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File: ogre.webm (3.82 MB, 886x500)
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Dogma bros, how's your journey going?
>>
I started an alt after a long hiatus and can't remember the trigger to cause the exodus of people from Melve to Harve. I wiped out the saurians and drove off the lesser dragon; now...???
>>
>>747129708
Progress the main quest further I believe
>>
>>
>hitstop when throwin an arrow
the more i see the more i'm surprise any retard play this game
>>
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>>747129497
'avin' a giggle
>>
>>747131289
It's a timed charge attack you fucking retard.
>>
stop the liking
>>
How's the patch? Should I wait for the dlc or start a new character now so I can jump right in?
>>
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>>747131862
Having 6 skill slots is amazing, now you can slap all those meme skills on there without missing anything important
>>
>>747131862
start now only if really want dogma asap
>>
>>747130134
>>747131054
Turn off your ai upscaling before taking a screenshot, the artifacting in these pictures look horrible.
>>
Why did they casualise the camping survival aspect of overworld bros :(
>>
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>>747129497
>>
>>747132194
Native has very bad dithering with and without AA
>>
>>747132309
game should be pure character action, it's the only good and interesting part
rpg parts and traveling are not real gameplay
>>
>>747132560
For u
>>
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>>747132871
u r a big dogma ball
>>
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I finally entered NG+ after farming as much as possible in the unmoored world. Pissed as fuck that all the portcrystals are returned to my inventory. Made a new fucked up character and pawn on a different file but I'm definitely not playing them.
>>
warrior pawn and thief arisen has insane synergy.
>>
>>747131289
Get hit in the face with an arrow and tell me where you end up you gyrating halfwit.
>>
>>747134582
He's chrome in-game btw.
>>
I played 1 a fair bit, but never really finished it all the way through. Beat the main story but never did like postgame drake hunting and never played the expansion (or dark arisen at all I had it on ps3), I hear 2 had pretty much the same issues so I never really kept up with it, is there a hard date for the DLC launching? Would it be worth trying to experience the game now before the DLC, or should I just wait? Cause I only ever see people recommend DD:DA now, NEVER the original.
>>
>>747131289
you can disable hitstop in options
>>
>>747135105
Nobody recommends the original because you can’t buy the original and DA is just the original with more stuff in it. You can wait till October 9th if you want, if you don’t have 2 it’s a discount for the DLC (not sure if that’s in effect for preordering)?
>>
>>747129708
Huh I just did it yesterday and basically at some point when you go back to Melve you get a corrupted dragon attack and that's what triggers the chain.
>>
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For me it's Royce Dragon
>>
>>747129497
This is the first time DD has looked good to me
What is the build? Is that DD1 because all the DD2 footage looked super washed out
>>
>>747135521
If you want 2 there's keys for 14 bucks instead of whatever capcom is asking.
>>
>>747131862
well the dlc is gonna have hard mode so ill just wait for that before starting a new save
>>
>>747135678
2 with natural LUT mod to make it less washed out.
I'm, running a warfarer with thief and archer skills basically making a strider from the first game.
>>
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>zelda spam kills the thread
Damn
>>
>>747138170
thanks god we have reddit webms to save it
>>
i deleted all my recordings of DD2 years ago but had a funny moment tripping off a cliff and then getting grabbed by a wolf and dragged around
>>
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>>747138365
>thanks god
Why are all DD2 haters brown?
>>
>>747136270
Thanks, it really looks 100x better
>>
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custom difficulty mod still not updated :[
>>
>>747136412
Soul


And balls
>>
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>>747135563
>for me it's shit
lmaoooo
>>
>>747139551
That Griffin knows what you're up to...
>>
Game looks very grainy with really bad ghosting without fsr/dlss
>>
update broke the ai.

why does capcom hate dogma so much
>>
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Has your pawn shown you her appreciation today?
>>
>>747143403
kys
>>
Re-downloaded the game after last playing it back in June 2024. The performance has increased by a lot, but the game is still fundamentally boring and not worth my time, for now.
>>
>>747134582
Haha they’re a cool duo
>>
fun fact: if you discard fresh meat wolves will eat it instead of you
>>
How’s this running on a 3080ti? I don’t want to play on my ps5.
>>
>>747142428
>update broke the ai
How so?
>>
>>747129497
Does this game only have Griffins, cyclops and goblins?
>>
>>747145079
LOADS of them, you can even ride griffins
>>
>>747145079
minotaur and medusa as well.
thats about it.
>>
>>747142428
The AI honestly feels a little better to me, now. They seem quicker to react, especially mage pawns. They're throwing out heals and buffs faster than I remember, and the only time I've had one go down in the first 20+ levels is when I took on the corrupted chimera too early.
>>
>>747145295
i had mixed experience.
some actions better at "read": intent, some feeling broken.
>>
>>747144945
not him but I've noticed they're having pathing issues more frequently, and sometimes just seem to stop doing... anything. Others have pointed out issues around them not returning to normal AI behaviour after using commands, but I've not noticed that one myself.

>>747144329
Wargs will also eat corpses around them, but seem unwilling to ignore the player for them. I'd never seen them do it myself until one of the DD2 wildlife videos showed them doing it
>>
>>747144945
Pawn react faster and decide on action for things near them snappier, but navigation got worse, they get stuck in geometry and bad at following distant enemies. Slimes got even worse, don react well and kill themselves
>>
>>747145875
Oh yeah they sometimes get stuck on staircases or cliff edges, but spamming "follow me" usually solves this.
>>
>>747138170
wtf is that retarded jump at 10 sec? Is the whole game this floaty?
>>
>>747146359
he is falling down the slope
>>
>>747145079
>>747145268
and garm, dullahan, sphinx, chimera, ogre, wights,

the problem with dd2 is that most of its roster is infrequents.
>>
>>747147287
forgot about most of of those
>>
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Finally pawn hiring has started picking up again
Or maybe people didn't want to hire a warrior pawn wearing Brunhilda's Embrace and Blessed Waistcloth
>>
>>747145295
My mage was godlike for the first 10hrs of the game now he became retarded and goes in melee to cast spells I don't get it
>>
>>747145079
and a bunch of saurians, harpies, zombies, skeletons, slimes, ghosts, bandits, wolves,
>>
>>747146817
Looks so silly.
>>
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>>747148532
Jump animations slowly morph into fall animation with with sufficient height.
It's a very silly game, looney tune tier.
>>
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harpies feel way more agressive after the update but maybe that's placebo
>>
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>>747149079
>slowly morph into fall animation
classic
>>
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>>747149482
>>
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I just finished the "true end" again and I still hate it as much as I did the first time. It's just so dumb.
>>
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>>747149772
I grew to like it much more with time. Very nice and fits story theme.
>>
Unfortunately even after the performance patch my ancient gamer 1080 and 3700x cannot run it.
>>
HAVING
A
BLAST
>>
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>>747149772
idk man i really like it especially the pawn part
>>
>>747149748
lmao
>>
>>747150112
Nah, the more I think about it the more I hate it.
>>
>>747151168
You should stop thinking then, you are clearly shit at it.
>>
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Waiting for hard mode to drop before jumping in. Base game is way too easy after 10 or 20 hours.
>>
>>747151316
same dude.
i cant play this again without a well designed hard mode.
>>
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very honorable fight from that guy
>>
>>747152318
I think you can just do nothing and he gives up.
>>
After wandering for 10 minutes talking to every guards in the city trying to arrest the bitch for the Saints in the Slums quest.
I had to look up the solution and I'm fumin'
Literal 90's point n click adventure bullshit.
>>
>>747152849
Were you confused about collecting evidence or grabbing her?
>>
>>747152849
just a jape
>>
>>747152318
they should redesign this guy to persian and give him a more fleshed out presence in the story as a rival
>>
>>747152615
thats only if you do his questline and get the good ending to it
you can just ignore him and run past or football tackle him off the platform too
>>
>>747129497
>bow disappears when in the first game it didn't do that
this game is slop
>>
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>>747129497
Blast status? Having or havingn't?
>>
>>747153739
that's the warfarer's rearmament skill, based retard.
>>
>>747153612
He has a misfortune of being in a poorly fleshed out cat part of the game and a lame actor. Not enough time, you never go bowling with him aside 1 quest and intro.
>>
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dumb lizard, get stepped on
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>>747129497
I either need to start a new game + or just a new game all together since last I played I beat the game. Wish there was a hardmode or something so I could replay a more difficult game but keep my pawn's progress.
>>
>>747151316
I'm starting to feel this. I hit level 35 and killed my first drake and the game is just too stale. even when I'm using substandard equipmemt to make myself weaker.
>>
>>747144029
>performance has increased
yeah, by making npcs in the city invisible beyond 10 feet
>>
>>747129497
I guess I'll buy DD2: DA but I won't do it right away, I'll wait for a few months to see updates and patches.
>>
>>747135563
Grigori was cooler than Royce. Royce just feels like he wants it over with, which makes sense thematically but I want MORE of the dragon not less.
>>
>>747144945
NTA but any NPC that uses "pawn" AI (so, any humanoid enemy that uses their animations) have all started having minor pathing issues (essentially, they'll just run into walls at random and not understand that they aren't going anywhere), they sometimes fail to reset their states (as in, they sometimes just stand around and do nothing for no reason) and the navmesh for the game seems to have been simplified in some way (every enemy have now started having troubles understanding what they can stand on an not stand on)

Just as a random example, I fought the Ogre in the Sphinx cave and he straight up just jumped out of the map, he then jump back in again, stood perfectly still for a sec or two and then halfway shoved his upper body outside the map again but this time he did his "jump on wall to attack" thing correctly and the fight didn't get interrupted again.

Also, the traveling shop girl (the one that dragon crystals) north of the fields in Vernworth have clipped into and got stuck in the EXACT same rock 3 times now on my current save file and if I try to forcefully move her by grabbing her and putting her down on the road she just teleports back into the rock and starts running in place until I walk far enough away to despawn her and then walk close enough again to respawn her.
>>
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>>747139551
stupid sexy grandpa
>>
>>747129497
Why is your game all stupid looking?
>>
>>747153321
I didn't know there was mechanics where you needed to grab people so I got upset because the game didn't tell me so
I found all the evidence just fine
>>
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>>747129497
After seeing the absolute slop that is OOT remake, we actually got off pretty easy with DD2. It's even a good game with mods.
>>
>>747155141
Using the tricksters possession ability also makes enemies freeze occasionally.
>>
>>747155281
Did you encounter "chase the spy" quest before? That should be early on, teaches about grabs. It's used again later, along with carrying NPCs around, keep it in mind.
>>
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>>747155343
absolutely
>>
>>747155141
I was escorting a cat lady to checkpoint town and she got stuck on a rope bridge running back and forth endlessly and I had to carry her ass over to fix her. the AI is fucked when its standing on uneven surface.
>>
>>747155141
Guess we know one other thing they nerfed to get it to run on Switch 2 now besides generally culling more actors than before
>>
>>747155141
>navmesh for the game seems to have been simplified in some way
I fear devs fucked those up quite a bit, in pursuit of NPC optimization. Creating paths gets very taxing with many entities present and DD2 world geometry is very complex.
>>
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>>747129497
Have they changed Warfarer to be able to have 6 skills of each of the class it's changing to, or is it still limited to 6 total?
>>
>>747156148
retard anime poster
>>
>>747153882
>i-it's an intended mechanic!
dragon's smegma sloppers everyone
>>
>>747153858
Blasting off again from the start with a new duo thanks to extra save slots.
I'll make a third team for the Hardmode DLC.
>>
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>>747156148
You have 6 slots like any other vocation, you don't have to use his unique weapon swap skill and just manually swap if you want to save 1 slot.
>>
>talk to NPC in the city
>Give her a gift
>She hits me with "hmm?" and then fades out of existence
Alright fuck you too then. They maybe went a tad overboard handling NPCs for performance issues. Watching an NPC spawn in and out less than a foot away, with culling turned off, is extreme.
>>
>>747156264
>I'm only prtending to be retarded!
No, you are a full fledged retard regardless.
>>
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>>747156526
You present was shit, bro
I also have trouble wooing favorite city npcs because of that, sadly
>>
>>747156462
>You have 6 slots like any other vocation
Nah, I was asking if those 6 skills, or 5 minus Rearmament, could change contextually in 2.0 depending on the class you're changing to. Guess that's a no.
Oh well, 6 is still better than 4 so I shan't complain
>>
>>747156959
You don't change vocations, you change weapons. Skill slots stay the same.
>>
>>747156734
>i'm a gay faggot please fuck my mouth~~
fixed your post for you
>>
doesnt the 6 skill increase make wayfarer worse now compared to other jobs since you now have more leeway to equip meme tier meister skills like the thief one?
>>
>>747158041
>can't stop talking and thinking about cocks
Classic trooncord groomer
>>
>>747129497
Whys it take you so long to murder it?
>>
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>>747158140
How does having more options make it worse?
>>
>>747158140
Five skill slots made me consolidate my arsenal to fewer weapons so I can spam their skills, instead of relying on the Core skills of several weapons like I used to.
Six skills is also enough to make almost every vocation far more likely to be cookie cutter since they can equip all the good skills and have room for a meme skill or two.
>>
>>747158140
No Warfarer went from the best class to undeniably the best class, every other class can fit most of their good skills into 4 slots, Warfarer is the only class that ever suffered from the limitation
>>
>>747158140
Nah, it means you can grab fun or situational stuff on everyone without sacrificing performance. It does destroy whatever left of balance and removes the need to think about party composition, but whatever at this point. DD 2 is full on action game after expansion comes out.
>>
I'm running empyrean, palladium, ice affinity, halidom, celerity and spell hold on my mage pawnfu, which skills are more worth to upgrade with the half stamina cost thing, is it palladium?
>>
>>747158994
Probably Palladium but I don’t think it matters much for casters because pawns refuse to quick spell and will thus never run out of stamina
>>
>>747139551
Use this https://www.nexusmods.com/dragonsdogma2/mods/1018

>>747159182
Both mage and sorcerer pawns can get stamina starved if their casting speed is high enough (or their spells are stamina-intensive like hagol and flare).
>>
>exit Vernworth at like lvl 12
>ride gryphon from the farm to its nest
>while I'm killing it there, a second one spawns
>then I get lost in the undead fog
>max health down to absolute minimum
>finally make it out and to a camp by lvl 17
That was fun
>>
>>747159363
>https://www.nexusmods.com/dragonsdogma2/mods/1018
>hidden
What is with these fags and constantly hiding their shit.
>catbox is down
The struggle continues.
>>
What is the fighter move for big damage? Gouging skewer? Riotous fury? Walking up to a downed monster's face and pressing Y?
>>
>>747159893
tusk toss
>>
>>747159893
Compass Strike if you can actually land it. Spamming charged light-attack is also great.
>>
>>747159779
>What is with these fags and constantly hiding their shit.
I've given up applying mods to games I like because of this crap. My enjoyment hinges on an autist who might possibly be also schizophrenic and also hunting for clout? No thank you.
>>
>>747159779
>catbox back up
Here's the mod.
It does the exact same as custom difficulty, but it isn't broken.
https://litter.catbox.moe/nnin3qz403003fkn.rar
>>
>>747139551
Me treating women the way they deserve
>>
>>747145079
Yes?
>>
tis a hobgoblin
tis much fiercer than a common goblin
>>
>>747145079
Fish!
>>
>>747145079
theres also choppers and knackers and black goblins
>>
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>>747145079
NPCs are ready to throw down at any moment too, stay weary!
>>
Post your arisen. Let me see your fashion.
>>
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Made these two
>>
>>747161510
Ever heard of sunscreen?
>>
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>>747161227
I don't take much MC fashion screenshots apparently. Pawn fashion is main focus, my character makes anything work i'd say
>>
>>747161787
Thats demonophobic
I'll report you to those slavecats people in the desert
>>
Is there a mod that makes enemy variety less shit?
>>
>>747159893
Tusk Toss, so you don't even need a skill slot
Spam Shield Pummel to knockdown/stagger, then spam Skewer to murder
>>
I just wish the character creation was more competent, especially for female characters
I guess Capcom can't do it anymore judging by their latest games
>>
>>747162074
Pretty sure Tusk Toss applies heavier knockdown than shield pummel.
>>
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Any warriors? Low levels fine.

I had a big lion called Aslan helping me for a few days, sent him back with some crystals. Enjoy.

>>747161227
Fashion is hard without layers but we ball.
>>
I'm blasting my way through it the first time. Having great time but I can see this getting dull due to how easy everything is. I'm not sure if I should go and challenge some drakes to feel like I'm in danger.
>>
>>747163396
The game never quite reaches DD1 difficulty, your best bet is the Difficulty Tweaks mod which lets you pump up enemy stats and increase the damage you take. I used it for my 2nd run and it was great but it might not work right now.

There is also apparently going to be a hard mode you can switch up into at any time even mid cycle but that won't be until the DLC.
>>
>>747159893
walking up and pressing Y
>>
>>747163574
>hard mode : every hit instantly remove max hp and more spongy creatires
>>
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>>
>pawn witnesses an enemy drowning for the umphteenth time
>"the paths to victory are myriad indeed. That strategy never would've occurred to me."
>>
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Am I crazy for thinking that screen space reflections looks like absolute dogshit in this game? I honestly prefer playing with them off.
>>
>>747160276
This shit is definitely going to play dolphin porn on my PC if I download it
>>
I know Minotaurs aren't the strongest but having a party of warriors in a small space leads to a slaughter. Watching health bars deleted in seconds.
>>
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I wish we could hold hands with NPCs instead of just having to grab them over the shoulder if we need them to move somewhere.
>>
>>747164868
Oh no haha that would be terrible
>>
>>747165085
There is a princess carry mod, but yes handholding would be perfect. Also pawn marriage.
>>
>>747155587
Yeah I did and for that one it felt obvious but maybe it was a wording with how the quest was done and after going up and down the chapel + jail and noble quarters 3 times I gave up. Maybe I'm just tired.
>>
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>>747165230
Princess carry is vanilla at max affinity which I kind of like, but we need something with a softer touch for everyone who isn't madly in love with us.
>>
>>747165359
>Princess carry is vanilla at max affinity
Not for pawns it isn't.
>>
>>747152318
This faggot was more forced into the story than the jeet was in MH Wilds.
>>
>>747165359
>Princess carry is vanilla at max affinity which I kind of like
Is that right? I didn't realize that and used the princess carry mod on nexus, that's cool it's default.
>>
>>747165295
The guy says when he sends you to investigate that the guards are aware and will arrest her if you grab her. The weird part of the mission to me was trying to get into the room without being caught as she seems to just stand around the door a lot.

>>747165435
>>747165601
That screenshot is me princess carrying my pawn and I don't remember modding that in, though it was 2 years ago and I could be mistaken. It might have been a setting in another mod I used as I don't have one specifically for that.
>>
>>747165675
>That screenshot is me princess carrying my pawn
I know. And that's thanks to a mod. There's no two-ways about it.
>>
Is the DLC like in DD1 where it's endgame but you can access it from the beginning? Because if so then I suppose a new game + would be better so I can just dive right there without having to get to end-game again.
>>
>>747165873
Yeah, I keep thinking on it and I think it was a checkbox in REFramework with some other mod but after checking all my old mods I can't figure out which one.
Very sad. I wish that was a vanilla feature.
>>
>>747166202
>Very sad. I wish that was a vanilla feature.
Same.
>>
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>>747166362
:(
>>
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Just found it, it's a setting in "Affinity Bar" which has actually just been updated! Also according to his comments, Custom Difficulty Tweaks author has also said he's about to release a new version.
>>
Give me pawn handholding capcon you faggots
>>
>>747166982
Throw hugging, lap sitting and kissing in there while we're at it.
>>
>>747166678
>Also according to his comments, Custom Difficulty Tweaks author has also said he's about to release a new version.
But why does he feel the need to constantly hide the mod.
It was working just fine.
Why not just update it like a normal human bean.
>>
>>747167574
I think it's to stop nexus cattle flooding the comments with WHY MOD NOT WORK even when it's mentioned in the description
>>
>>747167574
Maybe when there's a known bug for his mod he hides it while fixing it to keep people from making duplicate reports on it? I don't know though.
>>
>>747167791
The shittification of the internet is absolute.
>>
>>747167878
people refusing to rtfm has been a thing for decades now
>>
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>>747129497
Imagine playing a game with 6 types of enemies lmao.

Reminder that Elden Ring has 200+ types of unique enemies as a comparison.
>>
>>747167958
My cute pawn isn't in elden ring so check mate George RR Zimmerman.
>>
>>747167952
what's rtfm?
>>
>>747168078
old internet phrase that means "read the fucking manual"
>>
>>747168165
thanks unc
>>
Why aren't you chuddies posting your pawns... I need to hire someone who I know will actually make use of my gifts.
>>
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>>747168540
Sure I'll post my qt mage, but the greatest gift is knowing he did a good job.
>>
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>>747167958
>unique
>>
Do chests respawn yet
>>
>>747168820
Pallette swaps are uniquely stat'd
>>
>put pawn in slutwear
>hires increased by a factor of 5
We truly live in a society
>>
>>747129497
My SSD died and I have no space to play until the new one arrives T-T
>>
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If anon use a specific name for his pawn can you see its name if you recruit him?
>>
>>747166134
You can access it as soon as you get to vernworth, so yes.
>>
>>747170627
Pawns will have the name you provide them. If your internet goes out or you're offline they'll revert to the moniker instead. When/If the internet comes back their name will return to normal.
>>
>>747149748
Hahahhahahhaha
>>
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>wyrm crystals and other upgrade materials
You guys are based sometimes. I was giving out high tier consumables as quest rewards but once I dragonforge my shit again I guess I'll start putting these up as rewards
>>
>>747171390
The handmark means your pawn gathered the item. They do that now.
>>
>>747171390
It's because I forget to take away the mats from the pawn before I send them away FUCK EVERY FUCKING TIME
>>
>>747129497
Did they fix the difficulty curve?
>>
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>>747171736
>2,000 hours in these games and I'm just now learning this
Huh, the more you know. Guess I'm autistic enough to always empty out my party inventory
>>
>>747171390
>>747172032
She's gorgeous, what's your code?
>>
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>>747172180
Q0K3APEGJNJF
lvl 21 Archer
She's in scuffed gear/skill setup right now. I just started a fresh save with her, and I'm only playing a little while I finish some other games. Will eventually put her in this exact same gear again
>>
>>747172659
That's okay, this is my 3rd NG and everything is easy anyway for just me and my pawn so I just bring people for fun. I've taken a note for when I next swap people out.
>>
How many characters can you make now
>>
>>747172884
about three fiddy
>>
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Hire my Pawn!

Lvl 20 4ZB1NAH0BXB1
>>
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sneeders token
>>
>>747173353
Longer hair and I might
>>
>>747129497
Decided to go the top back way into DD2 Battahl early on, after getting past the Minotaur and Chimera, past the nackers and rattlers through the cave onto the cliffs with harpy nests till I got to the bottom...
>>
>>747174342
... only for that drake from across the river to come take a gander only to drown. Headed down the river way through a bunch of asps and a grim ogre coming down the river at us.
>>
>>747174554
Head for the shrine with the g-g-ghost lady because a random monk looking npc asked for an escort. After that went around the area navigating to get back on the main path only to encounter another drake near a cave entrance and had to fight it into the night. Camp till daybreak head through the ruins where the golem are, fight 2 in succession and finally made it to Battahl's capital and activate the fast travel point.
>>
>>747174763
Went back to Vernworth, tailed that beggar and took his clothes to the cat wife and they ended up killing each other in a domestic.
>>
>>747174763
Sounds like quite an adventure, does that mean you can go to the volcanic camp and get good gear as soon as you get to Vernworth?

Also what's the best way to make money? I suppose just killing strong bosses and selling the loot?
>>
>>747149748
>adding the possibility of the enemy to trip and fall
kino
>>
>>747174954
Haven't attempted getting to the volcano yet. Probably gonna train my pawn up for sorcery
>>
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Another fucking 0 IQ portcrystal placement.
Why is it randomly in the middle of a bunch of shopping stalls? Almost directly in front of one? Behind some weird fucking pillar? Jesus Christ literally anywhere else would work better.

Whatever.
It's only slightly immersion ruining for the purpose of saving 0.5 seconds placing my own in a much better spot.
>>
>>747136412
what reshade are you using? theres no way thats vanilla dd2
>>
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>>
any linux amdfags also getting random crashes from time to time?
>>
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>make oxcart indestructible through mod
>forget about it
>>
>>747175556
Not a linuxfag, but if I change skills at specific vocation guilds and campsites it crashes.
>>
>>747175618
Why was the wagon spinning in the first place?
>>
>>747175618
h-he's fast
>>
>>747175618
oiiaoiia ass drake
>>
>>747175821
Gonna guess the drake had something to do with it.
>>
>>747129497
I want to put dragon dogma fans into a camp.
>>
Have no clue how to drop dragons as a warrior but once they're on the floor arc of might deletes half their health bars jesus
>>
In terms of armors, how much of the BBI items are in DD2?
>>
I'm only playing when the difficulty mod gets updated
>>
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the game really has this much dungeons?
>>
>>747173353
She's level 30
>>
>>747179435
if you count tiny caves sure
>>
>>747135563
This nigga is barely even in the game
>>
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kill the chimera loved the fight for a reskin
>>
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>>
>>747165512
I never saw him again after the false flag attempt
>>
Are we finally getting different drake variants besides the gay vomit dragon that exists for no explainable reason?
>>
>>747180464
frost is confirmed
>>
>>747180464
sure m8 were getting ice drakes
and ice harpies
and ice wolves
and ice zombies
and ice cyclops
and vikings (ice humans)
and a cockatrice I guess
>>
What weapons are worth carrying as Warfarer without any vocation skills?
Like Staff for example for Anodyne and Levitate.
>>
>>747180965
Bow is always good against flying shits
>>
>>747176635
Camping is great
>>
>>747180578
>and a cockatrice I guess
You basically never fight these in DD1 though.
>IT HAS THE HEAD OF A COCK
Should've been a more memed line if it appeared more.
>>
>>747129497
pretty good, got back into DDON last week with a buddy of mine
>>
>>747180965
Staff is an easy one, bow or m.bow for ranged, and I think its mostly underlooked but I like daggers for climbing attacks. Maybe less an issue if your weapon with all the skills is SnS but I always found the twinspear and GS had awkward climbing movesets
>>
>>747129497
Trying to debate whether I should just continue the character I already used to beat the game and just do some prep-work like maybe rushing a run to NG+ so I can change their race or something, or if I should do a completely fresh run when the DLC drops
>>
>>747181473
wait for hard mode, game gets too easy way too soon
>>
>>747129497
Couldn't tell you.

I'll be playing this game for the first time when
it becomes DD2 Dark Arisen.
>>
>>747180965
SnS functions quite well with just the core skills, making it a great sidearm for bow and magick users.
It's also worth noting that trickster only needs the big puff to function, and censer might also be worth carrying for pawn roids.
>>
>>747181141
It's pretty common in bbi
>>
>>747175173
So that when people port in, they get flashbanged by a merchant pushing their wares before their vision even clears.
>>
>>747129497
>>747130134
>>747131054
What mod makes the sky bright like that, anon? I can't stand the low res blurry sky
>>
Custom Difficulty Tweaks is now updated.
>>
>>747135563
>A lot of the DD2 forgeries are actually edible
>royce is a japanese candy company
I take back what I said, Itsuno's vision, 11/10
>>
>>747129497
>>>747129708
Not going to lie, that game looks like Ohio until you get to the desert.
>>
>>747185269
Fucking finally, I can finally play again
>>
>>747181064
>In the background denuvo is mining for bitcoin
>>
>>747185269
I'm glad CDT's made a return. I loved its system where you and the enemy's damage could scale depending on how large your party was.
>>
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>>747185269
>increase dcp gain
>severely limit xp gain
>double monster damage
>cut damage to monsters in half or third
Yup it's gaming time
>>
>>747188316
>>increase dcp gain
>>severely limit xp gain
Be careful with this one. I don't know if it's true, but apparently there are some strict checks with level and DCP until you reach level 20.
>>
>>747188401
I'm already past lvl 20 so that's fine by me. I've already randomly hired some pawns that were sub lvl 20 with fully dragonforged endgame gear so I err on the side of believing that's nothing more than a rumor anyways
>>
>>747129497
can you be an ice wizard in this game? freezing enemies solid, making the ground slippery, zero visibility blizzard etc
>>
>>747188614
If you have an archer pawn use drenching arrow to make enemies wet (or if it's raining) your ice spells (or ice enchantments on other party members' weapons) can freeze enemies. There's also sort of a blizzard spell but it's not fuckhuge like you're hoping
>>
>>747177497
Climb onto them and smack the heart, I guess. Not much else you can do once they're up in the air.
>>
With cdt I'm thinking 40-45 will be a good sweet spot with double health and atk dmg for enemies
>>
>>747188539
With separate saves you can just hire your own underleveled pawn, give them endgame gear and send them back.
>>
>>747188731
i don't mind well done tag team mechanics so that might not be so bad
but i'm guessing there's no ice breath or ice spear conjuration? or ice meteors?
>>
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>>747188614
mage and sorc have some
>>
this game needs in-depth NTR mechanics
>>
>>747190596
Nah not really. Just a few ice spells
>>
>>747191048
Man I really hope they add Gicel back
>>
Im gearing up to play DD1 once the parts for my TV Come in, what am I in for?
>>
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>>747192558
blast
>>
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>>747192558
pure adventure kino
>>
>>747192992
>>747193104
sounds great! My parts just arrived so time to delve into it!
>>
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Im trying to make a brown pawn that looks monkey-like but she just looks like she shits on public roadways
>>
>>747193416
cute 14 year old boy
>>
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>>747193592
Every time I use a character creator the end result looks like a 14 year old boy, really strange coincidence.
>>
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>>747139551
Thank you for training her, Ocelotrisen. I believe she can better handle ogre massive cock now.
>>
>>747193878
>I shall now proceed to pleasure myself with this fish
>>
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>>747131690
>>
>>747193804
The universe is trying to say something to you anon
>>
>>747184634
Vibrant LUT
>>
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This filthy cat is trying to scam me. What happens if I rest here?
>>
They need to fix native aa
With dlss I get really bad ghosting
>>
>>747196827
what dlss preset
>>
>>747196793
You lose a ton of money as you can see. Just buy the house for 30 k around the corner.
>>
>>747188316
This guy's having a blast!
>>
>>747192558
Grigori soothing voice
>>
>>747198647
In game dlss quality
>>
Nightmare preset from custom difficulty tweak mod is really good
I also removed mage pawn and hud for total survival feel
>>
>>747200279
yeah that one is using dlss preset c, which is old as shit and crusty as hell

either use the official nvidia app to replace the dogshit dlss preset (preset k or preset m/l are good) or replace the nvngx_dlss.dll in your game folder with the latest one you can find off the internet and use nvidia profile inspector to change the preset to k or m or l
>>
>>747129497
They should reuse mh monsters for dd2
>>
>>747180161
Cunt swiped me dead in one shot at level 20 I think. I'll come back to it I guess.
>>
>>747200459
personally i just use DLSS Swapper for things like this, sometimes the nvidia app cracks the sads and won't find or register the game exists.
>>
>>747200459
Which preset good for performance?
>>
>>747203081
k. l and m will look a bit better but cost some performance
>>
>>747203081
k > m > l in terms of fps

l usually looks better than m which generally looks better than k, but there are edge cases. m can be oversharpened sometimes compared to k
>>
I have no idea why /v/ is obsessed with this game, it's literally POTENTIAL MAN the game. If you play anything but a Thief you're in for a painful time.
>>
>>747203635
>If you play anything but a Thief you're in for a painful time.
How so? I've only played fighter so far and it's been fun but too easy.
>>
>>747188401
>>747188539
The limitation is that you're not allowed to have 4 or more vocations maxed out below level 20. If you're above level 20 there's no such limitations.
It's only a soft ban. If you have all vocations maxed out at 15 your pawn will just be unhireable until it reaches level 21 at which point it'll once again enter the rift-pool.
>>
>>747196793
He gets rich and you lose 9999 of your hard earned shekels.

There's another inn further down the road with normal prices.
>>
>>747203317
>>747203295
Thanks
K looks better
M and l tank my fps
>>
>>747181064
it's too low bitrate I can see compression artifacts on my 4k LG C5. Why can't they just have uncompressed 4k video? It's like 20 seconds. That's like 100mb.
>>
god dd2 is such a fucking garbage downgrade sequel
>>
>>747203635
Because I care about video games, there is nothing else like this series. I find many complaints about it silly, overblown or plain dumb. People tear into these games for things that get a free pass at others.
>>
>>747204078
good shitty morning to you too, cunt
>>
>>747204229
>Because I care about video games,
if you cared you wouldn't just happily accept dd2 literally having less content than dd1 like weapon and armor variety, missing debilitation weapons, missing spells, missing vocations, etc
but no you'll sit there because the graphics are pretty and clap
>>
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>>747204271
>good shitty morning to you too, cunt
ty good morning :)
>>
>>747204303
You are very stupid and humanity suffers immensely from your continued existence. I mean that sincerely.
>>
>>747129497
Does the second one have waifus???
>>
Nightmare preset is so much fun
>>
>>747161904
There's a randomizer and Apex + bestiary but those are not updated yet, the randomizer is.
>>
>>747204396
>You are very stupid and humanity suffers immensely
eat your slop bro, don't complain when dd3 is even worse (if you even get one)
>>
>>747161904
Try custom difficulty tweak with nightmare preset and don't use eternal ferrystone
>>
is this like the first one where you get like 25% through and theres already nowhere new to explore and no new enemies so everything becomes piss easy since youre frighting the same enemies and they dont even scale?
>>
>>747204303
That sounds like a lot of projection
>>
>>747204558
no see you have shit vidya taste and hate the first one so you'll love dd2
>>
>>747204651
>literally stating objective truths with what dd2 is missing from 1
>projection
actual subhuman iq nigger
>>
>>747204663
just answer the question, princess. no need to take personal offence because some of us are too intelligent to enjoy fighting the same 5 enemies over and over while we get exponentially stronger and the game becomes boring
>>
>>747204558
No.
There's less grind in DD2 and it's better paced in that regard.
You'll get 85% through before it begins being 2ez.

If you're on PC you can take full control of your power-scaling with mods thoughever.
>>
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>>747204229
>I care about video games,
>>
>>747204767
>just answer the question, princess.
faggot
>>
>>747204853
says the guy who will never touch a woman
>>
>>747204997
>says the guy who will never touch a woman
if you ever touched a woman you wouldn't be here you disgusting inbred freak
>>
>>747204997
>touch a woman
What a meek response. Actual cringe.
Go back normie.
>>
>>747205038
dang looks like I struck a nerve, princess is throwing a temper tantrum. y u mad tho?
>>
>>747205530
>princess again
actual disgusting troon groomer, kill yourself
>>
>>747205580
uh oh, melty!
>>
>>747205580
>groomer
>says the guy whos probably hateposting over not being able to make lolis in dd2
every accusation is a confession with you people
>>
><smeagol voice> how dare he likes-ed it! He must not likes-ed DD2! Nyeh-heh-heh!
it's a good game, made by a master game developer, and not a nepotism baby.
>>
>>747129497
I'm not planning to start a new playthrough before the expansion release.
Speaking of which, will hard mode be there right from the start?
>>
>>747129497
>>747129708
>>747130134
>>747131054
dogma balls
>>
>>747205730
>>says the guy whos probably hateposting over not being able to make lolis in dd2
nope made it very clear repeatedly i'm just pissed at how much of a downgrade dd2 is overall with the worse story and npcs, worse weapon and armor selection/slots, removed vocations, retarded lack of a proper level cap, no ur dragon, reduced pawn variety due to no debilitation weapons or more items will cool effects like the legion's might (there should have been at least a few dozen items with effects on that level), removed monsters and spells from 1 too, devs clearly didn't think hard about skill selection at all - 3 skills would be plenty if the skills themselves were actually fun and unique, i'm literally playing dd1 right now as sorc and all i care to use is miasma, holy boon, and exequy
etc etc etc
>>
>grrrr I'm so upset!!!
>I'm gonna make a fool of myself on a regular basis because I'm so upset!!
Fascinating.
>>
>>747205730
>every accusation is a confession with you people
you're literally repeatedly calling people princess on this anonymous image board, you're actually an honest to god digusting troon freak groomer and you're going to call it projection when it's literally in your own messages and you can't help yourself
go fucking kill yourself you disgusting fucking troon
>>
>holding strong attack makes you grapple enemies on thief

does this work on fighter?
>>
Disregard that faggot, he is just a bored Australian.
>>
>>747206028
all you have to do is not lie about dd2 being a good sequel, you can like it and i even say go eat your slop every time i'm not stopping you, but don't pretend it improved on dd1 at all because it didn't
>>
>>747205937
princess havin a melty!
>>
dd2 improved on dd1 in every way except dual-classing and armor layers and there's even code in the game to dye your armor whatever colors you want that isn't implemented.
>but muh [skill]
>but muh [vocation]
reworked into a better version, placed onto a different class

womp womp
>>
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>when a game you like has the worst advocates
>>
Why can't we just co-exist?
>>
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>>747206202
>dd2 improved on dd1 in every way except dual-classing and armor layers
and story
and npcs
and weapon variety
and armor variety
and vocation options
and spell variety
and monster variety
and no ur dragon
and no big bbi-like dungeon
etc etc
>>
>>747206316
what's his role in the party
>>
>>747206202
which vocation in dd2 lets me switch fluidly from daggers or sword to bow mid combat with a single button press and no interruptions or limitations?
>>
Is there any mods that make the game more readable? I'm having trouble seeing what I'm doing while fighting in forsests and/or tall grass. Lowering grass and tree -settings only helps a little.
>>
>>747206361
>screaming about dlc that isn't even out
pwned
womp womp

>>747206390
Warfarer™ now you will shart yourself moving goalposts
>>
>>747206389
"support"
>>
>>747206316
I'd sooner coexist with the harpies than any dirty beastren
>>
>>747206481
>>screaming about dlc that isn't even out
actual third world nigger logic where you genuinely believe that a sequel should throw out everything they learned from the dlc of the previous game
>>
>>747206481
i said without limitations or interruptions. wayfarer requires you to sacrifice a skill slot to switch weapons, and you have to jump through hoops just to unlock it

dd1 had none of these limitations. sounds like an anti-fun downgrade to me
>>
>>747206658
it also locks you out of the best abilities
>>
>>747206658
nta but that's why i wish they went for the direction of every vocation having 2 "weapons" with 3 skills even if for warrior it'd be 3 wrestling moves and mage vocations could get two schools of spells instead or some shit because having the two weapons thing lets you have the build variety 1 did where you can decide to be a fighter, assassin, or mystic knight, and completely ignore your second weapon because it doesn't fit your ideal class fantasy or like a bow only ranger or something like that
>>
>>747206759
>yes please I would like to have less skills
I don't think you fully think things through.
>>
>>747206816
they just VENT~ EMOTIONAL~ instead of admit their arguments are ill-thought, hoping that no one that played both will check them on their nonsense statements.
>>
>>747206816
wrong retard because again i'd expect ideally the dd2 devs to have made the skills in 2 more unique and fun rather than a bunch of near identical sword swings for warrior for example and then the two weapons allows you greater build variety for your arisen or pawn by allowing you to focus on one of the two weapons if you don't like the other one while players who like both can still use the full vocation potential and mix both seamlessly
like instead of a bunch of useless warrior slashes we should've gotten something like arc, exodus slash, a really strong forward small charge thrusting move, skyward sunder is good for an aerial move but it should maybe be diagonally up instead and mount you if you piece onto the enemies body, and a dark elemental slashing move that adds element to your weapon for people who don't want a mage pawn (because the elemental weapon variety in 2 sucks)
and then you would ideally have more weapons like legion's might that add some cool effect to your vocation to make builds more unique too, even if it's just having your pawn using a weapon that makes them absorb stamina from kills when fighting at night
>>
dd2 haters have to be underage, there's no way.
>>
Did Capcom ever elaborate when they said they would add more character creation options?
>>
look at him go!
>>
>>747207045
Yeah. It's more hairstyles and tatoos.
>>
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>>747207021
>dd2 haters have to be underage, there's no way.
i'm a zoomie who loved dd1, almost 30 btw, i still remember when you could just buy a shooter and unlock all the multiplayer skins just by playing multiplayer with 0 micro transactions so all your arguments defending slop don't work on me because i actually remember when devs weren't useless fags (some of them were useful fags like tim gay)
>>
>Start a new save file
>Can't import old save file character and pawn design?
Am I missing something? Cause I can not be fucked designing something good again, the CC is powerful but a nightmare to use because of all the face scans.
>>
>>747207136
There's a mod that allows you to export/import character appearances.
>>
>>747207136
You have to make them in the separate character creator app thing, it's on steam and consoles. then it will say on character creation "import data?"
>>
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>>747207186
>>747207164
Perhaps I will start again another day.
>>
I love both games but one thing I especially like in 2 is the character movement and inertia. I know many prefer ones snappy movement but in 2 I really love how heavy you feel and how beautifully animated you are. The sword run animation is soooo good.
>>
>>747207021
It’s just autistic people in the actual way and not the generic pejorative way. Change is scary and it Doesn’t work the same as 1 so it’s bad
>>
>>747207021
Kids tend to throw a tantrum when you disagree with them, yeah.
>>
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>no goon material in promo materials yet
That's the real tragedy
>>
>>747206459
Not sure if this is what you're looking for.
https://www.nexusmods.com/dragonsdogma2/mods/1139
>>
>>747209302
I sure hope it's not gonna be all warm and bulky clothing exclusively. Just because it's some frozen tundra doesn't mean no skin can't be shown.
>>
>warrior was fucked with only 3 skills in the first game
>instead of adding combos, more skill slots, considering it's made by the dmc guy, that guy gimped the other vocations instead in the sequel
what was the thought process behind this?
>>
>>747209393
Yeah that seems like it might help with readability.
Thanks.
>>
>>747209592
to make (You) upset
>>
>>747132136
Me in the water
>>
>>747129497
I uninstalled the game some months back, does this update really fix all the performance problems on PC? I'm waiting for the expansion to reinstall, at the moment.
>>
>>747209592
To be honest the game didn't have enough skills for the 5 slots and now there is no choices to be made when selecting what to bring outside of Warfarer.
Every vocation was plenty strong with 4 skills and you have 6 now so why are you still bitching anyway?
>>
>>747209664
the amount of fps gained seems to vary a lot but it's a very common report that people that previously ran the game on low settings at 60 or lower fps can now run the game on high settings at 90+ fps.
>>
>>747209624
it certainly did, I'm sitting out on the dlc and saving money for phantom blade zero
not to mention I'm also getting fucked as an early buyer with the dlc price
>>
>>747209664
Yes but that doesn't mean you will be running max settings at 4k on a 10 year old card like some retards seem to expect.
For me now I only really seem to get framedrops when combat goes crazy ith effects though.
>>
>>747209719
sorcerer was gimped with only 4 skill slots
>>
>>747209750
stunning and brave
>>
>>747206316
what face is that young fella
>>
>>747209828
I know
>>
>>747209814
No it wasn’t lol any setup except Levin high hagol augural flare meteor was just fucking around
>>
>>747209814
Sorry but as long as you slot Meteoron and Maelstrom you're nvking anything the game has and have 2 slots to spare.
>>
AI is definitely borked

Just watched a warrior & fighter pawn stand right in front of an enemy not attacking, just moving back and forth. And then watched as the same warrior pawn tried to melee attack an enemy multiple times with mountain breaker... while being at least 20 meters away from it
>>
>>747187493
denuvo got removed thobeitfully
>>
>>747209664
The game went from being completely unplayable on the Deck (settings as low as they can go with .ini edits yet it would still only play at a max of 20fps at interlaced 360p) to now being playable at low/mid settings 720p at 20-30 fps with the game mostly hovering around 30. That should tell you everything you need to know.
>>
>>747204007
Why the fuck did they feel the need to record a video at all when a basic "grilled" texture on the meat model with a small grilling animation ripped straight from monhun would have been 30mb in size max and be more thematically fitting? It's honestly a bit jarring to go from playing the game to all of a sudden be looking at a 4k video of meat being grilled.
>>
>>747210617
For me, it's the fact they didn't even consider fish as a camp cooking option.
>>
>>747210617
it's something I've done once.
The game is so piss easy that I have to gimp myself not to use things to enjoy the play through never mind getting boosts at campfires.
>>
>>747210617
It's super retarded.
If they were gonna half-ass it like that I'd much rather they just had a sizzling-sound playing while it fades to black and then have the pawns comment on "eating their fill" as normal.
It's so jarring as is.
>>
>>747210182
The real fault is them making terrain with nine trillion polygons and so many ankle-high climbing spots that required such dense pathing nodes. That shit was one of the big CPU-killers that got optimized, and said optimization has left NPCs unable to navigate the same ground properly anymore.
Fuck Quixel Megascans. We must return to a time in games where the ground was just fucking smooth.
>>
>>747210671
>could've had a simple cooking system
>meat/fish/dried
>fruits
>spices/additives such as greenwarish or harspuds
Instead we get the carnivore diet. Which would be based, if it wasn't so lazy.
>>
My fucking weapon skin paks broke and they're not gonna get updated and it makes me not blast as much
>>
I like the cooking videos it's soulful.
I also don't cook because it buffs me but because it feels immersive.
>>
>>747210779
Fuck no. Terrain and navigation have been bland boring shit for ages. Half the games don't let you jump freely at all, because devs don't want to deal with consequences.
>>
>>747211063
I do it because it makes my pawns happy.
>>
>>747210671
Yeah, fish is almost fucking useless as a resource in the game and the "food" buff system is so underwhelmingly designed when they could easily have just copied what BOTW did or even just copied monhun with having you be able to order food at any inn or bar in the world that would then give you temporary buffs equal to those you find in monhun.

There is a massive amount of things in the game that could be massively improved if they just went a liiiitle further with the design.
>Weapon oils that puts a temp buff on your melee weapon similar to how the arrows work for archer
>A simple cooking/crafting upgrade to the current system that allows you to craft temp buff potions and food (like mentioned above)
>An actual hard mode (it's on the way, thank fuck for that)
>Have the story progression tie into how dangerous the monsters are at more places in the world (like how some quests literally already change what monsters spawn where after you've completed them)
>Healing items working over time or having a small animation instead of just instantly healing you or having a small cooldown between uses that changes depending on the healing item used
>Weapons/gear acting as MODIFIERS to stats instead of just being flat stat sticks with a way to specifically respec how much Str, Mag, Def, Res, KD, and KDR your character has that isn't tied to what vocation you level up

Dragons Dogma as a series is literally "potential: the game" and I seriously hope that whatever they decide to do next with it isn't fucking hamstrung by people who have never played an RPG in their entire lives.
>>
>>747181064
I'm doing the same for my game, absolute kino move
>>
>>747210671
I imagine a full cooking minigame was cut content. Shame really.
>>
>>747209837
2 I think.
>>
>>747211142
basedbasedbasedbased
>>
>>747211182
Good news: If DD somehow survives 2 and gets a third game, Kinoshita or someone else will be able to design it. So they'll get to build on the great ideas Itsuno had without any of the baggage that apparently comes with his directing style.
Bad News: It's still crapcom and will still probably get sabotaged for the sake of MonHun.
>>
>>747211182
i agree with your other points but personally i really do not care for any of the inventory/preparation stuff.

Just give me an estus flask equivalent that refills by resting, killing small enemies or dealing damage to boss-type enemies. Every other consumable can be vaporized.
>>
>>747211303
Well hopefully if that happens they don't do something as retarded as start the player with infinite fast travel and completely negate one of the games most important mechanics whilst making a good amount of previously valuable loot now utterly useless.
I loved DA but if the decisions made in the pursuit of "improving" 2 continue under his lead then all hope is lost.
>>
>>747210221
Oh shit really? Great timing with the expansion not far off.
Had lots of fun with DD1 DA on both PS3 and PC, looking forward to playing this even with its shit release.
https://youtu.be/ZeFRIWsztS8?si=a4Q4uGitFbDxRjRB
>>
>>747211303
mh is in the same spot as well. wilds was somehow two step backwards and the problems with the game are too deepseated to fix with a patch or dlc

maybe the fengshui in their office got messed up or something and they got cursed idk
>>
>>747211404
If they were giving it out that early, I wish they added something like a 1 day or 1 week IGT cooldown on it. You'll always have it but it just becomes another resource you have to manage.
>>
>>747211303
>they'll get to build on the great ideas Itsuno had without any of the baggage
Nigga please, they will 100% cut most of the unique ideas and make generic modern open world action fantasy game instead. You'll get crafting survival mechanics from Valheim and colored Diablo loot. Microtransaction will return in full force too, Capcom will try to kill mods from the ground up next time.
>>
>>747211496
>wilds was somehow two steps back
I'd agree at launch but the current state of the actual gameplay at the end game is pretty good imo.

The maps being designed for seikret auto pilot and generally looking like shit unless The Plenty is active is really my only other complaints.
>>
>>747211303
Kinoshita is unironically mismatched as a director for monhun and RE and would honestly fit right in working on an RPG game like DD fulltime. I also think that some of the ideas they implemented into Wilds would have worked MUCH better in DD
>A "living" ecosystem with tons of small animals and monsters running around and that changes based on a timeline
>Buffs that you can only get by eating at specific places
>Monsters that are hyper aggressive
>Mounts
>A fuckton of (mostly useless) crafting items
>A large open world
Tokuda might have been a better director for DD2 than he was for monhun.
>>
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>>747211581
>colored diablo loot
nioh dogma?
SIGN ME UP
>>
>>747211581
>You'll get crafting survival mechanics from Valheim
I can't wait to set sail with my pawns!
>There master! Serpents!
>Fire's fury shant be of aid against this foe!
>>
>>747211357
There is room for both. They could easily have added something like "The bottomless flask" as an inventory item that you find by doing a side quest and then upgrade by finding specific upgrade materials for it or doing specific side quests. Said flask could then be filled with whatever the fuck you want by just filling it with water from a fountain that can be found in every major settlement or from streams (specifically not the ocean) and lakes out in the wild, just like the miracle spring from DD1.
>>
>>747211560
It should have been from either the Sphinx or NG+ only.
I fucking hate modern "gamers". The same fucking retards who will watch some moron waffle on for literal hours about how Skyrim is "as deep as a heckin puddleerino" and fast travel is bad came over here and cried about how much they hate playing the game and having to walk places and then Capcom caved and "Quality of Lifed" the entire travel system into nothingness. What a fucking waste.

I fucking hate normgroids.
>>
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is xhe proportioned correctly? I thought I made the upper body smaller and it still seems too large
>>
>>747211813
they'd get away without an eternal ferrystone if there was more actually interesting stuff to find in the world (actual varied locations/secret biomes, think Siofra River from Elden Ring), meaningful shit to find in chests and like 3x the enemy variety with actually unique monsters you could discover.

But they don't, so eternal ferrystone is a bandaid fix that simply culls down the amount of goblins and and maybe a cyclops/griffins you have to deal with if you get sick of them.
>>
>>747211404
They could have circumvented this entire problem by just adding an achievement to the game that you can only obtain by never using the eternal stone and then just allow you to store it in your chest. For some fucking reason they didn't think of that.
>>
>>747211623
i'm still not a fan of the gameplay. for me, wilds problems didn't just end at the numbers tuning of the campaign. a lot of the weapons i play just don't feel great anymore, mainly insect glaive and sns. but even when i branch out to ls, db and cb, i still don't find the gameplay that great. it feels kind of sloppy and mindless, very often i don't really outspace or strafe a monster, i just parry or perfect dodge them. it's kind of just merging into the grey mass of other third person action rpgs

also i hate fighting gog, probably one of the worst fights in recent memory especially in phase 3
>>
>>747211945
Eternal ferrystone would be fine if you just received it later on in the game.
>>
>>747211623
>it gets good at the end
lol
>>
>>747211581
Crapcum would be unbelievably stupid if they try to fuck with modders any more than they have already done since they have been giving every single one of their games a much longer shelf life than they would have otherwise had.
>>
>>747211991
Nta but this is kinda generic criticism
>I don’t strafe or outpace
Like what does that even mean lol
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harve is comfy
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>>747211303
>If DD somehow survives 2 and gets a third game, Kinoshita or someone else will be able to design it.
Kinoshita did design DD2. He's already credited as its lead game designer.
>>
have they shown any new monsters in the dlc trailers yet
>>
>>747212236
Oh my god anon you can't just shatter anon's narrative like that.
>>
>>747212004
I think if you mean something like when you arrive at Battahl then sure, I don't agree that you should have to wait until Unmoored World (or just before it) to get it though.

>>747211991
I've only dabbled in Longsword since World but since World and Rise you absolutely don't do any kind of avoiding besides iframes with it. But I overwhelmingly play Lance in MH so actually moving out of the way of attacks is a completely alien concept to me that I am unwilling to entertain.

>>747212046
Well my main problems were that the monsters were pathetically undertuned and fell over before they got to do anything and the story elements like forced walking segments got in the way far too much. Neither of those things are a problem once you get escape Nata's clutches.
>>
>>747212004
Yes it was like the bare minimum they could have done to maintain a sense of economy and scale for the game and they chose the worst possible option, it was a fucking insane.
>>
>>747212351
It’s just so people can catch up before the DLC I used it to get the badges faster, everyone who wants to play the launch version already has
>>
>>747212236
Yeah, he's lead designer but it was still Itsuno that had final say on almost everything in the game. That other anon is still correct in that we might actually get a better game with Mr. Shitter at the helm instead of Itsuno.
>>
>>747212351
Shitter has been on record saying that it was mostly the Japanese audience that convinced him to add something like the Eternal Ferrystone to the game and that he almost went against it entirely at first since pretty much the entire western audience liked the traveling aspects and were against easy fast travel from the start.
>>
>>747211560
At least make it weigh something. It literally weighs nothing. There's no demerit at all to using it.
>>
>>747212437
>It’s just so people can catch up before the DLC
But what about AFTER the DLC then? Or are you seriously implying that one of the fundamental pillars of the games design being chopped in favor of people having an easier time reaching said DLC is a good thing? This is the exact type of design retardation that ruined every MMO in existence and that ruined Wilds.
>>
>>747212601
They can't make it weigh anything since you literally can't get rid of it, you can't even put it in your storage box.
>>
>>747212287
Just reskin, mini ur-dragon, and cockatrice
Just keep your expectations in check
>>
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Guess that's that then.
Time to wait a month.
>>
>>747212137
i mean like with pinkian double flip you can just stand back and then walk to the side. or like alatreon and velk ring aoes, you stand at a specific distance to do stuff like your perfect rush backhop or your descending thrust, velk spit into side hop bite you can just position yourself to the side of where it'll bite and punish, even something like primal malzeno, you can get some cheeky hits when he's doing a 2 hit combo with one of his wings and you stand on the other side

>since World and Rise you absolutely don't do any kind of avoiding besides iframes with it
i think maybe the incidence has gone down but there are still fights where you can punish something just by moving to a specific spot. at velk and alatreon had a bunch of openings like this
>>
Insane how many better dd2 can get with just basic difficulty slider
>>
>>747213030
I am the agree
>>
>>747212903
sounds like it's gonna be a "buy when it's 50%" off kinda deal then
>>
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>Forces blastfags to have fun

My only hope now is that Kinoshita and the team will allow Pawns to be the dual-color vocations. Maybe add a few more down the line.
>>
>>747213367
For $50 its worth it imo
>>
Is nobody gonna talk about how they massacred the ragdolls of this game?
>ummm anon sweetie idk what you are talking about they seem fine to me

MOTHERFUCKER COMPARE THEM TO LAUNCH RIGHT NOW
>>
>>747213390
He casualise an already casual game
>>
>>747213421
I hope so, but I'm not buying on launch
If it comes out and people sing its praises then sure, but based purely on the preview I'm not sold on spending basically the price of a new game on a dlc
>>
>>747213421
lol, no
>>
>>747213471
$50 is for both base game and dlc
>>
>>747212438
I acknowledge that the director probably has the most creative control, I just don't like this (very recent, in the grand scheme of things) idea that Kinoshita is some saviour figure who appears out of nowhere and fixes everything despite him already being obviously and heavily involved with both DD1 and DD2's base games. As lead game designer/gameplay lead on both, it's very likely that a decent chunk of their more controversial aspects which are attributed solely to Itsuno are at least partially due to Kinoshita. I think people daydreaming about an entire DD game with Kinoshita in the director's seat, like it's some kind of silver bullet, would inevitably end up disappointed and it wouldn't be either his or the game's fault.
>>
Was there ever a way to completely turn off the volumetriv fog? I see you can change it to low now but I want it gone.
>>
>>747213542
dd3 going to be like mhmilds in kinoshita hands
>>
>>747213575
try reframework
>>
>>747213017
You still dodge shit by moving out of the way lol the idea Wild is just filled with I frames is fantasy
>>
People complained the game was too easy and yet are pleased they made it even easier with the Eternal Ferrystone.
>>
>>747213390
I hope capcom lets him direct DD3
>>
>>747213924
Those are tourist
>>
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I played a bit to warm back up but I'm waiting for the DLC + hard mode to actually start a new character.
Here's hoping Assassin is back in the DLC, I miss my gay little double jump.
>>
What are some must-have skills for a warrior pawn?
>>
>>747214276
>I miss my gay little double jump.
kek
It is gay, man. lol
But so fucking useful.
>>
>>747214276
Thief can take the double jump skill with no drawbacks now that there's 6 skill slots.
>>
>>747214350
Unupgraded Roar (if you're playing a Ranged vocation)
any skill that doesn't require charging
>>
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I made this webm at release but it's as true as always
I'M FLYING INTO FREE
>>
>>747129497
I've beaten the game 4 times now, it's really fun albeit too easy. Favorite vocation remains warrior. I miss mystic knight.
>>
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You DID make the same Pawn in DD2 as you did in DD1, right anon?
>>
>>747214848
>One of these days Arisen, POW! Straight to the moon!
>>
>>747214796
>Unupgraded Roar
Why unupgraded? Shorter animation?
>>
>don't want to use my buff potions because it appears to be a finite resource
How do I get a steady supply of savagery extracts?
>>
>>747215410
upgraded roar lets you do additional button presses to generate more aggro + significantly extends the animation length.

Pawns will -always- do the extended version.
>>
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NOOOOOOOOOOOO!!!!!
>>
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>>747211581
>You'll get crafting survival mechanics from Valheim and colored Diablo loot.
Holy fuarking KIIIIIIINNNNOOOOOO
>>
>>747215097
No, because they didnt have the same armour. Honestly Im dissapointed most in the character creation, it was a regression rather than improvement, at least they confirmed they are doing transmog in the expansion, but I seriously hope thats not just for stuff from the expansion, otherwise thats all anyone will wear, so everyone will look the same. This is not the kind of game that should even have armour locked behind classes, it should just have different effects on their stamina recovery and defence.
>>
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>>747129497
well, I have been having a blast desu.
>>
>>747160128
you know nothing until you have had to deal with Vintage Story modders.
>>
>>747215540
And the pawns aren't just "input-reading" that they didn't get aggro and thus will spam it until they acquire it?

On that note, does rings/augments that increase threat-gen stack?
>>
>>747215608
Why does the armour need to be the same. I'm talking specifically about the Pawn's look and name. In-lore Pawns change gear and even vocations so those still make sense.
>>
>>747206316
Delicious tummy.
>>
>>747215705
the threat stuff in this game are massive amplifiers

The provocation augment is something like +100% threat and ring of disfavor is something like +50%. I don't think they really have any ai on when to use Bellow beyond liking to start encounters with using it once and from that point on it's just random.
>>
>>747215664
You a allowed to continue blasting, but you have to agree with me that DD2 = bad first.
>>
>>747215097
Not really, no. My taste in mem has changed quite a bit since playing DD1.
>>
>>747215097
My pawn in DD1 had blue hair I couldn’t. But I went for the same vibe (child Arisen+adult woman pawn)
>>
>>747180161
Add anything? Or just a fight?
>>
>>747215828
Pretty sure augment and ring is both +100%. I'm just wondering if I threat-max it'll be +300% or if that'd be a waste.

Generally I don't understand the threat-system. Does subtlety (-15% threat) work each time a spell is cast and vice versa for provocation (+100% threat) like we're playing World of Warcraft?
>>
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Hello.
This is me and my brown wife
She was previously married to my DD1 Arisen.
>>
>>747216013
It spawns some souped-up hobgoblins, but otherwise it's a similar moveset that just deals a fuckton of damage.
>t. got one-shot
>>
>>747216023
It’s straight up like WoW aggro yeah. Doing lots of damage generates aggro. Stuff like provocation and subtlety are multipliers on the aggro you generate by doing damage.
>>
>>747215747
Its more that without layering it meant that as soon as you put a helmet on your pawn they look the same as everyone elses pawn that is that class because gear progression is linear and there isnt much room to actually customise their look. So the look you had doesnt really work any more.

It didnt need the same armour it needed to let me play a fighter that doesnt wear a full set of plate armour because they removed layering. My fighter didnt wear a shirt and there was leggings that werent tights(such as the blue kilt) that was for all classes, in DD2 it consolodated stuff like this into single armour pieces and restricted them by class more. I couldnt make my guy look how I wanted anymore so just made something else.
>>
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If i want to run with an Archer, Warrior and Mage pawn which pawn would make the most sense to be my main in terms of finding good versions of the other 2 in the rift?
>>
>>747216149
I see. So despite subtlety looking quite shit compared to provocation (100% vs 15%) it's actually quite impactful.
I'll keep subtlety on my mage pawn then.
>>
>>747216226
Probably Warrior. Mages and archers are more plentiful since they're more womanly classes.
>>
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>>747213432
Are you talking about how your character stands up immediately after being hit when downed?

I think it's a good change, gameplay wise. But I'll agree they're overcorrecting. According to the update, pawns are already more likely to help you up when you're downed, so making you also instantly recover is kind of unnecessary.

I think this update is funny because of how they overcorrect it. The eternal ferrystone also comes with several free portcrystals in towns. People killed by dragonplague respawn, and you can also buy a cure.
>>
>>747213390
>letting pawns be the super vocations
please no
Spearhand, Magarcher and Trickster Pawns would tragically overpowered, and that's despite the expectation that they would suck ass at properly using most of the skills in most circumstances.
>>
>>747216271
more plentiful also means more pawns with unideal skill loadouts. With how long the game has been out i don't think quantity is an issue.
>>
>>747216226
I'd say archer as it has the most versatile line-up of skills.
>explosive arrows, drenching arrows, tarring arrows etc
While mage pawns are a dime a dozen and all have the same skill-lineup. Warrior is similary simple.
>>
>>747216226
Archer because they require the most micromanagement if you want them to use the ammo skills. You’ll care more if it’s your own pawn.
>>
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>>747175198
dlss5
>>
If i want my pawn to get hired will I actually have more luck making them a cute girl vs a normal-ish male when they're competing with the other 900 trillion cute girls?
>>
>cant go around with a fully party anymore because they delete everything before I even get a chance to fight
It's just me and my pawn now, I guess.
>>
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>mfw tried to get to whichever the village is it where false sovren is from but ended up in melve instead because I took a left instead of a right
I'm trying my best not to google how to get there.
>>
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If Dogma Balls 2 so bad, how it reach bump limit evri taem????
>>
>>747216459
www.nexusmods.com/dragonsdogma2/mods/195?tab=posts
>>
>>747216464
>We could hire an oxcart! If our destination lies along its route, we could shorten our journey by making a stopover!
>>
>>747216451
If youre not using just best in slot gear or that lingerie set it immediately looks more noticeable than those that do. There is slutmog that is not as lazy as that, and there are cool armours for guys if you arent just using the best in slot item of that class.
>>
>>747216506
How effective is this mod at making the game more difficult?
>>
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>>747216287
I come from Dogma Online, just trust me bro. You will LOVE it.
>>
>>747216571
the mod has a ton of sliders/modifiers (with some presets) anon, it's as effective as you choose it to be.
>>
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>>747216226
warrior or archer
mage is way to common and i don't like hiring them since i craft my own potions
>>
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never ever listen to anything DD Online fags have to say
their honeyed words are poison
>>
>>747216571
try nightmare preset
>>
>>747216571
Very. Ultimately its a bunch of sliders so if you just max them out it gets stupid, but you can tweak it. Things like aggression slider go a long way to making the game feel more engaging, couple it with a random encounter mod of your choosing and the game feels like an actual NG+.
>>
>>747216502
Blastbros are just that strong.
>>
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>>747216659
There is no poison fren. There is blast to have in DDO.

Besides, you already got a taste of a few "changes" from DDO in DD2.
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>>747216506
>aggression slider
Now that's interesting.
>>
>>747216464
We need Skyrim quest markers, Shitsuno-sama onegai shimasu!
>>
>>747216954
I know you're joking but that's not what I'm implying at all.
I love being lost, which is why I'm playing as blind as possible. I even have most of the HUD turned off and I even try not to look at the map until I reach a campsite (which by the way are too many).
My issue is that the environments kinda look the same, and 19 hours in, I'm starting to feel the repetitive nature of the enemy encounters.
>>
If my team has both a Fighter and a Warrior pawn, which one is better off with the aggro augments/ring/skill and which one should be pure offense oriented?
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>>747217218
Both vocations have good defensive options, but I'd say fighter should be your go-to.
Be sure to give him the flawless guard-thing that lets him spin2win out of trouble and the vengefull riposte.
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>>747216578
I doubt it.
One of my favorite parts of DD is that the player characters have a "power level" somewhere in-between a high-action Resident Evil character and a Monster Hunter character. They aren't so extreme to be superhuman or half-devils; just dudes who have magically enhanced strength on their side.

The Arisen-only vocations (and most of the DDO vocations) lean closer to DMC character feats with the sort of shit they can do and it gets kind of lame, the enemies aren't really tuned to face that. To have that kind of power in the hands of four characters would suck, most of all because it would radically diminish the value of the basic vocations.
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hey
I showed you my pippi
now you show me yours
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>>747216882
i like ddon till lv70 then you have to craft every equipment and grind like shit
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Saurians just spawned in the middle of Vernworth, is this normal?
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>>747218070
It is.
All manner of creatures find their way into the city.
The local guard SUCKS
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>>747218070
yea
one time i got a cyclops and a drake at same time
very rare
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>>747218070
Yeah, there are random encounters everywhere. Drakes and Cyclops can show up in town too. Been there since launch.
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>>747218163
>>747218208
>>747218240
Damn, okay. I thought they could only reach the bridge near the oxcart, or atleast the outskirts of the city because that's where I had my cyclops encounter.
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>>747217168
Yeah, region north and east of Vermund is repetitive, has very few distinct landmarks. Being a rocky forest with looping roads & goblin wolves doesn't help. Map gets a bit more distinct as you travel north+west of fishing village, but that's easily 20+ hours of playing before you get there.
>>
>>747217848
I guess if we're comparing one color to dual color classes from DD1, 2 then I suppose the power gap can be huge. But in DDO there are no dual color so they're equally strong for what they do (maybe except High Scepter).

Plus, I prefer to have my companion/pawn able to do the stuff I can. The difference is the player have a higher skill ceiling.

>>747218048
Yeah, the high lvl stuffs are ridiculous. I had to make a spreadsheet just to keep track of them lmao.
>>
Shield Pummel my beloved
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>>747181064
If they were going to make these fmv's, they might as well have made more of them. I want different cuts of meat for different monsters, give me green Saurian steaks or something
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>>747218048
that doesn't hit til lvl 80ish on rising now. it's when gear stops being in vendors and starts requiring crafting.



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