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>13 years of development
is it playable now?
>>
>>747509378
nope. they added huge amounts of sideslop and turned it into Minecraft. but the core lack of gameplay is still there
>>
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This game has been worth playing for several years now. It is still not what people expected it to be, and it suffers from the classic "wide as an ocean, deep as a puddle" problem, but the experience is still very unique, and engaging with all the mechanics it has is fun at least for the first few times.
>>
>>747509378
No its just live service slop now
>>
It became a game about collecting base decorations
>>
no
it's still just a chore simulator
>>
>>747509378
its fun in VR for 10 hours, then you're done.
>>
It is the definition of a 7/10 game
Some people like it, and some don't, but it isn't forgettable like regular slop.
>>
I liked it a year or two ago when I played but why the fuck are all the expeditions so short and time gatey? The one that was out when I got to endgame was Liquidators. Who wants to play for 3 days and fuck off for months? The main game still had some holes like water planets being utterly worthless and as such the submersible being worthless too. I wanted subnautica and there was basically nothing in the water.
>>
>>747509535
why cant any dev fix their damn camera after making gorillon dollars and have 10 years to update?
>>
>>747509378
No, it's the same game as it released 10 years ago but now you have more chores to do and more bars to fill.
>>
>>747510656
?
it's the unreal engine third person template project camera
how are devs supposed to fix that???
>>
>>747509378
Eh, as long as you treat is as one of those generic "open world survival craft" games where you just put on some music/podcast/audiobook and just do some menial tasks for a bit so you can craft or buy the next thing. That is to say, playable but not amazing.
It's still an "endless procedural universe" that has the same universe-wide enemies (Sentinels), same tiny handful of alien races and pallet-swapped space stations and outposts. Play it for a handful of hours and chances are you've seen most of what's available already.
The autismo-level bases some people make are cool, but I have no interest in dumping dozens of hours into mindlessly gathering resources to build shit.
>inb4 there's some factory-level automated mining factory shit you can build or something after I grind for a few dozen more hours
>>
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>>747509378
some people will whine and cry that it doesn't yellow paint them into fun situations, but it offers a lot of game experiences not many other games do. you won't find many alternatives that do space as well as no man's sky does, especially with the newer updates adding things to do while spacewalking outside of your ship, or while exploring space, ect. It's probably the single best game when it comes to true exploration, which isn't something everyone wants, but if you want it this has so many amazing sights to see. The combat, base building, quests, story, and all the other bits around the exploration are fine at worst, and over time the game has become a behemoth with hundreds of hours of content that isn't just exploring, depending on what you want out of it.
>>
>>747509637
>aquajeetranny
>shit opinion
every time
>>
It’s still just shooting lasers at rocks
>>
>>747513268
Kill yourself retarded shill
>>
>>747513481
>join thread for game
>whine like a child that anyone discussing the game is a shill
I'm sorry your parents didn't love you, but you don't need to lash out like this. Your emotional tantrum just isn't a replacement for an argument.
>>
I hate how they lock so much content behind those FOMO expeditions.
Thankfully I can just use a save-editor to access them, but it would be nice if they allowed players to replay any previous expedition when they feel like it, not have to wait for whenever Hello Games feels like replaying them.
>>
>>747513268
They need to focus, too many shit that doesn't matter.
>settlements? forgotten
>exocrafts? forgotten
>ships? forgotten
>cosmos? will be forgotten
And they keeping putting new mechanics that doesn't blend with the core game and never are used again.
>>
>>747513607
the main point of the expeditions is doing them with other people, which is gonna be a nightmare if everyone is doing different expeditions
>>
Idk I played kenshi for hundreds of hours and never felt bored I play this and just feel like I'm playing a tech demo, I don't really care for liar developers just because enough time has passed, they lied about this game.
>>
>>747509637
notice how this pajeet is always the second reply in any thread
>>
>>747513556
>>whine like a child that anyone discussing the game is a shill
All the other posters are fine because they are discussing the game, it's only your post that's lying about "hundreds of hours of content" or "best exploration game"
I'm sorry you are a retarded shill and can't spot the difference, but you should kill yourself regardless
>>
>>747513702
For some of them, sure, but Hello Games could tweak some of the milestones to remedy that.
That said, I'm pretty sure you can complete the expeditions offline.
>>
>>747513680
The focus of the game is doing whatever you want. Not every game needs to be a specific list of things you must do.
>settlements?
Had a major update that connected them to other systems earlier this year.
>exocrafts
Completely usable and get updates constantly.
>ships
Literally every single update adds stuff for ships. The newest one added stuff like leaving any ship in space to spacewalk, and new ship parts with new mechanics like sucking up space junk you throw near your ship while spacewalking.
>cosmos
It's content around space, the centerpiece of the game, so it's going to be relevant forever.
>And they keeping putting new mechanics that doesn't blend with the core game
That's just blatantly untrue. When they add a new minor mechanic like Fishing, it always blends with the core game. It makes the ocean type and planet type of any planet with water matter. It ties into the already existing Cooking system to make better buffs than was possible before. It gave them reasons to add in features like the ability to land ships on water. It rewards you with new items and cosmetics to use while doing anything else in the game. Fishing is also a high-tier method to obtain both nanites and credits, the 2 biggest currencies in the entire game, which makes it tie into every system because now you can buy a new ship by fishing if you feel like it.
>>
>>747513680
>>settlements? forgotten
Settlements actually had an entire update dedicated to them, but the only thing it did was add robot settlements with new building models and allow you to have 4 of them, all the other changes were minor and didn't fix the basic issue with them being a glorified idle game that's just watching timers count down
I don't think it's forgotten as much as the devs having no idea what to do with them. That's really the main problem with the game, the devs just seem like massive retards that can only think of shallow mechanics and no deeper than that, so nothing gets improved. I don't think it's an issue with dev time or attention span, I truly think it's just lack of creativity and youi can't fix that
>>
>>747513829
I'm sorry you're mentally stunted and can't figure out how to play a game without yellow paint, but your tantrum doesn't erase the fact that literal millions of people have gotten huge playtime counts in the game.
>>
>>747514364
I'm sorry you're retarded and can't stop lying like in >>747514245, but your unpaid shilling doesn't erase the fact the game is still shit and you should kill yourself
>>
>>747509813
This is a literal lie
>>
>>747514585
What the fuck do you think expeditions are tard?
>>
reminder that sean murray tweeted THE DAY BEFORE LAUNCH that the game was multiplayer. he was not some misunderstood awkward dev who was misquoted by the press about indev features years out from launch. he was a liar and a scammer, and his game deserved to fail. fuck him for his grift and fuck the gaming community for letting him get away with it
>>
>>747509378
It's very good if you are at least somewhat intelligent and can create your own goals and fun.

My tip is:
>get to the anomaly in main quest
>ignore main quest and just fuck around for a bit before going back to main quest
>>
>>747509378
it's still severely mediocre
it's just got a lot of mediocre stuff to do now
>>
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>>747514287
>>747514245
holy copium
>>
>>747514364
>>747514446
Guys, guys. I think both of you should kill yourselves.
>>
>>747514789
100% free content you spend nothing, not even in game resources or currency on, you nigger.
>>
>>747514952
That doesn't refute them being live service you braindead nigger
>>
>Land on completely barren planet/moon
>Oxygen flowers everywhere so you can't die
How would you fix this?
>>
>>747514287
>the basic issue with them being a glorified idle game
What's the issue with that? There are a hundred other activities for more active gameplay, there is no actual reason why 1 mechanic can't be a glorified idle game. It lets you design and upgrade little towns while giving you resources for the rest of the game, letting you spend resources found in the rest of the game on upgrades, and letting you larp as a space mayor. There's no problem with it.
>that's just watching timers count down
It sounds like you just don't understand what an idle game even is. You don't sit there and watch the timer, you stop by your settlement between other tasks. There's a teleporter in your settlement office so it's an extremely easy activity to just stop in to collect your resources and start new upgrades in like 30 seconds in between any 2 bigger things you do.
>I don't think it's forgotten as much as the devs having no idea what to do with them.
Ok so you just genuinely don't get what idle games are, yeah. They already did what they wanted to do. It's a fully functional little idle game system within a much bigger game.
>>
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>>747509378
launching this trash right now again because I'm a battered wife and addicted to disappointment
>>
>>747509378
Just one more patch bro
>>
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>>747514446
Your public tantrum doesn't erase that fuckloads of people love it and play it every single day, not just on steam but consoles too. It must suck being so joyless that you genuinely spend your time insisting nobody else could possibly have fun when you can't.
>>
settlements fucking SUCK
you have all these populated stations and giant fleets and outposts on every single planet but where do they live?????? in fucking villages smaller than skyrim towns? where are the cities? don't try me with this sentinels bullshit, it's just an excuse. without big cities this game will NEVER be complete
>>
>>747514797
>for letting him get away with it
They fucked up and then spent literal years fixing it. We just hit a full decade of 100% free major content updates, 43 of them now. They "got away" with turning a pile of shit into one of the greatest games in the genre, so yeah people are willing to play it.

Do you seriously think it would be better if when devs fucked up, they abandoned the project and it never got redeemed?
>>
>>747514998
>Me stupid me say words i don't understand
You tried to look smart, but you failed. Give it up its obvious you don't know what you're talking about.

Games not a live service, simple as.
>>
>>747515046
>What's the issue with the mechanic being shit?
The fact it's shit, I want a video game not an idler
>let's' you design
No it doesn't, whatever option you didn't pick just shows up later. You can't even rotate the buildings, let alone move or place them. You aren't designing shit
>giving you resources for the rest of the game
At a pace so glacial it takes longer to teleport to your settlements and collect them than just getting them from anywhere else
>letting you spend resources found in the rest of the game on upgrades
Wow so I have to pay even more for absolutely no payoff? What a deal
>letting you larp
I'd rather play a game than pretend I'm playing one
>It sounds like you just don't understand what an idle game even is
You're just pedantic, but what you're really saying here is
>you don't sit there and pretend to play the game, you actively don't play the game and only come back once a day to click a button
>devs did what they wanted to do
and what they wanted to do is shit and not even a video game. It is also extremely fucking shallow even for an idle game, something you didn't even try to refute at least
>>
>>747514998
Why would we need to refute something that is factually wrong? It's not live service because you can play it offline. You're seriously too much of an idiot to realize that?
>>
>>747514998
How exactly are they a live service? Its a one time multiplayer event that releases with every update to showcase said update. There's no barrier to entry, no paid battle pass, no paid anything. The devs push it out with the update and its done in a month or so. And all the cosmetics you get from it are free.
>>
>>747515357
>Do you seriously think it would be better if when devs fucked up, they abandoned the project and it never got redeemed?
yes. if you release a scam you should go out of business (or to jail). NMS paved the way for devs launching unfinished games with vague promises to fix them later. i dont know why the sean murray defence force is working overtime ITT but he is and always will be a grifter
>>
>>747515250
It would be nice if they could add some WFC cities, something like;
>https://youtu.be/_ygPtCQsd4I
>>
>>747515434
>The fact it's shit, I want a video game not an idler
Nobody is forcing you to use the 1 mechanic of literal hundreds that takes the form of an idler, retard.
>whatever option you didn't pick just shows up later.
Damn, you weren't smart enough to figure out the UI? I designed mine just fine.
>At a pace so glacial it takes longer to teleport to your settlements and collect them than just getting them from anywhere else
Every complaint is just outing you as a retard. It takes 30 seconds tops to teleport in and out and collect a shit-ton of the stuff that has been generated since your last visit.
>It is also extremely fucking shallow even for an idle game
No, it just went over your head somehow.
>>
>>747515521
You're in every single NMS thread talking shit when you don't even play the damn game. And you've been doing this for 10 years. What exactly is the end goal here?
>>
>>747515521
You fags show up to piss and moan about how butthurt you are literally a decade later, sorry the rest of us actually know how to have fun.
>>
>want to build a custom ship
>need parts
>the only way you can get them is by scavenging random shit
>eventually the inventory fills up and you have nowhere to store them
>can't put anything in the box right next to the shipyard for some retarded reason
>read about freighters that can store all your shit in orbit
>spend hours farming a good one
>turns out you need to farm some other shit to unlock the matter beam so you could access the parts in the shipyard
game uninstalled. all I wanted was to be able to chill in my own walkable ship in space.
>>
>>747515730
>>747515825
least obvious samefag lmao
>>
>>747516001
Concession accepted that you got BTFO'd by multiple people stating the obvious, so all you can do is cope.
>>
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>>747516001
>>
>>747515678
>Nobody is forcing you to use the 1 mechanic of literal hundreds that takes the form of an idler, retard
Hello Games does by tying settlements, a feature I'd be otherwise interested in, to the idle mechanic, retarded shill
>Damn, you weren't smart enough to figure out the UI? I designed mine just fine
Damn, you weren't smart enough to realize that? Guess being retarded goes hand in hand with enjoying NMS
>I'm retarded and don't understand what exaggeration is hurr
Didn't refute the rewards having glacial pace
>It isn't shallow because, it just isn't okay??
No, it really is and you can't even refute it
>>
>>747516121
>Hello Games does by tying settlements, a feature I'd be otherwise interested in, to the idle mechanic, retarded shill
KEK at genuinely admitting you're too mentally stunted to make your own choices.
>>
>>747515730
>>747515825
>>747516090
>>747516110
>sametroon AND phoneposting
kek this has gotta be the most pathetic shill I've ever seen
>>
>>747516214
Concession accepted that you got proven wrong again and need to cope even harder after your 1st cope was proven wrong
>>
>>747516201
>still can't refute that it's just an illusion of choice and you can't design shit
concession accepted shill, now kill yourself
>>
>>747509378
13 years of smearing shit on literal shit, sadly
>>
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>>747516110
i too can f12 lil bro
>>
>>747513372
This is very true. Everything else is just decoration meant to serve the rock shooting with laser gameplay. The combat is just too terrible to take seriously, it's better avoided at all costs. However, there is a certain comfiness to shooting rocks with lasers.
>>
>>747516309
Bro you seriously admitted that in a game with hundreds of options you're unironically not smart enough to pick an option yourself, there's no coming back from that.
>>
>>747516214
god I wish we had mp4 support so I don't have to resort to youtube links
https://www.youtube.com/watch?v=a8MZBUoQt68
>>
I recently tried it but it’s just a massive nothingburger. No idea how they added so much stuff (apparently) but there’s still nothing to do
>>
>>747516402
Bro you literally still can't refute that whatever option you don't pick is just forced on you later, there's no coming back from that, retarded shill
>>
>>747516490
LMAO the dude that straight up admitted he doesn't posses the level of intelligence for free will thinks it's even worth explaining shit to him after that. You wouldn't understand it if I did bro.
>>
>>747515562
you don't even need all of that, I'd be satisfied if they just made copypasted templates with like 20 premade nodes, they can explain it in game by making it so that it's the only sentinels approved structures, just give me something
>>
>>747515398
>>747515438
>>747515440
>Seasons
>Timed Content
>Wait Times and Timers
Continuous engagement and manufactured FOMO is the hallmark of Live Service dipshits, paying for it is immaterial
>>
>>747516550
LMAO the shill that straight up admitted he doesn't posses the intelligence for free will thinks he can shill his goyslop
Kill yourself and free your family from the burden of having to look at you
>>
Sean where the FUCK is the iPad port!!!!
>>
>>747516469
think of every update theyve done as being the minecraft archaeology update
>>
>>747516636
Except "service" implies payment. And you miss out on basically nothing.
If you're really that broken up about not getting some of the cosmetics you can just go into your game files and give them to yourself.
>>
The game is fun if you play in creative. All the resource collection is garbage and I'm glad they give you plenty of control of the sandbox settings.
>>
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>Go to planet
>Mine ore
>Use ore to improve scanner/laser/ship/insert new system here
>Fly to new planet
>Repeat

Just saved you literally hundreds of hours. The gameplay never ever evolves past this and that's always been the problem.
>>
>>747516775
>Except "service" implies payment.
No it doesnt dumbass
A live service game is a video game designed to continuously receive new content, updates, and events over a long period rather than launching as a single, finished product
>>
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>>747516728
>minecraft archaeology update
I unironically loved that update, including the sniffer.
>>
>>747516975
keep moving those goalposts
>>
>>747516945
You can say the same thing about minecraft.
>punch blocks
>mine some ore
>build a house
>fight some mobs
To quote my personal favorite mystical life guru, it helps no one to be reductive.
>>
>>747517028
archaeology was fun to try out (also the update had other good stuff, that was cherry and bamboo wood right?) but the whole archaeology system lives in a total vacuum that doesnt meaningfully interact with any other part of the game. you try it once or twice for the sake of trying it, its fun, and then you never have reason to interact with it every again

this is literally every update NMS has had since launch
>>
Bro it is literally a nothing game. It's a great testament to game design. It doesn't matter how big the game is if the foundation isn't good.
>>
>>747516469
There are hundreds of things to do, it just doesn't have yellow paint forcing you to do them. It can't force you to build bases, or improve your space suit functions, or upgrade a ship for better space travel, or build your own custom ship from individual pieces, or take on contracts to chase down space pirates, or search for fossils and build your own museums, or learn the alien languages to figure out more of the lore, or explore and scan new flora and fauna to name them and permanently leave your name as the discoverer whenever anyone else finds them, or do combat-focused dungeons, or manage settlements like an idle game, or command a freighter and manage it's crew and missions, or use exocrafts to explore deep oceans or level mountains easily, or do community expeditions, or go on a fishing quest across the galaxy to catalogue them all, or learn cooking and find the most useful buff foods, or raise and genetically modify pets and try to breed cool ones other people might pay for offspring of, or do the main questline, or do any of the sidequests, or do Nexus missions, or manage a space station other people will visit and design it to be unique, or try to collect the coolest cosmetics, or become a tycoon and find ways to become extremely rich, or so many other major content types that it wouldn't fit in 1 post.
>>
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>>747517048
>concession accepted
>>
Keep waiting until Light No Fire
>>
>>747517314
>NMS but fantasyslop
no!
>>
>>747516636
I'm sorry you're genuinely not smart enough to understand that a game you can play offline does not fit the definition of "Live Service", because the game is not on a live server and is sold as a program and not a service you can only access while they allow it.
>>
>>747509378
No because its still Teletubby space adventure made by clinically insane manchildren.
>>
>>747517284
>There are hundreds of things to do
And all of them are shallow and shit, kill yourself shill
>>
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/v/tards be like:
>wtf am i even supposed to do????
>>
>>747516641
>NO U shouts the dude that genuinely argued he lacks the free will not to play an idle game and play other game content instead
>>
>>747517284
You forgot the pokemon and garbage collecting.
Also now I think you can be a mailman too. Oh and you can build your own space stations and orbital bases. And the ship breaking.
>>
>>747517459
>still lacks any argument
>>
>>747517184
Not even just minecraft, there's not a single game out there you can't be reductionist about
>Fighting games
You mean just spamming premade button orders until a bar goes from full to empty then repeat forever?
>Ocarina of Time
You mean just pressing a sword swing button until the game ends?
>GTA
You mean pretending to be black and doing crime forever?
>>
>>747515028
they should be completely stripped of any plantlife and if you somehow manage to get stranded on one, you just deal with your fuckup and make sure to keep oxygen and life support gels in your inventory the next time
its that simple
>>
>>747517416
Watch that goalpost fly! It went straight from "there is nothing to do" to "ok fine there are hundreds of things to do but I didn't understand them so it's bad"
>>
>>747517813
No, it went from
>there's nothing to do
to
>because it's all shit
If only you had the intelligence to actually read instead of making up shit in your head
Kill yourself retarded shill
>>
>>747517184
>>747517692
Minecraft is fun to play second by second, enemies are fun and engaging, and it never pretends to be more than a voxel sandbox. NMS is horrible to play, the marketing and narrative is completely disconnected from what the game actually is.
>>
>>747517513
And neither post even touches on the multiplayer stuff, because it's not only an offline game but one you can play with friends or randoms.
>>
>>747517284
>>747517513
>>747518006
pathetic samefagging
>>
>>747517920
NMS is great to play second by second, you just lack wonder and inner thought somehow.
>>
>>747515028
There's a mod to fix this by just deleting the plants. It already solves itself actually since the blue crystals still spawn which you can make life support gels out of.
>>
>>747517363
Releasing seasonal timed content based on FOMO engagement to entice players to keep playing is the core of "live service"
I dont really see why your being so obtuse and trying to argue this
>>
>>747518059
Sorry that it hurts your feelings that you got proven wrong again, but no, that's just 2 of the 15,000,000 people that bought the game.
>>
>>747518176
>you got proven wrong again
Where, you're yet to refute a single thing you retarded shill, kill yourself
>>
>>747513481
I miss when someone could openly enjoy something without some shitstain accusing him of being paid to pretend he was.
>>
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>>747518151
You just seriously just can't comprehend what words mean. Live service requires the game be sold as a service, and NMS isn't because it's a one time purchase. There is no subscription fee or cost to download the update content. No amount of coping changes the facts.
>>
>>747518086
I know you can disable it now but one the reasons why NMS is unbearable is the hold-to-confirm on literally everything including main menu buttons, it just makes no sense. The game is full of these horrible ergonomics that make it feel like CBT to play and unironically the root of most complaints. It doesn't matter how much you can imagine something fun happening if it just feels bad.
>>
>>747518151
Not that guy, but I don't understand what point you're making. How is this in any way a bad thing?
>>
>>747518358
I miss when shills were told to kill themselves until they were run off the site\
now kill yourself retarded sameshill
>>
>>747518379
I blame consoles for that.
>>
>>747518086
>NMS is great to play second by second
in shillland
>>
>>747518358
Welcome to /v/
genuinely though this is the website miserable people use because they can't stop bitching and aren't welcome anywhere else. the only good threads on /v/ are things like gimmick threads that jannies kill for being off topic, where for once nobody goes "CUPHEAD ON MY CATALOGUE!? I NEED TO TELL THOSE FUCKERS HOW MUCH I CAN'T STAND FUN!!". I'm glad /v/ the musical starts up in 3 days again, it's one of the only janny-approved times /v/ is actually joyous and not just people whining
>>
>>747517920
>the marketing and narrative is completely disconnected from what the game actually is.
This.
Every few years I get sucked back in by the idea of what it is, see the trailers and think they somehow shifted the core loop.
But then I play it, spend 4 hours setting up a basic base and realize how much fucking grinding there is to do anything remotely interesting and give up again.
I can see the appeal, why some people put hundreds of hours into it. Its the same sort of game as ultra long term progression MMOs or people who build gigantic projects in Minecraft in survival. But the actual time to do any of that is just beyond what I'm willing to put into any game. The time - reward ratio is just not in any way enough for me.
I say that as someone who generally really enjoys survival games. I love grounded, subnautica, enshrouded, minecraft etc. NMS is just significantly grindier than all of those to achieve a similar objective, at least in the "early" game (sub 100 hours). Getting to the point where you can even make your own ship, do the big events, have the carrier fleet, and all the really neat stuff they show off is all very deep into the game. And to get there you have to spend your time lasering minerals and doing 50 hours of tutorials.
Its just not for me.
>>
>>747518440
>talking about vidya you like is being a shill
You know shills are paid, right? You really think sony is paying people to sell a 10 year old game?
>>
>>747518379
>I know you can disable it now
Then why are you bitching about it? Your biggest complaint is an optional toggle you don't need to have on?
>>
>>747518534
>ugh this website is so shit, if only I could use reddit and twitter more often, people there are so much more friendly to transfolk like me!
Then go back
>>
>>747518378
>Wikipedia
Ok you are a retard, carry on, enjoy your live service game
I wont be replying
>>
>>747518548
>how much fucking grinding there is to do anything remotely interesting
you have to play the game to play the game?

oh no!
>>
>>747518638
I know you won't be replying, because you know you got proven wrong and not a single source anywhere will match your incorrect definition because you clearly don't understand what words mean.
>>
>>747518638
>I wont be replying
malding lmao
>>
>>747518420
>How is this in any way a bad thing?
Using psychological manipulation to sell your game?
Are you serious?
>>
>>747518548
you know you can adjust how much resources you get from mining and stuff, right?
like basically every aspect of the game has an adjustable setting that lets you play the game however you want now
>>
>>747518569
You don't need to try to use logic with that sort of retard, they lack critical thinking and the only way they can understand different opinions is by assuming "different from me = enemy". Shill is just their word for a boogeyman.
>>
>>747517184
As the other anon explained, Minecraft doesn't give you 500 lists of things to collect.
It drops you in a world and says 'do whatever you want'

Mind you I don't even think minecraft is very as anything other than a modding platform.
NMS is minecraft if minecraft forced you into caves to mine for 90% of the gameplay.
>>
>>747518652
>I want to do cool ship battles and have a carrier and fight the big robots like in all the trailers!
>Oh cool, you can do that. But first you have to spend 100 hours shooting a laser at rocks and doing boring fetch quests for aliens you can't even understand
>Oh then I won't play then
>BUT YOU'RE PLAYING THE SAME GAME, WHY AREN'T YOU HAVING FUN?
>>
>>747518772
>providing free content years after release is 'psychological manipulation'

lmao retard
>>
>>747518846
>>747518839
See post
>>747518790
>>
>>747518652
Not to mention it's just blatantly wrong. The game has creative modes where you can just give yourself the best shit if you're too lazy to earn anything, and the concept of expeditions is that they turbo-charge progression and let you get deep into whatever systems and content they focus on without needing to go through the normal progression.
>>
>>747518807
So true my fellow shill
>>
>>747518615
Because it was a massive issue that shouldn't be there and is still the default, and is just one of many examples of simple gamefeel the game gets wrong.
>>
>>747518839
>NMS is minecraft if minecraft forced you into caves to mine for 90% of the gameplay.
You can literally play NMS and access the vast majority of content without ever "collecting to fill a list" even once. You seriously have crippling autism if a collection log sidequest letting you know content exists instantly consumes your life and makes you unable to touch anything else in the game.
>>
>>747518846
It's always funny when someone's complaint about a game is "I'm not smart enough to understand what creative mode means"
>>
>>747519110
>just cheat and trivialize everything so you can skip 90% of the game bro
>>
>>747519110
If anything the game only forces you to fix your first ship and do the tutorial enough to get off your first planet. And even that is optional with creative mode.
>>
>>747519110
>>747519207
>>747519303
>just use cheats to skip the gameplay bro
Always funny when shills resort to this line of thinking, why don't I just skip your entire game and play something better then?
>>
>>747518790
>you know you can adjust how much resources you get from mining and stuff, right?
I actually didn't know that.
I might give it another shot and crank the drops, see if that helps.
Does it affect things like nanites?
The last time I played, I spent most of my time doing the very, very long onboarding questline. This was some time early this year, when they announced custom ships. I gave up at some point where I had 3 aliens in my base, I was doing some sort of questline for them, realized I'd been in the same system shuffling the same 3 planets doing what amounted to radiant quests for them to unlock more systems.
How long does that phase of the game last?
Also, if you don't turn on what amounts to creative mode, how long would it reasonably take to build a custom ship, starting from a fresh save?
>>
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>>747519279
>>747519369
>>
>>747518772
It's free content. The content stays in the game after the event is over. The event is held to get players together for the multiplayer aspects of it and to reignite interest for the old players by letting them know there's new content now. It's not some evil jew trick.
>>
>>747509378
>is it playable now?
It's allright.
Shame 90% of players use save editors or that app shit to get free glitched ships.
>>
I'm going to play it in VR for the pokemon battles and mechs.
After I'm done with Palworld.
And possible the Dragons Dogma II DLC.
How are the mods for this game? With so many systems I imagine there's a lot to work with right?
>>
>>747519369
>>747519402
No he's right.
Creative mode isn't a solution to the problem of slow progression. I play the game to feel like I'm progressing. Creative mode just skips the entire progression step. Which just makes the actual reward mean nothing and the gameplay just as boring.
I don't just want the cool ship, I want to feel like I've invested in the cool ship.
But I also have a real life, and don't want to invest 600 hours into getting it either.
This isn't a black and white problem. Treating it as one is just being intentionally stupid.
>>
>>747519563
I mainly just use the PTSD mod since I think game is too easy otherwise and it creates a more proper progress scaling instead of just skipping to the equivalent of diamond tools an hour in because you already know what's OP.
>>
Honestly Starfield is a way better space game in giving you planets to explore and quests to do if you're a single player focused, NMS's best appeal is how it's a multiplayer coop game now which is also the only space game around that has an active community outside of Starfield.
>>
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Is the expedition up yet? I need a break from Valheim.
>>
>>747519563
>How are the mods for this game?
Constantly broken and abandoned from updates like any other live service game
>>
>>747519471
>Most players use save editors or apps to cheat to get what they want
>players in this thread recommend skipping the resource grind entirely using the options

That's how you know the base gameplay is really shit and they never fixed it despite adding all the stuff on top
>>
>>747519374
>Does it affect things like nanites?
I dunno. Probably. I honestly don't even worry about nanites since they're so easy to get. Just find a planet with no water and like 5 animals. Scan all of them and upload your discoveries for an easy 2k or so nanites.
>I spent most of my time doing the very, very long onboarding questline.
Oh, thats not the onboarding questline. Thats just the main quest. The tutorial ends once you fix your ship the first time.
>How long does that phase of the game last?
The base quests? Oh I haven't even touched them. Completely optional. You can get your base upgrades from finding salvaged data, which you can easily find at every single one of those burning machine things you can fix for nanites or a blueprint. They drop about 4 at a time though, so there is a little bit of a grind if you want to unlock every single base part. Settings probably fix that though.
>how long would it reasonably take to build a custom ship, starting from a fresh save?
A corvette? Well for a corvette that works but isn't pretty, about a half hour or less assuming you have the credits. Which you should have if you send out your frigates regularly and know how to use the economy scanner to your advantage. A custom star ship will take a little longer, because you will need to track down all the parts you want then build the ship.
>>
>>747520045
I don't recommend skipping the resource grind. I'm telling you that YOU SPECIFICALLY have the option to do that since you keep complaining about it. I'm quite satisfied with the gameplay loop in normal mode.
>>
>>747520131
>The tutorial ends once you fix your ship the first time.
The game directly tells you to do all the base building stuff as well. And continues without break into the quests the aliens you invite to your base give you.
>The base quests? Oh I haven't even touched them. Completely optional.
They sure as hell don't portray them as optional. Since they keep being the thing that introduces new systems
>Which you should have if you send out your frigates regularly
I was at around 15 hours and didn't have frigates. No hint they existed. I assumed they'd come as part of the main questline.

So it seems like you're one of those players who has played continuously since release and has no idea what the new player experience is anymore. I see the same kind of player in Warframe. Its absolutely useless to ask you anything.
>>
>>747520703
>No hint they existed
Well yeah, you never left your first system. You've been blindly following the log thinking its mandatory. You get a free freighter on your third jump after you save it from pirates.
>The game directly tells you to do all the base building stuff as well
It tells you, at most, to put down a base computer and the blueprint thing where you will then build a small shack that takes, at most, 10 minutes to complete.
>you're one of those players who has played continuously since release and has no idea what the new player experience is anymore
you know its effortless for me to make a new save file, right? I do it all the time. But since you're being rude I feel no compulsion to help you further.
>>
>>747520131
>Oh, thats not the onboarding questline. Thats just the main quest. The tutorial ends once you fix your ship the first time
Not true anymore, they lock purple systems behind completing that shitty quest
>>
>>747509378
can I finally play as a straight White man with my space AR15?
or are the "guns" still just nerf waterguns?
>>
>>747523250
no you will never be white, rodriguez
>>
>>747517284
>It can't force you to build bases
it literally forces you to build a base in the main quest, advertiser-ahh post.
>>
>you share a board with people who got filtered by NMS
Grim
>>
>you share a board with people who shill NMS
Grim
>>
>>747509535
fpbp
Still no giant sand snakes from the fake trailer either
>>
>>747513268
>It's probably the single best game when it comes to true exploration, which isn't something everyone wants, but if you want it this has so many amazing sights to see.
Except the exploration is a joke because every planet is exactly one biome, there's fuck all variety in terms of planets or the procedurally generated space objects so you'll see everything there is to see within ten hours and then it's just repetition of the same shit over and over again, outside of the deep water and """gas giant""" planets which require grinding to endgame to finally reach.
Meanwhile Everspace gives you a huge world full of actual hand-crafted environments to spend dozens of hours going through and seeing actual genuine variety because it isn't lazy procgen slop and when you finish it you can move on instead of trying to perpetually get blood out of a stone. Infinite content isn't meaningful when the content is heavily limited and fucking boring.
>>
>>747509378
No. The better question is why would anyone in their right mind play No Man's Shit when Starfield exists?
>>
>>747509378
What are some space games worth playing anons?
>>
I don't play survival crafting games.
>>
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>>747521262
The tutorial keeps going well after building the first base, you seem to have a very vague idea of what the game even is like yet you keep acting like a smug faggot about it. You're exactly the reason why people keep having wrong expectations about the game.
Actual warning to anyone interested in this, if you don't like open world craftybuilders then you absolutely won't enjoy this, and no you can't ignore it as it's 90% of the game and everything is based around grinding resources that must be made from base refiners and other resource grinders.
>>
>>747509378
No. It's just live service slop. The devs keep dropping dogshit expansions with 0 content to milk their retarded playerbase. You have to pay hundreds of dollars every year in order to keep up with this shit it's legitimately worse than Paradox slop.
>>
>>747528351
I don't think anyone can help you, anon. That anon wasn't even being much of a cunt and you're seething over a tutorial. I think this is firmly a (you) problem.
>>
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>>747528351
Here's the full first questline by the way, unlike the retarded faggots will try to lie about it will indeed take several hours and it will indeed force you to go through basebuilding. I'm not sure why these faggots are so insecure about it, just be honest and tell that tech points and resource grinding are indeed what the game is about.

>>747528865
I'm not the anon who first mentioned the tutorial, you're just being a retarded lying faggot who seems to be taking your opinions from youtube videos rather than actually playing the game, what you're saying doesn't match the game at all.
>>
>>747509378
fuck no
it's still a nag meter simulator where all you do is fill endlessly depleting nag meters with resources so easily obtained and ever-present you ahve to question why the meters even exist
>oh, I'm on a hot planet. Got to refill my hot life support meter with Hotium Ore.
>walk 2 inches, find patch of Hotium Ore with enough to fill your meter 30 times over
>walk around for 5 minutes
>oh, my hot life support meter is empty again
>walk 2 inches, find patch of Hotium Ore with enough to fill your meter 30 times over
repeat
for everything
for ever
>>
>>747528947
I'd say you're the retarded faggot if you're that bent out of shape over a tutorial. One that just took me a little less than an hour to get through.
>>
Not all planets should be filled with life...
>>
>>747528680
Brown hands obviously typed this post. All of the content has been free you retarded jeet.

>>747529239
Retarded queer didn't build the add ons to the suit that help with environmental protection. That brain rot shit really has degraded your basic comprehension of game mechanics hasn't it?
>>
>>747529327
>wow this onboarding tutorial is long
>huh what do you mean tutorial? it ends at 10% of what it actually is! well actually I mean 20%... erm erm please stop correcting me
Stop getting basic facts wrong and setting false expectations, you're just another brand of secondary retard.
>>
>>747529701
I look at you and see someone who has somehow managed to convince themselves that an open world survival craft-em-up was somehow not that.
>>
>>747517513
>the ship breaking.
can you elaborate on this cause that kinda sound fun. in my head im thinking you blow up a ship and it randomly drops like a wing or something. then you kill another for the fuslage and you just repeat till you get enough parts to assemble a ship.. but its probably not that cool.
the other thing im thinking is you point the laser at a ship to chop components off then sell them.
>>
>>747513818
He is a dedicated gamer, probably much more than most of his haters.
>>
>>747530759
Its none of that.
In order to make a custom ship you either find or buy the coordinates for a derelict freighter, some are crashed on a planet, a (very rare) few are in orbit.
You go there, open a box, and it has a random ship component.
That ship component is an inventory item you have to store.
Until you have every necessary piece of a ship, you have to store all of them, then carry all of them to the ship building npc. And build your ship. Start again if you forgot something.
Once built ships do not "break apart" in any way. Your ship has a health bar and if it depletes it explodes.

Its tedious in the extreme. Pretty much like the rest of the game. There's a reason half the advice online to do with custom ships is "do it in creative"
>>
>>747530759
Its the second thing.
Except instead of a laser you get a janky gravity gun. I guess you do get a laser too, but its the mining laser and you just use it to break things to get to the gravity gun goodies. Also if you fuck up things explode.
I haven't fucked with it too much yet.
>>
>>747509378
I'd say no only because Sean himself admitted that NMS is a giant test platform for features and content coming up in Light no Fire. Seems like he's learned his lesson so I'm keeping a close eye for there next game.
>>
>>747530759
It's not that, just random "shipwreck" spawns you find which are just another kind of glorified lootbox to grind.
>grind tech points and resources to build a rangefinder
>it reveals shipwreck POIs in space
>grind the parts and materials there to add to your generic resource hoard
Basically just the space version of the shitty grind ruins.
>>
>>747531172
is the custom ship the same thing as the corvette?
>>
>>747531579
Corvettes are the big custom ships. But you can scrap the little ones for parts to put together a specific ship you've been looking for.
The ship breaking is a new thing as of a day or so ago. Here's a video about it.
https://www.youtube.com/watch?v=n7J2YWoF2kQ
>>
>>747509378
I don't even think the game is that bad but NMSfags here are on par with Star Citizen cultists. Always trying to twist some highly embellished idea of what the game plays like and what you'll actually spend your time with, yes it is about basebuilding and grinding resources to unlock other resource grinds, combat is indeed trash and stays trash, you'll never have an impact in the universe and what you do in the game, you'll never find a quest that'll change your notion of the writing you see at the beginning of the game, if you can't tolerate that then it's simply not for you and there's no need to pretend it's something else entirely, the core is always the same and the only thing that changes is the context of the resource grind.
>>
>>747531924
sounds interesting enough to reinstall and play a bit
>>
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I can't get over how ugly interiors look, it's always this black militaristic sci-fi-steel™ completely covered in distracting gas coming out of every orifice, with generic utilitarian shelves and containers that have absolutely nothing to do with anything.
Planet surfaces aren't much better, they're all designed to look very colorful and busy to seem good in screenshots but there's zero sense of being there, it's just screen-space blobs of colors with overbearing contrast and saturation you quickly learn to ignore to follow the floating markers instead. It's also full of unexplained gas everywhere and you can't even tell when one of the generic weather events is happening since the baseline is already so meaninglessly busy, a storm just adds more gas and makes it move faster.
>>
>>747520131
>The base quests? Oh I haven't even touched them. Completely optional.
You literally cannot get the hyperdrive without going through the tutorial which first makes you build a base, and to build the hyperdrive you need materials from base refiners. No idea what game you're playing but it certainly isn't NMS.
>>
>>747515160
>Your public tantrum doesn't erase that fuckloads of flies on shit
lol
>>
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>>747515097
yep it still sucks ass, see you in 3 years
>>
>>747509637
Why did you start by saying it was worth playing when everything you said after contradicts that point?
>>
>>747513268
>fun situations
>posts a generic backdrop
This is what the typical NMS faggot enjoys
>>
>>747518358
get better taste and you won't have to deal with that
>>
>>747509378
not until they add automation like satisfactory
>>
>>747513268
>you won't find many alternatives that do space as well as no man's sky does
Every space game I've played does space better than NMS. It's by far the least developed area of the game and it will stay fundamentally bad because it's just a static diorama of planets and POIs with nothing "space" about it besides set dressing.
NMS fans are like gacha or MMOfags, they only think in terms of "you go to space", "you own a space station", they don't think about how those things actually feel and play out, what the underlying mechanics are, it's all about the fantasy without any substance and fun gameplay. You can use the same action verbs to describe what you do in KSP too, but obviously it plays nothing like NMS, the actual core of the game is realistic physics and engineering that fundamentally supports the space simulation as opposed to NMS, which is about collecting trash and putting that trash in your trash compactors to make another kind of trash in an infinite loop of trash.



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