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>Soulsgames went full unashamed commer bait
>But somehow gameplay instead of being refined and improved on, is worse than it was 15 years ago.
>While games with decent gameplay, like nioh, went out of their way to stop adding sexy shit
Worst timeline, why can't we have both?
From all these games, only wuchang was more or less fun to play
>>
Soulslikes are never worth playing. They are always missing the sauce that makes From games amazing.
>>
>>746693857
From combat is always barebone so even the biggest retards can play it. I remember all the idiots that got filtered by khazan so hard they had to rename easy to normal to not hurt the ego of souls fag who refused to switch to easy.
>>
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>>746693857
>But somehow gameplay instead of being refined and improved on, is worse than it was 15 years ago.
It's almost like they add fanservice to compensate for how shit their game is and hope coomers don't notice. Khazen and Mortal Shell 2 are the only decent games up there.
>>
>>746693857
it's getting a little saturated. If the girls did not look good I would already be sick of it.
>>
>>746693857
I predict Lords of the Fallen 2 will be the biggest offender. For whatever quality the previous game had, it literally will not matter as they axed pretty much everyone who worked on the last game so it's once again going to be a new unproven team.
>>
>>746693857
Khazan has pretty good combat with build flexibility and identity of it's own, and yiu barely see any women in the campaign besides the oracle at the base, but you would know that if you had actually played the game.
>>
I'm pretty sure nezha isn't a soulslike. it's like tides of annihilation and you can air juggle enemies there.
>>
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>>746693857
>>But somehow gameplay instead of being refined and improved on, is worse than it was 15 years ago.

You have to be genuinely retarded to believe this.
>>
>>746693857
>Fromsoft makes same exact game 7 times
Waow
>Other games make same exact game
Noooo
>>
>>746694156
>so it's once again going to be a new unproven team.
Really? While their marketing is annoying as hell, I still had hope that they would improve on previous game, because it absolutely had ideas that I loved, like unlocking classes(shame it was done badly)
>>
>>746694276
>He can't enjoy slow and methodical gameplay
How sad
>>
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>>746693857
>>But somehow gameplay instead of being refined and improved on, is worse than it was 15 years ago.
Blame Shitkiro for it
>>
>>746694637
Nothing slow about Demon's Souls, it's easily the most rollspam and R1spam heavy fromsoft title since almost nothing has poise and armor and slow weapons just get you stunlocked.
>>
Dudes will literally show you the same type of gooner bait and expect you to give a shit that they spent actual money on this shit lmao
>>
>>746694842
eunuch says what
>>
My biggest gripe is how their understanding of difficulty is just bloaaat. And the ridiculously changing speed of animations.

>dude has absolutely massive weapon
>either his attacks comes out in 0.2sec or 4sec

Even the gameplay is gaslighting you.
>>
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>>746694864
>>
>>746693857
First two look good. Rest is just a gook slop.
>>
>>746694642
That's stellar blade though. Most sekirolikes only have 1 dedicated parry button.
>>
>>746694886
>>either his attacks comes out in 0.2sec or 4sec

Damage is generally proportional to how fast the attack is, regardless of weapon.
You can charge up heavy attacks in souls games with big weapons to do x3 or x4 damage as well of a light attack.
>>
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>>746694067
>rename easy to normal to not hurt the ego of souls fag who refused to switch to easy.
Lmao no way, really?
>>
>>746693857
Any game (or movie) that bases its identity around a genre can never be good by definition.
>>
>>746694886
I still remember how alt right soulsborne streamers complained that wo long bosses don't float in the air during jumping attcks, making it impossible to react to them.
I think retarded delays really ruined genre and fanbase, and if there one thing code vein 2 did right, was actual animations for bosses
>>
>>746695041
devs posted stats at some point. People quit the game instead of switching to easy when they got bodied by the third mission boss. Easy is now journo mode, normal the previous easy, hard the previous normal and hardcore a new difficulty that attempts to recreate the intended difficulty pre nerfs
>>
>>746695041
>>746694067
This is unironically what I fucking hate with the popularity of fromsoft, which is giving way to the git gud mentality and massive amount of posers in the community that somehow manages to be even more obnoxious than MLG niggers from the early 2010s.
fags who keep excuse outright broken game design because you have to brute force and cheese the game as long as you win
>>
>>746693857
you can just wear nothing in Nioh
>>
>>746695226
>People quit the game instead of switching to easy when they got bodied by the third mission boss.
Isn't that normal for literally every game that doesn't place fun gameplay first?
Monster hunter world sold 30m+
Only 96% peopel cleared tutorial
Only 85% killed great jaggi
And with only 40% of players slaying xeno, it's actually pretty good completion stats for acton rpg
>>
>>746693857
And Its a good thing.
>>
>>746695008
I'm talking enemies, not the player. Because the player is bogged down by the ruleset. But the boss can do exactly the same damage no matter the speed. Sometimes it's the stupid quick attacks that instantly 1 or 2 hit you, full hp, instead of the designated fuckyouintheass ultimate attack which saps a total of 85% health guaranteeing your survival at full health.
>>
>>746693857
I'll ask a different question - most of those games are 18+, why the fuck can't we get any actual erotic content in them or, at minimum, actual romances?
>>
>>746695639
because you don't play these games for romance. They're the equivalent of slasher movies. You might see a bare tit, but it's mostly sexy women and violence.
>>
>>746693857
Soulslikes are now supposed to represent "what games used to be", meaning it's supposed to appeal to the "based" crowd. Because of that, making the game goonerbait is meant to somehow make it "more based," because "THIS IS WHAT GAMES USED TO BE" or something, even though that isn't necessarily the case
>>
>>746693857
>From all these games, only wuchang was more or less fun to play
Incorrect. AI limit, MS2, and khazan were all fun to play.
>>
>>746695639
>actual romances
Why do you retards want this trash so badly? It adds nothing to the game and the "romance" is just being a Yes Man and doing whatever is asked of you 100% of the time. It's not like you get a full on sex scene anyway, so what's the fucking point?
>>
>>746695503
maybe but the demo went up to mission two so three was the first paid one
>>
>>746693857
Lords of fallen is the only game that feels like dark souls 1 and I'm including the dark souls series.
>>
>>746693857
no costume in ai limit looks like that retard
>>
it doesn't even twitch anymore
>>
>>746695869
Wuchang level design wise is also like dark souls 1, but imo, unlike dark souls 1, the final levels more or less actually doesn't drop the ball as hard. At least tomb of giants had a neat gimmick.
>>
>>746693857
Wuchang and Khazan are pretty solid.
>While games with decent gameplay, like nioh
Hahahahahahahahahah
>>
>>746693857
Lmao, most of these games have better gameplay than Nioh
>>
>>746695875
these people don't play video games, they just jerk off
>>
>>746693908
Ironically, the only thing ''likes'' do better sometimes is combat. But that's not what people play Souls for. It's exploration and immersion.

>Unreal template asset worlds
>everything even more gray or brown than DaS3, so many shitty crumbling wooden buildings
>narrow sloped paths even though your feet are made of lube
>attacks just slide you meters forward
>you can invent all kinds of combos but they never work because of godly poise
>story, characters and lore jammed in your throat instead of just letting it slowly settle
>most bosses are 5meter warrior grunt guy
>dishonest world design where you walk against invisible walls but can also ''secretly'' pass stuff like tall piles that you normally never could, mechanically
>overdesigned animu/chink characters you'd never remember except for having a wank
>even the hubs are annoying to get through and not comfy

They always manage to shoot themselves in the foot.
>>
>>746696525
Souls hasn't been about exploration since prepare to die
>>
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The correct way to develop Soulslike combat was the direction DS2 tried to go in but nobody understands that and nobody understands what they were trying to do
>>
>>746696642
What a retarded opinion
>>
>>746694970
huh? wtf are you talking about
SB has exactly the same defensive options as sekiro + mikiri but away from the enemy instead of towards,
l1 to block/parry, O to dodge
dodge forward to mikiri blue attacks
dodge backwards to mikiri purple attacks
>>
>>746696827
nah it was obvious with 2. The world made the first dark souls cool not the combat but they have been doubling down on the retarded bosses for much difficulty ever since. I can't even blame them as this is exactly what casualfags want
>>
>>746696661
My only problem with DS2 is that every location has a ton of ledges that you die if you fall off, which makes doing a no death fight every enemy run tedious.
>>
>>746695639
Same tbdesu, a cute waifu that can fight with you would be pretty sweet.
>>
>>746696661
Dark Souls 2 was the peak of the series precisely because it cared about being a methodical RPG, not a rollspamming twitch gameplay action game for brainrotted zoomoids raised on ritalin like later titles.
>>
>>746696896
What an insane opinion
DaS2 had insanely rewarding exploration, while das locked everything fun behind fog walls and second part of game
prepare to die edition for pc kiddos like you, literally started arthorias like boss meme. And base game had very shitty bosses compared to des, where every single demon was a unique encounter.
Fuck, dragonrider alone is mroe interesting than anything in das, thanks to arena, and you bieng able to decide how would you fight, before even starting boss fight.
>>
First Code Vein was good and Io has some good animations.
>>
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>>746693857
The current best souls-likes don't have any cute or sexy girls in them
>>
>>746697246
>rewarding exploration
>it's just a handful of routes all ending in a dead end
and then you proceed to shit on something I didn't even praise to begin with
>>
>>746697359
Nigger DeS isnt terrible in retrospect.
Thats just you acting hardcore.
>>
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>>746693857
>>While games with decent gameplay, like nioh, went out of their way to stop adding sexy shit
Ni(gger)oh doesn't have decent gameplay, it has RPG-slop cancer and casion gacha diablo loot autism/grind and menu simulator time-wasting.

Wo Long 2 will kill the garbage ni(gger)oh franchise.
>>
>>746697359
>Nioh 2
Incredibly patrician taste, Nioh 2's open endedness in the combat is something that has not been replicated or improved upon and probably won't for a while.
>>
>>746697407
>all routes should lead to infinity and beoyong, they can't ever end
Holy shit, what a retard
>>
>>746697359
I replayed bloodborne last week, and honestly amount of cheap ambushes, and "horde of mobes+ range mobs" put lords of fallen to shame. I always remembered just how cheap dark souls was despite what newfags claimed, but totally memory holed absolute bullshit bloodborne had
>>
>>746694402
>Fromsoft makes the exact same game 7 times
You’re a dumb bitch who’s never played any of them.
>>
>>746697532
>I just want linear maps
unlocking a new shortcut or realising areas are connected was the best part about DaS. The second part of the game sucks likewise for this very reason that everything is just a dead end with teleportation. If I want linear maps I can play Nioh 2 or Khazan and get some decent gameplay too instead of basic ass rollslop
>>
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>>746697149
Making it into more of an RPG was the literal goal of the guys working on combat who were trying to take inspiration from AC. All of the combat changes and additions are in service of expanding RPG-like options and creating more variation in player builds without turning the game into a zoomer ARPG and people don't really talk about most of them

Eg. DS2 has stats which determine Counter damage and Poise damage shown on each individual weapon. Counter damage in DS1 was just a niche, barely used mechanic which gave a flat bonus on thrusting attacks. In DS2 counters apply to all attacks, are far more commonly triggered and the damage varies on a weapon by weapon basis. Most Katanas have massive counter damage while Maces have no counter damage, but Maces have a superior Strike damage type which is better against most of the harder enemies in the game and damage types matter a lot. The Rapier has good counter damage AND deals Thrust damage but has extremely low poise damage and has limited turning, meaning you can't easily change the angle of your attacks during R1 chains because it's a linear thrusting weapon. If people roll past a thrusting sword or spear in DS2 that weapon can't just keep R1'ing and hit them because it doesn't have enough turning potential to do that, this is a unique mechanic which everyone complains about but which exists for a reason and is balanced on a weapon by weapon basis

DS2 then makes an Estoc which has lower counter damage than the Rapier but more poise damage and range, making it useful for different reasons so there are much more significant differences between weapons. You have full offhand movesets so you can do something like offhand a Dagger which has good turning potential to cover the turning limitation of a mainhand thrusting weapon. Different character weights all the way down to Flynns with light armour are much more viable than they are in the other games and feel different to play
>>
>>746696896
Even ER has still rewarding exploration despite the game itself being mid for from, you dense Nigger.
>>
>>746697657
Unlocking shortcut felt great in des, dunno how retarded you need to be that unlocking shortcut from lower undeadburg to roofs, would feel good to you, Most of itnerconnections weren't even good by metroidvania standards
>bbbut it was consoel game on pc, I'm forced to love it
Yeah, whatever
Would prefer exploration that actually feels rewarding, instead of "streamer moment"
>>
>>746694067
>souls fags
As opposed to what?
>>
DaS1 was only good up to anor londo, everything afterwards was absolutely awful. In terms of consistency DaS3 was better overall.
>>
>>746697762
Nigga my original statement was that they have been going away from the exploration since they started this prepare to die bullshit and you keep bringing up DeS as example that released before DaS even proofing my point
>>
>>746697762
>Would prefer exploration that actually feels rewarding, instead of "streamer moment"
I dunno, Asmongold went batshit when he unlocked the loopback in 1-1 in DeS.
>>
>>746697848
DaS3 had literally same problems as DaS, it jsut hates fun and doesn't reward exploration(Okay, I give das ability to get fast chaos upgrades for the zwei)
Fuck, he even locked infusions that you would need for early builds variety, behind clearing Irithyll, just so yo won't have any fun until almost endgame.
>>
>>746694642
I'm trying to get that parry achievement in Mortal Shell 2 and it is so fucking cancer
>>
>>746698140
I'm saying that end game dungeons and areas in DaS3 completely mog DaS1's. DaS3 is a lot more linear but the overall quality was more consistent if not better as you reached the end.
Meanwhile it was completely obvious that Fromsoft ran out of budget in the latter half.
>>
>>746698249
Have you seen bottom of blighttown? How can you say that FROM wasn't run out of budget at that point then? Especially if we are comparing it with something like 5-2 swamp
What about lower undeadburg "streets" which are ltierally just 2 long corridors
Compared to it, Lost izalith feels like pinnacle of effort and game design put into it.
>>
>>746698167
If you're using a controller, rebinding parry to a face button (A / cross) for the fight helps a lot.
>>
>>746697427
But it ias mid in retrospect thou
>>
>>746693857
Good games don't need to attract fickle tourists in a gamble to make money. People who value good gameplay are far more loyal and satisfied customers. They also have sex, unlike gooners
>>
>>746693857
CV1 is 7 years old.
>>
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>>746697359
here comes the DaS 2 jeets
>the better version of 2 that didn't destroy the lightning and make every encounter a "haha gotcha!" is actually the worst version according to them
every fucking time with you retards
>>
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I saw where you got that pic nigger.
>>
>>746701298
they only added a feMC skin to khazan because SEAmonkeys cried muh male MC but they timegated it lmao
>>
>>746701194
>and make every encounter a "haha gotcha!"
Nothing tops havel waiting in blind zone and not being able to target him and with open door
>>
>>746701298
Sex with Io
>>
>Fallen poo: Its amazing these guys keep making the same shit game literally the same game over and over again for like a decade plus. And its never fucking good.

>Shell 2: Poorly balanced gunslop

>Wuchang: Poor QoL, poor balance, not enough variety in enemies, strange lore that 99% shits on women but we play a woman beating everyone up (but not killing them ???)]

>AI limit: Basic-bitch mid souls clone hyped because anime tiddies

>Code Vein: See above but worse. Why do enemies just ignore hitstun when they want?

>Breast Vein 2: See above but worse. Its just codevein 2 but the mc is less special and cool and the character design is so bafflingly fucked even the lowest iq anime coomer who hasn't seen a real woman in 20 years went "what's with the fucking necks"

>Deza: Chinese, inherently poorly balanced but will look cool

>Sword Sage: See above

>Khazan; no longer a man: Fails as a souls game with its lack of variety in weapons and movesets, fails as a DFO game because you do not in any way at all play like the class you are supposed to be. Why is Khazan such a bitch? No health, no stamina.

>Demon souls: BRB eating infinite heal items

>Dark souls: BRB casting any fucking spell at all beyond the first 20% of the game to 1-5 shot everything then actively losing interest past anor londo because the second half is shit

>Dork Souls 2: Kino game, the only good souls game.

>Dick Souls 3: Time to fight the 19th group of 3 tall dudes stood together who rush you down with 3-5 hit melee combos this area (the 299th in the last hour)

Elden Ring: So I hold block, hit R2 and do this like 3 times and almost every enemy and boss in the game is riposteable? Amazing design. 0 risk, all reward.

>Steel Rising: Eurojank

>Thymesia: Where's the variety
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>>746695639
Code Vein and Code Vein 2 has female characters who love the MC
>>
https://www.youtube.com/watch?v=AH79--JRWtA
He makes a good point
>>
>>746695803
people played elden ring to marry Ranni
>>
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I'm fairly lenient with "Souls-likes" since they usually try to add something new to a fairly basic formula, but it's a shame how a lot of them ignore things like exploration or heavy build variety. Being able to take a character you either desperately slapped together or meticulously crafted is a huge part of why I enjoy the "genre".
>>
>>746702575
Agreed, none of the worlds in these soulslikes are interesting or unique. Lies of p had cool areas to explore but was unfortunately brought down by the entire game being a straight line. Seriously, there's zero optional areas. After they added a difficulty option and a boss rush mode it was clear to me they gave zero fucks about exploration.
>>
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>>746702374
I think that the gameplay they've shown so far has been pretty good. The devs might be cringe, but I do think they're genuinely passionate about what they're doing.
>>
>>746695875
That's Eirene's DLC outfit, Garment of Purification. It is very much in the game.
>>746696341
Including you, evidently.
>>
>From all these games, only wuchang was more or less fun to play
XD
Spotted the CCP shill. Enjoy your censorware where you play fucking Ring Around the Rosie with the bosses because killing bad XD
>>
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>>746702149
>Code Vein: See above but worse. Why do enemies just ignore hitstun when they want?
This is actually very annoying until you figure it out. They clearly designed poise mechanics around the companion system and everything has passive poise to allow them to ignore one hit from every weapon smaller than an Ultra, so that when both you and your companion smack something it can still move. When you play solo you can figure out the rules around it and you'll know when you're going to trigger stagger. Once you know when you'll trigger stagger you can start having more fun with it, because certain attacks will cause a full knockdown if they're the attack which causes the stagger, so you track enemy poise mentally and then cash out with a knockdown at the right time
>>
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>>746695875
>>746702959
It's from a free DLC, too.
>>
>>746703064
do souls plebs really need to stagger enemies on every single hit?
>>
>>746702956
They haven't removed lamp though...
>>
>>746703064
Or just uninstall and playa less shit game like I did
>Use sword and shield teleport combo
>Enemy ignores every single hit and hits me for half my life because thsi move is slow despite being on the 'fast' weapon
But also
>Use gaysword
>Use spin to win special, which is near instant despite being on the "slow" weapon
>Doesn't matter if it staggered or not (and they did not always stagger even from this, mostly they did not) because its so quick
Probably the worst weapon balance in the genre, even worse than Wuchang
>>
>>746703127
Honestly, I don't understand most of the complaints people have with non-Souls gameplay
>>
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>>746703123
stealth dropping jiggle physics in a patch was very based
>>
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>>746703193
Teleport spell is mostly for movement since it gives you i-frames. Code Vein is also more of "build autism" kind of game. The only weapons that were super broken were the AWKB and the Obliterator, at least from what I can remember. Most other weapons relied on whatever abilities you had equipped.
>>
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>>746703418
Pretty sure they always had them, but Arissa never had a chance to show them off.
>>746703187
They're apparently working on making the lamp stuff more seamless with regular gameplay, and the Umbral realm is supposed to be more unique for every location.
>>
>>746703419
Eh no its not. It was a piss easy game because you just take greatsword guy who constantly makes you take half damage and spams overpowered attacks.
>Inb4 I mean in the post-game challenge maps or whatever!
No one cares. To get to the end of the game, which is already MORE than MOST people do, you just spam great sword specials over and over again and walk over the game. Its one of the easiest soulslikes
>>
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>>746703505
Io is a stronger companion than Yakumo, though.
>>
>>746702959
>Including you, evidently.
Did I ever say I played your shitty chink game? Sorry if I caused a misunderstanding
>>
>>746703202
It sounds more like they want carbon copies and are mad that this isn't the case. Funny enough if something is copied they aren't happy either as it's not by From.
>>
>>746703626
>Complain about people not playing games
>Doesn't play the game
>Makes excuses for not playing the game
Truly a /v/ poster if I ever saw one
>>
>>746694970
Play games retard
>>
>>746703127
Souls games have always had a variety of gameplay and enemy types where some large bosses are designed to not be interruptible and to allow the player to fight around that, while smaller enemies can be staggered depending on the weapon and attack you use. CV is a whacko outlier where the equivalent of a torch hollow can take a 2H halberd heavy attack to the face and not flinch
>>
>>746693857
>coomer bait
>proceeds to post censored code vein 2
the only title with the teen rating, yikes
>>
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>>746703802
It depends
>>
>>746703841
>Japanese never produced coomer bait, because they are forced to censor pussy and penises
Hmmm
Altrighters aren't very smart, huh
>>
>>746703707
Yeah I don't, so what? I played Nioh and Code Vein. I don't play your game. Is there a rule where I need to play all the games on OP's pic before I can comment? I don't see it. If I miss it, please oh please, oh mighty game player, point it to me.
>>
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So how did this genre get a reputation for being hard? I don't get it. Is it, ironically, because all its fans are NPC's who can't think for themselves, and copy pasted the same "broken" build other npcs thought was good?
'Cause when I played DS1, I just...blocked things? And... nothing posed a threat outside of gimmick fights. Like at all? Even most bosses do ltierally 0 damage? Then I just... hit them with fireballs, which I just dumped spare cash into, killing them in like 5 fireballs or a single cast of the pillar spell?
This is hard?
In DS2 I just hit things with a big stick, they die in like 2-3 hits?
In Demons you have infinite healing items?
In Elden Ring I just hit things with TWO big sticks, spamming jumping L2, it broke most bosses stamina in like 3 uses and killed them in < 30 seconds average?
I played every game basically the same way: Grugging it., And they're ALL piss easy?
>>
>>746703634
Retarded take.
Change for changes sake is not inherently good.
If your gf grew a cock tomorrow, you would not be like "damn, unique foid", you'd be gay
>>
>>746703968
DaS1 prepare to die edition coming out on PC. And we all know that PC nigs make everything worse
>>
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>>746703904
It's ignoring your first hit and only staggering on the 2nd. This is reasonable for a fast pipe, it's not reasonable for a giant Halberd. If you drain attack or unique attack after the first hit you'll get a full kd
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>>746703841
CV2 is a harem game where all the girls want to suck your dick btw
>>746703951
Getting mad when other people correct you is silly, anon.
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>>746693857
But Duskbluds is kino.
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>>746704060
It seems that enemies also get some hyperarmor when they're attacking.
>>
Its a shame how much CV dropped the ball with the core fantasy.
You're supposed to be some mutant not-vampire, but not only do you hit so weakly most enemies literally do not react (while getting stunned on hit yourself consistently) making you feel physically weak, not only do bullets and spells fizzle out within a few feet of you making you feel magically weak, not only do you conviniently solve the blood issue in the first few hours making the core concept weak, but your allies all just act like generic anime teenagers making the core, supposedly bad situation feel weak. Completely dropped the ball in every single instance. Its really no surprise the game is only really remembered for one characters tits (and you can't have big tits like her, so even your chest is weak)

>>746704069
>>CV2 is a harem game where all the girls want to suck your dick btw
Yea its a generic anime slop game, who cares, mc is a pathetic loser in cv2 only special because of a third party
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>>746693857
>nioh, went out of their way to stop adding sexy shit
>>
>>746696642
TRUTH NUKE
>>
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>>746693857
I might not get a genuine reply in this ragebait thread but I'll try anyway.

I played demon souls 10 years ago when it was free on ps plus and fucking hated it so much I have refused to touch any soulslike since.

Is there anything thats come out since thats worth trying? I dont mind dying if I'm playing like a retard, but I have no interest in needing to memorise every map+trap+enemy moveset to play the game.
>>
>>746704232
Hundreds of games?
What the fuck do you want us to say here?
You don't like X, here, play X?
The first line of your post is either rage bait itself or you're just delusional. I beat Demons using the same for weapion for like 90% of the game. Demons lets you carry like 100 healing items, so I never memorized shit, too. I tanked hits, killed the thing that hit me, then healed up. Its piss easy.
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>>746704186
CV2's MC is constantly called the coolest guy ever for no discernible reason. You're just that strong. Lou is simply providing half of her heart to keep you alive.
>>746704232
What did you hate about it? I'd recommend Bloodborne since I think it's the best game ever, but we all have different tastes.
>>
>>746704334
Lou is the reason you're not dead, the reason you have powers, the reason you're special at all.
Even your cock is just borrowing power from you since its her blood pumping in it
>>
>>746703802
the have a stagger build up instead just staggering with every single hit. I don't see a problem with this
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>>746704378
She's the one keeping you alive, but (You) were chosen because you were super strong, which Lavinia alludes to whenever you travel with her. Lou also has her time travel powers.
Everything else you can do (make contracts, use vampire powers, etc) are all on you as a Revenant Hunter.
>>
>>746704478
Yea, lou has those powers.
This is some next level cope.
You literally fucking died because you are not strong.
CV2 protag is a little bitch relying on someone who actually IS special to larp
>>
>>746696525
fromsoft themselves shit the bed with exploration and immersion since ds3 onward.
>>
>>746693857
Friendly reminder without From Software these games wouldn't exist.
>>
>>746704524
Lou isn't the one fighting for you. She's literally just providing support by keeping you alive and taking you to your destinations. Revenant Hunters can already use Revenant abilities due to their Jails.
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>>746704095
>>
>>746704593
Eh they would, in some form. Demons souls was really just the z targetting from OoT transplanted into an ARPG. Someone else would have done that guaranteed.
>>
>>746704631
nah demons is also resident evil healing and crampedness and general visual direction + monster hunter commitment gameplay
>>
>>746704631
>Someone else would have done that guaranteed.
Nobody has ever matched their quality, so nope. If Miyazaki hadn't made the Souls games, action games would still be like Assassin's Creed or God of War.
>>
>>746704631
And nioh control cheme with weapon stikes is closer to fucking god of war(and ninja gaiden) than any souls game
>>
>>746704330
If demons is that easy, maybe I should actually just give it another go. I can't remember exactly why I hated it so much apart from being frustrated at just dying to what seemed to be random bullshit. Is there a heap of boulder traps right at the start of the game?

>>746704334
I'll see if I can get a copy and give it a go. Is it any good emulated?
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>>746704137
I'm unsure why you're getting a stagger on the first hit there, but your hit immediately after the charged heavy doesn't stagger which is expected. Then you go through a loop of one hit staggering, 2nd hit not staggering, and your hitstun is just long enough that you keep control. My immediate guess is that you did something to him before the webm starts as only the first attack is out of order, but you wouldn't be that disingenuous would you?
>>
>>746704612
>She isn't the one making you special
>Its just all the actual special aspects and your life itself are tied to her specifically, because she's special and you are not
LOOOOOOL
A revenant hunter by fucking definition has no inherent powers. Goddamn. Did you pay 0 attention to the story? What is a rev hunter, you ask?
"A human using a jail to BORROW a revenants powers"
No, the mc did not have powers before Lou of his own; he ALWAYS relied on others for powers, that' how revenant hunters work.
The ONLY special thing with him is he's not working in a team. Why? BECAUSE LOU IS SPECIAL. NOT YOU. You are a REGULAR HUMAN with a jail. A device that exists to let you use other peoples powers... because you have none of your own. They literally made up an entire cuck role to put the mc in it and you somehow think that makes him a super special mary sue. Goddamn you lack media literacy.
ZERO POWERS
NONE
of his own
Ever.
At all.
Its ALL him borrowing. Every single aspect. Including blood codes. That's explicitly how rev hunters work. They're humans.
>>
>>746704712
>nobody matched their quality
>said quality is literally monster hunter 2 tier
>monster hunter is second most popular japanese franchise after dragon quest
>literally everyone in japan could have made a game like this
can't make it up lol
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>>746704728
Just take your time and don't rush in.
Bloodborne plays well enough emulated.
>>746704745
IIRC, I just ran up to him and attacked. Didn't do anything else. I also played on the PS4 at the time, so it's not like I could modify files (I'm technologically illiterate).
>>
>>746694076
LOTF, Wuchang, and AI Limit are all good too
>>
>>746704867
every weapon has its own stagger value in CV. Halberd usually had better values than 1h swords who were better than bayonets. Dammerung from Io does so much stagger that you can nearly keep Mido in stagger lock if you bring Io
>>
>>746695278
Damn, you can really always tell when it's a /v/edditfag posting, because in this case no one else gets this upset at the dumb git gud meme and having to play a game as is. Plus, you are always like this, you can't fathom that something just maybe isn't for you, instead you whine up a storm and seethe when something isn't bending over backwards to accommodate you. Despite the fact that this genre is popular enough for you to want to get in on it, because of all the people who played and liked it in the first place.

>because you have to brute force and cheese the game as long as you win
From an absolute casual with horrendous reflexes who beat most of these games while doing fashionsouls and using the stuff I liked the most, rather any meta or cheese shit, a sincere - git gud you fucking scrub. I totally get when shit is tedious instead of hard it sucks (like pointless boss run-ups), but most newer soulslikes either did entirely away with that or reduced it a lot. The rest is on you, because you most definitely do NOT need brute force or cheese to beat these games.
>>
>>746704831
They borrow Revenant powers through their Jails, you retard. That's the whole point of that system.
>That's explicitly how they work
Yeah? What are you even getting mad about? The MC is constantly praised as being an exceptional Revenant Hunter due to his fighting skills. Lou isn't guiding your blade or anything like that.
>>
>>746704996
dude having to beat two overinflated hp(cause they are made for multiplayer and buffs) phases to reach the one you are dying on IS an annoying runback
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>>746704867
It's also possible your weapons have odd properties as I only played on launch and I know they added some weapons later. Most of the Halberds take 2 hits to interrupt these the same as the 1H swords, but Obliterator Axe (2nd halberd here) is an outlier with a higher poise damage value that staggers in one making it very strong. You're not using Obliterator but I can't recognise them all from the models
>>
>>746695701
>even though that isn't necessarily the case
It totally is. The average 2000s/early 2010s game, both Japanese and western, had tons of fan-service. It was a default. T/M-rated action games without sex appeal were rare
>>
>>746705045
Yes.

Lemme quote u sexy

>>746704478
>>Everything else you can do (make contracts, use vampire powers, etc) are all on you as a Revenant Hunter.
No.
They're on whoever you copied the powers of.
You have ZERO powers.
None.

You are a pathetic weakling human 100% reliant on others to use ANY power or just to live, with the narrative pushed by Lou's powers because SHE is special, not yoy
>>
>>746705114
>All on you as a Revenant Hunter
>As a Revenant Hunter
That's literally what they do, anon.
Again, what are you getting mad about? It's a combination of Lou's time travel and your actual martial prowess that accomplishes everything. The entire plan relies on (You) being a strong fighter that can beat up the Heroes. Lou explicitly is too weak to do things in the past while maintaining a stable bond with the present.
>>
>>746693857
>commer
Troid slang: Opinion discarded.
>>
>>746705252
Yes, so saying "Anything you can do are on you" is an outright lie. Nothing is on you. You have no powers.
You play a generic silent protag bodyguard to the actual special person, relying on pity powerups from actual teenagers, while constantly being saved in cutscenes since the MC actually gets bodied or taking off-guard constantly, but yo uare ignoring all this because the generic (ugly gyraffe necked) girls compliment you in cutscenes sometime, which is never a real compliment since at any given time you are relying on multiple different power handouts as you are a pathetic loser with no powers who died at the start of the game.
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>>746705091
I think they adjusted it so that enemies could stagger easier after the DLCs came out, but all of my weapons (except this Azur Greatsword) are from the base game.
>>
>>746705330
You actually didn't play the game, and I've wasted too much time replying to you. You are the youngest major character in the game by far, and practically every single other person you meet is at least a century old. You are shown dueling on par with Lyle (explicitly stated to be a prodigy of battle), and other characters gush over how strong you are.
This is the most (You) pandering Souls-like out there, and you are simply either misunderstanding how being a Revenant Hunter works or deliberately pretending to be retarded for more replies.
>>
>>746705575
Nice cope, I too disregard facts and rage quit arguments when losing. Enjoy your "harem power fantasy" as a guy relying on someone else for
>All of his powers
>His super strength (which IS tied to him swinging a weapon)
>Immortality
>Any form of life
While also using powers of other revs because 1 is not good enough to unshittificate him
While also still losing in cutscenes and needing saving
So he can be the bitch-boy of the actual special character
No wonder it flopped
>>
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Any lesser known Souls-likes you guys would recommend?
>>
>>746704613
This is rape, I did not consent to ramming a street lamp.
>>
>>746693857
Just because you add titties, doesn't make it good.
Wuchang for example is a decent game but didn't really know what it wanted to be

>>746705085
>wah, why don't I win in three hits

HP gets adjusted according to the number of players.
You'd have a point if you would chosen one of those shitty games from OP.
Even Souls games got reasonable criticism, for example how the bosses and bossrooms are basically just a theatre for the boss to show off his sick moves, while the player character looks gimped in comparison
>>
>>746693857
Parries ruined soulslikes. A rollsloppa genre became a parrysloppa genre, and standing in one place and doing a QTE just isn't that fun
>>
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>>746704095
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>>746694276
I prefer this over the fast roll/parry slop we have now. I also think Outward is the best game made since Demons Souls.
>>
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>>746703505
You know that it's a single player game and you can make it harder by just not bringing the companion and not levelling up, right? I am a fan of CV's levelling system because it's completely detached from all of the build options so staying at a low level still gives you access to all of the build choices a normal character would have. That makes it a literal difficulty slider, if the game is easy just don't level up
>>
>>746697609
Until Elden Ring Bloodborne was the only modern From game I never wanted to play again.
>>
>>746703187
because the umbra ending in the previous game is the canon ending
>>
>>746694637
>slow and methodical gameplay
this meme has always been cope for souls boomers that cannot keep up with the difficulty and faster pace of recent fromsoft titles.
there is nothing methodical about the combat of older souls games.
>>
>>746704069
post CV 2's jiggle physics
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>>746706551
I've got this
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>>746706551
Post CV1 having characters that explicitly want to marry you and bathe naked with you
>>
>>746693857
ne zha
never heard of this game
whats the /v/oncensuss?
>>
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>>746706519
Souls boomer here. Slow and methodical means that the player and the enemies are designed to accommodate a range of offensive and defensive options that use longer, committed animations instead of taking effect instantly. Slower actions require more thought about when where and how you will use those actions, because you need to have time to complete the action. This runs contrary to modern souls design which is all about instant parries and instant deflects enabling instant cutscene finishers and since everything is mechanically instant the enemies have to be animated to fight against a player who can attack and defend instantly. Which is shit and boring

Slow and methodical means this
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>>746697359
>Hellpoint terrible in retrospect
filtered, it's one of the few games that got DS1 exploration and secrets right, got intersting lovecraftian lore, got cool Event Horizon + Pandorum atmosphere, and the janky combat gets fun when you weave guns/magic with melee, like your mana is a super meter
>>
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>>746703841
>>746703919
>>746704069
Why is this allowed in this day and age? I thought pantyshots were making a comeback with all the recent gooner games
>>
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>>746707274
Japanese rating boards recently started being extra harsh against pantyshots, AFAIK. It's why you also have a bunch of characters with huge tits like Holly or Jadwiga, but characters like Iris are still given shorts. Josee is barely wearing anything, too.
>>
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>>746706927
there's like 2 or 3 anons who likes it. It doesn't look like a soulslike so there's that I guess.
>>
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>>746705883
>>
>>746694276
You dont understand its SUPPOSED to feel like clunky dogshit, its called SOUL
>>
>>746706935
>Modern souls
>About parries
Like 9/10 boss attacks in elden ring cannot be parried, even if they look like they should be able to be
>>
>decent gameplay
>Like nioh
funny retard
>>
>>746693857
ai limit is the best game out of thos
>>
>>746707641
But Nezha is a boy
>>
>>746706927
Not out yet, no demo, all big chinese games look more or less the same, but this one looks better because the gameplay we can see actually has enemies reacting to being hit even when their stagger meter is full (in one case being launched full screen), so the combat looks actually interactive and fun rather than the typical wukong style "here's ur power fantasy bro, you do 0.000001% of a bosses hp per hit, they kill you in 3 hits and ignore all hitstun except from the big hits"
>>
>>746708816
https://store.steampowered.com/app/4346690/Genigods_Nezha/
You're playing Nuwa's incest baby, not Nerzha. Higher on the totem poll.
>>
>>746708880
Protag's got a nice bum.
>>
>>746708605
No. Elden ring has a far higher proportion of parriable bosses and enemies compared to previous games.
>>
>>746705726
bleak faith forsaken
>>
>>746708965
looooooooooooool
>>
>>746708816
asians are free to do whatever they want with their mythological characters
>>
>>746708880
>Not playing as a fat ass femboy twink
ARRRGHHHHHHHHH PURE AGPSLOP
>>
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>>746708605
Every time you can parry, parry becomes the easiest way to kill the boss. EVERY TIME. This is because parry is instant and has a massive reward and bypasses all other game mechanics and requires the minimum amount of thought. Developers keep having to make bosses which can't be parried because otherwise that's all you would do, but this is a shitty solution that avoids admitting that parry is overpowered and needs to be completely reworked

When bosses become faster and their combos become longer and they get more interrupt resistance and they do more damage and their openings become more obtuse and they gain weird input reading AI routines which punish you for trying to attack normally during what looks like a gap, this makes attacking with your actual moveset much much harder. Meanwhile, parrying stays exactly as easy as it always has been because when you can parry you don't care about followups, you don't care how long the combo is, you don't care where the openings are, you don't care what weapon you use or how much stamina you have or what the boss can poise through. Every move towards making faster, longer anime boss combos makes parries and deflects better and makes actual gameplay worse
>>
>>746693857
>>746693857
This will sound retarded, but I like how From games are downtrodden and "grimey" while still being full of class, sophistication, and elegance. The clones either lean too far into MUH CUHRAZEE AKSHUN! (like how MS2 presented itself before, thankfully, they added all the "Classic" toggles in the menu to return the game to the original playstyle MS1 is underrated by you faggots, btw) or they devolve into coomer shit like OP because they want guaranteed sales from the incels and losers.

Lies of P is still the closest to a From game in terms of level design, aesthetic, voice acting/script, gameplay tightness, art direction, and "classiness". Mortal Shell 1 was pretty close too. I was running around Fallgrim as Harros when my brother came into my room, looked at the screen, and asked "which one is this, the third one?" because it looked so closely to Dark Souls when it first came out. The second one is definitely more distinct, though, and I'm glad they didn't botch it by making it look like Darksiders/Diablo like the latest Lords of the Fallen title.
>>
>>746693857
>full unashamed commer bait
AKA they went back to catering to normal people and looking like normal games?
Weird way to phrase it but, yeah, it's a good news.
>>
>>746709274
That's unironically a good thing, because it helps separates the games from fromsoft games.
>>
>>746693908
This isn’t even true anymore. Lies of P and Wuchang is comparable to anything released by From since Elden Ring. Fromsoft sexuals just have an inherent bias because they have a hasty opposition to inherited concepts and mechanics.
>>
>>746709274
>Lies of P is still the closest to a From game
Stopped reading right there
>>
>>746709149
>bypasses all other game mechanics and requires the minimum amount of thought.
This is an exaggeration because you still need to avoid unparryable attacks which every boss has.
>Developers keep having to make bosses which can't be parried because otherwise that's all you would do
They didn't do with with SOTE, in fact it's the opposite, they made more humanoid bosses parriable.
>>
>>746693857
>nioh wank in 2026
Larp
>>
>>746709274
>Lies of P is still the closest to a From game in terms of level design
You're retarded. LoP is a straight line with no forks, shortcuts, interconnected dungeons, or optional content. It's as linear as Ninja Gaiden
>>
>>746709149
Eh. No it doesnt.
Things which are easier:
1-3 shotting every boss at range with ANY of the 3 magics in Darksouls, 1 of which requires no stat requirments. You can literally precast soul arrows and walk into the room and bosses instantly die v some of them.
Spamming posion arrows outside the door v any that works on, or rot in elden ring.
Just blocking and hitting them when they're recovering with a great shield, dabs on every single game but Elden Ring, and even then only because some bosses do elemental damage on hit seemingly just to counter this strategy (but elden ring has the shield counter thing, which is broken enough this is STILL an easy way to beat nearly every boss)
Summoning allies to kill the boss for you in like every game by design, with some having npc allies who kill the bosses for you in seconds
Simply staggering bosses repeatedly until they die with L2 double big stick spam consistently kills like > 50% of elden rings bosses with no skill and no waiting on them to act
Probably more I forgot.
Parries requires reactively waiting for the boss to do a thing so you can do the thing back. There are plenty of ways in this series to proactively shut down the boss with damage before they do anything, abuse broken status effects or literally not even have to play the game yourself.
>>
>>746693857
Was Cv1 or CV2 even all that good
>>
>>746700978
people who use the word gooner, especially as a negative, are kissless unfuckables
>>
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>>746709493
I love them, but they're fairly janky.
>>
>>746709493
CV1 is the only Soulslike I downright disliked. It has one of the worst combat systems I've ever seen in a game. It just felt so bad to control. Very stiff, unresponsive, and unsatisfying. I haven't played the sequel, obviously, and I never will
>>
Elden ring has more rpg mechanics than DS2 ever had. In DS2 heavy armor is nearly useless for physical defense and damage/element types don't really matter.
>>
>>746709472
>This is an exaggeration because you still need to avoid unparryable attacks which every boss has.
Nothing more complicated than looking at which attack is coming. Something every approach has to do, except that if you're not parrying then you also have to care about a million other things, like all of the bullshit that Rellana can do as a potential followup flowchart and how exactly you're going to fit damage in between it
>>
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>>746709493
Code Vein's magic blows Dark Souls out of the water.
God, I wish From would move on from their current spell selection system. it's so garbage.
>>
>>746709493
They're genuinely garbage.
>>
>>746709702
Except as the other anon already pointed out. There's far more braindead ways to play that have existed since the older games.
>>
>>746709493
No.
CV1:
Enemies ignore hitstun with rules so inconsistent even the guy trying to defend it here almost instantly could not explain why the rules are not being consistent to another guy.
Weapons are extemely poorly balanced, with greatsword being more broken than salt and sancs were.
Guns and magic both feel overly samey with the same little ball in different colour and they tend to despawn seconds away from you.
Copy paste map design; the chapel is infamous, but its all over the game, the swamp rright before the chapel is worse since they don't even try to hide it.
Generally very easy, so its not challenging, but it is annoying.
Story concept is completely wasted. Being a rev does not matter; you find a solution kike 5 mins in. the characters being immortal does not matter; they look and act like children.
Even he vaunted char creator is meh since Lo will always have bigger tits than you.

2:
Its 2 but they fixed none of the above issues, gave everyone gyraffe necks and the mc rather than being a special unique queenslayer is a guy who dies and has to rely on a cooler character for
>Life
>immortality
>All of his powers
>His strength
So you're basically playing the cuck chair operated by her powers
Series is probably dead with how much 2 fucked things
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>>746709487
>Parrying is fine because you can throw bombs over the Capra demon fog gate
Don't care, we're talking about approaches to game design and how future games should balance character options. The relevant discussion is movement and spacing and trying to fit fully committed animations into open play VS standing on the spot pressing an instant parry or deflect with the correct timing until the game allows you to perform a cutscene attack

This discussion matters because if the latter wins the argument then you'll have to play shit like Onimusha in the future which barely qualifies as a videogame
>>
>>746709493
Solid 7/10 and 8/10 games. I liked CV2 more than Elden Ring.
>>
>>746710007
>Don't care
Then why would I bother reading the rest of this post if you are not willing to have a dicussion
>>
>>746709149
>longer anime boss combos makes parries and deflects better and makes actual gameplay worse
If by actual gameplay you mean roll slop only. Different playstyles should be easier or harder depending on the boss. In ER dodging everything is valid, blocking everything is valid, deflecting is valid, hyperarmor button mash is valid, parrying is valid.
>>
>>746709487
>Soul Arrows
Do you mean Soul Mass? Though I'm pretty sure those break on fog walls.
>>
>>746710141
Yea probably, I knew it wasn't soul arrows but did not care enough to google it since I haven't played DS1 in like 20 years
>>
>>746709493
This anon >>746709849 is an idiot, don't listen to him.
>>
>>746709728
I regret making that webm because now people are posting it and the point of the clip was how retarded that beam attack is deciding to repeatedly spawn itself in the floor
>>
>>746710192
yea bro he should listen to your compelling arguments
the qualities you listed in that post
you really convinced him with that
absolutely no argument at all
>>
>>746709728
>>746710197
its a shame cv2 combat looks fun but they never fixed the hitstun thing from the first game so when you actually play it the power fantasy instantly dies as your attacks just get ignored outright constantly
>>
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>>746693857
Weird post considering CD2 censored a lot of stuff and Nioh 3 only censored the one outfit.
>>
>>746709849
>do an attack
>attack does X stagger
>once sum of stagger hits enemy threshold they flinch
wow rocket science
>>
>>746710398
Yea its a terrible system, I agree. Absolute dog shit.
>>
>>746709493
CV was carried by style
CV2 is garbage all around, with unlikable characters and meh gameplay
>>
>>746710424
oh no you cannot just mindlessly hit an enemy and stagger lock them with every weapon
>>
>>746710481
Agreed again, friend. Terrible system.
>>
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>>746693857
I like how Stellar Blade nor Lies of P are on the list because everybody admits they're pretty good and a step in the right direction
>>
>>746710521
Reddit is two blocks down
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>>746710197
Twilight or Gatling? If it's the latter, it's because you were aiming down an incline.
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>>746710137
>roll slop
Is it roll slop to sprint out of an attack so you have time to wind up your charged R2 and hit the boss during their recovery instead of only attacking when the game gives you a free opening to trigger a cutscene?
>>
>>746710356
That outfit was one of the best though.
>>
>>746710472
The characters and gameplay in CV2 are better than CV1, what are you talking about?
>>
>>746710650
Good news I can do that AND parry AND jump AND roll AND deflect into guard counter all on one character.
>>
>>746710589
Ah, tribalism. A wonderful argument, friend.
>>
>>746693857
ai limit has both
>>
>>746696642
Elden Ring dumbass
>>
>>746710648
Yes it's because it's aiming down an incline, but why would the game spawn it in your feet? That's begging to create this exact problem
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>>746710884
It's probably so you don't go over the heads of the smaller enemies like dogs or monkeys. The gear attack has similar issues, though it's worse for the gear.
>>
>>746696024
>>746696054
Bad-at-video-games award
>>
>>746710698
It was and it's part of why I didn't buy Nioh 3 but I also did not buy Code Vein 2 for very similar reasons.
>>
>>746710564
Because that list was a tweet about someone saying how many soulslikes nowadays market with fanservice or a female protagonist >>746701298
I don't think the poster considers stellar blade a soulslike.
>>
>>746694612
Their dungeon exploration gimmick sucked so much it was abused for healing back instead
>>
>>746710721
>The characters in CV2 are better
No, just because they have no interest except sucking your cock, doesn't make them better.
There wasn't a moment where I wanted to have mean choices towards CV characters in dialogues, while every single character in CV2 except Valentine, was annoying fag who needed to be hit in the face every walking second.
>>
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Rollsloppers always get so offended that people play the game in other ways. Nooo, you need to grass shield big sword roll! its the best way to play, its so op!
>But magic kills most bosses in 1-3 spells
NOOOO that's cheating! Its too op
>But you're saying to rollslop because it op?
Its different! You need to fit in and play like everyone else !!!!!
>>
In popular games, when you use an OP build to beat enemies, it means the game is poorly balanced.
In contrarian games, when you use an OP build to beat enemies, it's showcasing the excellent build variety and rpg mechanics.
>>
>>746711073
I thought CV2's characters were a lot better implemented in the overall plot, and all were very likable even beyond their (You) bait. Only one I disliked was Valentin because he was a faggot, and that's more in jest.
>>
>>746695041
>>746694067
Deserved to be fired for not making it like that from the start, imagine thinking you could you could make money with your first game on hardcore soul players
>>
>>746702149
>Fallen poo: Its amazing these guys keep making the same shit game literally the same game over and over again for like a decade plus. And its never fucking good.

But enough about Dark Souls.
>>
>>746693908
>from games amazing
You faggots always say this type of shit, how from games are great because of muh atmosphere and exploration or whatever but in reality the only souls game to pull that off was dark souls 1. After that fromsoft games are just "wow our games are so hard and flashy bossfights", which is what soulslikes try to emulate.
>>
>>746711268
No.
>>
>>746710994
I liked Nioh but to be a real one and defend that other guy,
Nioh 1 was piss fucking easy. You literally just fight humans, skeleton humans and big skeleton humans in almost every map. Sometimes a cyclops.
Once you know how to deplete ki of a human in < 1 ki-bar, you can do the same to every single other human and skeleton human in the game
Once you do the same for the big skeletons, you have turned the majority of the game into rote repetition of the same action to instantly remove ki every single time consistently
While cyclops are slow easily killed via playing defensively or you can just run past them they cannot chase you meaningfully
This just leaves the boss fights, but a good deal are humanoid bosses; they get stagger raped.
The only remotely challenging enemies in Nioh 1 are yokai bosses, but you just apply 2 status ailments and... they get stagger raped
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I like one shot builds.
>>
>>746693857
Soulless gookslop: the image
>b-but it's better than western AAA
No, it's just as shit actually.
>>
>>746711337
how many tries did it take to get the perfect timing?
>>
>>746711268
I liked the variety of Dark Souls 2, even if it was video game-y.
>>
>>746711193
>and all were very likable
>I made sure my sister died in despair by being a stupid bitch, feel sorry about my situation, instead of laughing and telling how much of unlikeable a dumb bitch I am
Or maybe Lou with
>Lol, I kicked you back in the past and there monsters are attacking you, but I'll disappear and do nothing
How the fuck there no choice to not use slurs about that bitch at that moment?
And let's not even start with
>Let's keep changing past, I was warned hundreds of times about it being dangereous but please let's do it and erase peopel future it'll turn well I swear
And that's literally all characters
Them being waifu baits without personalities, only made things worse, instead of mitigating damage of writing such terrible garbage characters

Anyway, CV2 bombed hard, so hope Namco learned their lesson and will never attempt to do that shit again
>>
>>746710814
>it's bad cause
>it's just is!
yea great argument you had there. Sounds more like a skill issue
>>
>>746697848
>DaS1 was only good up to anor londo, everything afterwards was absolutely awful. In terms of consistency DaS3 was better overall.
Ironic, DaS3 was bad until Anor Londo
>>
>>746711460
>It's bad cause it's just is!
Correct, glad we agree my friend.
>>
>>746710734
No you won't, because bosses will be designed to be fought with instant parries and deflects instead of movement and committed attack animations, which is what you're now seeing in recent games. There is no room for slow movement and animations in a game which is tuned around instant defensive buttons with massive rewards
>>
>>746711457
>Actually too stupid to understand an anime game's anime character
This has to be bait. You don't actually believe this. You included Valentin "Total Revenant Death" Voda as a character you like purely to make this more nonsensical.
>>
>>746708980
Oh god please no, game wasn't even supposed to be a soulslike and the atrocious giant boss segments was the worse. Ambience was good but it needed more dev work, maybe in the sequel
>>
>Fromsoft lost the plot it was never about the difficulty
>But here's 10 clones better than souls they're super HARD
>People play souls games for the level design and atmosphere, not the combat
>So here's 10 clones with linear corridors
>>
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>>746710987
yea the gear is so bad that I immediately dropped it because it's not even reliable on a flat surface
>>
>>746711590
No they aren't schizo. And I don't give a fuck about other games like onimusha.
>>
>>746711649
I think you're complaining about different people, anon.
>>
>>746710007
I hate those dmg numbers, might as well divide it by 100
>>
>>746711649
People play souls games for the percieved difficulty so they can feel accomplished or brag about getting through a "hard game" that society as it were considers hard, even if the reality is just using havels shield with base endurance makes every sinlgle boss without a breath weapon do 0 damage and is far from the most broken tool.
Elden Ring is from the souls devs and has 0 level design
>>
>>746695639
I fucking hate romances in video games. Play a fucking VN.
>>
>>746711598
>Vampires keep causing end of the world
>Killing vampires is actually a bad way out of it, because my favorite waifu is vampire too
Wow, CV2 defenders are actually low iq retards
His arc was okay
His solution was okay
There nothing wrong about him
>>
>>746710007
took me a few seconds of staring at the UI to figure out this one is onimusha, there's so fucking many parry slop 3d games with kintana as the main weapon
>>
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>>746711707
Man, I can't wait for the 2.0 update. I can finally get some proper recordings for gameplay and not have to rely on random webms.
>>
>>746702409
Which just showed that people have no standards for actual romance. She barely interacts with you. You don't even speak. There's NO romance there, just an ending where she decides to claim you for no real reason beyond the devs knowing their audience is low IQ
>>
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>>746711903
>Gobbo posts on 4chan
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>>746711974
She's more involved than most other NPCs when it comes to her questline. She also thinks that you were destined to be together. Carian girls are just like that.
Io is still the best "romance" in a Souls-like.
>>
>>746711935
Wat is the 2.0 update gonna fix
Is CV2 good if I thought the first one is okay
Are the maps less copy paste
Can you reliably hitstun enemies? Are there accessories to help with this or whatever the gear system is? In the first game all you had was a buff you had to maintain you got fairly late in the game that had little to no effect
Can you do the cool teleport dodges without needing a specific ally?
Did the choice to switch to a new universe improve the writing? or is it still generic anime archetypes being generic anime archetypes?
>>
>>746711974
She gives you wolves
She gives you magical horse
She waited until you ressurect

SHe was literalyl designated to be your waifu
>>
>>746697714
All these subtle stats and I put 300 hours into souls games maxing vitality and using a big sword
>>
>>746711993
>Gobbo nearly fucks the timeline by genociding all vampires
>Lavinia thanks you for fixing it
>proceeds to genocide all vampires
brilliant
>>
>>746712105
>Is CV2 good if I thought the first one is okay
Consider the following, peopel actually played CV.
No one except "anime titties game good" liked CV2, even in passing, and it sold like absolute shit and launch threads being literally "a desperate retard bumps it through 2-3 days"
>>
>>746711649
nobody has every said they like these games because of the difficulty though. I like AI Limit because of the setting and because Arisa is a likeable dork. I like wuchang because the level design is unironically really fun to navigate and it has sexy armor.
>>
>>746712105
>Adds a bunch of stuff, including more post-game stuff and the ability to refight bosses
>CV2 is better than CV1 in terms of gameplay
>Maps are more distinct from each other, but they're open world
>You can bully most enemies, and there are buffs for boosting stagger
>Yes
>It's a basically a waifu collector, but the writing is very sincere. If you like that kind of thing, you'll like this
>>
>>746712147
Milena gives you the horse. They're not the same person. All Ranni does is sit in her gay castle, ignore what's-his-face's immortal torture rape dungeon until it personally affects her (relegating her to worthless as a person, but the fans are too low IQ to call her out for this), speak to you like 2 times and marry you in the end. Oh, and inexplicably 1 shot you without moving if you annoy her too much, actively shitting on the entire setting.
>>
>>746712210
Now she's doing it in the present.
She also seemed to have a bunch of other systems and back ups in place before TRD, given that the MC is still regarded as a hero in that ending.
>>
>>746711649
>>Fromsoft lost the plot it was never about the difficulty
Literally the reason dark souls got popular was because game journos and marketing team tricked casuals that it was super hardcore, and placing mobs behidn every corner is a good game design
>>
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Okay, but which Souls-like actually has the best girl?
>>
>>746712512
Elden Ring
>>
>>746712512
DS2 by a country mile with the girl you talk to in town actually being nice and the ability to dress her in the slutty red dancer outfit
DeS had fetish girl, swamp muncher and the high level mage who somehow got raped by low level enemies (because edge)
DaS1 had gwyndolin as the best girl and he was a boy with tits
DAs3 sucked ass
Elden Ring has ranni (a bitch okay with immortal rape going on 2 foot from her), the tomgirl (who you can sell into immortal rape), milena (barely shows up, no personality), your ex maiden (immortal rape doll), wolf girl (turns herself into an immortal rape doll somehow), snake girl (shes alright), the leader of that caslte (bitch), so everyone except 1 in that is a bitch or rape victim and LITERALLTY used "goods"
>>
Difficulty is and always has been a necessary and important part of the soulslike experience, anybody who thinks they can reduce the argument down to difficulty vs no difficulty is a retard
>>
nightreign doll is canonically futa
>>
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>>746712512
Duchess should have gotten the Ciaran skin
>>
>>746712273
Eh getting talk here isn't much of an indication of quality. This place makes like 1000 gacha topics a day.

>>746712307
Thanks QT
Sounds... mid. Stunning and vaguely defined better gameplay is nice, but that sounds like the hitstun issue is less bad rather than gone and the story sounds even worse than 1
Mayhapsle I'll grab it on sale
>>
>>746712282
I used to think that before playing nioh3. Turns out when a soulslike is piss easy I don't have much fun.
>>
>>746712282
>>746713079
i dont get it is he saying ai limit is easy
is ai limit easy
ive never seen anyone discuss its gameplay, they always just post that one coomer armor
wuchang was pretty easy once i realized how absurdly poorly balanced its wepons were and how much i could loop knockdowns with the heavy weapon and an early game spell on literally everything even bosses to kill them insanely fast
>>
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>>746713026
There's more build variety, and the gameplay is overall a lot smoother. That said, there's still noticeable jank in certain parts. I also can't say much about staggering since I tend to play with a greatsword, but I recall smaller enemies being easily stunlocked with the basic sword? Just get it on sale if you're interested, but I'd recommend waiting a week since the 2.0 update is coming.
>>
>>746703968
Part of it is the prenerfed version on DS1, but yeah it's mainly that people don't use the tools they have access to. It's telling that people say something like Nioh is easier while they block with their weapons and use spellcasting like Lightning + Sloth, which they'd both call pussy if it was any other Souls game. You could argue that in parts, it's too easy to access to those, but a lot of OP stuff are also easy of access in other games.
>>
>>746693857
>Soulsgames went full unashamed commer bait

there is a huge difference between having a hot chick with a nice ass in the game and actual coomer stuff like brown dust. soulslikes games are made for men. and guess what men like? hot bitches. so maybe try to be less gay.
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>>746713240
It's on the easier side, but there are a few difficult moments. Parrying is super busted, though.
>>
>>746713247
Reading reviews now it seems like one of the biggest issues literally can't be fixed (mc not being a vampire but... the vampire thing didn't matter in 1, too. You find the blood tree thingy like 5 mins in) but I'll do that since I don't really care about story as much as gameplay and characters
>>
>>746697359
dogshit list.
>>
>>746713289
>oulslikes games are made for men
Literally since first dark souls trannies and kids were biggest audience of games.
Men just aren't attracted to the Miyazaki's usual "you are bullied loser, but in truth you are super special and better than gods who look down on people like you"
>>
>>746713386
They lean more into the "Human and Vampire relations" thing in CV2, which is why you're a guy with half a vampire heart.
>>
>>746713240
>>746713079
I'm saying that I like AI limit because of things outside of the difficulty. In fact, a lot of the soulslikes I like have nothing to do with the difficulty and are probably my most hated part of the game. I like Mortal Shell 2 for example because of the scifi twist. The actual difficulty of the game is ass.
>>
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Should I buyed
A: AI Limit
B: Code Vein 2
For anime souls
Last Souls I played was elden ring and I dropped it because American writers bleak obsession made the world impossible to care about, with every character being a sociopath, psychopath, rape victim or turning into one of the above if you interact
If either arel ike that, imma pass too
>>
>>746713353
Ursula fucks me up every time in that challenge mode.
>>
>>746693908
Fromsoft hasn't been good since Sekiro, arguably since Bloodborne. But everything after Sekiro has just been pure slop
>>
>>746713892
sekiro was slop as fuck
>Play
>Lose to boss
>Alt tab out
>Find the pointers
>Make hp stay at max at all times
>Kill boss
So fucking easy, challenging game my ass
>>
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>>746713768
AI Limit is cheaper and easier to get into, so I'd recommend that first. Code Vein 2 is a lot longer and requires more investment with builds and stuff.
Both of them have fairly likable characters, and CV2 is fairly optimistic despite the apocalypse stuff. Neither of them are nihilistic at all.
Avoid Lords of the Fallen.
>>746713846
She gets a lot easier once you know how to parry her, but that phase 2 will absolutely ruin you.
>>
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>>746713768
Code Vein if you want more blatant anime tropes.
AI Limit is more like Girls Last Tour. It's plenty bleak, but you actually get some friends that help you along the way, and aren't the typical souls sociopath.
>>
>>746713768
>with every character being a sociopath
That's literally CV2, none of characters feels or acts like a human being, except "lol villains"
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>>746694276
Yeah your open world slop L2 simulator with bonfires every 5 steps is super hardcore lol
>>
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>>746713768
Code Vein and Code Vein 2 are lighthearted friend simulators where everyone is just trying to make the world a better place.
Except Mido. That guy is a dick.
>>
>>746714318
You mean especially Mido. The major difference between 1 and 2 is that the story is more fleshed out and you have s golden route that CV 1 was lacking
>>
>>746714138
>AI Limit is more like Girls Last Tour
i dont watch anime what does he mean by this
i dont mind if its bleakish, i just dont really want even more rape and such. ds1 had a good balance. shit world, people still trying
>>
>>746713240
>is ai limit easy
It's pretty easy and parry is massively overpowered as usual. In the end I had to keep the weapons partially upgraded and refrain from parrying for there to be a game there. Usual case of a dev undermining most of their options with one super basic overpowered tool that makes other options obsolete. Then they start adding enemies where parry doesn't give you a full cutscene visceral attack with a knockdown but it doesn't matter because even if all it does is instantly stop them dead and stun them for 2 seconds and nuke their sync rate that's still 5x better than any other response available
>>
>>746714249
I killed this guy with the fire shield just holding L2. No buffs, no knowledge going into the fight, same strat I used for every single boss after getting that shield except mohg and fire giant (both near or actually immune to fire).
It surprised me to read after hwe's considered hard.
Like how? He has, what, 1 attack tht could actually do damage when I blocked, which takes like 3 seconds for him to do?
>>
>>746715037
>>746713353
Can I block slop through this game
Not parry, I'm 4'6, 47, balding. Blockslop.
>>
>Code Vein 2 is still nearly 40 dollars, not including DLC
Ouch
>>
>>746715143
I guess
>>
>>746715143
There's a shield
>>
>>746714998
I mean it's about cute girls surviving out in a bleak world and making the best out of it. Unlike the usual souls games where every npc is miserable, AI Limit has npcs who are cheery and trying to uplift you.
>>
>>746715409
but how strong is it
like in ds1 i just blocked evertyhing and it was super easy
rolling is gay and parrying is 5 gay people backstabbing each other in a row
>>
>Both Code Vein 2 and the new Onimusha have a Kintsugi theming
That's funny.
>>
>>746709442
Honestly I'd put both Lies of P and Wuchang above slop like DS2, DS3, ER and DeS.
>>
>>746715520
It's... okay. Definitely can't just hide behind a shield forever.
>>
>>746709493
CV1 was one of my least favourite soulsikes but 2 is better in every way.
>>
>>746709442
>>746715659
Can't comment on Lies of Penis but Wuchang really was not that good. Low weapon variety justified by skill trees, but the skill trees were poorly balanced. The curse mechanic meant you could just take free items in exchange for killing a dude you can repeatedly loop heavy>flaming melee spell>heavy infinitely on to completely trivialize, map design was kind of annoying because of her absurdly slow ladder get on and off animations, low enemy variety, that one area that constantly poisons you but also has tons of the cure so its literally just menu tax, etc
>>
>>746715760
its over bros
ill have to play...
like a faggot. or use magic maybe. not sure that game has magic, but i think it has similar. there's like no info on it aside from a terrible broken wiki
>>
>>746715873
>game is worse because of a bunch of outright untrue things and the pettiest minor nitpicks that anyone who isn't an autistic retard wouldn't even notice
I don't care about your opinion because it is retarded.
>>
>>746715937
Spells are very strong, though your "mana" is pretty limited since you're supposed to regain it by hitting enemies.
>>
>>746716002
Cope lol
>>
I really want to get AI Limit but I saw they're releasing a big DLC so I decided to wait until that's out. Any time frame on when that is?
>>
>>746716012
oh thats cool, I like that kind of system. its what wuchang used except in wuchang it was really poorly designed
do you only get it back via hitting or are ther other ways? maybe thats something for a sequel. in wuchang i could turtle and avoid hits while my energy came back because i used the sword
>>
>>746694276
bossfights are so spastic these days I'd unironically almost prefer this. It reminds me of old NES games where the bosses were just the final challenge after an already challenging level. Now everything has to be some spastic choreography that players need to learn by trial and error.
I'd unironically love if a game could just have both. Select few, really well designed bosses that work as these milestones, and then bosses that are just a bit easier and mostly thematic
>>
>>746716082
Also, related, is the DLC 2 something we SHOULD wait for? Or is it like endgame content?
>>
>>746708663
>mouse and keyboard
>>
>>746716029
Cope? Unlike you I actually have good taste so I have nothing to cope about. How are you coping with being a moron? Not very well I'd guess.
>>
>>746696525
Wuchang is the only soulslike in recent memory that actually had stellar, immersive level design and exploration. It also had killer bosses on top (although I unironically found them to be kinda overtuned and too difficult; I didn't like the combat enough to really enjoy that grind)
>>
>>746716274
Eh that#d be pretty shit. Teach the player how to beat X, beat X, beat X, then test them o ntheir ability to beat Y. Just make X or Y.
>>
>>746711327
>implying that game difficulty is the same as game skill
>>
>>746716452
What did he mean by this
>>
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>>746701298
Did I do that...?
>>
>>746716274
when dark souls 2 did that people cried about it
>>
>>746716082
We have no idea
>>746716276
Seems to be endgame stuff
>>
>>746716274
That's how Soulslikes should be. It's how Dark Souls 1, still the king of the genre was designed.
>>
>>746716485
What's your IQ? The original posters talked about gameplay, you responded with difficulty. DMC being easy doesn't make DMC gameplay bad.
>>
>>746716096
Usually by hitting enemies. It's not too stingy.
>>
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>>746693857
>complain about sexos
op is a confirm faggot
>>
Award for gayest OP?
>>
>>746716681
what did he mean by this
he said the other guy is bad at games
my response is that nioh 1 is piss easy; you do not have to be good at the game to beat it easily, you can just do square square triangle with tonfa on literally every enemy and win
>>
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>>746693857
>Mortal Shell 2, Wuchang, AI Limit and Khazam are all pretty good games
>Lords of the Fallen 2 isn't even out yet and OP is already calling it shit
>And is blaming it on the games having attractive waifus for some reason

What the fuck are you talking about, retard? Did you just conveniently forget about Gwynevere's huge tits that kept squishing as she moved in the first dark souls? And how everyone loved her back then?
I fucking hate performative assholes like you.
>>
>>746717141
yea im sure their 6th europslop souls clone will be the good one fr fr
>>
>>746717368
LotF 2023 was pretty good
>>
>>746717396
lmao
i played that shit free and it was still ass
>>
>>746717368
LotF 1 is already a good game in its latest patch.
>>
Im going the right way for the forgotten crossbow right? I went through a wierd doorframe to get into a phased castle and ive fallen into fucking blighttown.
>>
>>746717556
Which game are you playing?
>>
>>746718254
Mortal shell 2
>>
Are there any Souls-likes that are never brought up in these threads?
>>
>>746720346
Salt and sacrifice was such dogshit people try to pretend it did not exist at all
That one plague doctor souls like
the crab one
the vast majority of them



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