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I've done testing up to Traverse Town using DLSS 5 in Kingdom Hearts Final Mix, and I wanted to share my findings with other anons who are actually interested in DLSS 5 and not shitposters, luddities, and trolls. Enjoy.

To begin, I will mostly be using Cinematic Preset as I found it to look the best for this particular game and it's artstyle. Right away you can see the light above Sora's head is much more noticeable and shows the light shining down from above. The black levels are much darker (I do play on an OLED though) but it does help with the lighting. You will also notice that Sora and other models look like their PS2 CGI versions to an extent.
>>
A simple up-close shot of Sora
>>
>>
I took some shots showcasing how each preset looks, and again, I did find that Cinematic preset looked the best. This is subjective to the individual's own taste and preference. The DLSS 5 - Default preset seems to make everything very dark and removes a lot of color/light. You can play around with local color tone settings to avail this, but I personally found it better to stick with Cinematic preset.
>>
You can see here that Kairi and Sora's model look like their CGI PS2 renders, or almost.
>>
I tried playing around with the local color tone slider in this shot. It does bring back more color/saturation to the game/world if you think the colors are too muted/grey.
>>
In this shot I was trying to showcase Riku's model appearance changes alongside Sora.
>>
>>746682660
Didn't read anything but enable the mask and then set the face slider to zero, it sometimes helps remove the face edits which will fuck with a game like KH.
>>
A cutscene with DLSS 5 - Cinematic Prest running.

>>746682974
Thanks for the tip. I did notice in some instances their faces do look strange, though it varies on the angle and scene. I usually didn't notice to the point that it bothered me.
>>
Can this be used with PCSX2 yet? I'd love to try FFX with this, and not the shitty remaster.
>>
You'll notice in some comparison shots that DLSS 5 changes quite a bit, but there are many variables to this. In this particular one I felt that DLSS 5 changed the entire room/cave quite a bit, at least to the point that it's quite noticeable.
>>
Again. PS2 CGI level visuals in this cutscene, and this wasn't even a CGI cutscene.

>>746683107
I'm sure it can be used in emulators? I've seen some anons posting screenshots of them using it in emulated games that I assume are running on PCSX2. That's something else I'll have to test. I do have emulators on my PC, including PCSX2. I'm also curious to see how it can make older games look in their native resolution/visuals.
>>
>>746682660
>>>/g/
Instagram filters aren't videogames.
>>
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>>746683107
Yes but it's pretty shit with FFX imo
>>
This final few comparison shots were all taken at the start of Traverse Town, but I personally thought the game looked much nicer with DLSS 5 running.

I also was getting 55-60 FPS consistently if anyone was wondering, so the game ran smoothly for me.
>>
>>
Thanks OP I fucking hate it.
>>
And this is the final one. From what I gathered the game overall looks much nicer with DLSS 5 running, and in-game cutscenes also look very nice with some looking to the point of CGI level visuals. I would like to see how it looks in other worlds and how it makes other enemies/models look, but all in all I can conclude that there is more to gain by using DLSS 5 than not using it, at least for my personal taste.
>>
It looks like slop to me
>>
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>>746683107
>>
Post a video of it
>>
>>746683461
>Better lighting and shadows
>Looks worse!

The game has shit visuals to begin with. You can't expect a miracle on games like that. I think DLSS 5 really shines on more modern games with more realistic visuals. FFXV, FFXVI, Middle Earth: Shadows of War, God of War, Hogwarts Legacy, Arkham Knight, Ghost of Tsushima, AC: Shadows, etc.

I've seen DLSS 5 footage running in all those games and they all looked really good. FFXV in particular looked incredible. I might redownload it and start a fresh playthrough just to play it with DLSS 5 enabled. Even games that got shitty PC ports like Rise of a Ronin look pretty damn nice with DLSS 5 running, so that's something else I'm excited about. I was very disappointed with the Rise of the Ronin PC port. It added basically nothing and the visuals weren't PC-levels of improved. Team Ninja, and Koei Techmo abandoned it but with DLSS 5 the NPC's, character models, lighting, and shadows can all get a massive boost in quality.

>>746683491
I'm too lazy to do that and make a webm of it. If you don't believe me then that's your problem. It looks fine in motion and runs at 60 FPS.
>>
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>>746683695
first game I tried it on but the game was still ugly kek, it helps a bit though
>>
>>746683461
helps aliasing a lot and blends the models with a backgrounds well but that color banding is insane.
>>
If you're gonna AI generate something you should generate a video essay so that you can make some money and send the Jewtubers into extinction
>>
>>746683695
What GPU are you using and what's the level of fps reduction when using DS5?
>>
>>746683915
I mean...anything is better than nothing. In some of the other videos I saw the models looked much nicer/detailed at least.
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>>746683969
>>
>>746684032
I'm using a 5060 TI and there is no FPS loss. I have the game set to 60 FPS and I get 55-60 FPS consistently in battles and moving around. It seems the in-game cutscenes run at 30 FPS, so not sure if there is a mod or a way to unlock that framerate cap?
>>
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I appreciate you posting all these comparisons.
That being said, I am now firmly committed in my stance that DLSS is a complete and utter waste of processing power. At absolute best, it's a minor sidegrade where you make the color look somewhat washed out in return for making the details pop a bit more. I don't hate how it looks, but the effect is damn minuscule in comparison to how much extra power you are drawing to achieve it.
>>
>Kairi: Focus, S.
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>>746684226
>>
>kurt zisa on proud mode
AAAAAAAACK
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>>746682660
>>746682797
>>746682857
>>746683027
It's literally like a prerendered CGI raytracing filter. Insane
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I think the main problem with DLSS5 is it feels trained on realism or UE5 overall. I wish it had more variety of data of various art styles and color palettes. But I will say in some parts like the screenshots you are taking it looks good, in others it sometimes can grey things or wash some colors out.
>>
Main issue is it makes Sora's dead-eyed default expression look even more lifeless.
>>
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>>746682660
looks like shit
thanks for the effort
>>
Honest opinion: It looks serviceable enough, but the washed-out, desaturated colors and forced shading/lighting detract from what makes the game's art style so timeless and charming in the first place. It's inoffensive, but I really can't see how anyone would think that it's an improvement.
>>
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I got the KH games to test DLSS out on but my SSD is pretty full. I gotta play some eroges then delete them to make room.

I'll start now.
>>
Do the visuals stay consistent throughout or morph over time eg. Sora's face looking a little different from one scene to the next?
>>
>>746684547
It's not magic anon, it can't change something that's fundamental to the model.
>>
>>746684646
>>746684523
Use a shader to add colors. Why is this treated as arcane knowledge? I feel like I'm surrounded by NPCs whenever I see people whining about the colors.
>>
>>746682797
I don't really like how dlss5 does that color grading crap and desaturates everything on every game. It's actually optional though, I don't know which plugin you're using but on mine I just set local tone to zero and it retains the original colors.
>>
>>746682660
default looks better
>>
>>746684758
I mean even if the colors are retained, I still see no reason to want the lighting/shading, either. I personally don't see much value in the software for games like Kingdom Hearts. Granted that I'm an old curmudgeon who couldn't give less of a fuck about my vidya looking realistic, and generally prefer when they don't. Give me style over substance any day.
>>
>>746684951
Well it looks better and feels cool to play it.
>>
>>746683327
that's pretty fucking amazing, but the main problem for me is the colors and some of the of the weird stuff it does with faces and details. if they gave you some color correction tools and more control, i feel like it could look really nice is some more stylized games. also the performance, i still feel like more often than not raytracing isn't worth the trade off.
>>
>>746682797
wakka would have a few things to say about this technology
>>
>>746684758
The main issue is it's an AI problem, the AI is only good at the Data it's trained upon. It can add colors and do amazing things if it was trained with a dataset like that.
>>
>>746685165
>f they gave you some color correction tools and more control,
It's a reshade shader............................
>>
>>746685165
There are color correction tools and sliders, but I didn't really mess with them. There is a slider that lets you correct color tone though, so you can set it to how you want. There are LOTS of sliders, so if you know what you're doing, I'm sure you can make it look even better.
>>
>>746682660
>>746682680
>makes the game look like a shitty YouTube thumbnail
Whoa... the future...
>>
>>746684345
>>746684470
>saps ALL of the color out
>>
How accurate is DLSS5 on games that don't have DLSS? Won't using it that way make it naturally less accurate due to not having access to the ground truth DLSS picture?
>>
>>746685556
>>746685384
You guys are fucking killing me. You have to have a double digit IQ.

It's a reshade shader............................
>>
>>746682660
DLSS5 is basically a free remaster for most games
>>
>>746682660
this is actually a game changer lol people are lying if they believe the original looks better
>>
>>746682660
Kingdom Hearts looked like shit in 3 so I cannot fathom trying to make 1 and 2 look like 3 did. It looks horrendous.
KH is a DISNEY CLASSIC game so it should look cartoony like the Disney classics.
>>
>>746682660
It doesn't seem to be changing much other than cleaning up some of the anti-aliasing, which is neat since that technology has seen NO improvement since the 90s.

But other than that it just fading out some of the colors and making light sources more pronounced.
>>
>>746685671
yeah and remasters fucking suck
all of them
>>
>>746682660
AIEEEEEEEEEEEEEEEE YOU'RE SUPPOSED TO USE THE MEME STACK TO MAKE IT LOOK BAD
GET WITH THE PROGRAM
>>
>>746685671
its the original remaster so people cant really cry about it
>>
>>746685857
Imagine if this shit could do good cel shading instead of UEslop
>>
>>746682660
goodmorning saar
>>
>6 ips total
>>
>>746686173
I don't have to imagine that - surely it has the capability and, given time and testing, it will do that too.
>>
several billion dollars for this btw
>>
>>746686347
Your power bill going through the roof and fresh water disappearing too
>>
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>>746685384
ah, that's pretty neat then. i don't actually know anything about it just that people keep bringing it up, and my main experience with dlss is a list of presets that all kinda suck in their own way. i'll probably give it a go when i have some time
>>
>>746686371
>natural resource
>disappear
be less stupid.
>>
>>746685857
Cartoons are for children and Disney is for children. It needs to look more adult-like and realistic; not whimsical. We aren't 10 years old anymore.
>>
it actually looks cgish
>>
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>>746686990
idk why but KH and FF14 look really good with DLSS, it makes them look almost exactly like the CGI visuals from SE
>>
>>746682660
i want to see ratchet and clank games with that filter and some good settings
>>
>>746687058
this is insane the lighting is even more impressive than the character face changes
>>
Congratulations, you made the characters look as bad as they do in KH3. Retard.
>>
>>746682736
I don rike it
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>>746686759
>fresh water can't be used up

Giga retard
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what fps is with cinematic preset? i might actually use that when i get around to it
>>
>>746683327
>DLSS 5 creates moogle
Maybe it's less shit than I thought
>>
>>746687348
the only FPS hit is ON, the settings dont affect anything. It rapes your fps but KH is probably easy as hell to run so you wouldn't notice unless you play above 60.
>>
>>746687186
>congrats you made a ps2 game look like a ps4 game

...
>>
>>746682660
>>
>>746687423
>he thinks this is a good thing

Philistine
>>
>>746687459
You cant stop it Luddite
>>
>>746682797
Default visuals seems to look the best
>>
>>746684994
Glad you're having fun with it, anon. I don't care for the way it looks so I'll take a pass on it.
>>
>if you dont like DLSS smear and flimmering from the neural recalculacting each frame you are a troll and shiposter
ogey
>>
>/v/ hates remasters that ruin the art direction of the original
>jumps to ruin games in the same way if it's a shiny new technology
>>
>>746684136
That looks nice actually.
>>
>>746687505
>my entire personality is worshipping the latest trend and being furious at everyone who doesn't
>>
>>746686793
Or, better yet, you can fuck right off because Kingdom Hearts isn't for you.
>>
It's getting closer to resembling the intro videos I guess, which is neat in its own way
Still somehow better looking than KH3
>>
>>746687691
no u
>>
Shit! Why did I buy AMD?
>>
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I think the only one of these DLSS 5 examples that I liked was this KH3 one after the dude did some tweaking but that's mostly because I'm about to finish KH3 for the second time and man do I hate the way the characters look by default in this game. KH3 suffers from looking like clay in UE4
https://www.youtube.com/watch?v=dZ0r84Vrigk

With these specific setting it really does remind me of those images when KH3 was rendered in the luminous engine
>>
>>746686793
Bait isn't supposed to be this obvious.
>>
It looks bad with DLSS
>>
>>746687915
It helps KH3 too. Though I still agree with you kek.
>>
>>746687505
Retards like you will say this while on the Titanic all the way to the bottom of the Atlantic
>>
>>746688119
KH3 will probably benefit from this filter because it looks like such ass by default. It already looks like if someone used a bad realism filter on KH2 so another one won't make it worse.
>>
how do the panties look though
>>
>>746687691
>my entire personality is reactionary contrarianism and being furious at anyone for enjoying something
>>
I took games looking like games for granted. I must be stupid, or something. All these comparisons just look uncanny, and thus, unappealing.
>>
>>746688406
>calling a shit thing shit is reactionary contrarianism
Truly brainrotted
>>
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>>746688421
That's also my main gripe with most DLSS 5 comparison. It just makes the the games look fake in the majority of stills. I think this only benefits games already targeting realism. With stylized games like KH I really don't like how it changes the colors
>>
>>746688512
>reddit told me thing is shit so i believe thing is shit
>>
>>746688637
>projecting this hard
Thanks for admitting you need to get your opinions from others
>>
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>>746688119
>here's your dlss 5 herc bro
>>
>>746689124
majority of the presets look like ass which is why it only looks good when the dude in the video tweaks it.
>>
>>746682660
Good for you that your 5060 could handle it.
I guess it's fair to say the DLSS5 screenshots look pleasing.
But you did what I suspect many official implementation will end up doing.
Overtuning it so much that the difference is small and ultimately largely meaningless, and a matter of opinion.
And in this kind of older, bright-colored game, I actually prefer the original personally.
>>
>>746688105
I saw one anon test it on Persona 4, and it did the same thing. It adds SSAO to everything, and makes it look way better. It seems like if you use DLSS 5 on old PS2 games that didn't have any SSAO, then it will add it in. I have my own emulated PS2 games I want to test it on, hell I might test it on PS1 games, but I can't imagine it'll actually make them look better.
>>
>>746688105
>>746689376
This looks a bit better.
Though probably easily achievable with normal reshade.
>>
>>746688557
Probably the wildest shit to happen on live TV in front of all of Hollywood. It wasn't even scripted. Will Smith literally got up, walked on stage, and slapped him. He then proceeded to scream and cuss at him for insulting his wife.

Mentally unhinged, but later on it was discovered, or maybe it was known for some time, that the Smith family was massively dysfunctional and had a lot of problems.
>>
>>746689376
>makes it look way better
>>
>>746682660
who cares
>>
>>746689541
Yes, luddite. Way better.
>>
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>>746683107
Guy who shits on the remasters but thinks the ai sloppa filter will be good.
>>
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>>746688119
The clay looking model was intentional so Sora wouldn't look too out of place with Pixar characters. He looks totally fine in the PoC world.
>>
>>746689582
Okay, saaaarite.
>>
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we get this for old games, cant imagine what games will look like that are made with that technology in mind
>>
>>746689805
Saaaarite isn't a word. Luddite is an actual word and means something.
>>
>>746689824
>cant imagine what games will look like that are made with that technology in mind
it's just an AI filter that runs in real-time otherwise it's identical to img2img we've had for years
>>
>>746687620
control > no control
>>
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>>746684345
>>
>>746690028
True, but it's still philistine behavior
It does look like a fun novelty to mess around with though
>>
>>746687620
we hate bad remasters
this thing makes good remasters in a couple of clicks it even works on video
>>
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Can someone show me how DLSS 5 looks on OSRS?
>>
>>746688557
I can hear the 13th struggle while watching this video
>>
>>746689510
This is what a high functioning one looks like. A low functioning one would have pulled a gun and shot him dead.
>>
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>>746690168
OSRS if he real
>>
>>746688105
What game?
>>
>>746690267
I seriously doubt you can bring weapons into the Oscars or any high-profile award show. The security, or I'd assume, is airtight. I suppose if Will Smith was that pissed off, he could have tracked him down and shot him.
>>
>>746690330
WOOOOOOOOAHHHHHHHHHHHHHH!!! DUDES ITS LIKE IM IN GIELINOR!!!!!!!
>>
>>746689741
Sure in the pirates world but nah the rest of KH3 just doesnt look good.
>>
>>746690358
I thought attendance was big names only, no lowborn peasants, so I figured they'd be spared such indignities. I don't know, I don't pay attention to this gay shit.
>>
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>>746690350
radiata stories
>>
>>746690508
Thanks, i hate it
>>
>>746690068
kek
>>
>>746684345
>egdelighting
>muted colors
>contrast up

great! I can't wait to play all my games looking like they're running on unreal 5
>>
>>746690508
Thanks. Though that one doesn't look quite as good as the first comparison.
>>
>>746690153
>this thing makes good remasters
lmao no it fucking doesn't
>>
>>746690657
Or, retain the original color by using the slider. You're obviously a consolefag who doesn't know how PC gaming works.
>>
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>>746690726
yes it does amdfag
>>
>>746690918
>makes it look 10x worse
You have to be fucking with me. It's got to be bait
>>
>>746682797
>turn it on
>everything becomes drab and less colorful at the cost of your computer resources.

This shit is just videogames in the 2000s again why the fuck are techfaggots hyping this shit up?
>>
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I love having a PC, this is so cool.
>>
>>746691181
WHAT A THRILL
Speaking of which, are people really just mistaking the thrill of a novelty with this shit being actually good? Because yeah it's naturally exciting to play around with new looks and graphical tweaks
But so many people mistake feelings of excitement and hype for actual quality
>>
>>746683461
>>746683107
So fellas, I got it working with PCSX2 and for some games it's amazing. However, I am having a very strange issue with FFX specifically that I haven't seen with any other game. Whenever the game is windowed, it runs fine and runs at whatever internal resolution I want, which is 6x currently.

However, the moment I fullscreen the game- PCSX2 goes low resolution, and it forces the game to stretch to my monitors' size. What's bizarre to me is that no other rgame has that issue, and when I go to the game's properties - it's all set to global settings.

This isn't even an issue with DLSS5 implementation btw, this is just somethung weird with PCSX2 and FFX for me specifically, as it's happening without reshade as well.


>>746689678
Retard, for basically any other game it just acts like an automated layer of reshade.
>>
>>746692106
>reshade
which is shitty
>>
This trash makes every character look like a fucking ghoul.
>>
>>746692106
NM fixed it. Not sure what it was specifically, but I went into the game's properties and ensured my settings were just set to global and it just works. Gonna see what this looks like on my PVM as well lmfao

>>746692225
Cope luddite
>>
>>746682660
You're contradicting their strawman, stop it, that's not very nice.
>>
>>746690975
>You have to be fucking with me. It's got to be bait
people will download reshade and turn on 3-5 different random shaders and think it looks good. of course this shit will become normal and people will like it
>>
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damn they optimized it with resolution options, and the deep fried thing is funny
>>
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>>746683027
EWW it uglified Kairi
>>
>>746692405
>luddite
There it is, no argument needed, just screech "luddite" like it's a magical spell to make the nasty criticism go away
>>
>reduce color saturation/vibrancy
>add ambient occlusion
>add rimlight to characters
>requires frame generation to sustain "playable" performance in some games
the future is here
thanks nvidia
>>
>>746692668
>There it is, no argument needed, just screech "luddite" like it's a magical spell to make the nasty criticism go away

It's the only word needed, because that's exactly what you are.
>>
>>746684393
it even niggerfied soras keyblade.
>>
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>>746692627
man I'll never play games now, I'll be tweaking them forever
>>
>>746682797
THEY MADE WAKKA INTO A JEEET
>>
>>746692708
>it's the only word needed
>I don't need to think
>please save me from thinking ChatGPT-sama
>>
>>746683027
Why are Riku and Sora normal but Kairi turns into a hideous monstrosity lmao
>>
>>746686371
>LE WATER
The mongoretard has arrived lmao
>>
>>746692859
Nah, I've played these games dozens of times and love setting up reshade to customize what I like. Now this is just one more tool to play around with. Cope AMD fag
>>
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so this setting seems to get rid of a lot(?) of the character stuff like the cheek folds
>>
>>746690918
>Turns him into a zombie
>>
>>746690918
>removes his right eye.
>>
>>746693068
>AMD fag
Brainrot
>>
>>746691005
money
>>
>>746690330
like putting makeup on a turd log
>>
>>746693101
Which one's this, I'm in the reno 'cord
>>
>>746692939
I should probably learn to play with all the sliders and settings. You can make the faces and models look sharper/better.
>>
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>>746693465
https://discord.com/channels/1408098019194310818/1543976771920330884/1544520664751542382
does that work?
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>>746693651
Ye thx
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>>746692106
OK, but they're specifically referring to FFX which is fucking hilarious since one of the biggest problems that remake has is fucking up the facial animations which is the biggest flaw of dlss5. Just such a strange cross-section of a person
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This looks fucking terrible. We really did end up in the worst timeline.
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>>746694972
>the facial animations which is the biggest flaw of dlss5.
That's completely wrong though? DLSS5 hasn't changed the faces at all beyond providing neural shadows and highlights. It doesn't touch the animations at all you fucking moron.
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>>746687186
>kh3
>looks bad
actual autism levels of contrarianism
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This is literally alien technoloy in that it turns everyone into grays.
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>>746682660
not even funny as a joke
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>>746687642
the only reason for this is that Square Enix remasters suck and make backgrounds and character models stand out from each other, adding ANY filter to it will make them look more seemless
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>>746696130
that's on ps2, retard. nice try though
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>>746682660
So it's basically reshade, but taking 80% of performance instead of 2%?
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>>746682660
>>746682797
DLSS 5 GNR is completely pointless.
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>>746684683
WAIT
use dlsss 5 on the eroges see what happens
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>>746683209
>>746683112
Thanks for sharing OP, the cattle that yell it's shit are low-IQ and incapable of independent thought, also 100% too poor to afford this technology so naturally it pisses most off. I think it has a ways to go, but your screenshots are really, really impressive.
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>>746683425
>Shop's countertop now has a shadow
It's more than a "filter", it's adding raytracing and entirely new shadows? That's damn cool.
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>>746684393
>>746692740
It's darker, but it's darker because it SHOULD be darker. This is a perfect example of DLSS5 working correctly, Sora looks as if he actually has correct lighting here. It's not bad.
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DLSS5 is amazing. I feel like the people shitting on it just hate it cause they can't run it.
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>SAAAAAAAAAAAAAAAAAAAAAAAR THE UGLY SLOP IS AMAZING DO NOT REDEEM THE LUDDITE
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dlss 5 will kill anime (finally)
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>>746682970
Why does it jeet-ify the character faces so much?
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>>746697598
doesn't change much because people upscale textures on there too
the pre-rendered stuff stays at the same res while models get upscaled, this makes them stand out more than they should
remasters make this even worse by adding new models completly
a CRT/CRT shader basically accomplishes the same thing as this nivida thing, making everything blend better
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>>746699409
there's no shadows on your reshade filter result, so no.
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>>746704623
>a CRT/CRT shader
doesn't add shadows, so no.
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>>746705001
it doesn't change lighting, shadow, textures and stuff no. i'm saying that the main thing that looks better is that you get rid of the contrast of backgrounds and characters that happens in bad remasters/playing old games in unintended ways such as lacking the CRT or upscaling
in that sense both this filter aswell as CRT shaders accomplish getting rid of that problem
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>>746689510
The sheboon he married drained him of all his mojo, he's a walking corpse now. The live tv humiliation ritual he was subjected to mentally destroyed him forever. And to think this nigga used to be on top of the world
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>>746683425
They just need to fix the faces (probably easier said than done), and I could see it having some potential.
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>>746702054
Poor third-world minorities will always seethe, it's a sad part of /v/ and why I value Steam reviews that include their hardware.
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>>746683209
>PS2 CGI levels
You keep saying that except the background looks as low-poly as ever so Sora looks insanely out of place
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>>746705067
That's neat, DLSS 5 + CRT Royale would be interesting. The technology isn't there yet but years from now it might be. Truly interesting stuff.
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I wonder if it was trained on anime, games like kh, ff, and xenoblade chronicles look better
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>>746682797
>lower saturation
>increase contrast
Okay? This isn't far off what I could do in my TV's OSD menu 2 decades ago. The default preset also seems to have increased the saturation of the sky and water and decreased the saturation of everything else which is even more jarring since it feels like it's almost reframing the image as if the background is the focus rather than the foreground.
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anyone tried Shenmue?
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>>746700367
The fuck they are retard. You can’t shitpost people into lying that they think shitty ai filters look good, that’ll happen when they have a product worthwhile.
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>>746682660
You're an idiot and an absolutely tasteless and soulless husk of a man.

Everything in this fucking tool reflects what statistically the machine expects to find, it has no idea what art is supposed to be, it will only try to "fix" something that doesn't need to be fixed by using the most average and bland artstyle it can find.

It only works with realistic shit and still it tries to guess what a face is supposed to look like by filling the blanks.it's stupid and certainly has zero value in anything remotely cartoonish.

It's concerning that you don't see it.
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>>746682660
DLSS5 is retarded on a cartoony/stylized game, it only works relatively decently in games that are already trying to look realistic.
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>>746700264
you might be a genius but nah it's annoying to set it up, shit's not working half the time

hope someone makes it easier soon
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>>746690168



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