>Indie game studio>Made banks from ONE (1) friendslop game (PEAK)>It was a collab at that, with a more experienced studios (Landfall)>Made excuses like "we don't want to be known as the devs of that game">But kept mentioning that game in every media they put out>Their next game bombed>High on their own farts and started publishing other indie games>Now too busy attending "events">The game that made them popular is still unoptimized, no official tools for modding, looks worse than it did a year agowhat is this phenomenon called? Kinda reminds me of CoffeeStainStudios but at least CSS had Sanctum to back them up. At this point, it's probably a matter of time before Aggro is sold to groups like Embracer
Weird thing to seethe about but ok
>>747529157Yes I'm seething, because the game could be better but the devs are lazy
I liked Another Crab's Treasure
>>747531681it was fine, but the devs spent like 3 years on it, vs. 1 month on PEAKand PEAK has almost 16x more reviews on Steamthey saw the reality and tried to deny itCrashout Crew is hovering around 1000 reviews kek
>>747528902There's a reason indie devs should never make friendslop if they actually want to develop multiple games. The minute you make a friendslop game, even if it becomes a smash hit that makes you millions, you become pigeonholed into that genre and any attempt to make a different game other than a sequel/rerelease/"second season" of that first game will end in dismal failure.
FotM games are pointless to update since it was only good for the first few plays and no one goes back to it. They made the right call.also>don't want to be just the Peak guys>forced to mention it just so people even look at their next thingThis isn't a contradiction
>>747532742>This isn't a contradictionit is hypocritical
>>747532890No it's not. They would LIKE to not rely on the one game, but they HAVE to. What's difficult about that logic bro?
>>747533290>but they HAVE to.are they held at gunpoint? no. it is their conscious decision to mention peak and use their scouts persona, because they know the moment they drop it, nobody's going to pay attention to them anymore. They crave that attention.it's not a contradiction, it's not difficult to understand. It's simply a contemptible act.
>>747533637>just sacrifice your entire future business bro
>>747533637>are they held at gunpoint?Their bottom line is, yes
>>747534025if you promise to play peak for the next 10 years, then yeah.
>>747534831but i don't have the game
>>747534869
lobbysteam://joinlobby/3527290/109775241208965559
>>747528902It isn't an indie game anymore if it is being made by more than one person. It is also stupid to have a bloated team for these kinds of projects because you take what could've made you a multimillionaire who could start securing a lasting and exponential ownership of shit, and turn it into something that barely pays the bills after being split between so many people.
>>747537624makes me think about how they split the profitit's a few people from Landfall and a few people from AggroCrab to form LandCrab to make PEAKdo they get 100% and split only between the LandCrab people, or is it split between Landfall and Aggro Crab
>>747528902that's a lot of words go play Going Under it's fucking great
>>7475319271000 reviews is good thoughit's only not good if you expect every game to be a ridiculous success like peak was
>>747538023do they look like in the game tho?
>>747538023Going Under is what Aggrocrab will be doing if they don't start peak 2 soon
>>747538210kek
>>747538210now that I think about itare the merchandises solely from Aggro Crab or is it another collab?Aggro is doing PAX and they are selling the plushies, it's difficult to think how much they might have made from the merchs
>>747538210>Not crab treasure 2
>>747538023>it's fucking greatsell it to meis recettear but corpos intern?
>>747528902It's an artist mentality I think. They want to be known for the stuff they put real effort into, the stuff they think is good. However when they just push something out to make a few bucks and it overshadows the work that they actually want to be known for kinda messes with them. That is how you get messages like "we don't want to be known as the devs of that game". However, even if they don't want to be known for the product they spent 3 months on compared to the one they spent 3 years on the economic reality of the situation demands that they keep pushing themselves as "the devs who made PEAK" because that is what they are known for.
>>747538023>Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups.I don't know man, it doesn't look like the worse thing in the world but I am skeptical of anything marketing itself as "satire" these days.
>>747543576i haven't played the game but from the look, it feels like the corpo stuff is just a facade. So strip the game of its style, and you are left with a very basic dungeon crawler. The "satire" aspect of the game is probably just some surface level remarks
>>747533637this is the most pilpul Ive seen in a while
>>747544116shalom
WIZARD LOBBYMost items will be mystical, but using them costs mana (Curse).Grapple Mode because wizards are very weak and not good at climbing (use a Jetpack to get rid of the Golden Claw).Petrification will not heal after death.If you find a Strange Gem, you can sacrifice it at the Campfire to give everyone a full heal.Lobby code: KDDXGZInvite link: steam://joinlobby/3527290/109775241229848158/76561198196432370
>>747545616join, we have 5 wizards
hello
>>747545616why do you have to do these cool lobbies at fucking 2 AM
>>747545616I am sorry, but I am playing left4dead2 at the moment
>>747548163Is it me you're peaking for?
>>747528902If they were serious about it they'd just pull it or make it free. Otherwise having their cake and eating it too apart from internally cringing over their legacy that is still for sale
>>747548762yeah
I want a sequel.
>>747528902i like themthey're supporting other indie games
>>747531681Me too
>>747550510Me too
>>747545616gg boys we legalized nuclear bombs
normal lobbyCAJBAC
>>747552964Hope u host it again it was really fun
>>747552964I couldn't join this, but I hope you will do that again I wanna be wizard next time
>>747552964I just realized that we didn't play it properly since no one used wizard hats.
>>747553371Yeah it was. A shame about frames in the Kiln randomly dropping down to nothing for no reason. It seems like they introduce new game-breaking bugs with every update. >>747553629I will. Still ironing out the gimmick but I feel like I've got it balanced where it's challenging but not frustrating to play. Unless you don't read the post and soft-lock yourself by filling your bar with Curse/Petrification lol
>>747554268
>>747550510>We will never get a spin-off with Chitan
>>747554656
>>747531927>>747528902They repeatedly said "We don't want to make live service games", they want to experiment with different genres and make new things. The phenomenon you're looking for is "holy kino".A small studio of developers making little passion projects in different genres, letting some fail and some do okay, not worrying about maximizing profits? That's like 90s development. That's the best it gets.You have been brainwashed by live service games.>Clash Royale: Season 86>Fortnite: Season 43>Apex Legends: Season 30>Overwatch: Season 20
They could've just keep updating it or push a huge DLC with a lot of biomes.
I don't think there's much to add at this point. Aside from maybe better modding tools.
>>747538210Why do you need a Peak 2, when Peak 1 is randomly generated alreadywhat's Peak 2 possibly gonna have to make it not just Peak 1 More
>>747555276mihoyo graphics and a botw styled open world would be fire fr fr
>>747554915
>>747555457
>>747541835It's Hades but corporate memphis art and 1/10th the budget
This game got extremely pointless after finishing all ascents, not to mention it was just the same shit with minor inconveniences.
>>747555276>when Peak 1 is randomly generatedthe game still needs the devs to feed it pre-generated maps once a while
>>747528902I didn't knew they were behind peak.Another Crab Treasure Switch 2 port is somehow worse than tne Switch 1 version. I guess they will never updated it then.
>discord furtroomer general #26374959928282949
>>747557763>Another Crab Treasure Switch 2 port is somehow worse than tne Switch 1 version.How come?
>>747557874They unlocked the framerate, but it barely hits 60 and the drops are much more prominent. There are instances it feels it runs at 20-25, specially in battles
>>747557925yep, sounds like Aggro Crab
gonna host in like an hour if anyone's interested
>>747558574
>>747553185we peaked, cyan friend earned many badges
>>747561202why did you have to host at such hours dude, people were literally sleeping
>>747563113Maybe his sleep schedule differs from yours?
>>747563113the world doesn't revolve around you nigger
>>747563595you didn't have to be such a dick about it
Hosting A8not strictly required, but highly recommended: https://thunderstore.io/c/peak/p/jill920/LightingTweaks/steam://joinlobby/3527290/109775241275649177/76561197997194879-BZPTU
>>747564853I'll join in like 10-15 minutes.
>>747528902CRAB BATTLE
>>747564853code invalid, but the link works
>>747564979OLIOLIOLIOOOOOO
Instead of peak 2, they should make a spinoff called Bleak, that's all about cave exploration, similar to that excavation project somewhere in mexico where they found humongously huge quartz pillars. Like a journey to the center of earth type of journey
>>747566815They should just make a Made in Abyss game tbqdwyf.