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What games work best with DLSS5?
>>
>>746806803
movies
>>
>>746806803
faggot games
>>
>>746806803
GTAIV
>>
>>746806803
Jeetslop games
>>
>>746806803
>>
Has anyone tried it on hentai games
>>
>>746806803
>it's a 2012 tumbler gif set contrast filter but also adds more wrinkles to pretty much every character
For what purpose? Devs who wanna make a "realistic" game but don't know shit about art direction?
>>
>>746807869
Install it and find out the wrinkles are optional.
>>
>>746808009
Now actually answer the question
>>
This is what DLSS5 shills look like. It's boomers and indians. As usual.
https://www.youtube.com/watch?v=zBB_n6QX9AA
>>
>>746808056
Instead of wasting months on making rocks and trees pretty and messing around with shadows I would use this tech and put all my effort into gameplay because graphics are gay but everyone cares more about them.
>>
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old open world games with shit lighting
>>
>>746806803
Ew. Sloppy.
>>
>>746808250
>graphics are gay, so I will use this graphics filter because I want it to "look good" anyways
>conflates graphical fidelity with art style and direction
The anon above you is correct, you must be a disingenuous jeet or a boomer who knows nothing about game design
>>
>>746808185
No indian can afford a PC that can run DLSS5 why would they shill it
>>
>>746808401
Indians are literally the CEOs of every american tech company.
>>
>>746808313
i can smell that dust
>>
>>746808365
I know nobody will touch an ugly game and fucking around with colours is gay
>>
>>746808401
You can run old games with it on anything also emulator's
>>
>>746808486
corporate slave jeets still don't game whatsoever
>>
>>746808250
>Instead of wasting months on making rocks and trees pretty and messing around with shadows I would use this tech and put all my effort into gameplay
Yeah dude because the graphic designer is the guy who works on the gameplay, fucking tard.
>>
>>746806803
anything that you can run natively above 120fps + doesn't have a weird art style
the art style part is only until devs have the tools to prompt it
>>
>>746808854
They're paying hordes of jeets to shill it doeever. And 50 year old boomers fall for it.
>>
>>746808313
which one is supposed to be the improved version?
>>
>>746808882
Most indie developer's do all of it.
Yah fire the art people they stink
>>
>>746808250
Would this make the game cheaper?
>>
>>746806803
racing games
>>
>>746806803
kek this game looked so fucking good. There's barely any difference
>>
>>746809192
top one
>>
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>>746806803
Try one of these games I beg you. I've been posting picrel for days and I know you DLSS faggots have seen it, tried it, realized it looked like ass, and never responded.
>>
>>746806803
I can't tell which is DLSS but first looks better
>>
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>>
>>746806803
dragons dogma 2 is actually super nice.
>>
>>746808401
They do it to be part of the club. They do it for free. In their minds associating themselves with Nvidia increases their precieved value as a person.
>>
>>746806803
Are there games that look like Gods of Egypt? Like shining metallic armor / skin, and beastly furry creatures and scaly snakes etc. Fantasy typeshit with Gods etc. DLSS5 would look ce for that I think. Inb4 nu-GOW.
>>
Can it be implemented into anything? How does Bloodborne look like with DLSS5?
>>
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It fits with FFXIII imo
>>
>>746811024
BB looks amazing; AA issues persist tho
>>
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>>746806803
These are mine which work well. There are others but they have issues.

Oblivion Remaster
RE2 and 3
Shadow of tomb raider
CP2077
Silent hill 2
Horizon Zero dawn (not remaster)
Hogwarts
Lies of P
Wuchang
>>
>Nasolabial fold tech
lmao
>>
>>746811024
Kinda
>>
i feel like it doesn't work very well in games with unstable visual effects which basically means any UE5 game since Lumen tends to produce unstable occlusion shadows. it seems to work best in games that are pre-raytracing and have very good baked lighting effects instead. doesn't surprise me that ff13 works well.
>>
>>746811707
She looks like a wax doll
>>
>>746809192
bottom one
>>
>>746812662
Why does GTA look so bad with it?
>>
>>746814072
but it's probably 4x the pixels that your PC produces so it's all good
>>
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>>746812662
>looks amazing in most SE games
>except FF7R where it looks like shit
Unreal, not even once. It looks okay in KH3 though.

>>746815316
4 looks good with it, 5 not so much imo, 6 looks good.
>>
https://www.youtube.com/watch?v=dWqTqkhKYx0
>>
>>746812662
looks great in stalker 2 imo
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Works good, wish there where more models tho
>>
even in the games where it's about equal, I dunno I just like the no DLSS5 version better cause there's choices where you can tell a human put it together. I don't care if a face or lighting looks less realistic if it fits a purposely designed aesthetic.
>>
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revelations 2
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How are we getting this to work with older games that may not even have reshades?
Wonder if I can apply it to emulated or recomp games.
>>
>>746819668
translation layers, you can get reshade working on anything too
>>
>>746806803
Dark Souls 2 has non existent lighting yet nobody will demo that one
>>
>>746819979
Pretty sure SOTFS added so much to it that I distinctly remember getting blinded when I went out to Majula again.
>>
>>746806803
Photorealistic moviegames. So nothing good.
>>
Can somebody do Dying Light 1?
>>
>>746820080
? >>746809832
>>
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>>746819979
>>
its best use is VAM
>>
>>746818836
what game?
>>
>>746821738
>>746821280
>>
None, the developers should implement the feature, not a mod.
>>
>>746821972
people like you are so fucking cringe , you weird me out more than the poorfags/consolefags/amdfags
>>
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>>746822221
Everyone is bitching about it ruining artistic intent, but if the developers intent is to have this dogshit, then they need to be the ones to put it in.
>>
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>>
post a screenshot and get your outcome
higher res is better
>>
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>>746820664
lets just chalk it up to bad settings
>>
>>746819979
I'll only reinstall that pos if someone ports DS1/3 animations to it
>>
>>746823448
https://github.com/criso2hd-alt/DLSS5-Image-Converter
>>
>>746824703
>download this
>unpacking
>5000 files, taking forever
yeah ... maybe not
>>
>>746819604
i see what Jackie meant when he said 'you look like shit' at first encounter
>>
>>746811707
>oblivion remaster
what about original oblivion?
>>
did anyone test it with MGSV. I saw someone using it with PW. It didn't look bad but it didn't work well with it either because it PW is low poly.
>>
>>746826138
yes someone was posting screens yesterday
looks pretty realistic but it sometimes forget the whole light ambiance
like one screen was sundawn with orange light and after DLSS only some parts had orange light
>>
>>746806803
Dragon's Dogma 2 with preset M
And it looks damn amazing. The game's color pops out more with even better lighting since DLSS5 affects in-game LUT and replaces ray tracing.
>>
It's always static images. I bet it looks like utter crap in movement or in high intensity gameplay.
>>
>>746826510
the presets don't change anything for me, am i missing something?
>>
>>746806803
games that already have no inherent artistic value or vision (like Ryse)
>>
>>746806803
>helmet flaps stop moving when turned on
>>
>>746826658
The game's physics get weird at high fps. DLSS on is actually more accurate
>>
>>746824703
add optical flow to the video pls
https://youtu.be/iPlbG9CtW5k?t=8
puredark here uses nvidia optical flow at half resolution and the video is perfect

>>746825224
its bugged on first time. i just closed it after the unpacking was stuck at 100% and the software worked. u just have to supply the 4 dlls and put them in the dlss folder
>>
>>746826562
There's a bunch of footage out there, but most people for some reason crank it out to the max.
Here's some FFXIII footage I recorded myself at the start of the game.
https://files.catbox.moe/7di6iv.mp4
>>
>>746806803
What game is this?
>>
>>746828127
>failed to upload
Great, here's a streamable link of it instead.
https://streamable.com/j4ic6o
>>
>>746828234
lol i forgot it was a literal hallway
>>
>>746828230
Ryse: Son of Rome. It's a very short and basic hack and slash game but it's enjoyable enough
>>
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>>746826138
the guy who tried it with PW didn't do it right, you could for sure enhance that game.
>>
>>746828494
For some reason these launch titles that originally were completely blasted for being utter shite, are having a renaissance. I've seen people praise Ryse, as well as The Order: 1886 these days, for some reason. Back then we absolutely shat on them for being terrible games.
>>
>>746828494
Hmm I scrolled past it on Steam in the past, maybe I'll get it on sale for some Roman action
>>
>>746817852
what's the point? you only see her model with a freecam and during a single cutscene
>>
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>>746828802
>when your IQ is so low you can't understand what a tech demo is
You can use this on literally any image, video, or game.
>>
>>746828719
Ryse wasn't a bad game, it was just mocked for it's quick time event execution animations the exact kind of "press X to AWESOME" shit Sony fans love these days
>>
>>746828919
All of these are showing scenes in the games you can actually see except for Mirror's Edge. Show a scene from Mirror's Edge
>>
>>746806803
Silent Hill 2 and 3
>>
>>746828802
it's a given that the world will be more realisticly shaded, but this video also shows that it doesn't always fuck up the faces.
>>
>>746828937
>>746828719
Ryse's combat was just pointlessly casual. The game outside of that was actually pretty good lol. If they just copied a more traditional action game or hell even went above that -- it would've been a solid 8/10 game I'd say.
The combat being bad doesn't really diminish how the game is though but it's forgettable because of it.
>>
Works the best with Realslop, the problem is that there like 4 good game with Realslop style like Sleeping Dogs
>>
>>746829207
>Works the best with
stop being stupid it works well with anything with tweaks
>>
Anybody got it running on Death Stranding?
>>
DLSS is satanic
>>
>>746817993
Honestly this is one case where I find it acceptable because even at the time LA Noire came out the faces were so blurry and low detailed for some reason. Any improvement over the bluriness of the original game is fine and since all the characters are modeled off real actors I don't really see the issue, and I hate AI slop in general but I can be reasonable in this case.
>>
>>746829387
you are a jew, and as such, your dick doesn't work
>>
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>>746829423
Hating AI is just a stubborn play from people with shit taste most of the time, the second you see something AI does that you like your opinion immediately starts to change.
>I hated it until I liked it
The haters are all mentally ill.
>>
>>746806803
Good morning sir.
>>
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https://www.youtube.com/watch?v=IQnC71tXlLQ
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>>746829298
shut the fuck up lmao
>>
Anti-AI trannies lost.
>>
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>from 220 to 71 fps
jfc
>>
>>746829895
>posts shit without any tweaks
>>
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>>746829895
>>
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https://youtu.be/jrbOIpJYnH0
sportsball seems like it really benefits from it
>>
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>>746817852
SEXXXX
>>
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>>746830287
woops
>>
>>746830543
wait it's still broken on 4chan, weird. oh well
>>
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>>746809765
Dear God.
I don't care if Roko's Basilisk is real, please stop.
>>
>>746809832
stop using gifs you fucking retard, that format has limited colors and looks like shit even with or without dlss 5 on.
>>
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>>746830650
I have upgraded to vibe coded mp4s that sometimes don't work
>>
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>>746830849
sorry for snapping bro, it's been a long day. Looks good, are you just running it for the lighting? I'm surprised it's not updated the pre-rendered backround
>>
>>746828919
>You can use this on literally any image, video
I have yet to see this.
>>
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Reshade is a piece of shit, serious pain in the ass to get it working sometimes. I only installed it on PCSX2 kek.

>>746829895
holy fuck, you can't escape pic rel
>>
AI trannies lost.
>>
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>>746831171
>I'm surprised it's not updated the pre-rendered backround
?
I use it and some other shaders for the bloom
>>
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>>746831263
here it is on Dune (the movie)
>>
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>>746831263
here's dlss 5 on webcam
It's a shitty filter.
>>
>>746829571
The worshippers are also mentally ill, brow and retarded, and don't even understand how it works.
>the second you see something AI does that you like your opinion immediately starts to change.
Complete midwit.
>>
>>746831660
>worshippers
it's a fucking mod you spastic poorfag
>>
All this shit looks like lowering the brightness setting to me
>>
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>>746832000
>>
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>>746831538
NASOLABIAL FOLDS FILTER CONFIRMED LMAAOO
>>
it would be great if you guys would stop sliding the slider to the max. most of it looks retarded.
>>
>>746832315
Nice cleavage shading tho
>>
>>746831781
I know you fucking jeet retard? I'm literally using it and enjoy some of it. I do my own ai slop and I enjoy it too.
My point is that even in this case, anyone who actually understands how AI works will still hates it. You don't, so you're parked at the drooling-retard level "I like this, so AI good, huurrr durr."
Fuck you, imbecile.
>>
>>746832315
It fucking sucks that it does this because the rest is pretty damn good
>>
>>746833024
you are a jeet
>>
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racing bros keep winning

https://www.youtube.com/watch?v=_t-gyukQz5k
>>
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>>746831538
>yet another guy basing his work off of addons that dont have properly functional settings like the character masking
>>
>>746828719
they were overhyped
misleading marketing
iirc Ryse started as a Kinect game
Order turned out to be more of a graphical tech demo, than a game
>>
>>746809765
https://github.com/criso2hd-alt/DLSS5-Image-Converter
Use it with something like dlss enabler
>>
>>746806803
The uninstall wizard.
>>
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>>
Looks like minor improvements to graphics when the problem with most games nowadays is not graphics but art direction.
>>
>>746826959
Are you on the latest driver? I got an error when I try the check runtime test.
>>
>>746806803
games that have iffy lighting which can make the character's faces look washed out, AND games that don't have iconic characters, so pretty much games where you create your own character or the characters lack iconic appeal.
good example is cyberpunk. you make your own character, and a lot of the faces in the game look washed out. DLSS5 brings back a lot of the detail in the faces, and you don't have to worry about characters losing their iconic appearence because the characters are not iconic to begin with.
starfield would be another good example, the faces in that game are notoriously bad.
>>
>>746806803
Try it on warframe
>>
>>746806803
Games with no art style, that are going for generic photo-realism, and have bad lighting and bad character models, but not too bad, they have to be like Starfield models specifically... kind of lazy/soulless but still modern
>>
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>>746838178
>>
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>>
>>746838178
Lost odyssey
>>
>>746838330
>goes from east asian to indian
kek
>>
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>>
>>746809832
>>746832197

This is what I am talking about (not gifs)

people keep using this garbage on brand new games like it's going to be a significant difference
use this fucking garbage on old games without physically based rendering for anything fun.

These do nott look 'great', but it does produce some nice effects with the lightning. Not mad.
fucking tech niggers don't even bother doing anything interesting like this, and you're retarded for making it a gif, but credit where it is due using this one games where it can matter.
>>
>>746806803
damn oblivion looks like that?
>>
Anyone tried Dark Souls 1 yet? I'd be interested in seeing how PTDE looks compared to Remastered.
>>
>>746839416
there's a couple yt vids on it but they're not incredible
>>
Fun irony seeing trannies seethe on twitter about this, talm bout "This Wasn't The Creator's Intention."
>>
Anyone do mgsv yet?
>>
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>>746839747
>>746839416
I would say it doesn't work well with those games since their aesthetics were nice because of the crisp and well balanced colors and they already had nice shading even without GI shaders and stuff.

It's great for some of the other MGS and Souls games though, it totally fixes Elden Ring and MGS3 looks better than the recent remake imo.
>>
>>746808313
game?
>>
>>746833832
>character masking
how do I get this?
>>
>>746841068
https://discord.com/invite/renodx
#dlss5-downloads
>>
>>746841068 >>746841359
https://cdn.discordapp.com/attachments/1545049227321810974/1545049570587967609/renodx-dlss.addon64?ex=6a9b63cb&is=6a9a124b&hm=377e36dee3e939c57e41f36e8563153cfe1615ac8e99b7fab7b4119e699b2b9b&
https://cdn.discordapp.com/attachments/1545049227321810974/1545049766537330688/nvngx_dlssnr.dll?ex=6a9b63f9&is=6a9a1279&hm=8aad53fcf5de76a0e4200764811002a2b3c4f0290c48c6eb0ee53cf6e682a6e9&
https://cdn.discordapp.com/attachments/1545049227321810974/1545050050609025114/DLSS310.8.0-Streamline2.13.zip?ex=6a9b643d&is=6a9a12bd&hm=160deed0535cbaa6f3809cd3cc891c02d837fc9fc2f29c52f575a1365c3e4894&

Idk how long the shared discord links last but this is all you need
>>
can i put this in the ps5?
>>
>>746841520
If you can stream your PS5 to PC
>>
Wanted to see something like subverse with this shit.
>>
Not sure what Njudea is doing but all Jensen needs to do is train the model NOT to add or enhance nasolabial folds and pores. If the AI can dodge those, the rest looks fine.
>>
>>746817993
>Game wanted le super realistic facial expressions
>Super low res textures
Best use case for the tech imo, there's no way they wouldn't have used it if they could have and hardware could run it back in the day.
>>
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>>746810031
>>746826510
Can confirm. I've been having fun going into the rift and looking at pawns with it on and off.
>>
>>746841660
Also I forgot this but it needs to be able to understand when someone has makeup on and not to remove it.
>>
>>746832315
It really likes aging women up uh
>>
I wish I could get multipasses working with Xenia. It just won't for some reason, only the basic bitch one worked the other day.
>>
>>746809765
Kek, kikevidia shills already killing themselves, no wonder these faggots don't reply
>>
>>746841450
I grabbed dlss.addon64 but doesnt work with my witcher 3 installation for some reason
the other latest one, dlss5.addon64 works
>>
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>>746826510
>>746841709
This lut mod brought nice change too https://www.nexusmods.com/dragonsdogma2/mods/573
>>
>>746811112
Oh hell yeah, I might redownload and try it myself. Did it fix the sausage fingers though?
>>
>>746806803
Satisfactory
>>
>>746806803
how much extra latency and blurriness do you get with it?
how much extra vram does it use when active?
>>
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>>746806803
20yo and pixel games so you can get more than 30fps on a 5090 LAMO
>>
>>746841918
its best to use that other mod and just remove the lut
iirc that mod didn't do it properly
>>
>>746841916
I see why. The build in the downloads channel is from yesterday, but the one he uploaded today in specific thread added streamline 1 support which Witcher 3 uses
>>
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well... what about Shephard ?
>>
>decrease saturation
>increase contrast
>cut FPS by 75%

Yep it's gaming time
>>
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>>746842060
neither picrel nor the discord link ITT works for me in witcher 3
>>
>>746842239
>>cut FPS by 75%
t. poorfag on a 20-30 card
>>
>>746842598
https://youtu.be/tXZ-OP6kpLs?t=832
seems to be about a 50% cut on a 5090 and an 80% cut on a 5080, looking at the 'required game fps to hit 60fps with dlss 5 @ 4k' number. it's better on 1440p at least
>>
This shit is only usable for screenshots
This is only going to be usable on 60 series cards and even then they'll probably reach $7k because of AI fags
>>
>>746844428
Joke's on you I can play NWN in nightmare vision at a silky smooth 30fps
>>
>>746841918
mine stopped working after the recent update. what are you using to install it to get it working?
>>
>>746809832
Yes lets use this in a pre-rendered background scene that already has the lighting and other manually tuned by the devs
>>
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I wish it ran above 20 FPS
>>
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>>746811112
>mfw
>>
https://www.youtube.com/watch?v=JSIq29XxkVc
>>
>>746807850
this I want to see it on honey select
>>
>>746830650
We're with you brother but unfortunately 4chan don't allow animated webps or avifs yet.
>>
I can't get this shit working with Elden Ring, and even if I did I know I'd get like 15 fps. I think I'll take a rain check for, like, a month.
>>
>>746830849
>>746831416
Holy shit anon, looks like shit
>>
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>>746844689
>HD Remaster
>>
>>746807574
I was thinking the same thing.
>>
>>746811112
if fits anything that goes for photorealism
>>
>>746817852
she got that :3 in her
>>
someone needs to try it with classic meme games like Deus Ex and the isometric Fallouts
>>
>>746808250
Graphics are expensive, so make everything really simple to render and let DLSS5 fill in the blanks with a much cheaper process than traditional rasterization.
>>
does it work with any old game already? been thinking about testing it
>>
Good thing i use AMD not AIvidia.
>>
when are we getting DLSS'ified SFMs?
>>
>>746809832
at least the faces would be an improvement r-right?
>>
>>746811112
Literally every image looks like jeetslop wtf
This filter makes every game look the same
>>
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>>746845183
I like how you can can make it looks on Borderlands
>>
I've noticed that it can turn bad CGI into good CGI
>>
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>>746806803
the one and only
>>
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I can't decide if this looks better or worse
>>
>>746838531
NSFW
It simply tries to match the lighting to the environment and make it more "realistic"
DLSS5: https://files.catbox.moe/7p8iyn.jpeg
default: https://files.catbox.moe/znlcb5.jpg
>>
>>746807574
When will AI be able to enhance the janky animations though?
>>
>>746847609
Another example
Dlss5: https://files.catbox.moe/s48qvq.jpeg
Default: https://files.catbox.moe/a8w8xv.png
>>
>>746847880
I think the most impressive part about DLSS5 to me is how much better it makes hair look
>>
>>746806803
None, it's used for real life since its an instagram filter
>>
Setting this up is technicallly challenging, and since its early days, its riddled with bugs. I guess it takes the wisdom of age or the intellect of an indian to set it up and judge it with the foresight that its an incomplete and unoptimized product. Gen AI is taking human jobs that its worse at doing and has environmental consequences making entire towns unlivable through pollution and rising temperatures. Motivating individuals to purchase their own ai capable hardware would have slowed down a lot of these negative environmental outcomes. There is no tangible comparison of similarities between the environmental impact of a data centre and that of a million people running DLSS 5 locally.
>>
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>Gen AI is taking human jobs
>>
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>>746806803
>What games work best with DLSS5?
Old games
>>
>>746841709
Todd?
>>
>>746811707
I'd woo that chang if you know what I mean
>>
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>>746848465
More like GEM AI.
>>
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>>
>>746842067
this is good
And I contest anyone using this dogshit on modern titles is a nimrod
Show it working magic on PS360 and earlier titles.
People don't need to see it makes current games look marginally different at 30% more GPU load
They need to see games that ran on fucking 512**MB** of system memory can look pretty slick without 120GB of dogshit fan made retexture packages.
>>
i genuinely feel like im in the middle of a huge shitposting campaign
people dont genuinely think this is good right?
giving every game a plastic filter that warps more than fucking PSX games
>>
>>746851856
I don't think anyone is seriously considering playing games like this, especially with the performance cost, but gotta admit that the tech itself is pretty interesting and has potential to fuck around with in older games. Here's hope this will give the striking blow to the UE5 remake slop trend that is currently plaguing the industry. If you can just take Asscreed Black Fag and apply a hyper realististic AI filter to it then how do you justify a $70 remake? And the best part is that even with DLSS5 the game still runs and looks better, and requires more modest hardware than modern UE5 slop.
>>
>>746841982
>redownload FF13
>"woooow graphics"
>dropped after 2 minutes of rotating camera all over the starting zone
>>
>>746844863
webm is RIGHT THERE.
>>
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>>746806803
>movement of his face plate things get turned into the whole face shaking
silly little clanker
>>
>>746848984
>jensen wiped all these godly benchmarks off his site
what a gigantic faggot
>>
>>746847915
And the extra shadows and occlusion too. Something that is missing even with raytracing like in >>746841709. You basically can see extra occlusion from the shoulder guard which isn't possible with basic lighting
>>
>>746806803
any examples of rts games or city builders?
>>
>>746806803
AAA realism slop
>>
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>>746806803
plapmata
>>
>>746852804
That didn't answer my question
I played through xiii in full 2 times and (I think) i found a great reason to do a third. I just hate the blockiness when you look too closely at the textures/models
>>
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>>746831538
>turns him into an indian
>>
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>>746853698
>>
>>746840942
dying light, I think
>>
dlss5 kills all remasters no? whats the point of remastering when dlss5 does most of it?

>inb4 new content
it would have to be almost a new games worth of content for it a post-dlss5 release 'remake' or 'remaster' to be worth it
>>
>>746809192
The middle one
>>
>>746854401
dlss5 can't make those old games run on modern systems and according to nvidia specs the game needs to support DLSS in the first place to use it (even doe modders found workarounds to make it run on just about anything)
>>
>>746811112
yeah especially when you don't look at any faces and only environments or the fact every time you return to an area that has been unloaded everything will be different the next time you AI slop it, it's not like it runs once then saves the result in memory, has no one realized that yet? no consistency and no intent.
>>
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>>746806803
Everything with DLSS support works best. Without native DLSS support the neural render will works on everything and make the image fuzzy and jelly if you're unlucky
>>
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bad news
the japanese found dlss5 and they're loving it
>>
>>746854818
jesus christ, thats modded skyrim, isnt it?
>>
>>746854818
I thought mods were illegal in Japan
>>
>>746855047
nta but yes it's modded skyrim
>>
>>746855101
no, only unauthorised modding is
bethesda games don't fall under that law because they allow and encourage end users to mod their games
>>
>>746855101
Not really, also there's youtube channel about PC modding. I got one of my mods featured there (RGG 7 gaiden mods) and the comments seems positive and they're loving it and with PC steadily on the rise there, they're more open with mods anyway
>>
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>>746806803
>+200 fps to 70 with barely any difference
kek

KEK
>>
>>746855740
>barely any difference

AMD jeet
>>
>>746855820
>AI slop is le good
hello saar
>>
>>746806803
how do i active dlss 5.0?
>>
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>>746841918
>>746844484
If you're running on RTX cards, you don't need any lut mods. Just enable RTX Dynamic Vibrance through NVIDIA app and fiddle with the filters in-game using the overlay. I've done it and the game looks much better than before.
>>
>>746854818
>tranny shoulders
i see the jews have infiltrated the modding scene just like in the pozzed westoidland too
>>
>>746853931
>That didn't answer my question
not your personal LLM
>>
>>746806803
I've been trying it out in Divinity Sin 2. Lighting looks somewhat more accurate I guess? But I don't know if it's worth half my FPS. Even with a 5080 I only get 72 FPS. It's not the super realism filter I was expecting.

OFF: https://files.catbox.moe/zcyq37.png
ON: https://files.catbox.moe/s8qjqf.png
>>
>>746857561
nah that aint it nigga turn that shit off and keep it exclusive for cutscenes
>>
>>746833518
Now I want to see dlss5 in nfsu2 and ProStreet
>>
>>746806803
my butthole
>>
>>746857657
I tried it with other presets and it actually looks pretty substantial.
>>
>>746806803
I have been using it on ShadPS4 and it's p. schweet
>>
>>746861862
May as well just be using an ENB.
>>
Any way to fix the frames melting? It's pretty bad.
>>
>>746861862
Is that the default preset? I feel like the natural and cinematic ones are the only ones that make it worth it.
>>
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>>746806803
literally any games
>>
>>746862191
how do you do it
>>
>>746806803
games with sexy teens
>>
>>746841450
I have a 3060 so I highly doubt I'll use it, but I appreciate you going out of the way to deliver, anon. 500 goth bitches await you in heaven.
>>
>>746831486
Not enough frowning
>>
>>746807850
>>
>>746863301
>>746863515
where are the nasolabial folds
>>
>>746862656
it's default
I usually like default best in most games. It's more accurate to the original. In BB it is more shadowy than the others but thats ok
>>
>>746863679
if they are not modeled in 3d then there will be no hag lines ever
>>
>>746862686
that's from one of the worst films ever (meet joe black)
>>
>>746806803
I find it works best on games that dont have path tracing/ray tracing but are aiming for at least semi-realism. Works very well on ps3 era games.
>>
>>746864025

Mmm mmm mmm.
>>
>>746806803
RE Engine games
>>
>>746806803
How does The Division looks with Sloppa5?
>>
>>746866490
looks worse indoors but marginally better outside
>>
>>746806803
>that ghosting in his face
lol
lmao even
>>
>>746808313
>That'll be 90% of your frames, goyim.
>>
>>746866490
How it would look without the turbodowngrading
>>
>>746818836
uouoh
>>
>>746809765
goycattle and 10 years old will think it's fucking cool
>>
>>746866879
Get a job.
>>
>>746838531
Well, now you know who they used to train their filters
>>
Twisted Metal 4. People hating on this tech are contrarians. This shit is amazing. You can make any ancient game look great now. Now watch some imbecile Luddite nitpick and pretend this doesn't look incredible.

https://streamable.com/wmp2zg
>>
>>746806803
UHH THIS IS AISLOP ACKTUALLY
AMDBROS HOW DO WE RECOVER
R-RESHADE ALREADY DID THIS!!!!11!
>>
Anyone tried it on DXHR/MD?
>>
>>746867272
lol
lmao
Get a brain
>>
>>746868075
t. shitjeet on rx480 who can't even afford a real GPU lmao
YOU CAN'T EVEN RUN IT SANJAY DON'T WORRY ABOUT IT!
>>
>>746868281
>Keep defending bad performance
You remind me of those idiots backing up Star Citizen
>>
>>746806803
Movie games with already good characters models:

https://www.youtube.com/watch?v=6Zk3mmSGx5c
>>
>>746868395
It's not bad performance when it's literally doing more than ever before, and has higher hardware requirements as a natural result dumbass. Same way 3D requiring more resources than 2D isn't "bad performance" lmao
>>
>>746806803
death stranding 2..??
>>
>>746868395
you literally cant even afford to run it why are you crying about bad performance lmao
non shitjeets can afford to enable a vastly improved visual experience for a slight hit in framerate
your post smells like poojeet
>>
>>746806803
can we see any actual gameplay and not close up shots?
>>
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>>746848635
No, of course not. A respectable guy like Todd Howard would never be a thief pawn who spams pilfer.
>>
Skyrim Todd wins again
https://youtu.be/_KZQO_79VEA
>>
>>746806803
.
>>
Racing games/Truck Simulator/ new Onimusha
>>
>AI sloppa filter apologist defending companies that want to force awful filters that makes your 10k PC run like shit just for a instagram filter
goy cattle, everyone
>>
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>>746869610
>DLSS5 ON
>>
we are ai slopping to the max
>>
>>
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Does anyone have an idea what this error message is all about?

"Neural Feature disabled until native recreate/restart"

I am 100% sure that I installed everything correctly, but for some reason SMTVV just does not work.
>>
>>746868516
It ruins the lighting direction like a bad remaster.
>>
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>>746851856
let me guess, you're cis het sc*m?
>>
>>746870656
*improves the lighting direction
>>
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>>746851856
>>
>>746817852
sexo
>>
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>>746809832
Can we finally fix this?
>>
MGS4?
>>
>Side with trannies (Anti-AI)
>Side with jeets (Pro-AI)
it's a difficult choice
>>
>>746862686
I'M FROM DA NEXT PLACE OOOBEAH NOT EEEVIL MAMA YOU GON BE FINE
>>
>>746839026
It's a gif because if you try to actually turn on that many passes then you get like 10 FPS even on a 5090. Multipass is currently a meme, you'll have to wait for nvidia to train a model for it.
>>
>>746809765
Chuckled at the old hag grave robber.
>>
>>
>>746871432
I think it stands to be studied that shit-cookie eating jeets are the only ones in the entire world who are pro AI. They need the help to perform at the same basic level as everyone else in literally everything and it still is so obvious that the AI aesthetic has become hated the world over. Jeets really are probably the world's most useless people besides Jews and they killed AI in the crib because of it. Nobody intelligent or white wants anything to do with it anymore because we are already capable of basic human actions without help like coding, math, and art. Insane that the world is burning just so inhuman shitskins can pretend to have intelligence for one prompt.
>>
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>>746871432
Become a based enlightened centrist like me.
>>
>>746872386
They love AI because it makes them feel like they are accomplishing something and creating something without actually doing anything, developing any talent or having an IQ above 75
>>
>>746819502
post her giant ass
>>
>>746872386
I'm not indian and I like AI. You just sound like a retard who has black/white thinking.
>>
>>746806803
>>
I have RX 9070 XT and I'm running linux (gentoo btw), can I run DLSS 5?
>>
>>746872364
>overcast grey light
>>
>>746864025
Where can I get this game even nowadays, the f95 thread got nuked.
>>
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>>746806803
Dead or Alive!
>>
>>746874993
Imagine high-end VR system + DLSS 6 + Dead or Alive.
>>
Did anyone get this to work with Cruelty Squad? It crashes on startup for me.
>>
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>>746875045
I'm imagining.
>>
>>746874748
I think someone did get it to work on AMD. Not sure about the performance.
>>
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>>746871432
I'm going to hate everyone!
>>
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Trying this shit on a 3070, surprisingly enough it runs
Vidrel, FH6, 2 passes at 720p ran at around 20fps
1 pass runs well enough for a stable 30fps, which also looks much less sloppa
>>
>>
>>746875321
Think I might prefer the default preset.
>>
I'm working on a linux solution to running this on AMD right now (AI slop yes).
>>
>>746875519
Let us know when Claude finishes
>>
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>>746875550
Lewd.
>>
>>746806803
It seems to me that games with already good graphics work the best since there's more for the ai to work with.
>>
>>746817993
This actually looks fucking great. A total upgrade.
>>
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>>746875707
Essentially true, the model can't work with anything, if there isn't anything, even then, games with screen-space effects suffer the most, problems you usually don't spot, because screenspace is so bad, become exacerbated when the AI does its thing, like crawling shadows that rotate around the character, because you know that's kinda what screen space is and other things that old games do to fake lighting, and shadows that are camera dependant.
>>
>>746830029
>tweaks
oh my fucking days, you faggots will eat up anything that just further kills gaming
>>
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>>746872115
>>746862686
GWAN WIT THA DOCTAH LADY SISTAH, YO MAMA GON BE FINE NO.

I love the idea of supernatural entities knowing all languages and freaking people out. Brad actually took irl tips from that actress to get the language to sound as close to accurate as he could get.
>>
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>>746875995
No one cares old man, were it 30 years ago, you'd be complaining about games going from software mode to being 3d accelerated, find something new.
>>
>>746876454
I bet you were calling people Indian for using it all the way up to the moment you found out you could use it on DOA
>>
>>
So everyone that's mad at this is just poor, right? As long as it's optional, I see no reason to be mad at it. I've been loading it up in a few games and it looks good in some of them, even with this old/leaked version on an unsupported GPU.
>>
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>>746876579
If I disliked a thing, why would being able to use the thing I dislike on the thing I like make me automatically start liking the thing I supposedly disliked and called people Indians for enjoying? Not everyone is as one dimensional and shallow like you anon.
>>
What about something like Arma 3?
>>
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>>746876802
it's just amd users, even if rich, they can't compute that their $1500 7900xtx from before world war 2 can't run this..
nvidia users (the poor ones) already went thru this with raytracing and pathtracing, they don't care anymore.
>>
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>>746870565
yeah the vanilla one works more often than that one, I couldn't get multi passes in xenia for some reason. It's possible though we're just dumb.
>>
Why do all these dlss renders always add nasolabial folds?
>>
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>>746875463
depends on the game really. I was playing around with haunting ground and the default one looks the best there when usually the other two look better and default just darkens the game.
>>
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>>746877139
Anon, do you think character models faces are flat or something? It has geometry, raised parts, and dips like any other face in real life, now add screen space reflections, which are ass. And DLSS5 that render per pixel basis, meaning its seeing things at pixel level even you and I can't see, and the further more, add idiots who are running these models at 1.5x strength, and then yes, it'll make everything hyper strong.
>>
>>746877289
maybe they should turn that part off.
>>
>>746877668
I don't think you're very bright.
>>
>>746806803
yikes
>>
Check it out in re4 HD remake. It looks pretty good.
https://www.youtube.com/live/VFhxf1OlDNY?is=hb91cS0Qe8TFL3HS
>>
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>>746877139
the model has them and the AO is exposing them
if you use regular AO shaders the same thing happens when you fiddle with the sliders in such a way that the shader would shade that gap

>>746877668
sometimes you have to lower settings to get rid of it which lessens the overall effect which is mostly positive
>>
>>746877802
can you run MGS3 at a higher resolution and do this?
>>
shills do be shilling
>>
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>>746877838
yeah the performance hit is separate from regular rendering stuff, going from 1x to 7x resolution doesn't change performance at all
>>
>>746878129
interesting! I wonder if it'll work on VR...
>>
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>>746878213
Maybe if you set it to half res, with a 5xxx card but at half res it might look worse than regular VR stuff
>>
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>>746877668
Here is a extreme case for you anon, the example in this webm is running rather high, 1.3-1.4 Strenght, if I remember right. As you can see from the on and off toggle, there is originally when DLSS5 is off a Low resolution AO shadow on the characters face where her cheeks meet near her nose, creating a already existing fold. You can literally just see the model taking that, and everything else on the characters face and simply enhance it per the 1.3-1.4 strength, much more then any game would realistically want to use, most will sit around at 0.7 strength.

They can't just "Turn that part off" because DLSS5 can't make any distinctions. It sees pixel, regardless of what is it, and reiterates on it per the strength setting set. It literally just works with what is already there. Disabling whatever causes that Shadow when the dlss5 is off, will essentially kill the fold, but then you won't have any shadows in general anymore in the game, because that's how these old games work.
>>
>>746848635
No it's Toad Coward
>>746874934
animesharing dude has links for all three games
>https://www.anime-sharing.com/threads/under-the-witch-gothic.1621667/page-7#post-7741904
>>
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I want to see Viper Racing with DLSS 5 on but I don't have NVIDIA GPU.
>>
>>746806803
Stalker Anomaly. The game is CPU bound so no performance impact and you get lighting improvements because 99% of the game is flat lit by ambient light. That and the tone mapping it uses fits the game's style
>but what about fucking up the faces
It does literally nothing to character faces in the game because the model detail is fairly low and not normal mapped. Not to mention 99% of the characters are masked anyways.
>>
>>746878860
sometimes I make love with people who know of viper racing
>>
>>746878860
You can use it on and now with extreme performance impact though relative to nvidia
>>
>>746878860
it's probably dx8 title so a bitch to set up
>>
File: 1788514164.webm (3.34 MB, 1280x720)
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>>746878687
Thank you anon.
>>
>>746879269
Its just drag and drop in place for 32bit dx8
>>
>>746879538
No it isn't, you need dgvoodo2 and a host 64 using the dlss feeder thingy.
>>
>>746879808
Which is just a drag and drop in place, dumbass.
>>
>>746877289
this still looks like absolute garbage
>>
File: 1788479568.webm (3.49 MB, 1280x720)
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>>746879962
Sure it does.
>>
>>746879962
poorfag detected
>>
File: 1788550085.webm (3.51 MB, 1280x720)
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>>746880186
>>
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>>746879962
I think it looks good.
>>
Ada if she real
>>
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skin structure strength works now
>>
>>746881495
sex, i need to try it out at doa5 and Naotora pole dancing while wearing microbikini
>>
>>746881946
This the latest one in the discord?
>>
https://www.youtube.com/watch?v=stdeenyiRgM&t=4m50s
FINALLY, hands that doesn't look like SHIT in first person.
>>
>>746828919
This game looked so good for its age.
>>
File: 1788550085.webm (3.21 MB, 1280x720)
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>>746882060
Gravure studio right? If so, you found a way to get all the extra paradises with all the extra characters? I've been unable to use the DX9D3 that comes included with the mod because the DLSS5 won't hook otherwise, so I don't actually get access to a lot of stuff because of it.
>>
>>746882350
There are so many interesting games to run this on but A:I has to be one of the best choices.
>>
>>746882196
probably, I got it yesterday
>>
>>746881946
>nasolabial folds
>>
>>746868581
>it's literally doing more than ever before
if this were the case you wouldnt have anons asking which ones the before and which ones after
>>
>>746882484
Create a cs rin account, everything you need to turn the free version of DOA5 into the full version is in this thread:
https://cs.rin.ru/forum/viewtopic.php?f=10&t=65817
>>
>>746882350
Looks good. The only thing that messes up is the filter trying to make the Working Joes look like real humans.
>>
>>746853962
i have to jerk off now
>>
>>746882826
It does something weirdly inbetween: it gives them extra cyborg details in their scalera and it makes them look wet.
>>
>>746882826
This.
It need to be scalable on SOME parts.
>>
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DLSS5 is the future. Don't be left behind.
>>
>>746882826
Nvm I think we were talking about two different things. I thought you were also using DLSS5, and were using the Gravure Studio Mod for DOA5 (Look it up, and thank me later) and were able to access all the extra menu's to Gravure Studio while running DLSS5.

Long story short, dlss5 on a old game like doa requires a translation layer to go from dx9 to 11, so it can work. Gravure studio uses a custom dx9 dll to add a bunch of menus that allow you to use a bunch of Venus characters, meaning I can't have one and the other combined, I thought you somehow had both going from what you wrote, but I think I'm just fucking tired lmao.
>>
https://www.youtube.com/watch?v=3ivHDoICF1s
What now?
>>
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>>746882849
Here you go.
>>
>>746882990
That's basically going to be impossible. The way it works is it probabilistically renders the image given to it based on a load of images it has been trained on. It cannot discriminate that finely.
>>
>>746877138
Bro, she's supposed to be a teen. Why does she look 45 after the hagification filter?
>>
https://www.youtube.com/watch?v=vbS3fPt3cdo
AAAIIIIIEEEE
>>
>>746879383
what gaem
>>
File: 1788551746.webm (3.29 MB, 1280x720)
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>>746882849
>>
>>746883167
A shame it doesn't know what to do with the hairs.
>>
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>>746883247
DOA5 Gravure Studio.
>>746883375
It does, but it's a old game, so all that shading you see is from a screenspace effect/one of the first iterations of Ambient Occlusion, the problem exists even if I were to turn of DLSS5, just less jarring.
>>
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>fixes your gacha slop with ai slop
>>
>>746883324
>>746883167
put her in some clown makeup
>>
>>746883375
Also I was using a AO layer in Reshade I think on that video to test it, because I didn't like DOA5's included AO. I did immediately turn that shit off.
>>
>>746847609
>>746847880
>removes all color and soul
Ah...le magnifique
>>
File: 1778870280401102.png (2.06 MB, 1920x1080)
2.06 MB PNG
>>746883641
>>
>>746883194
The release version has masking support where devs can dictate which parts get how much of the effect. But they also need to add a material tag pass so the filter can reference to check what the material should be instead of what it think it is - "no, I know you think it looks like it's a character's face and therefore you think it's skin, it's actually rubber".
>>
>>746883662
Ahh, sorry king, didn't know that was your fetish, share folder.
>>
>>746808313
I literally can't even tell the difference.
>>
>>746883641
I wanna use it with genshin but dont wanna be banned. Getting reshade to work with it is sussy.
>>
>>746883790
If reshade works, then so does DLSS5, it uses reshade, to the game it wouldn't look any different then if you were just using reshade normally.
>>
>>746883728
yeah the result on the working joes is as though sometimes its skin and sometimes its rubber, but not both. it would be possible to discriminate between materials, i suppose, under ideal lighting conditions. but the anon suggested 'this face is rubber and that face is skin' which isn't possible without having been trained especially on ghoulish rubber-faced android discrimination.
>>
>>746883754
One has rough textures with no shading and barely any shadows cast while the other has better shading on objects with smooth color transitions and they cast soft shadows. Better global illumination also but you can't really see it in this comparison
>>
>>746883240
The animations just need to step it up now.
>>
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265 KB MP4
>>
>>746884346
99% of the anti-DLSS5 posting can be boiled down to pearls before swine i swear
>>
>>746883875
it's against the TOS and they make it difficult to inject
>>
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>makes your WEG slop palatable
>>
>>746884458
if the textures are a little bit too crappy, it just give up.
>>
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>>746884567
Off
>>
>>746884567
>>746884615
here, it completly fix the hairs.
>>
>>746884458
went from night time to overcast daytime
>>
>>746846470
and people cheer for it. it's so insane, it's like staring into the mouth of madness
>>
>>746846470
and these are still images. imagine the hallucinations it produces when there is motion.
>>
>>746884745
speaking of jeets
>>
>>746884690
Because it's awesome and nothing you bunch of seething fags can say will change it.
>>
>>746884745
Hello saar!
>>
>>746833518
Which one is supposed to be better?
>>
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>>746806803
None of them lol

/thread
>>
>>
>>746847475
Worse. Look how dull the red lights are in the filtered version.
>>
>>746884690
Get a job nigger, grow the fuck up.
>>
>>746847475
The lighting on the model is obviously better but it looks off, maybe you can play around with the strength sliders.
>>
>>746884567
pornography is probably the only real usecase, just like with all ai image gen
>>
>>746853982
>turns diana into a 50 year old male midget in drag
lmao
>>
This game was actually kino like a 7/10 for sure super over hated.
>>
>>746885750
Yeah it sucks it got lumped in with the Xbone launch, game was pretty cool. I should replay it.
>>
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>>
>>746885792
This is way too much but I bet it would help with a lot of these PS4 era games.
>>
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>>746884615
Is it like installing for any other game when it comes to renpy? Or is it convoluted like hell.
>>746884497
True.
>>746884792
Shizo
>>
>>746863301
>no nasolabial folds
>no leathery skin and wrinkles
This isn't DLSS5.
>>
>>746886008
https://github.com/beeradmoore/dlss-swapper
>>
>>746878501
Thanks for explaining anon.
>>
>>746886113
You can control the strength of it. A lot of people are cranking it up to 2X to emphasis what changes it's actually making, but if you tone it down to like 0.7-1.0, it can look quite nice in a lot of games.
>>
worthless tech
changes entire appearance not intended by the dev
>>
>>746886364
Are you one of those fags that hate mods too?
>>
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>>
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>>746884567
>>746834419
My GPU is a gen 2, can someone try it with this screenshot please?
>>
>>746886308
This, people are out there running it at 2x strength, it looks nice when you dial it in. Which is why I love that it leaked. I would probably not like it as much if I didn't have control over it.
>>
>>746886582
It can run on any RTX card, you can probably do it yourself.
>>
>>746886464
Not that anon but I think this stuff is half baked, it needs to be highly tweakable, because there are some interesting aspect but it tends to change too much of the image, you need to able to tweak and tone the problems it causes, if is just on and off with some intensity, if you can't really control it (and even with that control panel in OP's image is clearly not the case) then is quite worthless.
>>
>>746886582
https://litter.catbox.moe/cujlgoptzhpe0oy3.jpeg
>>
>>746886464
I'm one of those who doesn't accept proprietary shovelware gimmicks like DLSS. I will never use it nor will I care for it.

Take this shit somewhere else like movie production and VFX faggot. Clearly you are misplaced.

Nvidia themselves admitted they are no longer a gaming company. Only retarded brownoids shill it, just like they did with RTX and Path Tracing.
>>
>reddit spacing
>>
>>746886798
>newfaggot moment
>>
>shit skin is so new he doesn't know what plebbit spacing actually is
>>
>>746806803
the ones that don't use it
imagine adding make to your games
>>
>>746885659
It does work surprisingly well with CGI smut
https://litter.catbox.moe/p0wqhzq2fw5er5ze.jpeg
https://litter.catbox.moe/vibvrtxmqxcuxsk4.jpg
>>
>>746819534
With dlss5 bats looks like he fell into the chimney and got dirty. I expected better results with this game to be honest
>>
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>>746886119
Didn't really answer my question tho, I tend to manually install the stuff.
>>746886751
Why would brownoids shill it when they can't afford it? Also imagine hating on something that is optional, you sound like a bitter old man.
>>
>>746886702
thanks, interesting but it looks like it has a modern cinematic gray filter onto the image now.
>>746886697
I'll check it now then.
>>
Umm sweetie, real women have nasolabial folds.
>>
>>746887308
I gave you the wrong link
https://github.com/rakanki911/DLSS5-Swapper
It's a one-click install
>>
>>746887487
Yes, unironically. DLSS5 helped unmask a lot of weirdos.
>>
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>>746824703
>>746825224
>>746826959
>>746835103
This shit is so obviously vibecoded. Probably a buggy mess.
>>
>>746887618
It is vibecoded. A lot of newer software on GitHub is vibecoded
>>
>>746841982
You can download the HD Models mod.
>>
It works with videos too, but the results can be mixed.
NSFW
DLSS5: https://litter.catbox.moe/mfobaqd8f7uatibr.mp4
default: https://litter.catbox.moe/4oubkzdw6y7c80zr.mp4

I think it works best with bad CGI.
>>
>>746884567
how do you inject it into renpy games?
>>
>>746887308
>it's le optional

Nvidia needs better brownoids to shill their patented proprietary gimmick trash. Clearly you are underpaid. But if you're are doing for free, do everyone a favor and kill yourself.

It is as optional as DLSS 1 was. When their GPUs hit the fucking wall with rendering and opted out into scaling to keep up with GPUs that were able to render natively. It's about selling hardware and additionally about taking over an IP with this gimmick.

DLSS is so deeply integrated in games with their drivers that they change the whole fucking look of it. Everything from textures to geometry is being changed and devs who use their tools are tech illiterates. You admit that your own product is shit and need to use to some AI to hallucinate slop on your screen.

I said it once and I will say it a thousands times again. You don't belong in gaming faggot. You are the cancerous tumor in this industry.
>>
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>>746887487
>>746887592
Who asked?
>>
>>746887105
game name?
>>
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>>746888064
>Shizopost
>>
>>746887884
the only difference I see is that it looks more gray.
>>
Here's something special, it's an AI-generated video with DLSS5 applied to it.
Double the slop.
NSFW
Slop with DLSS5: https://litter.catbox.moe/b8fnp1y4lwyfzjf0.mp4
Regular slop: https://litter.catbox.moe/qqfdk06py1575cnb.mp4
>>
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903 KB MP4
>>
>>746888221
obliterated without even trying, gargple my piss Nvidia marketeer
>>
>>746888080
wish it did a little bit more with the bodies
>>
>>746888576
AMD-chuds will say this looks bad
>>
File: 1780179311548981.mp4 (1.09 MB, 1536x836)
1.09 MB
1.09 MB MP4
>>746887618
it works though, but it doesn't have multiple passes so its not useful, the output image quality sucks too
>>
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>>746888583
Actually I didn't read your post, I saw your reddit spacing and instantly ignored it.
>>
>>746888064
Almost everyone in this thread is using it on older games before DLSS even existed lmao.
>>
way to many fucking shit skins around lately deepthroating that corporate cock

almost if summer never ended
>>
>>746888591
I mean, barely anything for it to work on here, since DOA body models barely have any actual texture compared to the faces, tho tbf, dunno if I'd like it as much if it did.
>>
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>>746887308
I mean quite the fps drop, but for old games, or just bad looking games that run well, kinda worth it.
>>
>>746888723
I saw your post and your tranime references and I now that I deal with a subhuman. It's all good. You were born a bitch, you will shit until you die and AI will keep you there.
>>
Overall I think DLSS5 is the future of gaming, and if you don't own an NVIDIA GPU, you will be left behind. You don't want to be left behind, do you?
>>
>>746889038
imagine the subhuman behind this post
>>
>>746887308
The video gets stuck on the second frame upon loop in my browser. You need higher FPS and more keyframes for compatibility. Or go back to GIF.
>>
>>746889224
What's your browser?
>>
>>746889262
Firefox on Android.
>>
>>746888938
Imagine calling Waha tranime, yeah whatever, newfag.
>>
>pushes realism filter
into the trash it goes
>>
>>746889335
Fps of that vid is 30, so that should be fine, keyframes, I mean, it's two images, and 4 second long video. Might be a firefox on android issue?
>>
>>746889338
I call you worse AI tranime subhuman
>>
>>746889404
I've seen it before, but even if it's a Firefox only issue and you know how to fix it why not take it into account?
>>
>>746889038
2 more weeks
>>
>>746889545
Go back to plebbit buddy, being a sperg is the norm there so you fill right in. Going to stop replying now though to you, because make a wish foundation doesn't pay me enough to keep talking to you.
>>
>>746889667
learn what plebbit spacing is first utter subhuman then apply yourself

you are so fucking new and green you wouldn't last a minute in a world that isn't AI fantasy or anime
>>
>>746889601
I mean, because I don't really expect people to have that issue, scrubbing through it though, seems it has plenty of keyframes?
>>
>>746889038
If they can get NVFP4 working and halve the amount of latency it requires then unironically I do think this is the future. Or at least it will be a decent halfway point to real path tracing.
>>
looks like shit and rapes fps (even scaled)
embarrassing
>>
>>746889038
I don't think it's the future because it works in screen space. You'll get the same kind of artifacts you get with screen space shadows or ss reflections.
If they fix the performance, the desaturation issues, and the flux-face issue, it'll be a nice realism filter.



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