Why splinter cell had zero cultural impact compared to metal gear
>>747502589Westslop always feels soulless no matter how good its artstyle, gameplay or story is
>>747502589Last good SC game came out 21 years ago...
Do people still play spies vs mercs? I miss those days...
>>747502589No sexy NPCs like Quiet
>>747502589back then splinter cell didn't really have a story to latch onto beyond your typical military jargon shit. that was sort of the appeal. you just did missions with loose overall story.
After Chaos Theory they decided to backtrack on everything that made people praise the game in the first place. Deliberate stealth was being slowly replaced with quick kills and acrobatics, and normies just said "nah i'll play Assassins Creed instead..."
>>747502589no memes, everything played straight and serious, gameplay is from start to finish shooting out lights and hiding in shadows
>>747503093I miss scroll wheel to control movement speed
>>747503093it's interesting to me how stealth can work as a small part in any other genre, but attempting to hybridize it generally doesn't work out because its core design is at odds with other genres.
>>747503449Same, you could know exactly how fast Sam should be moving depending on the surface of the floor you walk on and keep him locked to that speed. Now you either move kinda quick or you are sprinting.
>>747502589meds, metal gayr has no fanbase or legacy after cuckjima was disgraced and exiled (twice)
>>747503449That's basically just what analog control does. Wheel was great on PC, though.
>>747502589Nobody owned an Xbox and the PS2 ports were barely advertised trash.
>>747503483An unpopular opinion, but had they pulled back a bit on streamline bullshit Conviction could've been a decent game. Foundation is there already. They simply went too far with shit like mark and execute. Hell, co-op campaign was terrific.
>>747502589Because the average human is retarded.
>>747502589Anime garbage like MGS, Naruto or DBZ have tons of cultural impact. Doesn't mean they're any good.
>>747502589Splinter Cell has always been just simply better but otaku pedos always have shockingly shit taste as usual.
>>747504220If the different playstyle grades of Blacklist led to different objectives or alternate scenarios it would've been really fun, or if each mission had a specific objective structure and layout for each of the playstyles.
>>747502589I played every metal gear game and dropped sc1 halfway through.
>>747502589Forgettable Tom Clancy geopolitical thriller plot with dry and forgettable characters vs military skinned anime with telekinesis and unkillable vampires and cartoon side characters and some hamfisted toilet humor thrown in the mix. Also Splinter Cell wasted 2 full games with restrictive "no kills only" gameplay.
>>747504220Conviction is a better game than Blacklist because it's actually good at the things it tried to be good at. It's atmospheric, gritty and has a good coop campaign. Blacklist is just soulless because it has all the same problems as Conviction but is also failing at "going back to its roots".
>>747502589I tend to hear the goggle SFX in random videos. Also as not-Splinter Cell as Conviction was, I think they had something unique going with the style. Like in:>>747503483If they kept going with good stealth mechanics and bold visuals like that it probably would've stood out a bit from the other military slop games Ubisoft keeps churning out.
>>747504730Splinter Cell 1 and Pandora Tomorrow are more like games about wetworks than pure stealth. There's tons of moments where you are ordered to kill or forced to take people out to get by without triggering an alert. My favorite part is in PT when Lambert suddenly says "Fisher, kill that Israeli woman in front of you right now. Don't ask questions, just do it!" and then the next mission immediately loads when you do with Fisher asking "You gonna tell me why I just did that??"Chaos Theory gives you a choice in most missions if you want to kill everyone, be non-lethal, or try to not knock out anyone or leave any traces.
>>747502589It had "grounded" stories that were less grounded and relevant to society than metal gear. MGS2 was about ai being used for nefarious means by elites who believe in eugenics. Chaos Theory was about a weeb who betrayed the US to restore the japanese emporer.
>>747504901As a huge Splinter Cell fan I'm not gonna talk up the plot or storytelling because it's nothing spectacular, but the dialogue is genuinely great in the first three games. They managed to create a spy agency that is both professional but also feels like an actual workplace with the kind of banter and arguments you would expect. All of that is gone now obviously, now everything is deadly serious and Grim has been turned into the most boring character of all time.
>>747502589The tom Clancy brand has cool set pieces but not a single memorable story
>>747502589One good game of like 5 didn't help
>>747504901I miss those types of military thrillers where it uses cutting-edge or near-future technology to present a realistic scenario that American special forces groups have to stop......
>>747503093conviction was a huge success.
>>747505376It worked out for MGS
Metal Gear and Hitman became huge projects with a lot of interactivity and replayability. Splinter Cell has very little going on by comparison. Even as far as indies go you can see what people were inspired by and Splinter Cell isnt one of them. Intravenous and Gloomwood push things a lot farther than Splinter Cell ever would have.
>>747505215Sam beating the shit out of Grimm and genuinely enjoying it in Conviction is a fucking insane thing to put in a game lol, imagine a remake of Conviction.He -wanted- to hit her, and did, and enjoyed making her suffer.
false premise thread. mgs is more culturally recognizable sure, but the dynamic of fisher with his support staff, lambert is well established vidya meme lore.
>>747505589>you fucked around with my daughterone of the few beat up a woman free cards.
>>747505589Grim being a huge bitch bad woman is dumb anyway. She's a fucking hacker and analyst.She had a bit of an attitude and ego in SC1, became pretty mellow in 2, then became a great supporting radio character in Chaos Theory... then for some reason she had to become a bitch boss.
>>747502589it has more cultural impact than rainbow six and ghost recon despite being babby's first stealth game in comparison
>>747502589>SNAKE! SNAKE!! SNAKE!!!!>hiding in cardboard boxes>! (with the noise)>bandanaNormies recognize most of this stuff at this point, even people that never played any of the games. I feel as if Splinter Cell is mostly known for Fisher's signature NVGs and that's about it. Only people that actually played it could even start to tell you about characters, Grimsdottir, Ironside's voice and whatnot.>>747504918People didn't like Conviction as it was such a change especially for the "non-lethal, 0 kill" players, but I think it did the aggressive stealth sort of thing very well. It was more akin to playing a John Wick sort of game except with just a bit more stealth and ambushing your enemies.The coop campaign and modes were also gems, I had countless hours in those.
Sam Fisher > Snake
MGS fans are obsessed with nostalgia. They've convinced themselves that David Hayter is a brilliant voice actor or that most of the plot and characterization being in codec calls is good storytelling for a video game.
>>747505652SWEET JESUS, FISHER!YOU ENDED IT WITH A HARD 'R'!I'M PULLING YOU OUT! THE MISSION'S OVER!
>>74750591447 and school girlslike bread and butter
>>747505308Video games need no story
>>747505473>Movie gear >Replayability Lmao
>>747505914To be fair, that split jump move is basically Sam's signature move.
>>747505850The scene is still great on its own though, I agree but as a stand alone ripoff of those generic grizzled old glowie movies that Hollywood used to shit out on a monthly basis its not bad. And that scene is fucking nuts, the actress did a great job too selling being an uppity arrogant bitch not realizing shes biting off way more than she can chew. After he hits her the second time you call tell it hurt bad and shes scared of him. https://youtu.be/CGR_R6iPHyA?is=dPQ9RWBUjCRyQWsa
>>747506036Sweet Christmas, Fisher!You just cut that Arab kid from ear to ear!He was a street vendor, for heaven's sake!That's it, you and this mission are done!
>>747502589Splinter Cell was fucking huge back in the mid 2000s. Ubisoft just shat the bed after making the to-this-day masterpiece that was Chaos Theory.https://youtu.be/woACkuH7sVo?si=M9pLgTfcoiG66wpd&t=136
>>747505914YeaIronsight vc is legendary Hayter just repeat same shit over and overEven sutherland a better vc than hayter
>>747502589It's because no one, not even a single person cares about the story of Splinter CellIt's literally all there is to it, have a wacky story, people are interested, otherwise they're notNo one gives a fuck about the gameplay.
>>747506694You are everything wrong with video games, please kill yourself.
>>747506404It's a good scene yeah.btw lose the sharing info on youtube links, it told me your account name and asked me if I wanted to message you
>>747506404>>747505850>>747505215Grim sucks so bad in the Netflix show. She needs the best hacker in the world to save an agent, so as a leader of an American spy agency she travels to Canada to literally beg a reluctant Canadian Native with zero interest in USA's wellbeing to be the computer guy at 4th Echelon. Because the whole agency needs to be minorities except for Fisher of course.
>muh story
>>7475059351. people are generally reasonable in their assessment of hayter. he had an iconic voice and at the time benefited from unusually good direction. straight up acting skill most people don't acknowledge him as anything beyond journeyman like.2.codec calls are good in the sense of what they allow. the amount of context and flavor they offer simply isn't possible with in engine cutscenes. if you want any sort of quality besides tastefully understated you basically need a codec mechanism.
>>747507018>codec calls are good in the sense of what they allow. the amount of context and flavor they offer simply isn't possible with in engine cutscenes. if you want any sort of quality besides tastefully understated you basically need a codec mechanism.Codec calls are shit throughout the series, but the ones in MGS4 that lore dump the bosses after you've defeated them is maybe the worst storytelling I've come across.Also, I've seen many people say it's an insult to try to replace Hayter, and that he's the best for the job. I just learned that Hayter has met Kojima three times in his life, and he has never worked with him. He has only worked with the American voice acting director. Kojima doesn't give a fuck about him and why should he? The dialogue sucks in MGSV, but getting a new voice actor for him was beyond needed.
>>747505113>My favorite part is in PT when Lambert suddenly says "Fisher, kill that Israeli woman in front of you right now. Don't ask questions, just do it!" and then the next mission immediately loads when you do with Fisher asking "You gonna tell me why I just did that??"You don't have to do it, you can just disobey the order.Then the extraction goes differently since she came back with reinforcements to take you out.
>>747505935pretty much, it fits with the confidential spy theme and it makes the plot easy to remember. That is why MGS has superior storytelling, I argue that the characterization is also superior too. You can remember every character in MGS, but can't recall the name of the mooks in splinter cell since all of them are white male i-heckin-h8-globohomo nationalists.
>>747502589Ubisoft was founded in 1986, how many characters from this company can you name?
>>747502589The only thing I know about Splinter Cell is the youtube video where the SC protagonist asks about Snake's whereabouts, and gets sad because Snake's gone and he is the only one left.
>>747507458>but the ones in MGS4 that lore dump the bosses after you've defeated them is maybe the worst storytelling I've come across.I forgot how fucking bad it was until playing the re-release. You really do know fuck-all about the B&Bs besides what Drebin goes on for 10min after every fucking encounter.
>>747505935>>747506583>>747507018You can tell who played MGS1 when it was a new game and who is only looking back at David Hayter through the context of every other MGS game by how easily they dismiss his voice acting and its importance to the popularity of MGS worldwide.David Hayter as Solid Snake in MGS1 is still one of the greatest and most memorable performances in any video game. Everyone in that game is great but Hayter as the lead carries the entire game with his voice work.When you think about MGS1's voice acting in the context of all the other games with voice acting available at the time, it's like the major leagues against kids playing after school.Also, the story in Splinter Cell should just be loosely-connected conspiracies and terror plots with a new one to unravel each game. It's like Bond, you don't want every story to have to deal with the baggage of the last story but certain organizations and names could reappear.
I haven't played CT in a while, but I never was able to understand Shetland's whole master plan. I get Otomo just wants to start WW3 so Japan can repeal its constitution and stop being a buck broken vassal state of the US, but what the fuck does Shetland want?
>>747502589>Why was this game series depicting Israel as a villain memory holed
>>747505473>IntravenousI was playing the demo for the third game while doing a lot of thinking, it really puts it into perspective why SC has little/no lasting power. SC just has genuinely pretty shitty gameplay.MG doesnt depend on being a good stealth game. It can bank on many, many, many more things, so it gets away with it.SC doesnt have anything going for it other than a superficially cool aesthetic and a few cool main characters. Its completely carried by the gameplay, and to contemporany standards, the gameplay kind of sucks!!!!>Bland mostly linear levels. Even the so called "greatest interconnected map" (the bank) is a glorified looping corridor>AI cant even tell their friends are missing>almost all interesting things are scripted>youre just supposed to accept that the combat is complete dogshit and has zero interaction with the stealth mechanics once youre spotted because "its a stealth game first and foremost okay!!!">too many levels designed around having 1 obvious developer-intended pathPeople these days dont want a waiting simulator. They want to be sneaking around, suddenly hear a lightning strike, and quickly rush to capitalize on the brief two seconds of noise from the thunder so they can shoot loud silenced guns and break glass without being heard. They want to make a huge distraction with car alarms and explosives. They want to see a path they cannot simply sneak through without creating their own unintended plan across it. They want to get caught and deal with the consequences, instead of reloading the save. They want to shoot shit sometimes in a way that is actually fun and fits the genre.
>>747508957He saw what the US was becoming and he wanted to shake things up to fix it.I don't know how it's even possible to miss it since he spells it out for you during the confrontation you have with him.
>>747502589it was actually a good game and not a pseudo shitty movie.Also it was more of a PC game, so consoleniggers never got really into it.>>747502863yeah, I was watching some dude playing it on twitch the other day, there are some patches on github that restores the multiplayer.
>>747508957Shetland's looking to get the US and China in a war together. The master plan is to launch a NK missile and sink a US ship, which would force North Korea to invade South Korea in advance of what would be the counter-attack from the US, which would eventually force China to back NK directly in a war against the US to protect their independence, which would allow Otomo to force the Japanese government to repeal Article 9 and set out a plan to conquer Korea and China.I think what Shetland wants is for Displace to basically fight the war for the US because sending American troops would be bad and unpopular politically.
>>747503162Chaos Theory had plenty of banter
>games make little sense without reading the books
>>747502589I remember Sam Fisher's goggles used to be fairly iconic
I'm usually not a chud, but as soon as she pulled the mask off to reveal a black woman I just rolled my eyes and turned it off. I want my five minutes back.
>>747509570>They want to be sneaking around, suddenly hear a lightning strike, and quickly rush to capitalize on the brief two seconds of noise from the thunder so they can shoot loud silenced guns and break glass without being heard.Yeah, that was a cool pandora tomorrow level.>They want to get caught and deal with the consequences, instead of reloading the save.I agree, it's sad how rare it is. It was done the best in the last Chaos Theory level.>They want to make a huge distraction with car alarms and explosives. They want to see a path they cannot simply sneak through without creating their own unintended plan across it.>They want to shoot shit sometimes in a way that is actually fun and fits the genre.That's all three Splinter Cell games.
>>747510095>super speciul sneaky glownigger>long dreadsI'm very tired, boss
Anyone who thinks Splinter Cell is a series about not killing people hasn't played the original three games. Chaos Theory, the one everyone calls violent and praises for letting you kill more, can be completed by taking out less people than either of 1 or 2. Sam was very much an NSA assassin in those games.
>>747508957>"You wouldn't shoot an old friend.">Shoot him>Don't shoot him, you have to push him tbrough the window.>"No, I wouldn't shoot an old friend" either way.Kino. Fuck Ubisoft for dropping Ironsides. He's one of the few non-vidya actors who really got into a vidya role. He really liked the character.
>>747510095The last thing I think of when I think about being quiet and stealthy and undetected is a young black woman.
>>747510394He's an actual actor and likes to have a say in how Sam's personality came off or maybe even alter a line to make it more like how he feels Sam would speak, which insults the shitty writers who think their fanfic-tier dialogue is the hot shit.
>>747505189Most SC stories are grounded, but the story in Conviction about assassinating the president was so stupid
>>747510394>Fuck Ubisoft for dropping Ironsides.But was he as good as the Italian voice actor? I think not.
>>747502589>cultural impactOne, everyone recognizes a good pair of night vision goggles. Two, it paved the way for the Ubislop stealth formula of detection sight rings and the streamlining that Conviction would pave the way for after Far Cry 3 had already taken that route, and thus most modern game stealth that isn't intentionally hearkening back to old stuff is modern Ubi stealth. Without Splinter Cell getting butchered, we probably wouldn't have "every game has semi-optional stealth" shit. So in a fucked up way, it had a bigger impact than you realize.
>>747510584I think first Far Cry and Crysis already were action games with optional stealth
>>747510095The action can be pretty fun, it feels like watching animated Jason Bourne. The characters are all fucking lame and don't act anything like the old games. Also I want to talk about the endingThere's a reveal that the useless brother of the villain had a masterplan all along and basically wins in the end by orchestrating a huge terror attack killing his own sister and many important politicians, heads of state, scientists, etc. So he has won, Fisher and the gang lose but then in the literal final seconds of the show the lights go out in his office and Fisher just shows up and shoots him.
>43 games in 28 years>all made by one guyHow did he do it?
>>747510725Far Cry 1 intended on it, using bushes and foliage, but if I remember right later patches and releases have this functionality partially busted nowadays, so enemies just scope sight you from a mile away. Crysis is pretty neat but my brain isn't working well enough right now to figure how Stealth Mode potentially factors into the broader gaming landscape.
>>747510841He even manages to do it from beyond the grave, too.
>>747510138>Yeah, that was a cool pandora tomorrow levelIt was a brief and shallow section where all you do is sneak around in the dark trying to not get lit up. Your character barely makes any sound with your silenced gun and etc anyway>thats all three splinter cell gamesTheres almost no interesting huge distractions in SC, practically all playable areas are extremely segmented and small and self contained.Shooting in SC is abysmal dogshitYoud have to be the most unimaginative motherfucker ever to not think otherwise. I say this as a big SC fan
>>747510956he probably just did those in advance
>>747505914These clips were such bait, most of the anime wasn't like this.
>french series manages to do stealth mechanics better and more intricately>abandons that eventually for just kill em all generic stealth shooter>japanese series manages to eventually do the combat better and then takes limited cues from french series on how to improve its stealth>pachinko'd and stuck with little else to do>best bet for actual stealth games is entirely indie shit that has virtually zero marketing so you may not even know it exists
>>747509684>I don't know how it's even possible to miss it since he spells it out for you during the confrontation you have with him.I get his motivations.>"Every other war was about keeping things the same, but the status quo doesn't work anymore." I just don't see how starting WW3 would help Shetland reach his goal of tearing down the current system and replacing it with a new one. If China and the US trade blows then nuclear weapons would have to be involved and I don't see how Shetland plans to shape the country in his image if it's going to be in ashes. >>747510841I find it funny that Ubisoft keeps slapping Clancy's name on stuff despite the fact he's been dead for 13 years and only boomer conservatives even know who he is anymore.
>>747511268I didn't say that SC is flawless and can't be improved upon, just that what you describe was already there.So no, there is a way forward from there without resorting to Intravenous as the end result. I like the (first) game as well but it doesn't scratch the same itch.Intravenous 1 > Remastered Intravenous 1 > Intravenous 2
>>747511535You used to know what to expect from these games because it said "Tom Clancy" on the front, but now you know what to expect because it says "Ubisoft" on the front...
>>747511512The upsetting thing is that Splinter Cell sold incredibly well when it was a proper stealth series. Then they turned it into an action series because they anticipated that the genre would die out. And then it did die out, but only after the action hybrids killed it.
>>747511535Nta but it is stated a few times in cutscenes and the briefings that Displace's mercenary force is larger and better equipped than pretty much every nation around the globe, and also that the US has been heavily relying on Displace to do their world police duties in recent years.I think Shetland is planning to start a global conflict or just a new cold war so that Displace can become the world's policemen and grow even larger with more funding than ever, maybe he even plans to launch a coup in America at some point during the war like Otomo basically tried to get the ISDF to do. even a new cold war would mean that China and the US would change forever and they may even collapse into different governments.
>>747511535>I just don't see how starting WW3 would help Shetland reach his goalHe never goes in detail but I think, considering the genre, it would probably be something related to using the war as a distraction to build an insurgency and topple the power from within. Shetland has buddies all around the military, so a coup as well maybe?>I find it funny that Ubisoft keeps slapping Clancy's name on stuff despite the fact he's been dead for 13 yearsAs an author he was dead long before then. It's quite sad the a lot of "his" books are only his by name as I liked to read his actual work.
Chaos Theory with the fluid movement of Blacklist would make me buy Ubislop again.
>>747510095>2 women>one of them is a niggerHere's your gritty Netflix series, sir.
>>747512334No, the scroll wheel / analog movement in CT is near perfect. Blacklist just plays like any other cover shooter and has no thought behind how much noise your character would make. Blacklist is for people who don't actually like stealth.
>>747511512I wouldn't say nonexistent marketing but you have to be around that genre's community a little bit to get exposure
I have never played Ubishit.
>>747512441That other one is supposed to be Grim, somehow.
>>747512604Ubisoft only became a bad word after AssCreed Unity
>>747512696That's not Grim, post the real one
>>747512441From what I remember, 4th Echelon in the series is>a black female operative>white boss bitch>old hag computer support>Canadian Injun hackermanIt would be the most incompetent agency in history. Lambert had an air of authority and competence, he's like James Earl Jones in the Jack Ryan movies
>>747502589I would argue that the trigoggles are more culturally significant than anything out of Metal Gear. I will occasionally see the symbol as a car sticker or patch in real life from the military types.
>>747512778Everyone in this series facemorphs after a while.
>>747512526>Blacklist is for people who don't actually like stealth.I must admit the lethal stealth gameplay was more satisfying by slicing and executing them left and right than doing ghost runs on my first run.
>>747510394I'm pretty sure they had to stop using him because Ironside was dealing with cancer at the time
>trying to get 100% on Seoul and Bathhouse
Favorite level in the series? I've always loved Bathhouse, even if the last third of it kinda stinks. Bonus question: least favorite level? I'm gonna go with a normie answer and say Seoul.
>>747510095making grimsdottr look like a chud was the worst offense, doesnt sam have a pony tail too or something i only watched like 10 minutes of it. sucks ironside is dying. i would take his AI voice over any other faggots
>>747512778
>>747512986Bank is the best level, I wish they did more like that. Feels like a really good Thief level.
>>747513017>making grimsdottr look like a chud was the worst offenseIt's a retvrn to form, chud
>>747512778Anna my love.
>>747512915>complete Seoul>99% stealth rating>Enemies injured: 1
>>747502589Because it has nothing to offer to fujos.
>>747512986I always liked the Presidential Palace in the first game. The tension and level design was really well done. Least favorite was probably Abbatoir because the slaughterhouse section is just janky and AI can see you through the haze.
>>747512915>China levels>darkness bar creeps just slightly to the right>ching chong guard blasts you from across the mapAlso fuck the oil rig mission too for that zipline glitch
>>747512986>Favorite level in the series?Displace.>Bonus question: least favorite level?Hokkaido should be everyone's answer. Couldn't say for the first game since it's been too long and I stopped playing Pandora Tomorrow.
>>747513229Now, that's the real nerd analyst I can trust
>>747512986Bank, Battery, and the Cargo ship are my favoritesi hate Seoul because enemies and the armor will sometimes automatically target and shoot Sam to death even when in total darkness just because they are in combat mode with the other NPCs.
>I need you to hit me, to make it look real->*wham*>Okay, good->*WHAM*>.... okay
>>747513597hot as fuck, i bet the mocap actors fucked afterwards
wish the og xbox double agent was on pc
>>747513710I only played the 360 version and I liked it but thought it was a big step down from Chaos Theory. Never played the other versions or replayed the 360 one because I'm still pissed off that shooting Lambert is the canon ending.
CT had great music I doubt they could get Tobin for another game though
>>747513848xbox version was basically more chaos theory, good levels compared to 360 version
>>747513710I just started playing it on emulator, it works great. At first I tried it with an xbox emulator, but the emulator itself sucks ass and the game didn't work well. Then I switched over to PS2 which has way more support, and it worked like a charm. So far at least.
>>747513163Bank's fun. My only problem with it is I've played it so much that the level is stupid easy for me. >>747513313>Hokkaido Now that you mention it, I'm only just now remembering how bad of a level Hokkido is.>>747513501>BatteryBased. I feel like Battery is super underrated.
My problem with mgs is that they have good gameplay but 90% of game is wasted on cutscenes and codex
>>747513848The version 2 releases were basically more Chaos Theory but with the awkward faction gauge system and loadouts on top. Still a better game overall than version 1, but only way you're playing version 2 is emulating or getting a physical copy to run on a modern Xbox.
>>747502589Metal Gear was all memes.
>>747502589it was the nortubel of stealth
>>747511736>just that what you describe was already there.youd have to be delusional to think these super sparse elements that mostly show up in an extremely scripted/uninteractive way counts as "already there"> there is a way forward from there without resorting to Intravenous as the end resultwell yeah, nobody said intravenous is the only possible end result, nor that it scratches the exact same itch as splinter cell. But its a very good north for a game people actually like
It's funny that most MGS fans hate MGSV and Splinter Cell fans are like "this is easily the best game in the series"
>>747502589It had impact. It's just that you're too young to remember that his three-eyed night vision goggles were used as a reference everywhere. pre 2010.This is like saying duke nukem didn't have cultural impact either. You're just too young.
>>747514982MGSV is basically Splinter Cell with elements of Conviction/Blacklist but open world more than it is Metal Gear for most of its runtime, honestly. Like it's kind of hilarious how compromised it is as an MGS game thanks to trying to modernize it. From that perspective no wonder SC heads would prefer it over what they actually got that generation.
>>747502589Because mgs is fun to make fun of.Fun to make fun of?
>>747514982I guess I should try it if that's the ca->>747515148>MGSV is basically Splinter Cell with elements of Conviction/Blacklist but open worldWhew, almost stepped on a shit. Thanks for the heads up.
>>747506474God dammit Sam.That was a school full of over one hundred children!One more slip up and the mission's over!
>>747502863https://sc-panel.com/Join us!
>>747515335By elements I mean it's got that tone, it's got the Ubisoft directional "i spotted you / someone's looking your direction" indicators, and has a bevy of lethal options that far, far outnumber non-lethal. Game expects you to grind capturing soldiers for your own base a ton so you shouldn't be trying to go kill crazy, but it can basically be an overpowered third person shooter more than it can be a stealth game if you know what you're doing. But pure stealth is still pretty solid and ranks higher by mission endings, pays out more.V's real problem is that its open world is dogshit, regardless of which side of the fence you're on.
>>747515335They made a prologue to MGSV which is a standalone "mini" game called Ground Zeroes. Put that on your wishlist and try it out when it's like 80% off. Maybe you'll finish it within 2 hours and refund it. It might not be entirely accurate to the MGSV experience since the level is probably more well designed and linear than the full game.
>>747514982I'm a Splinter Cell fan and would say that MGS4 has the best gameplay, it just has too little of it. I wouldn't say MGSV has especially good gameplay because you don't really get enough control of your character.
>>747512895They said it was because he couldn't do the mocap.
>>747515447>hire mercs>they start throwing grenades in my officeFor fucks sake
>>747510763Would you say it was a good ending? There must be something to it if you stuck around.
It's pretty funny to think that since the SC remake was announced, in 2021 I think? Metal Gear managed to>create a new development team with veteran and new people>re-release almost every games from the franchise>announced and released a remake>Probably has some more games in development right nowMeanwhile SC still is making their remake after more than 5 years without any real news. Are the guys at Ubisoft sleeping or what?
>>747515659There's not even a point in praising MGS4's gameplay since it's not a game. Even if it has well designed moments, they're so brief and secondary to what the experience actually is.
>>747515934It seems like all of ubisoft is in chaos these days. Wasn't it just like a year or two ago they were about to go bankrupt and be bought out by some chinese company?
>>747515556There's nothing in that description that really piques my interest and I see a lot of red flags in what you're saying.>>747515652That's good advice but these days I just go on the high seas first and buy later if I happen to like it.
>>747502589Simple. It's too gameplay focused.I've never heard a single person saying they "watched Splinter Cell" instead of playing it, but you can't say the same for any other stealth series barring maybe Thief. There's also no funny memes or shit for people to latch onto that doesn't take gameplay knowledge for you to understand.
>>747515909Nah, if I remember correctly it was better in the beginning than in the last half. I had to take the train a lot IRL at the time and needed something to watch that was mildly interesting to me but not too interesting that I'd rather see it on my big TV at home
>>747516071It's complicated, some of their branch and studio are fairly stable, while some others are in constant agony.Some good branches also got fucked overs due to the fuck up of other branches.It's never 100% safe if you work there, no matter the branch, or even the success of your game. There's still some good people in there but they are often not really utilized very well or not given the resources needed.
>>747515934It's probably cancelled along with a lot of other promised projects around that time frame. We know a new Ghost Recon is on the way after they cancelled a fucking battle royale spinoff, XDefiant ate shit, Beyond Good & Evil 2 forever circles the toilet bowl of inevitable cancellation, there were AC projects spinning around that all got dunked, etc.
>>747516624I think they actually confirmed fairly recently it's still in development
>>747505189>emporer
The director of Chaos Theory worked so hard and was so stressed that he developed amnesia and doesn't remember the time developing the game At least, that's what I think I read at some point
>>747509143Did they?
>>747516859>gets to make CT and then play it without remembering anything about itLucky bastard
>>747516859I remember reading that too. I think he said the stress literally nearly killed him.
>>747508385RaymanSam FisherAltair, Ezio, EdwardAnd well...
Are the Intravenous games actually good and Splinter Cell-esque or are people only looking at surface elements and I'll get conned if I actually play them.
>>747502589Realism isn't that fun at the end of the day. Metal gear 1 has you fighting a shirtless native american with a giant gatling gun. That sticks with you. Also pure stealth just isn't popular with normies. There's a reason they tried to bastardize the series later on with so much action.
>>747502589>anime-esque melodrama with characters people actually got emotionally invested in as well as an anti-war message that resonated with both eastern and western audiences.Vs.>a dudebro military game with a story that’s jingoistic post-9/11 propaganda and is carried solely by its stealth mechanics and military autism (which Metal Gear also has).Gee, I wonder why MGS had more of a long term cultural impact? It doesn’t matter how good your gameplay mechanics are, if no one is invested in your story and characters, then you’re game isn’t going to have as broad an appeal as a game more focused on story and characters. SC’s stories have aged like milk and are garbage burger propaganda pieces.
>>747517385They are more like hotline miami with a focus on stealth and more progression mechanics
>>747517520>jingoisticEvery Splinter Cell deals with a threat inside America and all the bad guys are explicitly trying to start conflicts. Is Sam just supposed to hate his employers or something?
>>747504543>normiesWay to out himself at the very end
>>747502589
>>747508385RaymanThe Prince from the Prince of Persia gamesJack Carver (Far Cry games, dad loved them)Altair Ezio Connor Haytham (Assassin's creed)
>>747517385Surface elements.You have night vision and shoot guns.No political fiction, no glownigger stuff, no worldwide plots. It's hobo wars and mafia shootouts instead.I would recommend you to play them, however. They're good games.
>>747517520>anime-esque melodrama with characters people actually got emotionally invested in as well as an anti-war message that resonated with both eastern and western audiences.The one thing I always hated about Kojima was that it always seemed like he was more interested in being a filmmaker rather than a game developer and this led to the gameplay side of Metal Gear taking a backseat so Kojima could keep shoving his bloated, over-convoluted story down player's throats through five hour long cutscenes with boring dialogue.
>>747516141Most stealth games have story be an afterthought, and MGS is a rare exception to that rule, which is why it became the most popular stealth franchise. Think about it: no one cares about SC’s story, Tenchu 2 was the only Tenchu with a genuinely good story rather than just a passable one, Hitman and Dishonored, have people care more about the lore and gameplay than the plot, Thief barely has an overarching plot, and Assassin’s Creed’s plot jumped the shark after Revelations.
>>747517662>and more progression mechanicsAnd I'm out. Thank you for warning me anon, but the last thing I want in a stealth games is filling out bars, exp, and skill tree upgrades.Modded Thief and Gloomwood are the last bastions of the genre.
>>747512986I like penthouse level in CT. The tv station level in PT.The cia mission in 1.Hate the oil rig mission.
>>747502589I've always wondered that myself.It never even made much impact on /v/ despite having such a vocal fanbase.Splinter cell never shows up in /v/'s favorite games lists.I think SC is just sort of forgettable honestly.Generic but inoffensive.It's the kind of thing you played in middle school but never really think about again.
>>747513229
>>747517991The first Intravenous doesn't have that shit and it's what soured my taste when playing the second one.You unlock guns by finding them in the levels, that's the entire progression in the first game.
>>747517935He grew up on artistic drivel and it shaped his entire career.Looking at it as a whole, that honestly was a good thing, but if you focus on details you can't help but notice all the bullshit.
>>747513229>>747513229>>747518061What's so cute about Anna again? I don't remember anything about her.
>>747517385Do you like hardcore autism stealth mechanics but it's focused around murdering everything in the mission? Basically going Blacklist on people but you're just a dude with variable equipment that weighs you down, affects stamina, how much movement noise you might make? Another anon has it right that it's kind of Hotline Miami in a sense, but a lot more complex and peeling out arcade action combo murder in favor of figuring out how to kill a whole map without a dozen dudes trying to murder you on the spot. If you prefer Splinter Cell for objectives, story, non-lethal stuff and mission variety, it's not there in Intravenous and it doesn't even want to pretend to the contrary.
>>747517707Chaos Theory’s plot is pure “America fuck yeah” jingoism. The plot had everyone except the US government and its NATO allies turn out to be cartoonishly evil and when Shetland calls out Sam for being a glowie and saying that the US government is going to discard him when he’s no longer useful, Sam’s only rebuttal is “yeah, but you killed people”, as if he didn’t do the same. Everything with Tom Clancy’s name on it is US Jingoism about heroic American operatives killing foreigners.
>>747502589>no camp>no silly memeable moments>no memorable characters >no waifus or husbandos>MC doesn't have a fat assIt's pretty obvious
>>747512986>Favorite level in the series?One of these from PT: french lab, train, jerusalemThe PT levels redone with CT mechanics would be fantastic
This is going to sound strange, but Splinter Cell is purely a boys game while MGS is for both boys and girls.
>>747517819Jade from BGE and the guy from Tonic Trouble who had a pretty generic name.
>>747518885In other words, Prince of Persia and Assassin's Creed are big hits because people lust after the Prince, after Altair and after Ezio?
>>747517385It can be played like sc>light/dark meter>sound meter, ambient noise>analogue movement>shoot out lights>gadget that temporarily knocks out electronics>crawl through ductsBut it's honestly more fun to play a bit looser, and I say that as somebody who fucking despises conviction&blacklistGive it a try
>>747519023>while MGS is for both boys and girls.The Raiden gamble ended up paying off in the long run, though most fujos seem to ironically prefer shipping Big Boss and Snake with their respective male partners
>>747519023>>747519225No, MGS and ACs 1-Revelations were popular because they placed a big focus on story. That kind of thing is how you get a normie audience to love your stealth game.That said, girl gamers tend to be the biggest storyfags of all gamers, so there’s perhaps some truth to the fact that MGS and AC have bigger female fanbases than most other stealth games.
>>747512915Git gud (AKA quick load 10,000 times until you get lucky)
>>747502589the story and characters weren't as memorable and ridiculousalso if we're being honest the series only had one must-play game (your pic)
>>747518628his novels always make the antagonist's position make sense thougheverbeitthe movie adaptations all suck
>>747518628Tom Clancy was such a pro big government pro glowie pro big America patriot he literally died the day the government shut down like it was somehow keeping him alive
>>747502589I think its because Kojima had a style of not taking his games too serious, while at the same time, making his games having a story theme akin to Hollywood blockbuster movies, like John Carpenter, James Cameron, or Stanley Kubrick. Where as Splinter Cell doesn't have any of that, the plot just gets dumped and there's no any reason or connection to its overall theme, which is the point actually, its supposed to be "grounded" but I think thats why it doesn't have any cultural significance, theres nothing remarkable or worth saying about the lore of the game, its boring, trying to make a meme out of the game is like pointing out a fake history event.
>>747507458Personally was never a fan of Hayter as snake.
>>747518628I like The Hunt for Red October.
>>747521782Not even him as Solid Snake?
>>747521782Sutherland grunting and masturbating into the mic wasn't exactly better, if you want the real snake then play with JP voices
>>747521782He's great and iconic as Solid Snake, he shouldn't have been Big Boss thoughbeit
>>747522736Tolerated him in one and 2, couldn’t stand him in 4.
>>747521679The game has funny elements but they require you to play the levels and hear the radio banter.
>>747523116>Tolerated him in oneHow old are you?
>zoomies shitting on the kino voice acting of MGS1Literally all the memorable lines from this series come from that game for a reason.
>>747523236problem is they garbage binned all the recordings for being low quality due to basically being a studio apartment rather than a proper recording booth, so all you get is the shittier twin snakes acting in mgs4 and so forth
>>747523236It's genuinely impressive how all the VA's were so good. Shout out to Gray Fox especially
>>747504901>dry and forgettable charactersthis right here is why splinter cell is dead, your average gaymer is so used to the wild caricatures of MGS characters than anything different is considered dry and unforgettable. the dialogue in the first 3 SC games hits a level of nuance that i've rarely found in any other games, but then again the gaming industry is not the best place to try and flex any level of mature writing
>>747525121Honestly, I see Splinter Cell and the average Tom Clancy crew, it's all CBS shows to me, shit like NCIS and FBI. Characters with some levity here and there but stuck in grim situations all the time, just trying to be "normal and relatable". Some amount of it like GRAW and RS Vegas definitely jumped down the Hollywood rabbit hole but that wasn't anything alien to Clancyverse given literal film adaptations and everything. Then everyone started dropping fucks and trying to be HBO horribly, resulting in the GR Wildlands team flinging around the phrase "shitballs" and its all been downhill.
>>747525427while i wouldn't personally give it the "CBS show" judgement, i can see where you're coming from. i think Clint Hocking and J. T. Petty did a good job of trying to avoid some of the trappings of the genre, more specifically avoiding the melodrama that so many of these types of stories tend to fall into. yeah Sam Fisher is aware of the dubious nature of his job, but he doesn't break out into any shitty monologues about "the price of freedom" or any other bullshit. overall i think the original SC trilogy was hit with a unique style of writing that we'll probably never see again in videogames
>>747502589Because they stopped making good games after Chaos Theory.
Any recommendations on stealth games? I've played hitman, splinter cell, thief, and the dishonored series
>>747502589Good
What the hell is it with the Tom Clancy "universe" and Japanese antagonism? There's Chaos Theory but also Clancy himself wrote a book where they literally 9/11 the whole US government and start WW3
WHOOPsyyy, CHUUUUUbes overheated ;)
>>747529459I'd imagine it's similar with why cyberpunk as a genre has so much japanese influence, they were projected to overtake the global economy right up until they crashed in the 90s