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Know about any remixes or mock OST's that compete with, or even surpass, the a game's score? Post 'em. Bonus points if they were used in a fangame or other fanwork.
>>
Im listening to yellers ost while working out right now actually
https://youtu.be/hfFoFKTchoI?
Its genuinely amazing stuff
>>
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Ponder the bug
>>
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Sex with Fem Clover.
>>
Do you have any advice for people who want to start composing music?
>>
one of my favorites is from a mario 64 romhack
https://youtu.be/SVPt0fSzlD8
it's a random ass vocaloid song from niconico originally
https://youtu.be/zz5hjSJ_hWU
i'd sit in the hub and just listen to a loop pretty often
>>
>>747512447
I am, interested in this question
>>
Claire Noelle is a mega under-rated artist, and one of the few where I actually enjoyed their piece more as I relistened like, dozens of times. I think this is her best work.

https://youtu.be/SxzzAPO6xW0?si=JpZ1IKYVlH8usIpz
>>
>>747512669
Giving it a listen now
>>747512471
And then Ill listen to these.
Theres a lot of bad remixes out there yeah, but a ton of good ones
>>
criminal that this track is so short in the actual game
https://www.youtube.com/watch?v=ZtyJYBeCJD8
>>
>>747512669
I honestly don't like her music. I think it's too pseudo orchestral and a bit pretentious
>>
>>747512471
Opening to that first one made me think "kirby?"
>>
>>747512447
>>747512642
Me too, most stuff out there is either "spend six years in the music theory mines" or "just make it sound good lol"
>>
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>>747511475
https://www.youtube.com/watch?v=oJq5c5HJF3A
This guy's remixes of Terminal Velocity & Fury3's original tracker files. The recently released Inferno mod/campaign for Freespace 2 used his stuff extensively alongside Fury3 & Hellbender's CD arrangements.
>>
>>747513734
Thats smooth as hell
>>747513274
The one that kills me is when I try looking up how to make one single note slur and I get a screenshot of nobs and dials which arent the same across just about anything apparently.
I appreciate that people try to help of course but its all very alien
>>
>>747511475
I liked the soundtrack to DR Hallow's Eve Hack https://soundcloud.com/deltarune-hallows-eve/sets/deltarune-hallows-eve-hack-ost
>>
I love Wii Music
https://youtu.be/dvUGDMxl8OU?is=DekO4MifFIEPJ9HQ
>>
>>747513997
The wii had a nice feeling to it even if it was casual wagglan
>>
>>747512447
I asked a friend who does music and he said it mostly depends on what kind of music you want to make. You can do a lot with free programs you can find on the internet and don't need much expensive gear or equipment to work with.
He also said that you will have to analyze music that inspires you a lot from now on and as a result might never look at it the same again.
>>
>>747512159
Mine looks a bit different.
>>
>>747514950
that's as helpful as mud
>>
>>747511475
This is one of few I can think of
https://youtu.be/aJ9SEykZeh8?is=WD6EPJWApx9F2KRG
https://youtu.be/Hpb_-pZ7NA0?is=kEhNl04FN-IIaW8x
>>
>>747515083
Well anon, what kinda music you wouod even want to do? My friend can't really say anything concrete without that info.
>>
>>747511475
Here's a fanmade OST for the beta version of HL2 https://www.youtube.com/watch?v=UN_RigwjQdc its pretty good

I also thought the soundtracks to Entropy Zero and Entropy Zero 2 were good. https://www.youtube.com/watch?v=OgwzpCBKLrc EZ1's is mainly remixes, while EZ2's is all original.
>>
>>747512447
travel back in time to give kid you an instrument
>>
>>747515779
Nta but I had two instruments i played as a kid and I still am having hell.
I know what sounds I want to hear, but I can not comprehend how to make the programs make them.
>>747515668
Nta as well but I'd like to learn to make the kind of stuff yellow has as well as things that would be at home on an nes /snes.
I know yellow was made by someone who had been making music for a long time so I dont expect that level of stuff without years of effort. But I want to walk in that direction.
>>
>>747511475
Much of HOME's OST competes with OFF's, just like the fangame itself. Spare the battle theme, Pepper Steak can't be beaten.
https://youtu.be/KxXYaizQ3aM
https://youtu.be/z2O93sAd3xI
https://youtu.be/-aPkGsb75tQ


>>747512669
Speaking of Deltarune, Andy's Toy has some great remixes.
https://youtu.be/h9e41yg55JY
https://youtu.be/InhBOeS4f6s
https://youtu.be/h3AJ_R3ChwY
https://youtu.be/UA1xgNe4XS4
https://youtu.be/CBby0B3-WF0
https://youtu.be/HkZROzxUvAo
https://youtu.be/zkeut4Tntic
>>
>>747512978
How can music be pretentious?
>>
>>747516410
Too grand with the fakeness feeling
>>
>>747516367
I didn't know OFF had fangames, the game seemed too self-contained for that
>>
>>747515750
>EZ1's is mainly remixes
Were they remixes made for the mod/fangame or were they just taken from the internet?
>>
>>747515083
Mud has many uses. Especially for primitive construction and tool making, which is more or less where you are right now in terms of musical skill and knowledge.
>>
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Now I'm reminded of all those UT/DR fangames that got entire soundtracks made for them but never released a demo, and of course the fangame concepts that are in the form of soundcloud albums, there must be some gems hidden in those.
>>
>>747517331
Bald
>>
>>747511475
Stealth Deltarune/Undertale thread
>>
if you're making a theme, is there a limit to how many leitmotifs your theme can have? Sometimes I see the complaint of fanamde music abusing leitmotifs, which I think its fair, but the official games do it too sometimes
>>
>>747517331
Calvo
>>
>>747518034
I'm not a musician, but I think that a character's theme needs to have a balance between being self-consistent and not boring.
>>
>>747516194
Well, aside from looking up youtube tutorials, he wants to know if you have a Digital Audio Workstation (DAW), and if not then give the Reaper DAW free trial a chance to see if it clicks with you. It has a 60 buck licence for non professional use if you like it. It has Midi editor and you will need to download instruments later on separately for it. In order to use sound fonts in it, you'll need to download something called sforzando (there are other programs like it but this will work fine) and additionally, download the soundfonts for whatever snes/nes game you want f4lrom an online library. Load it in sforzando and once its done, you can open it in Reaper and start playing around with the fonts and try to make simple beats.
>>
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I dunno about "surpass" or "mocks," but I'm a big fan of these two when they play their acoustic versions of popular themes.
https://www.youtube.com/@SuperGuitarBros/videos

Here; enjoy a medley of the currently popular video game!
https://www.youtube.com/watch?v=NFw-FrYmAEw
>>
Swapfell I Hate You status?
>>
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>>747511475
>Know about any remixes
I mean, my first days of "the Internet" was overclockedremix.com's forum.
They've got a loooooooooooooooot of music. I'm sure you could find a pretty good remix on there.

https://www.youtube.com/watch?v=aZK4ACg3gI8
>>
>>747512159
She's busy doing things to Cole alongside Kanako.
https://files.catbox.moe/trubkt.png
>>
>>747518491
They posted an update two weeks ago saying that the pacifist route content is finished but they still need to do geno
>>
>>747518325
Ive got reaper and a thing that gets me the soundfonts, so Ill grab that sforzando thing when I get home. I also downloaded some free instruments. Im having a lot of trouble understanding the panel full of information that comes with the instruments, and more than that I cant find a simple explanation for how to make notes fo any given thing I want. I dont know how to make notes stocatto or legato or anything like that. With an instrument I could change the way I attack the note or not and that was just second nature, with these programs im just kind of confused.
>>
>>747518631
Based og ocremix fan.
https://youtu.be/OmKHy6NH8Ns?
>>
>>747518034
>>747518284
Was the Hopes and Dreams leitmotif fitting for A Mother's Love? Did the fight really deserve it?
>>
>>747519097
Sforzando is an 'instrument' thst loads soundfonts, to be exact. You can load whatever soundfonts you want into it. He would need some specifics about what is confusing you, maybe he could help you that way.
>>
>>747520392
I only know how to explain it in instrument terms but like when on a brass instrument you can slur the notes with a "ba" expression or trill them by hitting a "takata" sound into the mouthpiece instead of the normal da and the sound is unique, or with a string instrument you can switch notes mid bowstroke for a soft transition, or start a whole new bow stroke from the draw to give the note a more aggressive feeling, "and so on"
I remember they used to have a music piece that would force you to mix up all these different things so that you know how to do them in rapid succession, and so when I was whistling a tune to figure out what I wanted to make, I found that I couldnt figure out how to do these things. Vibrato is out of the question right now and doesnt even apply to some instruments.

Basically, im having trouble wrapping my head around real instrument compared to program that simulates these physical effects
>>
>>747517041
Both.
>>
>>747518034
Its not that they have too many, its that they insert them poorly. The amount of skillfully implemented leitmotifs you can have is theoretically infinite.
>>
I love pokemon romhacks!
https://youtu.be/O2x0KQIO84A
:^)
>>
>>747521632
I feel like Im missing something here
>>
>>747520997
He says that you should check the manuals for the instruments, as if the process is doable, they should have it written down how to do. Instruments sometimes have their own specific ways of activating their expressions. For midi, you csn control velocity in the midi editor as well as other basic expressions. But for the more specific musical ones, sometimes instruments have their own activations.
>>
>>747521353
True, speaking of which, did anyone notice Ceroba's motif while playing Yellow? Because I didn't and her motif appears in many themes through the game, I don't know what makes some motifs so hard to notice.
https://youtu.be/DdSIQUOgK4w
>>
>>747522305
I'll try that, I didnt see a manual or readme with the instruments I downloaded. Its hard translating something you know intrinsically into mechanical application
>>
https://www.youtube.com/watch?v=y3HJ99KfeU8
https://www.youtube.com/watch?v=BBC3rLvC0qw
https://www.youtube.com/watch?v=ijE9XezA1go
I like these.
>>
>>747521632
>>747522159
Oh god, my sound wasnt working earlier
I understand now
>>
>>747516603
That's not very specific but I guess describing music is hard for most people
>>
>>747523402
How would you describe it then? What parts did you like or dislike?
>>
>>747524492
I don't know, which is why I said that describing music is hard, describing art is easy even if you don't know how to draw because we are describing things visually all the time, but you can't do the same with music unless you study music theory
>>
My 3rd report is ready but idk if I should publish it here considering the possibility the thread could go “Kaput” at any moment still exists, maybe I should just wait until after the weekend thread and upload it in the one at /vrpg.
>>
>>747524975
You can always copy what you say and repost if video games get forbidden
>>
>>747524683
I don't think you would need music theory to describe how you felt during the song. It's not like you have to tell the time signature, rpm, pitch or something else complex like that
>>
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>>747511475
Behold, an ancient banger.
https://www.youtube.com/watch?v=TfpGfB_gURQ
>>
>>747525561
>Bronx Rican
Yo the dude who remade the GI-Joe PSAs with the dvds of the show instead of vhs rips?
>>
>>747522550
Good luck anon.
>>
>>747526056
Thank you, ive been slowly struggling forward a couple inches at a time over the last month ao I will likely poat my frustrations in the future as well
>>
Has every area/character in Deltarune Yellow already been covered by the soundtrack?
>>
>>747523402
>>747524492
nta, but I know what he means. I'm pretty tired of generic sounding "epic" orchestra stuff too.
>>
>>747524975
Post it here and there
>>
>>747525162
>>747527154
Ok fine worse comes to worse, I’ll just post it again in the other thread.
>>
Just found this and I think its very thread appropriate
https://www.youtube.com/watch?v=djmdcEuorck
>>
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3rd report
As I explained before reception has been universally positive in nearly every avenue for the full thing they are really vibing with the humor, references and emotion of the whole game and that didn’t seem to have changed (I mean there was a reason some passionate Japanese fans decided to localize the game in the first place) this next report will cover impressions between the end of the wild east to the end of the steamworks.
Right away when the steamworks get going the first thing leaving the audience in awe is the music, but at this point it’s to be expected, it’s the first thing that gets complemented nearly every time, and going forward the japs find the build-a-robot minigame to be very fun and funny, I saw some people in the streams commenting on robot ideas that they could make with it, so needless to say they really liked the idea.
They seem to find the chaise sequences with axis quite a bit, although it did invite some comparisons to Undyne, they enjoyed the mysterious and melancholic air about the environment around Guardener’s area and they found the minigames involving Mr. Screen very funny (probably that black company humor) and they also found the axis stealth segment fairly humorous.

[1/2]
>>
>>747527824
When it comes to characters once again everyone gets some appreciation, they found the interactions between Ceroba and Clover(クローバー) very cute though out the journey, Axis had a good mix of funny, intimidating, and pitiful (in a cute way) the comparison with Mettaton (and Undyne to a lesser extent) was inevitable, but interestingly enough I saw some comparisons to Spamton, they also saw him as very emotional (the irony of thinking that despite him being a robot was not lost on them), Vendy also got lots of love they found its facial expressions and its rude personality to be VERY cute and charming.
people seem to enjoy the air of mystery and the intimidation factor around Guardener, but I honestly couldn’t find much comment on her personality people seem to mostly focus on the fight and its mechanics, her robot henchman however get some attention for being pretty cute and pretty funny, and lastly they really enjoyed Mr Screen and his whole segment (again that black company humor probably had something to do with it) I remember someone making one of the most Japanese comments about it, they said “we should call a resignation agency” that one made me chuckle a bit.
As expected the steamworks were a slam dunk and while impressions varied it all seems to be very positive and heading into the big climax everyone is at the edge of their seats to make it to Hotland and the ending.

[2/2]
>>
>>747527824
>they are really vibing with the humor
I saw one person in a stream say "these guys really get toby's humor" or something like that.
>>
>>747511475
https://www.youtube.com/watch?v=txYNTx_-Vxk&list=PLZ9gW15XGrJvR5_e6TkIx4yw7t0mnLMVF
>>
>>747527886
>and pitiful (in a cute way) the comparison with Mettaton (and Undyne to a lesser extent) was inevitable
something interesting I noticed about the japanese is they approached all of the characters in a "slot" mindset. "oh this character is the sans slot" when mo showed up for instance.
>>747528513
nice, my brother used this remix for a tabletop dungeon recently
>>
>>747528513
someone needs to tell yoko taro to make a third nier game.
>>
https://www.youtube.com/watch?v=E7sVWa30AlI
https://www.youtube.com/watch?v=ZxFTY4ri-ys
Korean Version of GGXX is better than the original in some respects
>>
>>747511475
Doesn't count but I've been obsessed with songs that use samples from Masterbits Climax 9(same sample CD that "In the house like carpet comes from). So many of the samples show up in lots of games, lmao. Here's a few

https://www.youtube.com/watch?v=SjvD_d74FY8
https://www.youtube.com/watch?v=yLSD8SMfE4U
https://www.youtube.com/watch?v=btBHnntTuak
https://www.youtube.com/watch?v=Jf3_bS05_t0

https://www.youtube.com/watch?v=PFawqoYzEdo
https://www.youtube.com/watch?v=q8gOPOYz38k
https://www.youtube.com/watch?v=ounIvShE6ls
https://www.youtube.com/watch?v=HVVkMA_4U8s
>>
>>747527569
you know, the fandom for off is a strange thing to me.
it's a cool game, very bare bones in terms of actual gameplay even from an rpg perspective, and it when I went to actually play it I was really surprised by the ending just kind of, happening. it's good and all but I wonder somewhat if it's also a product of it's time in terms of garnering popularity.
also it's funny to me that a fell version of off just has everyone smiling.
>>
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you know, a super badass axis genocide fight would ruin the impact of axis in the genocide route, but this is still a jam

https://www.youtube.com/watch?v=FnfVzW54sHc

>>747528798
>same sample CD that "In the house like carpet comes from
I didn't realize that was actually from something.
>>
>>747528617
> approached all of the characters in a "slot" mindset. "oh this character is the sans slot" when mo showed up for instance.
I think this might be because they came to the game with the expectation that it would follow the Undertale formula, and to an extent they were right.
>>
>>747520231
Absolutely. the whole point of the fight was hopes and dreams
>>
>>747529172
Here's the playlist, you might recognise some of the samples from Hideki Naganuma's stuff or from games made in the 90's/early 2000s
https://www.youtube.com/watch?v=8f_VmSoZ7Z4&list=PL_QTH-oiCtfwr7EJ7rYjjqoqpWHUtMefp&index=7
>>
>>747529245
>expectation that it would follow the Undertale formula, and to an extent they were right.
to an extent they were though martlet doesn't actually fulfill "the papyrus role", mo is a funny short guy but doesn't do what sans does narratively, etc.
I think it's also partially because they are already familiar with swap AUs since I saw lots of mentions of swaps in english in their comments mixed among the runes.
>>
https://www.youtube.com/watch?v=-J9pcprLTN0
>>
>>747529379
neat, yeah I'll give it a listen.
>>
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>>747511475
I really enjoy this guy's Genesis covers of Touhou songs
https://www.youtube.com/watch?v=xcGJFyXmZGg
https://www.youtube.com/watch?v=_Ru--QIdjPs
He also has an incredible cover of SWORD from Deltarune
https://www.youtube.com/watch?v=14sqOJbXtwU
>>
>>747527886
Interesting. Sad I can’t really find new UTY art by any jpn artists on pixiv though, it’s just ai slop and gross fetish art from western artists. Also, gross fetish art by Japanese artists… commissioned by westerners of course
>>
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I seem to have stumbled across Deltarune/Undertale faggotry instead of an actual OST thread but fuck it I guess.
A good number of WipEout tracks have been remixed in certain ways (a few being actual licensed songs or made for the game), but Tim Wright's been remixing for the past 10 years it feels like.
I don't really like any of the tracks on his Chillout remix album. His Zero Gravity albums however have really great Canada remixes.
https://www.youtube.com/watch?v=Aq5vQCy6wm0
Also has Canada 2048 which I really like as a new mix of 2097's Canada.
https://www.youtube.com/watch?v=jh9UpnLaNvk

Fluke did Atom Bomb for the OST and it did really well. They ended up packing the thing with 2-3 remixes that never got on the OST. Atomix 6 is my favorite, would've fit the game really well.
https://www.youtube.com/watch?v=bVgjE961qvw
Noisia's Seven Stitches got used for a menu in WipEout, which was on the same EP as Groundhog, which has a Shibayan interpretation.
https://www.youtube.com/watch?v=nt340Up826E
Was bullshit in DJ Hero. Fuck this song.

Kinda related to thread subject, its two videogame tracks clearly trying to be in the style of Pendulum.
https://youtu.be/3F3Nc1gLL4E?si=uTXddX3LsmIH8hgH&t=490
BallisticNG's entire OST is really good honestly. They still feel WipEout despite
It also reminds me that when WipEout HD was released on the PS3 that Tim Wright made an entire release specifically so you could play it on the PS3 as you played the game. I don't think the tracks are as good as the original WipEout/2097 tracks though.
Similarly, if you like the Mirror's Edge OST then listen to Solar Field's EarthShine. It uses some of the same samples but the progression of the songs are more traditional to an album/track style than sectioned for combat/passive gameplay.
https://www.youtube.com/watch?v=UIn0djnPkQU
>>747528798
https://archive.org/details/masterbits-climax-9-vocals-ii-rapsody
I think one or two Jet Set Radio samples are on this too, not all of them.
>>
>>747528990
OFF is a strange game all around, I think most of what people remember about it comes from the twist at the ending and how ambiguous the game is about the morality of Batter's goals, also the fact that the player is adressed as a separate entity from the main character, I can see how it influenced Undertale but its honestly not a game I would have ever given a chance if it weren't for the things that it inspired, I'm not big into making theories about games.
>>
>>747527824
>>747527886
Cool, the reception to Yellow seems to be pretty similar to the reception it had here at first, I wonder if they'll have the same issues we had with the ending.
>>
>>747530751
I’ve mostly been looking in twitter for that (which is frustrating in its own right) with the occasional trek to pixiv (I hide ai content in the search options so it doesn’t clutter the results, maybe you should do the same) and I’ve found a couple of resent pieces (like the one in the cover of my report for example, still a wip though), I believe we just need a bit of time for the game to settle and the japs to play around with it a bit more, and we’ll be seeing an increase in Uty art soon enough.
>>
>>747529390
>to an extent they were though martlet doesn't actually fulfill "the papyrus role"
I read that originally Martlet was going to have a sister called Kestrel, but they scrapped that idea because they thought their dynamic was going to be too similar to Sans and Papyrus, so at one point she was pretty close to the younger skeleton bro.
>>
>>747530994
There's a bunch of jet set samples but a few of them use very brief sections. Off the top of my head Sweet Soul Brothers uses the opening of " Nostalgic Vocals" Humming the Baseline uses a bit of "Male Ad lib 1" and "Short Swiny"
>>
>>747530994
>I seem to have stumbled across Deltarune/Undertale faggotry instead of an actual OST thread
bold words from a 2hu fan. especially considering the thread has indeed been frequent ost discussion.
anyways neat stuff.
>>
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Quick, post your all time favourite final dungeon/final level theme.

https://www.youtube.com/watch?v=DBjH40cf9LM
>>
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>>747530994
Sorry you got caught into it, jannies are fannies, but at least people are talking about both the stealth topic and the surface topic in this thread
I really love a lot of Concealed the Conclusion's arrangements of Touhou songs
https://www.youtube.com/watch?v=hso74M9TQks
https://www.youtube.com/watch?v=TpTtrdUuHRk

Back when I first played CtC I had played a lot of the Touhou games but hadn't yet listened to any of the CDs, so when I first got to Stage 6 and heard Blue Sea of 53 Minutes it blew me away completely
https://www.youtube.com/watch?v=t3T19IpUqqo
The bell-likle instrument at the beginning, and the reprise of it at the end with the low rumbling in the background, still fills me with an indescribable emotion
>>
>>747531738
https://www.youtube.com/watch?v=6gyiPK-8hko

always this, but I tell you what, "a mothers love" when the wail sets in along pace with the music is fucking amazing.
https://www.youtube.com/watch?v=_ZlmdKgRUqM
>>
>>747531878
Anon, "A Mother's Love" isn't a final dungeon theme.
>>
>>747531738
https://www.youtube.com/watch?v=pl9kSsLMz4E
maybe a hot take, but i vastly prefer ddd's world that never was over kh2's
>>
https://www.youtube.com/watch?v=f0WRW8gEXOM
https://www.youtube.com/watch?v=dE7udx4RTj8
https://www.youtube.com/watch?v=eqS1rryEdUk&
https://www.youtube.com/watch?v=aEX9qeRMCxU&
ge2rb gave you multiple remixes of a lot of the old areas.
>>
>>747531979
it's close enough because it's a final theme. final boss should be ok in a game that doesn't have final levels.
>>
>>747531738
The last dungeon music in PMD always goes hard, but Temporal Tower is my favorite, mostly for the memories I have associated with Explorers of Sky
https://www.youtube.com/watch?v=Nq2AVa1ixz8
>>
>>747531738
https://www.youtube.com/watch?v=zqYxwYhSRkQ
The final dungeon of Final Fantasy 3 is widely hated for how long it is with almost zero save points throughout, but it felt to me like I was accomplishing the impossible by braving it, and this song really stuck with me as a result
>>747532079
But Undertale Yellow does have a "final area" theme
https://www.youtube.com/watch?v=zqYxwYhSRkQ
>>
>>747532079
You could say that Steamworks is the final level of UTY even if it doesn't really feels like it, same for the CORE in Undertale but that does have a more "final dugeon" feel to it, The True Lab also applies as a final dungeon but the music for it has a more horror vibe.
I hope the local fangames have proper final dungeons and good music for them.
>>
>>747532449
>second link
Fucked up the paste, sorry
https://youtu.be/E0ETbIXQTvs
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>>747531738
that's not even the best trails final dungeon theme
https://www.youtube.com/watch?v=XdlLg9Fk-Ok
>>
>>747532530
Flock Together is really good but does it count as a final dungeon if there are no enemies on the way? That's like saying that New Home is the final dungeon in Undertale,
>>
>>747527569
>shiftaverse
Is this like a swap AU, but for Silvagunner?
>>
>>747532530
flock together is nice, I'll give you that
but it's still funny imagining you post crystal tower and meaning it.
"THIS is the final area for UTY. Deal with it."
>>
>>747532521
>same for the CORE in Undertale but that does have a more "final dugeon" feel to it
you know, since this thread is talking about music. I have to say making the core theme play over the battle music was a fantastic choice.
steamworks was the final major area maybe, but it didn't have the same sense of finality that makes a final area have that tone.
>>
>>747527886
What are their thoughts on Kanako?
>>
>>747532449
i too remember when we had to ascend chujin's crystal tower in order to save kanako from eternal experimentation.
>>
>>747532859
>I have to say making the core theme play over the battle music was a fantastic choice.
That's my favorite thing about the core and one of the most memorable moments in Undertale.
>steamworks was the final major area maybe, but it didn't have the same sense of finality that makes a final area have that tone.
I don't know, to me it did, it feels like the only proper "dungeon" in Undertale, with the lack of overworld NPCs and other interactions, the music thing also makes it feel like things just got real, same for all the enemies in the area being actual mercenaries that are there to kill you instead of being random civilians or guards doing their job and not even being aware you're a human, the high quality of the tileset contributes to the final area feel too.
I never had this feeling with the Steamworks in UTY despite that area serving a similar purpose and making you fight Robots instead of regular monsters.
>>
>>747511475
i just wanna post this
https://www.youtube.com/watch?v=SqNkeBwsW9o
>>
>>747531430
>Kestral
What was she like? Could we headcanon the Hotland school teacher as being her?
>>
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>>747511475
I like this song, it's very unique. Summer Love is good too (drums included)
https://www.youtube.com/watch?v=ZPlw8nZ5BEU&t=5
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>>747533315
Pic related
>What was she like? Could we headcanon the Hotland school teacher as being her?
She's described as green so not really, unless you want to ignore that.
>>
>>747531738
I think I just discovered one of those "Toby stole it" things again, where there's like 4 notes in sequence that sound similar to something in UT.
>>
>>747533783
Dykelet
>>
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Caves of Qud entire soundtrack is a treasure.
https://www.youtube.com/watch?v=NwcbfIx0AHI&t=34
>>
>>747533783
she lacks Martlet's charm points.
>>747533997
it's honestly really good but the game as a whole feels like wasted potential.
>>
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>>747533896
>>747534057
I thinks its more the artstyle than anything, someone made a fanart of her where she looks more in line with the other UTY designs.
And I can't believe that one of the reasons for scrapping her was a "crowded cast" when Yellow's cast feels much smaller than Undertale's.
>>
>>747534121
yeah she does look a bit cuter there, the image you posted also feels like her beak is just slapped on the face of a regular show character that isn't a bird already.
>>
>>747533296
You have given me an excellent idea. Thank you, anon.
>>
>>747534057
Its better if you approach like one would approach Morrowind rather than a roguelike, but yeah, it feels lacking in some areas. I love the music and atmosphere tho
>>
>>747534121
Desslet
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I wouldnt say surpass but this guys chrono trigger orchestral versions were quite good. I listened to them recently and very much enjoyed them which rarely happens with fan made covers

https://youtu.be/DlguRAHExmg
>>
>>747534361
my biggest problem is that the mutations are really lacking in any semblance of balance. some are unbelievably good, others are shit, and synergies don't really work for a lot of stuff and it's pretty clear it's not getting any kind of updates any time soon.
>>
>>747534423
those are pretty good on average.
I also do kind of get what that guy was talking about earlier in the thread about orchestral stuff, but there's still a lot of good ones I think

https://www.youtube.com/watch?v=1lqaurqK93M

ut has a lot of orchestral remixes though that are kind of bland and just "well we did this but generic smash brothers orchestra style".
>>
>>747534391
She will never beat the grooming allegations
>>
>>747534391
They both became cut content
>>
>>747532954
For what they saw of her, they found her VERY cute.
>>
>>747534795
>For what they saw of her, they found her VERY cute.
>VERY
How cute?
>>
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Not fan made but Uematsu himself made a ffv tracks variant that I enjoy more than the original

https://youtu.be/RKCRyFFjBl4

Also this guy is pretty competent as well in my opinion

1. Resident evil 2 save theme: https://youtu.be/pbs8_hxDIiE
2. Gerudo Valley: https://youtu.be/AkelkWHuoqA
3. FF6: https://youtu.be/8x0xaNaEqQQ
>>
>>747534861
VERY.
>>
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it is absolutely insane to me how many trackes in yellow are good
https://www.youtube.com/watch?v=PuHE_GRzT5Q

I mean genuinely the fact that it's not just a handful of songs but the majority of the fucking OST is great.

also posting one of my favorite fangame tracks again because
https://www.youtube.com/watch?v=NpPDYJZafXU

has anyone uploaded the DRY ost for the original songs in it? I remember listening to some in threads when they were made and liking them.
>>
>>747534647
>>747534772
Kestrel went to jail for grooming kids, that's why she isn't in the game and why Martlet never mentions her, she's ashamed of her sister.
>>
>>747534993
>has anyone uploaded the DRY ost for the original songs in it?
No as far as I know, the guy that runs the DRY Gamejolt page should upload the OST to the site, even Yellow has its soundtrack on Gamejolt.
>>
>>747534983
Elaborate
>>
Before they went to do Vtumor shit forever apparently (or disappear), TOMATO GUMMY did a really great cafe arrange of some of the core F/GO and CCC tracks.
https://www.youtube.com/watch?v=t8WeM3GHIGo
zts did a whole F/SN arrange album. Most popular is the Emiya track but I kinda like the overall album a lot.
https://www.youtube.com/watch?v=rroCBnMCJz8
Now I think about it Fate/Stay Night has a ton of arrange doujinshi stuff.
>>
>>747535193
would love that. I try to save things posted in these threads but I miss stuff all the time, and I haven't spent time organizing properly.
>>
>>747533783
>I'm green
>Martlet why the fuck are you green
>Sshhh, it's okay...
>>
>>747534993
It’s really not surprising, Masterswordremix was a musician to begin with and he had help from another two talented musicians.
It’s actually kinda interesting how similar his debut into making games was to Toby’s maybe Undertale Yellow was his “Halloween hack” and his next project in the future will be his “Undertale”
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>>747535368
>Masterswordremix was a musician to begin with and he had help from another two talented musicians.
I know but like even then, there are a shit ton of tracks and for that many of them to be good is staggering.
I could just click any random track and be almost guaranteed to have a good one on my hands.
I wonder if this one was inspired by that david pyrd song Pjanoo
https://www.youtube.com/watch?v=LPCpn9jpnb8
>>
>>747535368
>It’s really not surprising, Masterswordremix was a musician to begin with and he had help from another two talented musicians.
The fangames lead by musicians will probably always be the ones with the best music, only the people making the music can truly know whats the music most fitting for each moment in the game, you could say something gets lost "in translation" when a dev requests a theme for a game instead of making it themselves.
>his next project in the future will be his “Undertale”
ehh, he already worked on that Contract Rush DX game, I think he wasn't the main dev for that one tho, but I don't know if he'll ever direct a game again or will limit himself to only doing music for games.
>>
>>747535517
Enemy Retreating is insanely underrated, one of the best tracks in the entire OST, but you kind of see why its ignored so much when you remember you can only hear it properly once per battle, then it gets pitched down and slowed, I really think that was a mistake on their part.
I hope other fangames take notes and include their own version of Enemy Retreating.
>>
>>747535775
> ehh, he already worked on that Contract Rush DX game, I think he wasn't the main dev for that one tho
If he didn’t direct it than it doesn’t count, the “prophecy foretold by time and space” states that one day he will direct his own original IP and THAT will be his “Undertale” and finally his transformation into Toby will be complete.
>>
>>747535996
He doesn't have the yuri virus, he could never be the next Toby
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>>747535979
>I really think that was a mistake on their part.
I genuinely agree. it's such a good song and I heard it before playing the game, and finding out it slows down is so strange.
>I hope other fangames take notes and include their own version of Enemy Retreating.
would be nice, also enemy retreating is a lietmotif in retribution I think.
>>
>>747535775
Fangames made by musicians have the best music. Fangames made programmers get made the fastest. And fangames made by artists never get made at all.
>>
>>747536267
>also enemy retreating is a lietmotif in retribution I think.
its a leitmotif in END OF THE LINE and Trial by Fury as well, I'm pretty sure Enemy Retreating is meant to represent genocide Clover, which is why the leitmotif appears in most of boss themes from that route.
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>>747536136
OMG YOU’RE RIGHT!!!!! HE’LL SURPASS TOBY!!!!! HE’LL BECOME GREATER THAN WE COULD EVER IMAGINE!!!!!!
>>
>>747535517
UTY if it was good
>>
>>747536549
You forget his weakness to peer pressure. Anything he makes will forever be hamstrung by his fear of the mob.
>>
>>747536545
I never thought to check for it in those songs but that's cool if so.
>I'm pretty sure Enemy Retreating is meant to represent genocide Clover
that makes sense, his entire outlook on the world and everything.
>>
>>747536691
nta but I was thinking about that honestly. I think with how well UTY did, if he just shrugged the drama off, he could have used that to propell himself to tangible real success, instead of falling into obscurity slowly because he's scared of stonewalling the mob.
it's a genuine shame because he had talent but he'll run into this problem again since they know he bleeds now.
>>
>>747536451
>Fangames made programmers get made the fastest
Fangames made by programmers have should the most/best mechanics and gimmicks and fangames made by artists have the best pixel art, which usually makes them die early.
Also fangames made by writers should in theory have the best stories, but I don't think we have seen that yet, and writers must have the hardest time finding people to work with them if that's their only skill because most people would see them as ideas guys, unless they I don't know, have written super lengthy fanfics before.
>>
>>747536691
>>747536781
Well the hero never completes his journey without obstacles and failures, and said failures only serve to make him stronger, granted we still don’t know if the “hero” learned anything from this failure but only time will tell.
>>
I like how the different areas have variants on the battle theme
https://www.youtube.com/watch?v=h1Ick1-vzD0
>>747536807
as a writer, it's hard for me to say what the line between a writer and an idea guy is. is it simply "just that he actually bothers to write", or is it more than that?
regardless it probably helps writers that want to make something when they pick up an additional skill so they don't get treated as just the ideas guy, or when they sadly join someone elses team.
>>
>>747536709
>I never thought to check for it in those songs but that's cool if so.
its pretty hidden in END OF THE LINE but its there, its much easier to notice in Trial By Fury,
>that makes sense, his entire outlook on the world and everything.
I think the point is also to show that Clover is the real villain there or that he's the real boss, Undertale did something similar with Undyne's theme being named "Battle Against a True Hero" and the Sans fight theme being called Megalovania which in itself is a reference to another game that had a track called Megalomania which played against the hardest bosses in the game.
>>
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>>747536901
I mean, as much as I'm mad at him for his choices in all of this, and it made me lose respect for (person I've never personally met), I'd keep an eye out for any future projects he took part in at the very least. It would be good if he learned his lesson.
>>
>>747537002
Let’s keep our fingers crossed anon.
>>
>>747536549
>>747536691
Will he add yuri into his next game if the mob pressures him enough? Can they forcefully turn him into the next Toby?
Btw Toby isn't immune to peer pressure either, remember the Rose in Chapter 4 that got censored because it looked too much like a rape allegory? He also deleted his tweet saying that he worked in a track for YIIK after people found out the game was shit.
>>
>>747536807
>and writers must have the hardest time finding people to work with them if that's their only skill because most people would see them as ideas guys
Finding help is hard for everyone. The problem for writers is that they need help with everything. You can make a game without a writer. Its plot and dialogue will probably suck, but you can do it. You can't make one without code or graphics. So while a programmer only needs one other person, a writer needs 3.

>>747536939
Prose is what separates ideas from literature, and writing it is what separates the idea guy from the writer. Writing is hard when you're actually writing and not just jotting down notes on ideas.
>>
>>747537203
> He also deleted his tweet saying that he worked in a track for YIIK after people found out the game was shit.
Wait wait what? are you for real? Did this actually happened? And did he really make music for that game?
>>
>>747537276
>Prose is what separates ideas from literature, and writing it is what separates the idea guy from the writer. Writing is hard when you're actually writing and not just jotting down notes on ideas.
well, I like the way you put it. that does make sense.I know I fall into just writing down ideas sometimes, but I try to spend actual time writing and making progress on my ideas too so that's good.
>>
>>747536939
>what the line between a writer and an idea guy is. is it simply "just that he actually bothers to write", or is it more than that?
Writing an story with those ideas is what separates them, anyone can written down ideas to use later, but only those that really want to be writers can turn those ideas into a coherent story, writing is really hard and a skill that takes time to develop, unlike being an idea guy.
>or when they sadly join someone elses team.
>sadly
There's nothing sad about working on another person's project, sure working on your own thing is the ideal, but what's wrong with helping someone else?
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>>747537002
I already didn't have much interest in his future projects, but now I have literally 0.
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>>747537437
>There's nothing sad about working on another person's project, sure working on your own thing is the ideal, but what's wrong with helping someone else?
sorry, the way I came across that was wrong.
it's not bad joining someone elses project, but I mean, joining someone elses project, because you can't get anyone for your ideas and have to set your own dreams aside kind of.
Helping someone else is great but I imagine there's a bit of a sting in what I'm describing now.
>>
>>747537353
I know how that is. I just spent two weeks writing just to finish a single chapter of a story I've been planning.
>>
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>>747537639
glad to hear you're working on it though. I'm gonna try and get some work going myself tonight hopefully.
trying to decide if I should coffee and stay up late to write or just not.
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>>747537342
Yes, pic related was the tweet which was deleted after the game's poor reception.
This is the theme he composed for the game.
https://www.youtube.com/watch?v=G0EQ9goWZ0s
“Just know that when shit goes down, Toby’s not gonna have your back”
>>
>>747537910
FUCKING KEK!!!!!
>>
>>747537276
>Finding help is hard for everyone. The problem for writers is that they need help with everything. You can make a game without a writer. Its plot and dialogue will probably suck, but you can do it. You can't make one without code or graphics. So while a programmer only needs one other person, a writer needs 3.
You can't make a game on just music either, anyway, another problem is that showing your art and music skills is much easier than showing your writing, not everyone is going to read a fanfic just to see how good of a writer you are, as a writer the best you can hope for is to become somewhat popular writing facfics and hoping that you can find people willing to help you among your fans.
>>
>>747537910
it's not a bad track.
I wonder if yiik ever got fixed like they said they were doing at one point?
>>
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>>747537910
to be fair if your friend started acting like a retard in the middle of town, you probably wouldnt want to jump in and tell everyone to just give him a chance.
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>>747538214
I've heard people say it was fixed, but I don't feel like playing it to see.
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>>747537579
>but I mean, joining someone elses project, because you can't get anyone for your ideas and have to set your own dreams aside kind of.
I can see that, but I doubt most people that work on fan projects are there because they couldn't find someone to help them with their dreams, sometimes the first step is the hardest to take and most people don't have that level of initiative, then again, that step is much easier to take when you have a game show.
>>
>>747538360
Unironically I would, cutting ties with someone you consider a friend when they are having a bad time in their life is a pretty shitty thing to do, even if they are having a public meltdown.
>>
>>747538573
no i mean, out of nowhere just deciding to act like a complete fucking retard.
that is yiik.
>>
>>747538360
>you probably wouldnt want to jump in and tell everyone to just give him a chance.
I've done as much before.
I do have a limit when a person keeps making a fool and doesn't let me help, but I have stood by friends multiple times.

though I do at least feel the embarrassment yes.
>>
>>747538676
I was there when the game flopped, yes, the guy was acting like a retard online, but it wasn't out of nowhere, it was because his game failed, that's why abandoning him is a shitty thing to do.
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>>747538676
Yeah, that's still a shitty thing to do.
>>
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>>747537910
It's little frustrating that Toby distanced himself from Andrew "YIIK" Allanson at the slightest controversy but continues to associate himself with Andrew Hussie of all people. I know Toby and Hussie go back but Hussie has been pissing his pants for 15 years and has numerous testimonies that he's a giant piece of shit to work under, not to mention the legal threats and stolen Kickstarter money
>>
>>747538498
>I can see that, but I doubt most people that work on fan projects are there because they couldn't find someone to help them with their dreams
yeah that's fair, I was just thinking it since we were talking about devs who were writers or devs that were artists, programmers etc.
>sometimes the first step is the hardest to take and most people don't have that level of initiative, then again, that step is much easier to take when you have a game show.
yeah that makes sense, I imagine being involved in someone elses successful project gives you more credit for forming your own
>>
>>747537203
>>747537910
Toby and Masterswordremix have the same amount of Integrity, he really is the next Toby
>>
>>747538676
I can understand since toby isn't friends with the yiik guy and just a composer, but with an actual friend yeah it's important to step in and help them stop making a fool of themselves, and help clear up misunderstandings if you are able.
now if that friend is being a really shitty person to someone that doesn't mean supporting them in that, it's good to call out friends, while helping them avoid getting swallowed by the mob.
>>
>>747539296
Maybe Hussie has dirt on Toby that could destroy him, either that or Toby is worried because Hussie knows where he lives
>>
>>747539523
Even if Toby was afraid to actively throw Hussie under the bus that wouldn't force him to continue collaborating with Hussie, e.g. voicing a character in the Homestuck Animated Series. Then again I kind of wonder if Toby just wants to be a voice actor as a bucket list thing, since he inexplicably cameo'd as a nonbinary pirate skeleton in the children's show We Baby Bears a few years ago
>>
>>747539343
Lmao, it really is the same.
>>
>>747539523
Toby developed Stockholm syndrome after years of being kept caged in Hussie's basement and used for favors (both musical and sexual)
>>
the real ingredient to success is having a music making jew in your basement
>>
>>747540613
Jew is his deadrace. He's Japanese now.
>>
>>747540613
Where can I find one of those in 4chan?
>>
>>747540894
they live deep in the ocean I hear, until you fashion a proper basement to trap them in.
>>
>>747539343
>>747539987
please don't suck off yiik for the sake of crying about toby
>>
>>747541429
I don't think that's what they are doing.
>>
>>747541429
At no point did anyone here say Yiik was good.
>>
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>"Bouncy Castle."
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psst https://www.vipvgm.net/
>>
>>747541892
oh fuck, VIP survived the death of flash!
>>
>>747541429
My man, I don’t particularly like this idea that mastersword has stooped to Toby’s level of integrity (or lack there off), but they never even came close to even remotely complimenting YIIK
>>
How long until Sword moves to Japan?
>>
>>747541990
>Toby’s level of integrity (or lack there off)
oh no he didn't stand by this random retard acting like a retard that he has no actual ties to beyond a contract
>>
>>747542203
He also chaanged the rose from chapter 4
>>
What are you anons working on tonight?
I saw one anon mentioned that he had been writing stuff, and there was some talk about music stuff earlier.
and good devving going about?
>>
>>747542597
I'm making the last attack for the basic enemies in my game, I had troubles coming up with an idea but I think I finally got it, sometimes coming up with the idea is harder than programing it.
>>
>>747542892
nice, glad to hear you've worked through all the basic enemies at least.
>sometimes coming up with the idea is harder than programing it.
I imagine once you've programmed enough of them, then implementing them once you know what you actually want them to be becomes a part of procedure.
>>
>>747542597
My dev stuff's still on hold because of my wrists. But its getting better. I'll be back to it soon enough.
>>
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>>747543140
I remember seeing a post about that. I'm sorry to hear it's still causing you trouble, but I'm glad it's starting to improve.
>>
>>747542597
kinda bored of making minigames so I've started working on other things for now, also had a brainstorm session to finalize some ideas that were still loose
>>
>>747543405
any luck with the brainstorming session?
I imagine you can't tell too much about what you came up with but I'm still curious about the progress.
>>
>>747542980
>I imagine once you've programmed enough of them, then implementing them once you know what you actually want them to be becomes a part of procedure.
Depending on how original I want to be with the attack, programming it is the easiest part, getting the idea is the hardest, and testing the attack is the most boring part.
>>
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>>747543682
>Depending on how original I want to be with the attack, programming it is the easiest part
and hell, after enough original ideas get programmed, even a completely out of left field one I imagine you might have some hints from yourself on how to approach it.
>and testing the attack is the most boring part.
I remember back in the day being a game tester was advertised as this exciting and cool job position getting paid to make video games!
and then hearing from people who actually did it that it's horribly, horribly boring and repetitive.
>>
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>>747542597
got distracted but I'm actually writing again
>"WHAT DO YOU THINK YOU'RE DOING!?"
>Sadie's voice came through the thin walls of the spring clear as day.
>Cole didn't think, his gun simply appeared in his hand as he turned towards the door to the spring.
>He was about to get up and charge outside when the door burst open and Sadie stumbled in.
>Wearing nothing but a towel.
passing out time
>>
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Here is some more JP art I believe it might still be a WIP but it still looks pretty nice.
>>
>>747543895
>>Wearing nothing but a towel.
heh, back on that I see
god speed.
>passing out time
goodnight anon.
>>
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>>747543918
nice, I hope this gives us a new wave of fanart
I really want to see how they end up thinking about chujin.
>>
>>747543895
Is this a story of "bouncy castle" Sadie?
>>
>>747543891
>even a completely out of left field one I imagine you might have some hints from yourself on how to approach it.
It does become easier, but I'm still a beginner so there's a lot of stuff I'm unfamiliar.
>being a game tester was advertised as this exciting and cool job position
I remember that, not all of the game testing is bad, testing new game mechanics can be fun sometimes, like new platforming stuff, a new gun for a shooter game or a new minigame, stuff like that, but things that must be well balanced like enemy attacks or certain parts in level design can be annoying, since you'll be doing the exact same thing over and over with little variation.
>>
>>747511475
I only know 2hu arranges, so I'll post these
https://www.youtube.com/watch?v=A8TCilMsZ0c
I'm torn between Shinra-Bansho's and beatmario's versions, but both are solid
https://youtu.be/57YmjoxchFQ?si=0tXrgsG8-XPsHzzv
Denpa Last Remote. Solid arr. and vocals
https://youtu.be/C6QqGQYW-T4?si=rOJ5DyHQd1Svh3zW
Every time beatmario hits the peak of History of the Moon's melody is just perfect
https://youtu.be/B1W7ePifVqA?si=ZqR_NnXV4R2Tei8b
No one does Eurobeat synths like Odyssey

For original vidya OSTS, I've been obsessed with Mitsukiyo. Maybe its the advantage of having full control over the arrange, head, and resulting solo
https://youtu.be/rI2McfptXko?si=_SE8_eEK64CrmjeL
https://youtu.be/aL3MmoWOKMo?si=EX3kgLYpZAdZST9O
>>
>>747512447
>>747512642
>>747513274
>"spend six years in the music theory mines"
Music Theory is nessicary if your serious about learning to make music though, it's like learning to draw sketches for proportions instead of just jotting down lines. You can learn it pretty easily too in a short time if you keep at it, the youtube channels I used to get a good grasp are, Write a Song, David Bennet, Cadence Hira, and 8-bit music theory, and they made it fun with examples.

https://www.youtube.com/watch?v=QkiJYzDR6ho

https://www.youtube.com/watch?v=xZgU57B3ZGg

https://www.youtube.com/watch?v=5lmwjyN8pIU

https://www.youtube.com/watch?v=3mDBiMAb-F8
>>
>>747544253
I remember the old iosys stuff the most when I think of 2hu musics.
but ultimately it's not fun to discuss 2hu with anyone around here like it used to be with how most of the fans left on /v/ just deface any thread they see as "fit" for some reason.
neat to see that people still make stuff though.
>>
>>747544292
I'm not against learning more music theory. I had some years of schooling and took part in extra curricular programs related to music, though there's tons I obviously didn't absorb. the worst part for me personally as I talked about in the thread earlier, is learning how to work the programs so that you are making the sounds you want to make instead of constantly "how do I make this thing do X"
but still I'll save those and watch through them.
>>
>>747544292
>the youtube channels I used to get a good grasp
Do you make music or did you just want to learn music theory?
>>
>>747544094
> I really want to see how they end up thinking about chujin.
I did see some people saying that he looks like Gendo and I think I remember someone playfully saying “get in the robot Kanako” but I don’t really remember.
Still think it’s funny though, like “get in the robot Kanako or……….. Clover will have to fight again”
>>
>>747544241
>but I'm still a beginner so there's a lot of stuff I'm unfamiliar.
fair enough, I hope that you keep making good progress.
>I remember that, not all of the game testing is bad, testing new game mechanics can be fun sometimes, like new platforming stuff, a new gun for a shooter game or a new minigame, stuff like that
I can see that, things that you just want to make sure plays out the way it's expected or that it "feels" good.
>but things that must be well balanced like enemy attacks or certain parts in level design can be annoying, since you'll be doing the exact same thing over and over with little variation.
I remember hearing that a lot of it can be basically going through a checklist over and over again against the same things to see if you can hunt down bugs and stuff.

I actually remember a private server recently for an old mmo did a test server to have people hunt for bugs, but they didn't give anyone any of the dev tools needed to speed things up like letting you warp to zones or anything so a lot of things just went untested since you had to manually run everywhere like in the normal game.
>>
>>747544447
Eh I make some but, I haven't really dedicated myself to yet because I'm a lazy bum, but I know that whenever I do make music I have tools at my disposal that can even give me ideas on how I want my music to feel or what to do with it. It really makes every thing easier and makes you look at the music you already like in a new light.
>>
>>747544645
>Eh I make some but
You can't say that and not post some examples.
>I haven't really dedicated myself to yet because I'm a lazy bum
Aren't we all?
>It really makes every thing easier and makes you look at the music you already like in a new light.
Sounds a lot to what happens when you learn game dev, you start to realize how many things in games seem like black magic and how simple others are.
>>
>>747544584
Just remember, whenever you fight a great boss or play through an amazing level, dozens of playtesters had to go through that part before you did, except they played a ton of worse iterations before the devs made it as good as it is in the final game.
>>
>>747544803
>You can't say that and not post some examples.
I honestly don't know any good sharing sites for music or audio.
>>
>>747511475
You know what, I believe in you guys.
After a decade thinking nothing would be good enough I came upon this and shut me up.
So please, do master pieces again.
https://www.youtube.com/watch?v=0XQ63U9icDU&list=RD0XQ63U9icDU&start_radio=1
>>
>>747545075
heh, I didn't know what to expect when I clicked on that.
>>
>>747545039
You can use vocaroo or catbox
>>
File: ezviktor.gif (2.49 MB, 498x480)
2.49 MB GIF
>>747511475
And now for my next number, I'd like to return to the classics.
>https://youtu.be/FDjEoLlPUvs
>>
>>747545262
>my only chance remix
I love the song, I'll save this one to listen to here in a bit.
>>
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https://youtu.be/UIoefetP7wQ
>>
>>747545513
I assume some of these were made by anons of days long past what with the shenanigans of them.
>>
https://www.youtube.com/watch?v=D9sQ3SUKXXk
>>
>>747545576
That one in particular died of a heroin OD some ten years ago now. Rip Aprtje.
>>
>>747544803
>>747545230
Alright here are some of the first songs I made with music theory, they were made in beepbox so you just open the file on the website.

https://files.catbox.moe/map7oa.json

https://files.catbox.moe/7jkt9q.json

https://files.catbox.moe/ggtyg0.json

https://files.catbox.moe/d6erew.json
>>
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>>747545667
fuck, that's rough.
I knew a guy that had been clean for like 5 years from heroin, and one day he just turned to me and told me I was a really nice person, then he OD'd a month later in a relapse.
that shit is genuinely not even once tier.

I know we mostly share fangame stuff in a lot of these threads but thanks for sharing this stuff anon.
>>
>>747545801
Inb4 mustard gas
>>
>>747545168
And it's truly amazing, right? Without jokes or pessimism, it is just great.
It just works.
>>
>>747545926
?
>>
>>747545801
Is there no way you could convert these to mp3?
>>
>>747546015
I assume he's joking about the files like the classic "I'll open this and it will kill me and turn my computer into mustard gas" or something.
>>747545964
I miss how old /v/ was so open about just enjoying its silliness and shenanigans. I don't know if you regular the various kinds of threads we have, but I think they capture a little of that still. Just having a good time making stuff.
>>
There was a "g/s vs red" remix I really liked but lost a few years ago. it was of course on youtube and it had that fan image of red, hidden eyes, and touching the grimp of his cap.
>>
>>747546015
Old 4chan humor. Some guy tricked a bunch of people into making mustard gas with a fake tutorial on /b/ 20 years ago. (At least I think it was /b/)
>>
>>747545801
Not bad, they are pretty short but I specially like the fourth one, they are certainly better than my attempts at Beepbox when I was trying to learn music theory for my project, have you made music using something other than that site?
>>
>>747546184
I don't know who you mean, so I hear Red and think of the fox from Rubyquest.
>>
>>747546189
nta but yeah I'm pretty sure it was /b/. there were a handful of those fake tutoials going around like the "make magic crystals" one that explodes your utensil and got a guy seriously harmed.
i remember those being passed around back when I first came to the site at least.
>>
>>747546267
He probably means Red from Pokemon, the most famous Red from a videogame
>>
>>747546225
Furnace Tracker and Musescore mostly other than that, I like free daws.
>>
>>747546189
Back when /b/ wasn't just a dumping ground for glow in the dark bots and smallhatted cuckposters. Crystal smoothies and the exploding spoon were other classics of the genre. Pretty sure it's considered an international crime for passing around misinformation like that these days.
>>
>>747546439
yeah I think you can get in actual real trouble now for posting stuff like that. I don't see it getting made like before at least.
>>
>>747546305
>there were a handful of those fake tutoials going around like the "make magic crystals" one that explodes your utensil and got a guy seriously harmed.
The mustard gas one was also presented as a post that teaches you how to make crystals
>>
>>747546397
If you like free drum machines drumbit is a good one. Same with Microtonal synth.
>>
>>747546110
This is the very thing I miss here and when someone says something like
>/v/ has fall...
It is this that I think of. I feel more comfortable knowing someone else liked and misses that.
>>
>>747544094
Robizzle's watery paws...
>>
>>747545801
I gotta agree with that other anon, that fourth one is pretty good.
>>
>>747546106
I converted them, I forgot I could

https://files.catbox.moe/en8q2f.wav

https://files.catbox.moe/jjntbs.mp3

https://files.catbox.moe/vs0yi4.mp3

https://files.catbox.moe/mhop2v.wav
This ones a cover of third sanctuary I just made it to figure out how the song works and challenge myself with furnace tracker

https://files.catbox.moe/eahvbw.mp3

https://files.catbox.moe/95upwy.mp3
>>
>>747546610
I've been here since 2007 anon, it causes me a strong and distinct pain seeing that so much of the creative and fun energy this site used to have has vanished because people are too bitter and scared to just make things.
so yeah I get you. Like I said, there's people around these threads still making things, that carry on that spirit at least.
>>
>>747546397
did you never manage to figure out any of the MOD trackers?
>>
>>747546804
Yeah, these days you gotta find these threads and hug.
>>
>>747546352
I haven't played Pokemon, at least not seriously, so that's why it didn't occur to me. My next up on the list of Reds I know was Red Savarin from Solatorobo, followed by Red Foreman from That 70's Show.
>>
>>747546709
>https://files.catbox.moe/eahvbw.mp3
I like it this one is legit
https://files.catbox.moe/vs0yi4.mp3
This cutoff for me around 0:29 seconds. Just dead air for the rest of it.
>>
>>747546709
>https://files.catbox.moe/mhop2v.wav
I don't know much about music but I imagine The Third Sanctuary must be hard to recreate since its a pretty weird theme compared to most.
>https://files.catbox.moe/eahvbw.mp3
I swears this sounds like something I've heard before but I can't put my finger on it.
>>
>>747546810
To be honest I'm still trying to figure out furnace, and I picked it because it looked simple enough for me to grasp. still trying to get a grasp on FM even.
>>
>>747546709
You got any more tracker music?
>>
>>747546550
WebSynths Yeah I like to mess around in it for microtonal stuff, after I learned basic music theory I really got into learnings xenharmonics and tunings and the math behind sound in general it since it was up my alley..
>>
Y’know it’s kinda funny how the way Clover and Ceroba’s names were spelled in Japanese makes them sound pretty similar when said out loud or written in romaji.

クローバー Kurōbā
セロバ Seroba
>>
>>747547241
just a few more experiments really.

https://files.catbox.moe/0xyt8a.wav

https://files.catbox.moe/f7ei46.wav

https://files.catbox.moe/j4ork3.wav
this a remake of one of my beepbox ones when i was first trying it out.
>>
>>747547104
>I don't know much about music but I imagine The Third Sanctuary must be hard to recreate since its a pretty weird theme compared to most.

Yeah the time signatures doesn't mesh well with how a tracker groups chunks of music together so I had to math it plus use the skip function a lot to get it right, which is a chore compared to using the usual guide lines.

though for the notes I just looked up the sheet music online and imputed each one.
>>
File: cyn.png (3.28 MB, 1624x1360)
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>>747536549 Did any anons here played Figburns Contract Rush DX? It's alright game, but true ending felt really off... then I saw MasterSwordRemix and kinda clicked, like oh yeah, ofcourse it would have things out of nowhere.
>>
>>747547791
Does the protagonist try to kill herself and every other character supports her decision without a second thought?
>>
>>747547442
>https://files.catbox.moe/mhop2v.wav
that is interesting. I wonder if there will be any art that draws a connection or dynamic between them because of that.
>>
>>747547593
>https://files.catbox.moe/0xyt8a.wav
This is level complete music from one of those indie pixel horror games, where the music would later get remixed into some droning ambient track when the game starts getting spooky.

>https://files.catbox.moe/f7ei46.wav
This is dungeon level music, or maybe the sci fi equivalent (sewer level?)

>https://files.catbox.moe/j4ork3.wav
Opening reminds me of the opening to Ruler of Everything by Tally Hall. Anyways, this sounds better than the beepbox version.

These all sound pretty good.
>>
>>747547917
whoops, didn't mean to link that catbox in that post, it just linked the one I opened earlier
>>
>>747547917
That may end up happening considering how important names and name spelling is in Japanese culture.
>>
>>747547593
Nice, you can hear the improvements in these compared to the Beepbox themes.
>>747547953
To me the first one sounds more like Intro Cutscene music for a platformer game, the kind that sounds while you see some slide images that explain the basic plot.
>>
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>>747548691
very WIP Roba
>>
Quetzali coded video https://www.youtube.com/watch?v=OmyHCCpnHSg
>>
>>747549563
heh, I try to avoid watching shorts since they suck(lel) you in and waste your time, but I was thinking "heh, the threads" when I saw this.
>>
>>747549614
Are you telling me you saw this earlier?
>>
>>747549675
yes, I made the mistake of clicking on a short that had me curious rather than my normal ambient music.
>>
>>747549753
What if we're being sent snake sex related videos based on our discussions here.?
>>
>>747549853
no it's because that Al guy is really really popular, just like the zack d films thing he references.

Though I do like the idea that the government after all this time of not being able to figure out what I like had a moment where they were just like
"EUREKA, SNAKE SEX!"
>>
>>747549563
I thoughts this was going to be about cave divers or something, I wasn't ready for the subject of the video lmao
>>
>>747550179
Well it is going where no man, or snake, has gone before
>>
>>747549915
>"EUREKA, SNAKE SEX!"
It truly is ingenious
>>
If Toby wrote UTY everything would be the same except Mo would be the final boss of Geno and have Megalovania as his theme.
https://youtu.be/qPX3YxeSqss
>>
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>>747551503
If Toby wrote UTY the pacifist ending would not be as terribly botched BUT there would be at least one scene of Ceroba actively shitting on Starlo with whichever lesbian girlfriend he gives her AND The Annoying Dog would personally kill Clover at the end of Genocide.
>>
>>747552423
>right after killing martlet
>"the deed is done, you are filled with a sense of ju-"
>dogsong starts playing.
>camera pans over slightly to the left to show the annoying dog
>it jumps ontop of the hotel statue and carries it away
>long and drawn out "mechanical door opening noise" as the mettaton statue rises
>exits get blocked off with dog cones, and the save point taken away (after you saved, of course)
>mettaton statue starts spraying "hydrodogic" acid
>only option is to stand in the dog puddle and die
>it deals one damage severy second, so it'll take a minute and a half to actually die.
>starting a new save gives you a dog dollar to start with. its only worth five G by the time you reach blackjack.
>>
>>747552794
well, I hated that. I'll be honest. I've seen people shit on the genocide ending because clover doesn't get his "just desserts" and I'm sure they'd cheer for that.
>>
>>747552874
Probably explains why images like this became popular, because Zenith Martlet is giving Clover his just desserts in a way.
https://files.catbox.moe/vye6hq.png
>>
>>747553239
no, not at all. If anything I'd say your obsession with this probably makes people less receptive to it.
>>
>>747553346
anon, he's trying to get a rise out of you
>>
>>747553346
Completely ignoring one's "appeal" to this, if we can even call it that, it does have it's audience.
Even without this guy, or multiple guys, talking about it, it's liked by people outside of here... somehow.
>>
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>>747553427
yes yes I understand that. "I am completely calm" dumbledore screamed calmly.
I also think to an extent he's just that obsessed with it.
>>
>>747553239
You're very passionate about this, I'll give you that.
At this point I find it amusing. You do you man.
>>
>>747553461
It's best not to try to understand the minds of the bizarre.
Just accept it as one of those things where it's appealing to some people, even if you can't comprehend why.
>>
>>747553543
>I also think to an extent he's just that obsessed with it.
We have a bunch of people here obsessed with one thing or another, this is par for the course here.
Once you get used to it, you can find the entertaining side to it all.
>>
>>747553461
there's people into scat, there's no limit to the ways in which peoples minds can break. Complicated machines break in complicated
ways.
>>747554015
>We have a bunch of people here obsessed with one thing or another
yes, fortunately most people don't try to turn unrelated conversations into their fetish, or argue that their fetish is more pure than others
Even the fatfags are better about that.
honestly the local fatfags are more well behaved than their kind in just about any other fandom, I have to commend them for that.
no siree can't just have a normal cave story thread sometimes.
>>
Why is Toby Fox the only vidya artist people know nowadays?
>>
>>747554015
This 100%. You step in here, you're bound to see something strange.
Just all part of being part of these threads.
>>
>>747554124
>there's no limit to the ways in which peoples minds can break
I can accept people liking unbirthing as weird as it is, but in my opinion if you like or are even remotely interested in anything related to scat, something's seriously wrong with you.
>>
>>747552423
Chara didn't kill Frisk though, you just erased the world together.
>>
>>747554406
scat is obviously worse, but both are the brain making associations it is not supposed to, the point being that if the brain can go as far as thinking that scat is good, of course other absurd things are going to happen.
I just don't get why it's the autistic ones who thing it's a good conversation topic that always seem to get it.
like the guy who did a presentation to explain his anal vore fetish to his family. There's gotta be a gear missing that would normally warn you "hey don't do this".
>>
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>>
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>>747553239
Zenith Martlet moments before unbirthing.
https://files.catbox.moe/3ugzwm.jpg
>>
>>747555787
Don't click the image, I just checked it, it has nothing to do with unbirthing. It's some cursed image with Ceroba farting.
>>
MomClover.
>>
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>>747555947
I'll be honest, I was in no danger of clicking on it
BUT
I still appreciate your service, o clicker of the catboxes.
>>
>>747555787
Image has nothing to do with Zenith Martlet, it's some image where Martlet is shoved up Ceroba's ass and she's farting on her. You don't want to click this.
>>
>>747554173
A lot of games are designed by committee these days. Not many personalities around, except in obscure indie stuff. I know Dr Nose the VOTV dev and Zeekers the Letha Company dev. There's still oldheads like Gaben and Todd Howard, but they're few and far between these days.

Plus Toby is relevant to the discussion, so he gets brought up more.
>>
Thoughts on Dusttrust X?
>>
>>747556148
I respect its commitment to the edge, even if I think its pants on head retarded and unintentionally hilarious with its skeleton screamo. It takes courage to publicly make something like that. Still gonna laugh at it though.
>>
>>747556218
>skeleton screamo
I've seen this mentioned a few times but keep forgetting to actually look it up. is the battle music like that or something?
>>
>>747555947
>>747556065
This just makes be appreciate the actual unbirthing images, even if it's not particularly my thing.
At least then I know what to expect when I click the link, instead of some cursed catbox roulette.
>>
>>747556304
That's silly. You're silly.
>>
>>747556241
https://youtu.be/vAQISvBVJbQ
>>
>>747556241
It has screamo, and Papyrus screaming along with it.
>>
>>747556328
Hey I can respect people who post something and it's exactly what it says on the tin, even if it's fetish stuff I'm not particularly into.
>>
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>>747556341
golly, that's fucking
intense.
well you know, it's better than VHS sans
https://www.youtube.com/watch?v=CdqVloNsxEc
>>
>>747556508
I don't feel any better about the person who say's he's going to kick me in the nuts just because someone else is going to stab them. I just think "wow, they should both leave my nuts alone!"
>>
>>747556148
I can't get into skeletonwank, which is unfortunate when that's like 50% of fangames that actually get released. You say "Dusttrust" and I couldn't tell you which one you're talking about because there are so many and they all look the same with the only discernable difference I can tell is that some have you fight Edgy Sans, some have you fight Edgy Papyrus, and some have you fight both at once.
I know you're talking about the one released last month but this 3-year-old fangame is the one that comes to mind first:
https://www.youtube.com/watch?v=iUYb11rE9Q4
It took me agonizingly long to find this specific one because there are so fucking many of these, but it has "skeleton screamo" just like Dusttrust X apparently does. These things are indistinguishable from each other
>>
>>747557101
>You say "Dusttrust" and I couldn't tell you which one you're talking about because there are so many and they all look the same with the only discernable difference I can tell is that some have you fight Edgy Sans, some have you fight Edgy Papyrus, and some have you fight both at once.
this is how a lot of them make me feel. it also made me assume the same kind of stuff when I first heard the name "swapfell i hate you" but I've come to understand that's much different than that.
>>
>>747557101
Actually wait, maybe the video I posted ISN'T the one I was thinking of, because I found this older video from a different fangame, with the exact same song and an identically paced breakdown
https://www.youtube.com/watch?v=MTsSqBVft3E
They're ALL the same, these people are making and remaking the same fight over and over
>>
>>747557224
Yeah because even skeletonwanks fangames sometimes can't escape the dead fangame curse.
>>
>>747557452
>much like regular Undertale fangames die during or after the Ruins demo, skeletonwank dies after Papyrus shouts ALL JUST A GAY
Deep
>>
>>747557504
Sad...
>>
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good night anons
>>
>>
>>747541892
oh fuck I thought this place died
>>
>>747547863
Almost.
Game doesn't tell you until the very last moment, but the to do last mission your employer father-figure kills you to do that. That happens regardless if you made friends or not.
>>
My friend developed a game called Element of Justice by himself, including the soundtrack.
https://youtube.com/playlist?list=PLH9buZY_81ScLrHIwDzRz8tFcdFznN-ib
He’s still working on the sequel, Element of Lust.
>>
>>747511475
https://www.youtube.com/playlist?list=PLczA8pMWxlsFrv2ehe4me66VQV6EnrGwo
>>
>>747559179
Her skin should be blacker.
>>
>>747563417
Toby...
>>
>>747512447
Just learn an instrument
>>
>>747557101
>>747557224
>Skeleton screamo isn't even an original idea
I've lost what little respect I had for Dusttrust X
>>
>>747558395
Quetzali should become a mother by the end of UTN
>>
>>747558395
Quetzali dreaming about constricting Val...
>>
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>>
>>747565547
Sadie is flat
>>
>>747565376
That's actually pretty sad if this is after Val's death
>>
>>747565679
But how happy would she be when he comes back to life after TP?
>>
>>747565873
What if there's a significant age gap between them after Val comes back?
>>
>>747565643
Sadie's actually pretty stacked.
https://files.catbox.moe/r6fqvr.png
https://files.catbox.moe/fimjkv.png
>>
>>747566383
That would be sad, but better then staying dead

>unless Asriel age regresses Quetzali so they are the same age
>>
>>747566383
Which Val are we talking about here? Normal Val or bird Val?
>>
>>747566475
That are just painted volleyballs over her exoskeleton, she wouldn't have nipples anyway because she is a bug
>>
>>747566746
The Val that has been revived post Pacifist. I don't really like the monster revival idea since the mummified bodies had to go somewhere, but it isn't that relevant
>>
>>747566985
Speak for yourself, I'm all for Val being revived as a monster idea.
>>
>>747567353
But I was in fact speaking for myself though? I was just saying that it doesn't really change anything for that question
>>
>>747567353
>>747567451
Who even came up with the idea of Val becoming a bird monster anyway?
>>
>>747566685
>>unless Asriel age regresses Quetzali so they are the same age
Mentally Quetzali would still be older, unless Val was conscious during his time as a soul in a jar
>>
>>747566746
Why would bird Val be dead in this timeline?
>>
>>747567508
It was a sprite edit for what-if Val was a monster. The guy who made it was mostly practicing spriting, like him making feral versions of monsters for example. It's not really a serious idea
>>
>>747561715
GR XV alert...
>>
>>747567576
>waku waku that yellow jar is looking pretty strong, can I fight it?
>>
File: monster-val-full.png (2 KB, 340x188)
2 KB PNG
>>747567508
Sometimes I make alt sprites for fun and for practice, I was drawing sprites for a bird monster when I made these sprites for a monster Val, the idea of Val being a roster if he were a monster had been in my mind for a while, the other idea I had for a monster Val was that of a fire monster like Luzma, except he would have a big mouth and no eyes instead of having a single big eye.
>>
>>747569635
Just noticed that Val has Quetzali colored hair
>>
>>747566792
We know it's you, Melody
>>
The Outlaw is an amalgamation of Kanako and Melody from the Side B timeline.
>>
>>747569973
Melody has the biggest breasts out of them all. Determination is stored in the breasts and humans have a lot of determination.
>>
>>747570634
The Knight is an amalgamation of Kanako and Cole from the Fury route timeline
>>
>>747511475
https://www.youtube.com/watch?v=NODz7WXli2I
>>
>>747570693
Melody is entirely flat, you could iron your clothes on her chest
>>
>>747569729
His "hair" is actually a significantly lighter red.
>>
>>747571531
Sexcellent
>>
>>747552423
>Ceroba actively shitting on Starlo
>annoying dog killing geno Clover
wait wtf i suddenly love Toby Fox now



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