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>turns your medieval horror stealth kino into run of the mill goyslop

can we not?
>>
>>747531510
No, because normalniggers won't stop buying remakes and remasters regardless of quality.
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>>747531510
it looks the FUCKING SAME
KEKW
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>>747531510
Do you have brain damage or something? It is the same game.
>>
>>747531846
>>747532009
>it's the sam-ACK

https://www.youtube.com/watch?v=h_ue-PYUmus
>>
>>747532118
>gameplay and map design is untouched
Nice, actually.
>models and textures are faithful to the originals
>plus classic graphics can be toggled any time
If they added the pre-Gold models as an option, that'd actually be a big bonus.
>1:50
lmao they even kept that noob trap lantern
>>
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>>747532118
Holy shit do people actually play old games like this? I find going above 1024 × 768 already pretty bad because it breaks the original presentation
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>>747531510
>medieval
They have fully paved roads, steam and electricity based tech, and fully built sewers. It was never medieval.
>slop
Fucking retard. Anyways, it has a new campaign so it'll be worth playing.
>>
>>747531510
>slap some random unity asset texture pack on the game
>AI slop the rest
>blob all the meshes jeet GTA Trilogy style
>call it a remaster
You cannot hate Nightdive enough.
>>
This seems like it will be some shitty low effort slop remaster. Maybe I'll be wrong but that is the impression it gives off so far.
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>>747533491
>models and textures are faithful to the originals
Ahahahahahaha
AHAHAHAHAHAHAHAHA
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>>747531510
GOG version already has better updates so i'm not even sure why this exists other than for console plebs who are notorious for just eating up nightdives lazy remasters.
>>
the remaster removes a lot of mood desu

it's like if you gave high definition textures to MGS, the tech limitations contributed to the feel in this case. maybe if you made a full-on remake that would be interesting but "still low poly but the textures are uncannily smoothed out" doesn't feel right
>>
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>>747532118
Holy fucking AI upscale slop.
>>
>>747535605
>>747535646
you cant just plaster "hd" textures onto geometry from the late 90s. all the remasters are fucking garbage because of this fact alone
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Thief 1 has sloppy texturing even by the standards of the time. They're in a no-win situation here. If you make the textures higher quality, it exposes the flaws like the top of the wall under the windows here:
>>747535268

If you insist they rebuild all of the levels that's starting to be a remake not a remaster. If you leave everything the same it'll get called lazy. I don't know what more they could do to try to make Thief 1 look better.
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>>747535268
Yeah?
Don't get me wrong, I prefer the original, but it's not like the OoT remake where they're reimagining shit for no reason.
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>>747536087
If they can't make it look good no matter what then maybe they shouldn't demaster the game in the first place.
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>>747535509
I'm hoping we somehow get better mod tools out of it. And maybe performance improvements? I doubt both of those but it's possible they have source code access and improvements could come out of it.
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>>747536264
the goyslop demaster would be worth it just for a new level editor, alas they wont do one thing that could actually improve the original thing
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>>747536198
This just looks more cohesive than the above. It looks "crappy," but it all looks crappy so it's not out of place.

I dunno. it's like the original version of those lo-fi horror games, kind of eerie and dreamlike where the remaster looks like an old game being remastered.
>>
>>747536087
>Thief 1 has sloppy texturing even by the standards of the time. They're in a no-win situation here
Finally, some sense

Thread seems to be just OP multiposting and trying to convince anyone else that this remaster is going to suck

I basically mostly just want it because it will have controller support
>>
>>747536835
heaven forbid a nigga share an opinion about a top 5 favorite game
>>
>>747536951
He's got a point about retards who get excited to cry about remasters and remakes even when they don't actually play video games. As for this one, I'm excited that the community will get the improved tools (they're specific to help new 3D models I believe) and I'm excited to see the new campaign, but when I play FMs I'm still probably just going to play on my copy of Thief Gold.
>>
>>747531510
I'm guessing that some FM and Black Parade won't work with this
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>>747536087
They could just not do this >>747534087
>>
>>747537143
It's hard to say. At best, there will be some clashing models and textures.
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Hope they change those characters models
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>>747536951
I think you might be overestimating a bit how popular Thief is in modern times, but I understand that the retirement home cafeteria can sometimes be a bit of an echo chamber.

Top 5 favorite games are stuff like WoW, Genshin or Witcher 3 now.
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>>747531510
They've already botched Thiefs audio by not being able to run EAX/openal/dsoal in kex engine.
Nightdive are a shit fucking company and I'm tried of seeing their phony praise online. It's all from opportunists trying to make money.
>>
>>747537792
>daggerfall
>daggerfall unity
>>
>>747537792
Fuuuuuck
Why change only the character models
>>
>>747538419
openalsoft*
typo

Yeah. And personally I'd like A3D but that's not even working on NewDark so what can you do. I expect this shitty remaster to be better than NewDark not inferior.
>>
Say what you will about whether the System Shock 1 port and remake having it's value. But when it comes to already solved engineering problems like Thief, System Shock 2 and Blood it is just shameless money gouging. If it's not the fact that these are lazy console ports. The justifications for System Shock 2 weren't even valid because Vurt texture pack did practically everything they did for free. So if you can't see past the thick wall of artificial marketing and are incapable of making valid criticism then you're a mindless drone.
>>
>>747538419
>They've already botched Thiefs audio by not being able to run EAX/openal/dsoal in kex engine.
Ahahaha seriously?
>>
>>747539668
Yeah, it's like that in the System Shock 2 remaster so this is confirmation of it. Although in SS2 it's obviously not as important to hearing guard positions so barely anyone notices in that context and scenario. They're gonna hear it much more clearly with Thiefs overall environmental ambience and then it will stick out like a sore thumb. Or rather the positioning is gonna suck for anyone who remembers how it's actually supposed to sound.
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>>747539668
>Ahahaha seriously?
Seriously.

These are just console slop ports, they're not actually interested in "remastering" or preserving what made the games great.

Just lipstick on a pig with gamepad controls (which Thief Gold on GOG already has) and watch the money roll in, Nightdive themselves have admitted they don't care that their ports are lazy as the bulk of their sales come from Switch.
>>
>>747539934
Fucks sake Thiefs audio is more important than the visuals.
>>747540558
It's crazy how lazy nightdive has gotten. I hope they don't end up pulling the GOG version of Thief after this releases. I bet they will.
>>
Nightdive mastered the art of charging full price for the sort of fan patch you'd find on github or nexus, sometimes even literally.
>>
>>747540781
>Nightdive mastered the art
Wouldn't even say they've mastered it as their shit ports are still inferior to the available community patches.

Of everything they've done I think only the Turok ones and Powerslave brought anything new to the table.
>>
>>747531598
How do we know normgroids are ACTUALLY buying as much slop as the corpos say, and it's not just them cooking the books?
>>
can we just kill the people who buy and play remasters/remakes already. im getting tired of this shit
>>
>>747536087
They could at least NOT LOSE by simply leaving it be.
>>
>>747536087
just dont change it, why does this shit even exist?
>>
>>747541431
As a publicly traded company, and being beholden to globalhomo financiers, they are legally obligated to make everything you love as shitty as possible.
>>
>>747541213
I'm starting to agree if they're somehow ending up inferior in one way or another. Once that code leaked out all those years ago for Thief and then NewDark was engineered there's just no excuses for it. The excuses can only be if the game is only trapped in dosbox with absolutely no source ports existing is my thinking.
>>
Is thief 1 the best in the series?
>>
>>747541696
nothing wrong with dosbox
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>>747541709
For many, yes. It comes down to what you liked more about Thief though. T2bros are also valid. No others however.
>>
>>747541709
Yes. Deadly shadows has its own appeal. I liked the style behind 2 but halfway through with the mechashit it turns gay
Iirc theres a fan made version on the doom engine too
>>
>>747541919
I prefer being able to scale to my screens actual display resolution without black bars personally, but yes there is nothing inherently wrong with using it either.
>>
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I'm gonna be honest the only real thing I enjoy about Thief 1&2 is the City itself especially when I learned Pratchett influenced Ankh Morpork on it since he was a fan. As a stealth game I can take or leave Thief. So if they fuck up the visuals in even the slightest way I'm gonna be pissed.
>>
>>747541709
It's hard to say since 1 and 2 are essentially the same, just with different themes and T2 has bigger levels and more gadgets and other small improvements. I prefer the supernatural shit of 1 to the steam-powered robots of 2, but when I replay them I just play both back to back.
>>
>>747541709
I prefer 2 The Metal Age. Then it's tied with Dark Project/Deadly Shadows for me. Honestly I think the Dark Mod is far better than Deadly Shadows though.
So my personal ranking might be
Thief 2 Metal Age
Practically pick any good mission on TDM
The Dark Project
Deadly Shadows.

I get picking FMs is technically not supposed to be a game ranking but TDM is practically a separate game so....
>>
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>noooo not my heckin stealth kinorinooooo
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>>747537792
>they couldn't even be bothered to sample the fucking colors off the old textures
Embarrassing.
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>>747546239
Same thing happened in System Shock 2 remaster with off looking colors, not to mention some artistic liberties with models themselves i suppose. I mean when it came to bentraxx mod for Thief 1/2 even that gets things wrong but at least it's free of charge. I don't know if vurts textures for SS2 was all color accurate, but again no ones selling it for money.
>>
>>747531510
What's the open of another night dive broken remaster when we already have opendark
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>>747547493
consolefags
>>
>>747541709
Thief 2 has more consistently good missions, even if you like zombie shit. But it doesn't matter because once you play them you start playing FMs that blur together between Thief and Thief 2 and it stops mattering. That said, I like how Thief controls because you can zip around and bunny hop.
>>
>>747547883
>you can zip around and bunny hop.
Do NOT do this, it is the leading cause of sudden taffer death syndrome
>>
Thief is my favourite game of all time but both it and Thief 2 are fucking ugly. I still prefer the old, more cohesive style of the original visuals over what Nightdive is doing, but I'm not going to pretend like they're desecrating some kind of visual masterpiece here. Like always, I estimate that about 10% of posters in this thread have actually played Thief.
>>
>>747547956
>it is the leading cause of sudden taffer death syndrome
No, that's mantling janking out and you failing to grab a ledge and falling 200 feet onto pavement.
>>
>>747548034
They're really bad but somehow it does add to the eeriness of the games, especially in TDP when things start getting whacky. Preserving the feel of things is a lot harder than people here think which is why there are so few examples of it being done well, both professionally or modders.
>>
>>747533491
>gameplay and map design is untouched
lol, lmao there's no way that's true. the movement alone is noticably clunkier than in 2 there's no way they'd leave it alone.
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>>747548034
I've played Thief 1 and 2 and Dark Mod and their FMs for hundreds of hours and Thief is one of the best looking games period. The aesthetic and texture work and general atmosphere is immaculate.



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