A prototype of the unreleased Rare game Project Dream has been uploaded to archive.https://archive.org/details/project-dream-snes_202609
Oh, it's real.
>>747265036Obscenely based.
>>747265036This is fucking huge for me. I love old Rare so much, getting to play this for myself is fucking incredible
>>747265036oh shit for real?
rad as fuck
>>747265036>Nothing new to learn from this>Everything we saw on Rare Replay was literally the whole proof of conceptStill cool
The Rare Revealed footage was the whole thing all along, right? You press Select to switch between scenes and there's only four of them.
neat
Twelve Tales is next, right?
>>747266443Could be more but needs to be searched through by people who understand this shit more than me. Still super cool having it in my own hands
>>747265452GIWTWM
>Microsoft and Rare in such a bad situation that a disgruntled employee leaks all their prototypesGod imagine the banjo kazooie prototype when it was still a side scroller
hoping for some giga autists to turn this into a full game like dinosaur planet
>>747266593>This>Dinosaur PlanetMaybe?
>>747266593The guy who uploaded it says they have nothing else but they know it's out there and hopes it inspires the guy to release it.
>>747266443there's almost certainly interesting things to see that were left over in the data in the ROM. hopefully people are already digging in
>there's a slim chance we might get betas of Conker and JFG
>>747266875It's not an employeeIt's someone who knew an employee and trusted them with this ages ago The leaker implied they're still at Rare even
kino
>>747266443I mean who didn't see that coming? It's clear there wasn't much worked on.
>>747266593Anon, don't do that, don't give me hope.
>>747265036whoa, neato
GOTY
>>747266456Imagine how disappointing it'll be if Twelve Tales got leaked and there was nothing else we didn't already know
https://www.youtube.com/watch?v=W__wIVWGMOw'tericaThose animations when you hit the enemy lol. I haven't seen Dinosaur Planet so it could be just as silly though.
Why was this leaked? Isn't this something it's okay to share? Who cares about leaking some renders from an SNES game?
>>747273762faggot
>>747273517There is already something deep in Rare's vault that we'll never know about that was alluded to in an interview and I don't think it's Twelve Tails. The Conker devs worked on it and were sworn to secrecy. Collaboration project that went south? A licensed game that got cancelled and Rare no longer has the license? Just a guess.
>>747265036is it real or an AI programmed rom?
>>747273839You never played Banjo as a kid. You'll never understand.
tfw theres also a unicorn fountain era oot rom at rarehttps://x.com/InTimsWorld/status/1660367858935775233
>>747273517It's already been confirmed by the devs that what you saw at E3 was all they had done by that point, so we likely wouldn't find much newA Banjo-Kazooie prototype, on the other hand, would be a veritable treasure trove of cool shit
>>747274376Yeah and we'll never see it because Tim Stamper is a faggot.
>>747274341I played Banjo at release as a kid i thought it was fucking gay
>>747274310its real
>>747274174The gameplay footage lasts 3 minutes. I'm not playing that.
>>747273839>Isn't this something it's okay to sharePossibly not because it's Rare IP which in theory is owned by Microsoft
>>747274310It's real. There's not much of a game there if you can call it even that. It's more like a very bare bones demonstration concept. I don't see this era of Project Dream ever getting past this because there's just so much animation and shit going on that it'd eat up the entire cartridge space very quickly.
>>747265452I wonder how this looks on a good CRT. Can anyone please test?
>>747266985dinosaur planet was almost finished, and any missing pieces could be filled in by star fox adventures which turned out to be almost a 1:1 port in many waysthis is literally just a tech demo
>>747278215Yeah you could not turn this into a full game even if you had all the developmental assets. There's like 30 frames for just one cycle of Edson's walking animation alone.
I cannot imagine how a full game with this level and scale of presentation could fit into a SNES cartridge. They probably realized that very quickly.Even what is here is very impressive. Was the soundtrack confirmed to be David Wise?
god I hope an n64 prototype leaks, I remember that got much further along before it got cancelled
>>747265036YESSSSSSS!!!! I always wanted to play this.
Twelve tales when?As far as I know only the stamper brothers still have a rom but I'm sure some horder has a rom
man those graphics have so much soul
Honestly they should just package together the roms and sell them for $20, or sell them as a DLC for rare replay and port rare replay to pc or some shitI'd pay $10 to $20 for a bunch of prototypes
>>747274906he has a bunch of cool shit that will see the light, eventuallyeverything gets leakedbut yes, he's a massive faggot
>>747279825>he has a bunch of cool shit that will see the light, eventuallyThat is pure copium on your part brother.
>>747279910shut the fuck up tim
>>747274230i wonder if it's the shitty n64 mickey mouse platformer that nintendo tried to force rare to make, part of the same deal with disney that brought speedway usa.nintendo ended up having to produce magical mirror for the gamecube themselves
How the hell did that become Banjo Kazooie?
>>747280025https://www.youtube.com/watch?v=w72kj20YNA0
>>747280025Rare wanted to make JRPG, but couldn't really get it to come together. It became a platformer when they got a first look Miyamoto and the Mario 64 team and decided to change the gameplay
>>747265036Cool. Hope Conker's 12 Tales gets leaked next.
>>747279768I hope that new Metal Slug collection with the bonus Location Test for MS1 does well, to encourage more of this sort of thing. But good luck getting anyone like Nintendo to cotton to that idea, they had concepts from a 1994 prototype in the Gigaleak that didn't get used in a retail game until fucking Super Mario Maker in 2015. They'd absolutely never want to give away anything else from a prototype that they could have some remote chance of using in a retail game now.
>>747280025a series of reiterations : -started off as a link style character in a 2d snes game trying to save his girlfriend from pirates-then they moved it to n64 so they could make it a top down 3d game-then they turned it into a weird sorta 3d top down game and tried turning the main character into a bear with a magic backpack-then they gave him a cool bird instead of the magic backpack-then they realized that maybe they shouldn't do pirates so they swapped it to an evil witch stealing his girlfriend, and then I think they changed it to his sisterbasically they just kept changing little things until the whole thing changed, heres a video on it : https://www.youtube.com/watch?v=w72kj20YNA0
>>747265036>There is little joy left in the industry, as it relentlessly marches towards AI, layoffs, l anti-preservation and ownership tactics, and, in Microsoft’s case, the support and approval of literal genocide in Gaza.Let’s get the last beautiful things hiding on our hard drives out there for everyone. That's all we have left.Please delete Microsoft and Sony from your lives, install Linux, boycott Switch Game Key Cards and buy Nintendo Switch 2 titles that still come with the full game on the cartridge. Your dollar is the only thing that counts in our late stage capitalist hellscape. Goddamn why can't people do anything without sounding like insufferable faggots?
>>747280246Funny how they almost made Crash Bandicoot then saw Mario 64 and immediately went >Nah that's a million times better
>>747280221ID would do things like that for the Nightdive remasters. It was specifically ID wanting it and they had a guy doing ID Vaults for the Doom and Quake remasters, but he got laid off in the last round.
>>747278519Apparently David Wise did the main theme and everything else was like Grant Kirkhope I think according to TCRF's page on it which has a bunch of deleted grant kirkhope blog posts included : https://tcrf.net/Prerelease:Banjo-Kazooie/Project_Dream#Plot_and_Characters
>my edson face when this thread
So its basically Zelda using the Donkey Kong Country engine?
Looks like the rom also had some Ken Griffey Jr.’s Winning Run graphics on it.https://www.youtube.com/watch?v=YxJ-x_cnXJI
Rom doesn't show anything on my wii
>>747265036So this was the prototype to Banjo?
>>747286698More of a proof of concept
>>747284215If Link fought pirates, yes.
>>747285230Not sure how that even happens unless dev carts aren't cleared when a devkit is returned to Nintendo and then handed off to another dev.
>>747287932What do you mean? Rare made that game, so they probably reused the cart.
>>747288223Apparently there was more than one Ken Griffey Jr game on the SNES and I confused it with the other one I was familiar with.
>>747277725Got PVM and a flashcart, hopefully the rom works. Does it use any special chips?
>>747288898DKC doesn't use special chips, so IDK this one does either.
>>747288898>Does it use any special chips?No, it does not.
>>747289761Cool, gonna check it out.
What the fuck did we need 32 and 64 bit consoles for when the 16 bit ones could still be pushed further? Fucking snoy, sega and nintendo selling us half baked shit.
>>747290386even as you see to this day, the masses want NEW SHINY THING, and not what is actually soulful or good.The vast majority of "gamers" are still buying latest sports game yearly
>>747290386Could the hardware have been pushed further? Sure. But something like this is more akin to a tech demo than what would have been realistic for an actual game. The memory required to put a full game with artwork this large and detailed onto a cartridge would have been way too expensive in the 90s.
>>747288898How's your meme monitor connected? composite? or properly?
>>747277725It'll look ok on a consumer set. It'll look god awful on a broadcast monitor.
>>7472797124th gen pre rendered graphics look terrible.
>>747285230
>>747290386>the 16 bit ones could still be pushed further?They can't.They need entirely seperate processors inside the carts which pushes the price of them up significantly.
>>747292029Wrong.
>>747290386The simplest way to make 16 bit games more impressive would be bigger rom sizes.The biggest snes game was only (i think) 48Mbit, but it was compressed and was actually 96mbit in total.If you could get a snes game the size of a neogeo cart (hundreds of megabits) then you'd have something truly impressive looking.>>747292240Dude, look at the screens of this game. It looks awful.
>>747292108No, these systems have a lot of untapped potential without needing special chips. Devs jumped onto 5th gen too quickly, but luckily there's always homebrewers.
>>747282576Nice, this really would have looked impressive at the time
You ever look at rare and think it was a miracle they managed to put out half decent games at times? I can't think of many studios that went so high and so low.
>>747291921>compositelmaoPVM -> scart breakout -> console with corresponding scart cable
>>747274885Twelve Tales was 90% content complete in 1999 when it was canned for Bad Fur Day, cant remember if Chris Seavor said that or another member of the team. Personally I think its probably more interesting than what we ended up with, but we may not know for a long time, if ever.
>>747293754Half miracle, half dedication. They had a really great crew together who blended graphics, music and humor perfectly.Everyone discrediting the works of 90's Rare was not there at the time.
>>747293754They had skilled staff and were tardwrangled. Now they're a joke stuck in the Sea of Thieves mines. I think the only oldfag left is Robin Beanland.
>>747293150>these systems have a lot of untapped potentialAll console gens have untapped potential. Just wait two decades for some autists to figure out some demoscene-tier shit on how to break the hardware and optimize it to do things it wasn't intended for.
>>747293754>>747295079>>747295367Games weren't as expensive to make back thenA project like Dream turning into Banjo could never happen today
>>747265036terrible character design of the game but amazing what rare could do with the snes
>>747265036Neat.
>>747267962Why would you imply you're still at the place you're leaking stuff from? Just leak and shut up for your own safety.
>>747265036The fuck is with all that schizo babble in the upload description?
>>747292316Shut up, retarded bitch.
>>747299284There's nothing schizo about it. Just a man expressing his distraught in the current gaming landscape and encouraging people to preserve games and vote with their wallet.It's a noble request to attach to a release like this.
>>747265036is it a short or a decently sized demo?
>>747299657Gameplay length only extends to like 4 minutes of playtime in total, clearly just a mere tech demo, you'd only be playing it to bask in the beauty of the 4 stages it has to offer.
>>747281630Learn how to greentext properly, retard.
>>747292065Wrong sportsball game, numbnuts.
>>747299497So in other words, schizo babble.
When did /v/ get this bad at having conversations?
>>747300645It's better than /vr/ at this point with how much of their thread is laser-focused on seething about the description.
>>747265036I'm gonna be honest, I would have liked this way more than Banjo and I think it would have probably had a longer run than Banjo in terms of sequels. Banjo ultimately was a really awkward product in terms of longevity as a collectathon platformer with a goofy protagonist not being backed up by a major console company as a frontliner, sharing his console and the wider company with DK, Kirby, Mario, and just went Sonic was going to become THE third party platformer as Sega went under.I think this guy would have had an easier time making the jump to being more of a Zelda-esque proto action adventure game which would have given him some value to Nintendo as a way to double dip and experiment with Rare as an intermediary kinda like how they used the DK games and to a lesser extent Banjo itself as a way to sop up money from megafans of those genres and slowboat a few offbeat ideas or mechanics and see how they were received.
>>747279825It's at the point where that old suggestion of lockpicking your way into the house to dump a copy of the roms and get the charges down to tresspassing is more enticing every day. The faggot stole most of the shit he has anyway with only a few bits being "sure do whatever" throwaway gifts, but he hordes the shit under the figleaf of "uwoa I would never do anything illegal or to burn my bwidges with nintendo" despite it being clear that ship saled literal decades ago.Fucktard even refuses to just put up gameplay footage or screenshots, or to confirm if he dumped them for private copies to preserve them even if he won't release them, the entire point is basically to intentionally let them rot to death and force people to watch while basking in the theoretical value of his collection that he's never planning to sell anyway.
zelda 64 when?