Starcraft is a Helldivers 2 competitor. >3 teams of 5 per map>4 players as marines and one commander>Commander seat can be swapped during missions>Commander controls NPCs, building fortifications and delivering supplies>Each team responsible for their set objectives>Each team contributes 1 of 3 "resources" when completing their objective>Once resources reach specific milestones large objectives appear>Large objectives can be for 2 teams or 3 teams>2 team objectives contribute large amounts of their resource and force them into the same area>There are 2 phases of 3 team objectives>Once both 3 team objectives are complete the mission ends>Persistent planet progression ala Helldivers but more involved>Gear, mission modifiers and skills are unlocked with mission currency>You do not start with what you unlock, must "purchase" during missionsAdditionally:>Only Zerg, no mention of Protoss>Third person view for Marines>"Nu-Isometric" view for commanders>Something called "World events" with 5 teams of 5>Narrative driven seasons that change the story depending on if that seasons goals are completed>PvP some time after launch>Commander and Marine have separate levelingWorsening Ways We See The Worst
thank gods for the timetravellers from 2030 to give us these news
>>747523634>commander modeinteresting
>>747523634Who tf wants to play as commander?!