>The Decima engine is an in-house engine developed by Sony’s Guerrilla Games. Sony holds full copyright and control over this engine.Sony has terminated its partnership with Hideo Kojima on his new game, *Physint*, which is now an Xbox exclusive.So, will Hideo Kojima lose access to the Decima engine?What engine will he use next?Unreal Engine 5?
>>747560027>Unreal Engine 5?Yeah
>>747560090
>>747560027Decima is garbage LUA scripted gameplay hell.
>>747560090>mgs3 remake>unreal>kojima>unrealkek
>>747560027He announced his next game was Unreal Engine years ago before the split
Yes they'll use SlopEngine5 for their Kojimaslop game
>>747560027if they do he will never go back to snoy again, he and his team kept improving the engine together with guerilla. The name "Decima"" literally came from Kojima, that freaking engine didn't even had a name before their collaboration
>>747562434>Decima is garbage LUA scripted gameplay hell.I don't know anything about programming or game engines,can you tell me what's wrong with it?How does it differ from UE5?
>>747560027Every day people talk about how AI is so powerful and will replace all programmers, yet game engines are still a massive deal. Why? Could Kojima God even build one in-house?
>>747562961>The name "Decima"" literally came from Kojima, that freaking engine didn't even had a name before their collaborationMaybe Hideo Kojima can strike a deal with Sony so that they’ll continue to update this game engine while fully sharing all updates and source code.It would be as if Sony had gained a free engine update team.Of course, given how bad things are at Sony these days, they might just revoke Hideo Kojima’s license to use the engine.
>>747562763That was him talking about O.D which was always a Xbox partnered game.Physint was going to be on Decima
>>747563058>Could Kojima God even build one in-house?Well, while working at Konami, Hideo Kojima’s team did indeed develop their own engine, called the Fox Engine.That engine produced stunning visuals.As a result, Hideo Kojima was eventually fired by Konami, and he lost the rights to use the Fox Engine.Furthermore, in 2020, Konami officially discontinued the Fox Engine and switched to developing games using Unreal Engine 5.At the same time, they refused to grant Hideo Kojima a license for it.Now, the same thing has happened again..
>>747562961>According to executive producer Angie Smets, Decima was originally known simply as "the engine" by Guerrilla employees, as there were initially no plans to publicly offer this technology to game developers outside of the company. However, the newly forged partnership with Kojima Productions meant that Guerrilla suddenly had to give the engine a name for marketing purposes in late 2016; they chose to symbolize the Dutch-Japanese partnership by naming it after Dejima, a former Japanese island that was home to a major Dutch Empire trading post during the Edo periodWhy lie? The engine was 6 years old when Kojima first used it.
>>747563448Fox Engine is fucking shit and killed PES because of it's shitty animation limitations.
>>747563594Well, Hideo Kojima could have updated the engine to fix the problem.But the only team that knew how to work with that engine was fired by Konami.Now all we’re left with is UE5 fascism.
>>747560090If it's in UE5 or UE6 for that matter, I'm anticipating that his studio will go hands-on with the core engine development the way CDPR is doing atm.
>>747563836The team that made the engine is at Konami you imbecile. They made MGSurvive.
>>747563538What did I lie about? read my post again you low IQ zoomer retard
>>747563895Wrong you dumb fuck, the reason konami stopped using the fox engine is because they don't have the people anymore that can work with it, 90% who worked on that engine went with kojima
>>747564334lil bro games on the fox engine continued coming out for half a decade after Kojima left. There is 11 fox engine games made and only 2 were made by him. When Death Stranding was coming out Konami was still using the engine.
Sony should accidentally leak every detail about the game.
>>747565397with terrible results, all those games looked like shit compared to MGSV because shitnami doesn't have the talent anymore to make that engine look good so they switched to UE.
Whatever. MS can hook him up with some good engines. Maybe a partnership with Capcom and RE engine? Maybe push for MT Framework 2 which was pretty good. Heck, Carmack and Kojima working together with Id Tech would be insane
>>747563594PES was dead before the Fox Engine. That was a last effort to revive it and somehow anons think thats what killed or drove the final nail when it already had bad animations
>>747567858Just made a quick research and discovered MT framework was Capcom's. For some reason I thought it was made by MS
>>747562696thats so unreal i cant even
>>747568941No, you're unreal
>>747568030Yeah they always point to what MGSV does when you spawn in X amount of enemies but don't realize Survive didn't have that limitation. It was self-imposed in the game designed to run on PS3.
>>747569520>cyberpink 2 will also run on unrealI hate women so much it's unrealthe engine is fine actually
>>747560027I'm pretty sure I remember reading the engine was given to him no strings attached, his fork of it is probably completely different than the source at this point.
>>747564252>the name came from Kojima>the name actually came from Guerilla because they had to find oneyeah ok
>>747570646survive wandos also had double the lag in everything they do compared to humans in tpp and had basic melee attacks (not counting specials)
>>747562961Did they really need 13 people to come up with a name? No wonder sony's dying
>>747570948Kys.