503>Extremely cool intentionally stylized setting to generic realistic Japan>AmazingRetard
>>746595843This is kind of insane technology to do in real time
>>746601863This one actually doesn't look so bad.
>>746604898Because its partially toned down but it's till using the wrong tonemapping preset.
>>746605229>but it's till using the wrong tonemapping preset.it might be the best one, you'd just have to fix the colors with some other shader
we all know why it tries to make young people look old and we're just being polite, right?
>>746605981That's just people being factitious with the structure strength setting.
>>746594690>Sora, Donald, Goofy. I did it 35 minutes ago.
>>746598387>makes it look like the CGI cutscrenesBy hallucinating where lighting is coming from, replacing allthe lighting with studio lights, removing the shading that's already there, and doing nothing about the puny polycount?
>>746606402I like examples like this where it just werks
>>746606996wow I can make this chinese guy look like another chinese guy for the low low cost of all of my frames? fuckin epic!!!!!
Curious to see Silent Hill 3 run through this
>>746587729Games will be made with the AI slop filter in mind leading to even blander art styles so they can't be butchered by it.
are you going to post the links in this thread or.....?
>>746607191it's not that demanding
>>746606996yeah, it looks really good. I think i'll do another playthrough of it.
>>746586609Does the AI filter only do realism? You can't make it do plastic anime figurine visuals? A faked toon shader? Or literally anything else?
>>746586887I don't think spending a gorillion money on this toy is a good idea, that's all. Also I hate memory being more expensive.
>>746607847It can't even do realistic younger characters
genuinely what is meant to be the selling point of this?in the best case scenario it looks like you increased contrast by a little bitin most scenarios it just adds the faggy little slop halo lighting effect to everythingin worst case scenarios it makes everyone look 20 years older with dirt smeared around their facewhat is supposed to be the point of this?
What would happen if we used DLSS5 on old 3D vidya...? Like PS1 shit?
>>746587348i play okami and journey
Died late 2000sBorn 2026Welcome back scary 3D anime people
>>746607760
>>746606996They just AI-ed the Wei that is in promo materials onto the model?
>>746608097Estelle...
>>746603913>>746604468See how it adds shadows to the 2D guy's shirt? That's so cool man. SSAO math was cool but this is just alien shit.
>>746586609This is the modern equivalent of funny big head mode in Goldeneye except it's being marketed as the default mode
>>746608256
>>746608256you can literally just do this same thing with reshade. the 2d images are part of the "HUD" and if the game has no HUD detection (or you just turn it off) it will do the same thing. even on an emulated copy
>>746608354>>746608256I thought artists cared about shadows. Isn't this why you guys had a bitch fit about Persona 3's remake and its lighting and shadows.
>>746587348What’s sad is the new JSR remake actually looks like that.
>>746608069i'm really curious to see what it looks like on this and SO4
>>746608014Haven't seen any PS1 stuff but it would probably be cool>>746608354>>746608453You guys are blind but I got you. Look at his shirt. Adding AO to 2D images is brand new alien technology.
>>746608726>Adding AO to 2D images is brand new alien technology.Do you think reshade doesn't apply to 2d images? Or that any post-process shader is cognizant of what is 2d and 3d and ignores the 2d? Genuine question I'm not sure if you're retarded or just pretending
>>746608546>I thought artists cared about shadows.yes, which is why games allow you to adjust contrast>>746608726>Look at his shirt.yes, I know what high contrast is, I've seen it before
>>746608821>>746608946This is bait, right?
>>746586609this part filtered me, the retarded thing that comes after this, the platforming garbage, fuck this game
GTA 4 on my PS3. Running through OBS
Any DLSS5 yet of Armstrong?
bruh do it with VTMB and show us plz
>>746608969Is there something I said that's incorrect that you'd like to prove wrong?
>>746604503you might be the blindest retard in this thread, and that's quite something considering this is an AIsloppa thread of all things
>>746608946>allow you to adjust contrastAh... You're one of those people.
>>746608256Huh, odd how I never noticed that in any of my testing. I might have just didn't pay attention to it and just passed it off as part of the whole contrast increase.
>>746608969>>746609124WOW GUYS LOOK AT THIS COOL NEW AI TECH
>>746594690kek, I watched a KH3 clip on YT with DLSS 5 and it doesn't looks like that.
So ai is here to stay, right? I've been using it for most everything these days and it really feels like we are in the next Industrial Revolution.
>>746609071NTA, but the extra shading around the seams is a little more than just a contrast change. It's subtle but it's there. It's also inconsistent and should be showing up on more of the image imo
>>746609302
>>746608821Retard. ReShade accesses the game's depth buffer. Effects that use the depth buffer clip right through 2D art.
>>746609260HOLY SHIT IS THAT AN ALIEN TECH
>>746609395If you genuinely believe the U.S. is going to win over China with anything I got news for you pal
>>746609260I debate who gives artists a bad name. Antis or Artists themselves.
>>746586734Agreed. KH3 looked pretty bad compared to the original and KH2. If you ask me they clearly changed the direction of the stylization. The forms are just less exaggerated, lighting seems more physically based and they went with more physical based shadders and materials instead rather than with simplified ones that gave a more anime appearance. They probably went that way because it´s a better fit for Pixar 3D worlds but it felt bland. Off course the DLSS5 thing looks even worse.
>>746594690Was the AI trained exclusively on pictures of Steve Buscemi?
>>746586609well it works better the more realistic artstyle is and wasnt intended for fucking anime or cartoons
>peoplewe dont call them that
>>746609071Please be bait...>>746609260I hate to admit it but this new AI tech actually fixes some of those shit demasters in the lighting department.>>746609259Well not many games have avatars like that and it was just that character since he has the open shirt. The quick P3 tests barely added any of that.I noticed it adding AO to FMVs in some other games too though. Really cool stuff.
>>746587348>>746604503what if it gave Okami a detailed cookie
>>746609584he's just like me frfrr....
>>746609489>I debate who gives artists a bad name.saar plz do not redeem the debate saar
>>746609584>>746609651Why does he look like Ice Poseidon?
>>746586609So it turns KH2 into KH3?
>>746591482it's a dev tool that will make devs more lazy and have the games look horrible for the people/console who can't run the dlss
>>746609814They only look "horrible" because you're comparing them to something better. Just like how back then older games looked more realistic than they do now because we compare them to what we have now.
>>746609798KH1 into KH4
>>746609354I'm not the anon that was talking about contrast. It's obviously more than just contrast.>>746609414It doesn't have access to the depth buffer in all games. Emulated games are a good example of this; that's why I pointed it out. You can try it out yourself. Bloodborne on shadps4 with reshade is a good example, as you can add AO (even RTAO) and it will affect all 2D elements on the screen like the HUD/UI. Reshade used to do this in every game, ENB did also.
>>746609905i'm saying they will make the models with dlss in mind so they won't bother making it looking decent without it
>>746610118Making bad models takes more effort than just making the model and using more faces.
Its a leaked mod file that surprisingly can be inserted into other games visual rendering pipeline.Its not how nvidia ever intended it to be used, its part of the dev tools where devs need to go scene by scene to select settings and what objects are impacted to make sure perf cost stays sane.Im not gonna run games with dlss 5 on my ampere card but when I buy next gpu enabling it is going to be insignificant perf cost. Thats likely true for most people here, except the guys who plan to buy an amd console.
>>746610216>Its a leaked mod file that surprisingly can be inserted into other games visual rendering pipeline.It's just a shader that hooks into an AI model.>Its not how nvidia ever intended it to be usedTrue.> its part of the dev tools where devs need to go scene by scene to select settings and what objects are impacted to make sure perf cost stays sane.False. It's a rigid AI model that just has on/off and a couple of sliders
>>746610682Technically he's "right" that devs will be able to select things on a per-object basis to decide what gets the AI filter or not, but that's nothing but a promise from Nvidia as it stands.Considering devs think baked lighting is too much work and everything defaults to lumen/raytracing now, I do not see devs actually doing this, however.
>>746610760>Technically he's "right" that devs will be able to select things on a per-object basis to decide what gets the AI filter or not,Where did you get that idea? It's just a post-processing filter running off an AI model in real-time. It barely has any settings too.
>>746610859All the videos nvidia put out to market the feature tells you that
>>746610859>Where did you get that idea?Nvidia has claimed it and showcased it in articles and videos about the tech. >It's just a post-processing filter running off an AI model in real-timeThat's what it is right now, yes. They "promise" it will be more. We will just have to see how that plays out because we were promised many things about the original DLSS, raytracing, etc. I highly doubt it will ever improve to the point where it's standardized, don't get me wrong. I'm just stating the facts.
>>746610760>devs will be able to select things on a per-object basisLol no
>>746610909>>746610964I guess I missed those. Maybe they'll be making many custom models instead of just a generic model or two.
>>746586609Looks bloody great, greetings from Mumbai
>>746611032Even now theres 3 models to switch between
>>746609298Pretty much all the worst most horrifying examples you see is people being dishonest and double or triple passing it on games it's not even supposed to work on in the first place
>>746610971They will be able to, allegedly. They just won't. I don't see why they would ever bother. It's completely pointless when you could just implement PT and have actual realistic lighting as opposed to an AI model that "thinks" it's realistic.
>>746609028STANDING HEREI REALIZE
>>746610964After dlss 4.5 merged RR and upscaling into one model you can see where things are goingIn the future theres not going to be 3-4 different things running together, theres going to be 1 model that does it all. Upscaling, cleaning ray noise, frame gen, neural rendering and this'll have perf benefits.>game outputs 720p frame with minmal ray counts -> denoised, 4k upscaled frame that got a neural rendering pass which it gets interpolated through a single model
>>746611063I am pretty sure those are just parameters and not different models.
>>746611241>Upscaling, cleaning ray noise, frame gen, neural rendering and this'll have perf benefits.>perf benefitsI don't see this happening for at least another decade at the very least. DLSS and RT and framegen still all have issues that were present in the first versions of the tech. They've improved, but their fundamental issues still persist. And honestly, when it does happen, I will simply stop buying new games.
>>746604176not him, but kill yourself. he's right.
>>746594690>when you didn't go the distance
>>746611354You could imagine theres perf improvements from one model.Like you skip the step where you take blotchy un denoised image of ray traced lighting and pass it through a RR denoiser, instead you train a model understands what the neurally rendered output is meant to look like in one pass from the un-denoised image. Theres no waiting for the first operation to finish to then move onto neural rendering, you start neural rendering straight away.
>>746598387KH2 with DLSS5 looks like KH3, that soulless unreal engine look
>>746586609>>746595843So what exactly is the point of DLSS 5?
>>746598387Oh my goodness, I just realized DLSS5 is just applying halo CE anniversary crap to all games.
>>746587348this is the biggest issue alongside removing 50% of fps at the same time
>>746611745it looks nice when you aren't brute forcing it to look horrible
>>746611745Nvidia stretching out the life of the 5XXX series because we aren't seeing the 6XXX series for a long time.
>>746586609>trying to pretend like this isn't absolute kinolmao do poorfaggots really?
>>746599465>moustache on womenAgain and again
>>746587348btfod https://videocardz.com/newz/mario-meets-nvidia-dlss-5
>>746612239Dlss5 mario looks like a methhead
>>746586609It turned Herc into Macaulay Culkin
>>746608256Still looks better than Revival kek
>>746586609Hercules if he Prometheus
>>746609489Faggots who edit a characters pigments because its not the brown they want are infinately more retarded and kneejerky then an artistic saying dont repost and edit my shit there is no fucking comparision.
>>746586609Anime is shit confirmed.
>>746614856I think DLSS5 will actually make a lot of those shitty demakes playable.
>>746587348I'm expecting the new JSR game to look exactly like the bottom image.
>>746595843This shit looks like A Scanner Darkly
Be the better anime!Join the CCP!
>>746617995I will never understand the idea of making almost photorealistic body neck down with anime monstrosity headlike, anime style is to efficiently make 2d anime. thats the point. Do something that works for 3d instead
>>746611745it's the natural end point for gun and ball game graphics
>>746618265Because it works.This is when it doesn't work.
>>746618265It's cheap. Making the entire game look anime, like Ni no Kuni did, that's not cheap.
beholdthe one true purpose of DLSS5
>>746602391You forgot people with good taste who can clearly see that it looks like dogshit. Even in the best cherry picked examples, it breaks apart in motion.
>>746618685less blown out
>>746618808I only forgot to mention retards that are afraid to use technology to download and use the tool, like discord and reshade.You're a #5.
>>746618808I've seen a few videos with dlss 5 now and it didnt break down in motionbut go ahead make a webm illustrating your point to prove you're not a schizo
>>746587237you guys have no accountability
>>746618908off for comparision
>>746587729they have now given studios a reason to make every game look the same with AI filter slop you retard
>>746618928I can't imagine how awful the fps must be in Vermunt with that on
>>746618928Not that anon. But I don't care about DLSS 5 in its current state because it makes everyone look 20 years older.If they released a version that only provided environmental shading with none of the AI facelift bullshit, I'd use it.
>>746618928It looks like utter dogshit. In actual gameplay that isn't extremely slow panning it has so many artifacts it makes temporal smearing blush.
>>746619204Bro your 4x framegen + 2x lossless scaling? >>746619352Just download more frames.
people rly oughta wait for official game implementations before talking about performance
>>746586609Hercules literally looks like the marble statues of the time, though? That's actually impressive.
>>746618928i care about dlss5 (and AI in general (i bought a blackwell 6000, might as well use it)) but i will not use discord or reshade :(
>>746586609IT LOOKS BETTER YOU CONTRARIANS. Yes it messes up some games because the games were not designed for some retard to max out the realism sliders on anime characters. But all devs going forward will design games with dlss5 in mind and use it to make their games more realistic. There are a shit ton of tricks devs currently use for graphic fidelity and they arent all playing nice with dlss5. But that wont be an issue if the devs can modify models with dlss5 in mind instead of it being added on top later.
>>746619330> environmental shading with none of the AI facelift bullshitIt's probably going to depend on the game and the settings, but it's exactly doing that for me, since I also can't access the more advanced features on a 4070, but I really like how it looks in ffxiv.
every day i am further vindicated in my not engaging with modern gaming trends. people really truly have no standards left
>>746618908>>746619082>skid marks get nuked because the AI can't tell them from shadows>the shadows get nuked but there is no brightness compensation for the light-facing side of the workers or the resulting engine bloom effectthese images are a great example of why AI "enhancing" is bad for complex outputsit works perfectly fine for stuff like anti-aliasing and shadows so I have no idea why they keep trying to shove it into everything