Kojima's PHYSINT will be featured in a teaser at the Tokyo Game Show, and a work-in-progress trailer will be released on 25 September Game is being remade in a modified version of UNREAL ENGINE 5 called Unreal KITSUNEDate of release: 2028
>>747543136The same engine is being used in the development of OD
physn't happening
>>747543136Fuck off with these fake leaks already, the game is not even close to being ready to show to the public, if anything we will see OD but definitely not Physint.
>>747543136Anon post the Litoshyk render please (if this exist)
>>747543458>He doesn't know how Xbox works
>>747543536Kill yourself.
I miss when game development time only took less than a year. I hate realism so much
>>747543695ThisWe traded it all in for super detailed environments full of chairs and cups we can't interact with in any meaningful way but they sure move realistically when you bump into themWe lost the special things and It wasn't worth it
Not unreal ffs
>>747543136>cinematic 40fps...
Unreal is fine now. Microsoft owns the cod engine though which you'd think would be better for a stealth espionage game. Even idtech.
>>747543492Based
>>747543136This isn't early unreal anymore. Also, the visual output of UE5 was never in question, it was stable frame time. And Kojima will probably handle that part. I mean even The Witcher 4 has extreme visual fidelity.