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A videogame that advocates for the abolition of state monopolies and the expansion of economic liberalism and market economy through the promotion of a voluntary society of cloned PMCs fighting demons from extradimensional hells.

Have you rolled your hell Baron demon skull gacha today? You have been hoarding your spider shells and dog teeth right?
Right?
>>
Roger, in.
>>
why dont i unlock more projects by upgrading +++number of projects for weps???????????????
>>
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I just finished a really easy mission. I feel nothing.
>>
>>746593760
Have you tried starting a project? Only one slot appears at a time. Shit UI, the game.
>>
>>746593838
OOOHHHHHH
yeah p much all the ui in this game is absolute dogshit
>>
I asked about Ion damage last thread and someone said it was shock/rads. So how does that translate to enemies who have rad immunity? Half damage? No damage? Kattaram for example
>>
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Did they know the entire time?
>>746593618
>Have you rolled your hell Baron demon skull gacha today? You have been hoarding your spider shells and dog teeth right?
I have all the pacts I want.
>>
>>746593618
I know that AnCom stands or The Andreev Company, but I keep reading as anarcho-communism.
>>
>>746594008
that is literally what they sponsor
>>
Is there anything that effects the accuracy of thrown grenades? I feel like I've thrown hundreds of grenades and never once had one land on the square I've targeted.
>>
>>746593954
Damage types that have multiple roll against the one with lowest resist, so Kattaram is always going to take use the shock resist and take shock damage from Ion.
Or so they say.

>>746594269
Are you at 95%+ strike accuracy? All thrown attacks are governed by melee stats. Still going to scatter 5% of the time regardless.
>>
>>746593618
>You have been hoarding your spider shells and dog teeth right?
Explain.
>>
>>746594642
He doesn't know...
Random bits and bobs of critters and alien garbage can be used to upgrade/modify the pacts that let you cast spells. Anything listed as having an essence, power, and stability rating
>>
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>>746594642
wowee satan
>>
I could research every pacts and every upgrade (except I'm missing gold for the last one) but I'm only tech level 2 and I'm not anywhere close to being able to kill a baron I don't think. I don't even really have weapons that do anything other than physical damage.
is that the only point in which you can even use pacts, after you get skulls from barons?
I've been doing all my missions in one place as much as possible but god damn I'm so far behind in getting item crafting chips or anything to upgrade engineering, supply or hangar parts of my ship. I got like a combined total of 4 upgrades in those.
I guess I just have to travel around constantly doing missions in particular station types? idk maybe I'm holding myself back by traveling as little as possible so tech levels aren't increasing much and my rewards and loot are bad.
>>
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>finally decide to tackle Realware's mission on Pallas
>deck out Percy in full Legend (it's just AnCom, what could possibly go wrong?)
>touch down, realize very quickly all the antiQmorph prep was worthless
>first enemy rush also teaches me that the fuckers have random other equipment while I get perforated by lasers
>limp to an autodoc to heal rad sickness
>die on the second floor in an extra stupid way anyway
Great, now I have no idea how to approach this.
>>
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>>746595018
Bring them your A-game
>>
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>>746594642
>>
>>746593990
The clue was in the name.
>>
Ugh I wish breaking packs didn't rely on such a rare item. There's sooo many cool different packs I want to use, but I can only attach one to a clone... and it's not like you're upgrading every clone genome.
>>
>>746595453
rare?
they drop like every five quasis
>>
>Defense mission against Tez
>Got my bros Grasshopper with me
>One(1) guy in the squad is a giga retard and keep shooting his RPG one tile away from the shuttle
>Ends up killing the whole squad through fire and flames
...
>>
just started playing today. am i supposed to only do missions for 1 faction to try and get the rep up with them, or should i just do anything that's available? im staying on mars for now because i heard its the easiest planet
>>
>>746594767
>>746594934
>>746595145
I haven't unlocked ritual upgrading yet, so I have no clue how it works. If you want to stack the same kind of essence same as the pact, if you want different kind of essences in balance etc.
>>
>>746594974
Whip out those turrets, mines, grenades, and robots you've been hoarding for the barons. Manage line of sight, your goal is basically to figure out where they are and never let them take a turn where they can see you so they can't cast any weird spells on you. Use a damage type they are weak against and go full auto and just blow their brains out.
Try to accumulate some reputation and currency and look around the places you visit to buy chips and upgrade materials, you should be able to find everything you need in the inner system (mercury-mars). The trade shuttle generates semi-random giant piles of materials, once you have it unlocked.
>>
>>746594974
There is a free pact skull from spider pussy, but you are going to do hard missions or kill a few Barons to get to that point anyway.
You need tech to advance to get the loot you need for upgrades.
You could just do 20+ hours of grinding Mars orbit, with trips to Earth for trades but where is the fun in that?
Theoretically you could hoard cigs and barafenil and never fight a baron till reaching big negative rep with Tezctlan for Spider to show up on Venus.
>>
>>746595648
If I see an ally with any area of effect weapon I dome him right away, it's not worth the risk
>>
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>>746595784
Your sexy secretary is very knowledgeable.
>>
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Just stepped off the ship and my quasi meter is already halfway full wtf
>>
>>746595784
Fuck no, you use a planner, the math for upgrading and balancing Power/Stability/Essense is nonsense.
I've been using this absolutely reddit slopcode site to see what pacts can change into what, and what (literal) shit I need to farm to get there:
https://his-magnum.com/pacts
>>
>>746595754
You can easily juggle several factions. If you don't want to metagame then just pick whoever you like thematically or gear wise and run them, but try not to keep them all balanced.
It is difficult at the start to manage and it becomes much easier late.
>>
>>746596184
On the bright side, that means most of the dudes on the floor are already dead.
>>
>>746596320
Yeah I've had missions where I don't encounter a single living human
I think I'd rather deal with demons whenever the humans are running around with energy weapons
>>
>>746596184
It the same as when you go to a "kill infiltration teams" mission and the infiltrators are all already dead at turn one.
There was a zero turn where a shit ton of people got bodied and boosted the Q.
>>
>>746593618
if you don't produce your own brand of thermal containers just to give them away for free, you're simply to poor to be considered a real corpo
>>
>>746596667
I hate those skills that let you print shit on missions
>>
>>746597007
i think it's the only way to make adrenaline
>>
>>746597007
>>746597516
I was considering making Tunnel Rats and Priya into a dedicated Scholar/Medicus Class but then I realized that obsessive grinding to spawn maps to craft in is surefire path to mental illness.
That and using Priya sucks, her only good use is breaking cryo wide open.
I'll just stick to maxed Recycler abuse.
>>
>>746593618
How come Molay, glownegro extraordinaire, is the only person who doesn’t fuck you over in the end?
>>
>>746598059
Ancap Moot sends us into a shit mission with bad intel, then bombards us from orbit with RFGs.
How is that not fucking us over?
>>
>Spider hag ending
>Tzetclan ending
>Dirty commie ending
>Presumably AnCon has an ending
How many more endings are there?
>>
>>746598671
8 total
>>
>>746598671
>Realware Ending
>three CivRes endings (including a bad one)
>Urparp Ending
>>
>>746593618
I FVARKING LOVE PRIVATE MILITARY CORPORATIONS
>>
I finally won against my crusade (winning at least 1 battle for revenge for my multiple consecutive deaths against this faction) versus Sunlight fucks. The secret sauce is Jan/Black Jack. The wall hack ability is so good being able to easily gauge where the enemies are and reducing the 95% cause of my deaths (getting blindspotted/ ambushed and not realizing there are many more enemies than I expected, knowing when new patrols are about to come). I tried the other clones but I kept fucking up with gauging where the enemies are... How good is the recreational bot head compared to Jan's +4 detection range? Also what is the default detection range?
>>
>>746599280
The sexbot head doesn't change the range, it just lets you detect in walk mode
>>
>>746598325
It is, but they bring you into their whole “blow up the bramfaturas” plan if you restore relations with them, no strings attached.
Hell, they don’t even ask you for the skull back.
>>
>>746594767
only ones that matter are shards, gavvakh, the red fuel thing, gold bars, and otherwise stuff with 25+ stability.
>>
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>need ceramic plate
sigh
>>
>>746599280
Jan's only works in sneak right?
So Sexbot head + bionic ear gives you ten range without needing to sneak. Versus Jan with 9 and sneak.
Depends on your build then.
>>
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*auto wins your game*
>>
>>746599897
>Put it on Jan
>Now you can detect half the map
Would it work?
>>
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insane find
>>
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>>746598059
We're her darling though
>>
>>746598058
maxed recycler abuse?
>>
Is there any way to disable the pixel filter? I would rather have PS1 graphix over fake pixel.
>>
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>>746600316
So ten range walking, 14 range sneaking. I mean If you have a sneak build, sure. 10 is plenty for me.
>>
>>746600667
aaaaaaaaa, this shit was supposed to be fixed already
>>
>>746600615
Maxed Recycler outputs all possible disassembly options for an item x3 and gives you free shit.

>>746600721
I only downloaded the original release. You updated? Best mods by the way, Pushable can lead to great emergent gameplay
>>
>>746600994
>You updated?
yes, fixed some spawning issue, large map generation improved and tunnels got improved
> Pushable can lead to great emergent gameplay
yeah I'm currently working on allowing AI to be able to use that mod
>>
>>746601214
Aww, no more mile long connecting tunnels? :D
>>
>>746601342
for most parts yes, which is why you should check updated version of the mods. Especially ones that say work in progress
>>
wait, you can't destroy hexarchs? or do you need to take all their assets before their HQ?
>>
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wtf is that supposed to be
>>
>>746601785
mining laser
>>
>>746601649
they have one station on earth each
so you can't get rid of them out of storylines
>>
>>746601785
it's a "if enemy with 3 AP rns into you with this you're deleted" weapon. a mining laser, think dead space. it's useless for you though because of shit durability
>>
>>746601785
That's the; "Enemy steps out from the shadows and instantly gives you 100% rad through cover"-gun.
>>
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Ice ice baby.
>>
>>746601906
......... seriously? that's all ive been working towards the last few days. i have them all down to 3-5 assets each. i can't destroy them, at all, without certain quests?
>>
>>746602349
p sure
try generating a mission on earth
>>
>>746602618
That won't work. It just wastes a charge.
>>
>>746602697
then you can't
look on the bright side
they are reduced to a fraction of their former self and must live with their complete and utter defeat
fuck realware in particular
blowhard faggots
>>
>>746602618
i originally asked that, but if you do that with an HQ as the only slot without a mission, your thingy does the "ching" noise as if it's empty
>>746602697
nope, it just doesnt activate. gives a sound cue of "empty"
>>
>>746602780
>but
because*
>>
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what the
>>
>>746593618
Isn't that the computer from captain planet? He was voice by Tim Curry
>>
>>746601785
Mining laser, very expensive and pretty nasty. Its why I bring rad pills on every mission. Sadly, terrible for a player character to use be ause of only having 2 shots her load, great for the enemy to fuck you up with, though.
>>
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>>746603194
what is this
it's not a pact
>>
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>>746603194
>>746603567
getting kind of spoopy
>>
>>746603650
what hapen when u move onto it
>>
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am i having some kind of psychotic break
>>746603720
nothing
>>
Am i doing something wrong by just holding a sharp corner and waiting for every enemy to walk into my shotgun, or is this the intended playstyle?
>>
>>746603810
nah
playing it safe is a perfectly viable strategy
>>
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WHAT DO YOU WANT FROM ME
>>
so I guess I have to fly way the fuck out to get industrial spare parts and ore cargo which gatekeeps the best upgrades? This shit sucks. That and weapon cases I've found fucking zero of. So much of everything else though
>>
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>>746604048
reporting this shit
i'm curious to know what the hell is causing it
>>
>>746604127
No, find the nearest industrial station and mining station and do a mission there. Use the mission generator.
>>
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what is a consequence
and what is a faction "type"
what even happens when you take over a corp?
>>
>>746604369
>quasi cult
Cult of choice stops a faction from attacking you, gives you that type of faction's missions, and lets stations make quasi consumables. Kills station growth though. Cell and Pirate Syndicate align you with commies or the most based men alive.

You get all their shit for free.
>>
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What have I done?
Why do you haunt me so?
You worthless bug of code?
>>
>>746604540
The logical explanation is that you are haunted. Specifically, haunted by demons.
>>
>>746604486
who is cell
why would it kill growth
>>
How do I get shit if everyone who manufactures that shit hates me? Some of my ship upgrades need specific things that I can't buy.

Do I have to wait until another faction steals that base or something?
>>
>>746604724

>>746604354
>>
>forgot to unequip the bioaccumulator after defense mission
god damnit no wonder the fat fuck couldn't stop eating all of a sudden
>>
>>746604702
Communist Cell.
It kills growth because the station's growth items become quasi growth items: some type of flesh and water. A normal station can grow from a fuck ton of stuff. I think value also plays a role into it. So a quasi station won't get shit to make shit.
>>
>>746604821
Didn't seem to work for me. I got a mission on the station but it wasn't a takeover and it didn't have any of the loot I needed, and then I ran out of 'find mission' activations.
>>
>>746604354
did 3 missions at a mining facility but these fucks are slacking because they aren't mining shit apparently
>>
>>746605072
how DO stations grow
seems you literally cannot help somenoe enough to actually give them research ++ instead of --% research etc
>>
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>>746605306
When they have resources, whether automatically or from (You)
>>
are item chips truly random or do certain factions give certain recipes? It seems impossible that I can still learn like 40 different recipes from basic chips but half of the ones I get are duplicates
>>
>>746605609
so if i buy research equipment from someone.. im harming them and not helping the economy??
>>
>>746605792
Only if the resource appears in that upper tab.
>>
>>746605778
General items chips are random. Factions have faction chips.
>>
well then im not sure what to proxy
>>
>>746598059
well, urparp just sits on the cuck chair next to you
>>
>>746596184
>>746596495
this could make for a cool random event
"Boss, it looks like most of the fighting started and finished without us. On the upside, it means we'll run into very little PMC resistance. On the downside, our scanners have already picked up heavy quasimorphosis concentration in the area."
>>
>>746599704
disassemble/recycle an ore cargo, you'll get a bunch
>>
>>746595516
I literally never see them and I've killed hundreds of quasis. So far I've just been getting them from stores.
>>
>>746606976
if only ore cargo existed outside of 70-120 day trips from mars
>>
>>746598058
Tunnel rats feels like it's fallen off relative to pre-release. It used to be a year or so ago that it was the undisputed GOAT.

To anyone whose done Xio's quest, can I Tell her no way fag? I am not sure if I want to do her or Realware which I am locked into, but I don't like her ending.
>>
>>746607524
Then recycle armor case for free legend armors and then do it again
>>
I got is blades, scout, tifton's, phoenix, terror, valkyrie and golem
I'm tired of fucking just playing basic scout non stop and want to try something else that only takes 1 or 2 perk replacements.
>>
>>746607576
Just take missions against her if you want her to fuck off with that cursed hag pussy.
>>
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>>746603549
>>746601951
Just tried it with a Phoenix Brigade Jan, it's fucking hilarious. 1 AP reload, shoots both shots per shot, can keep spamming it because of Phoenix's chance of no battery consumption. Range sucks ass though, I guess it works as a pseudo-shotgun.
>>
>>746593618
Why does the invading horde of demons all have muslim-sounding names?
>>
>>746608409
Good idea. Feels fitting to be a grim future with only unending war.

>>746608623
How'd you get 1AP as Jan? You give her Jacque's perk? I've loved him as phoenix brigade, he's so stupidly overpowered as a phoenix if you swap out scholar for Therapist and you'll oneshot everything that isn't super built against beam weapons
>>
>>746608772
>How'd you get 1AP as Jan?
Oops, I meant Jacques.
>>
>>746608349
Tongkong is the class that is a lot like Scout in that it's a versatile class that doesn't need any changes to function well.
Golem is self-contained.
Terror and Blades, like Cobra, work fine as-is but can use each other's perks to be more optimal.
Phoenix needs several perk changes in my opinion.
Tifton works fine as-is as a Rifle and grenades class in the early game, only the turret perk is weird.
Valkyrie's best perk is pressure points. The crafting perk is good. It has too many defense perks though.
>>
mod where you can make classes without editing existing ones when
i want to tailor classes for specific clones
>>
>>746608349
golem only needs possession to be a dedicated summoner class, its extremely powerful early on. You can futher customize it by removing the heal and deployable perks and lean more into spamming quasis. Hopefully you can find tunnel rats because the looting perk also works well with golem because you will pick up a ton of turrets and robots.
>>
>>746609229
I tried using AR's before and they all just got fucking 1 shot by trash enemies
plus its expensive and bulky to bring them in
I've accepted I'll never get tunnel rats, because it's all I want.
>>
>>746605116
Deploy the mining bots that you find on a Tunnel Rat character, they've got a chance to spawn with that shit
>>
How the fuck do I use quasimorph data to unfuck my bane? I tried making my clone use it from the ship, no dice. Does it have to be in a mission?
>>
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>>746609608
yeah i'll get right on that...
>>
>>746609446
You can give your ARs weapons and armor, the sexbots can get reasonably tanky with a set of heavy armor, ammo management is always going to be questionable though.
>>
>>746609841
I mean, non-tunnel characters can do it too, just lower odds
>>
>>746607779
that did literally nothing and recycling armors created nothing
>>
>>746608729
Tezctlan sounds arabic to you? Shartamakhum, the hell of Mercury, is arab themed, the others are all differently themed.
>>
>>746607524
Send your trade shuttle to an area with a mining base and you'll get a huge pile of them eventually, though it can be painfully random. I got 40-50 of them from a single run
>>
No Evacs seems like such a retarded default rule
Even if the lore could be contorted to make it work thematically, being able to abort a dicey situation seems like the kind of option a game like this would actively want as a rational default, especially in the early game where you don't have certain ship upgrades and no actually a chip for a nail gun isn't that thrilling a prospect in comparison to the last item you need for capsules
>>
>>746609861
to add: they have no conception of optimal range, so they fire away from 10 tiles with autoshotties. Best to give them low fire rate longer range weapons
>>
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I can finally make a grenadier class, yay.
>>
Is there any actual ''good' ending or is the closest thing the Civil Resistance hivemind??
>>
>>746612916
The other CR ending is better though hardly good either.
>>
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>>746612734
AND got an arm chop farming Sultan on the bottom floor.
Genie Arm get, though I have no idea how to build for it.
>>
What is a good class/person to use the cyborg weapon arms? They are classified as unarmed so I imagine the class will need thr grav maka skill.
>>
>>746612734
Explosives will be the main filter - not as bad with the garbage disposal and mission rewards but late game I have like 94 never using it versus 10k gunpowder. but you can also make the fire grenades that work in it for stupid cheap. It's annoying that rocketeer gets real cheap rockets (It's gunpowder, rags, and petrol I think). You should get to fire the ersatz tin can grenades from the GL too.

>>746612102
I'd make it incur a sizable penalty of your currency with the faction and then goods you have (RNG what they are). The idea being you signed a contract with an employer and then reneged on it. Death is an outside variable, but leaving before it is done and you have made it so the employer can't hire someone else to do the job (as the mission is in progress).

>>746609229
Golem space wizard is intriguing. Im looking up a guide where a dude said:
>If you ask me, being a deranged space wizard is kind of fun. I've been running around with Itzpapalotl Green Shard and making people explode for the cost of 4 points of pact charge. You know what you call a 4 point increase in the Q-meter? The status quo.

Tempted to restart my game, or more so a new save.
>>
>>746614595
Just put all your mines into the woodchipper and then turn the results back into mines, the only slowdown is having to queue up all those mines a few at a time, I wish we could queue greater numbers
>>
>>746613990
Blade Arm + Artificial Musculature + Medical Interface/Tremor Module is my go to for my melee/nail build Kenzie Yukio
+30% Melee Dmg
+1 throw range
+40% wound chance mod
Krav would boost the shit out of it if it effects throwing. It looked like a meme skill so I have completely ignored it.
Even better that it is a passive. That would be an extra 140% crit chance 150% crit dmg with Krav, Tomahawk, and Caution up. And that's on top of 90mm nails native 24%cc 160%cd.
Elite Knife would obviously benefit even more.
I could make room for that.

Spitballing that a Krav Maga'd
Genie's Hand (160% crit 100% Piercing Radiation SMG)
on Bob with CQC and Dirty Shot would be sick, but I don't really understand how the arm works.
>>
cant get the sorting to work in my tabs
>>
>>746616371
>cant get the sorting to work in my tabs
Receives and distributes checked on every tab?
All checked on first tab and on cryo?
Priya isn't the active clone?



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