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I have it on good authority that TES 6 will be a spiritual return to this era in many ways, but I don't know what this means. Are these games worth playing to find out?
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>>746702051
none of those games were good
uncs could play a jangling keys game and they'd rate it 15/10
>>
bethesda "games" were always shit
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>>746702051
>TES 6 will be a spiritual return to this era in many ways, but I don't know what this means.
Probably means that Bethesda is on the brink of bankruptcy again.
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>>746702051
sequel contradicts my fanfiction therefore le BADDY BAD
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>746702097
Some of you retards try far, far too hard in your shitposting.
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>>746702051
Morrowind yes, if you're a big guy.
Daggerfall maybe, if you have autism.
Redguard, I would recommend watching it on youtube if you're interested, unless you really like slow retro jank.
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>>746702051
So uhh what the actual shit is Redguard doing there exactly
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>>746702051
redguard is jank but there's definitely a good game somewhere in there
daggerfall is fine
morrowind's magic system sucks but people love fellating it because you can create the same spells but with your name on them
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>>746702097
fpbp
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>>746702051
>daggerfall
actual unironic busywork "game". dungeons are way too big and way too maze-like. economy is non-existent because you can just ask for a loan of tens of thousands of gold in the bank and then fuck off the county forever.
this shit is what neglectful parents would give to their adhd kid to keep him quiet and busy for entire weeks on end so they can rot in front of the TV instead of interacting with the kid. as an adult with limited free time, this shit is unplayable without guides and that one mod that simplifies dungeons
>redguard
actually a neat little offshoot, very reminiscent of point & click adventure games. but the jankiness of combat brings the experience down.
>morrowind
a classic, though shitters will disagree because they got their ass kicked after going into a dungeon wielding a weapon they had no skill in and fighting with zero fatigue
>>
I played Morrowind on release and it was boring, exploitable jank and not in the fun way like Gothic. I've never finished it. But I admit the atmosphere was great, far better than Oblivion and I get massive nostalgia if I listen to the menu music.
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>>746702051
>a spiritual return to this era in many ways
Not a chance. The systems will be dumbed down even from what Skyrim had, we're not getting back shit like attributes or spellcrafting.
Can you fucking imagine asking Todd if we could have Daggerfall's advantage/disadvantage system? He'd probably just shoot you dead.
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>>746702051
It will be the same as GTA6 will be to GTA5: 5 but again with "better" graphics.
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>>746702051
Those 3 games are completely different from each other and have completely different gameplay philosophies.
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>>746702051

Daggerfall was ok and I think some of the systems it had (like creating characters) could work well if they were made more modern and added more interesting options.
The procedurally generated world was bland as shit though.

Redguard is hilariously bad. The fuck were they smoking when they made it and thought "yeah this is fine"?

Morrowind was probably the best of the three. Interesting setting and for the time felt like it was just years ahead of the competition.

All 3 suffer from the problem of having absolute dogshit bad gameplay though. Not sure if I actually want to go back to this era of games.
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>>746702051
They're all uncslop and 4&5 are no better
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>>746702051
it will not be a "return to form" comeback story, it would be a pleasant surprise if there were good well tied together mechanics that actually impacted gameplay in a positive manner, i expect it to be just as bad as starfeild, maybe as good as (vanilla, no DLC's) skyrim and as buggy and unplayable as all can be for years after launch
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>>746702051
>I have it on good authority that TES 6 will be a spiritual return to this era in many ways
it should be a perma to even write things this ridiculous
>>
Can't wait to RETURN TO FORM and HAVE A BLAST
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>>746702051
>this era
those games literally have nothing in common
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>>746702051
Daggerfall and Morrowind are already so fundamentally different. What the fuck does it even mean?
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>>746702097
>zoom zoom needs to buy pacifier dlc, keychain expansion and doodad skin before dangling can begin
>he cannot dangle his own keys without adult supervision, said adult can abruptly leave
>If you disrespect said adult he will take away your keys forever claiming you never owed them in the first place
>the adult can also just leave and never return and those keys disappear with him
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>>746702051
>spiritual return
a return to form, you say? Are we gonna have a blast?
>>
>Redguard
>amazing

LOL LMAO
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>>746702051
Starfield was already a spiritual return to this era, and it was fucking shit.
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>>746702051
delusional
At most TES6 will be a palette swapped Starfield and we both know it
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>>746702051
Between these 3, only Morrowind is worth playing unless you're just so into the lore you can't hold yourself back.

Most of the lore for the series really started to develop with Redguard and Morrowind. Daggerfall is generic fantasy simulator consisting of procgen slop.
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>>746702134
Despite the Microsoft culling, Bethesda is still a cash cow for Xbox and remains in the positive year after year.



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