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What's your ideal Metroid game?
>>
Super Metroid at my grans old house
I miss my gran :(
>>
>>747564623
I miss your gran too.
>>
Open world BotW style fuckhuge map, BUT...get this...are you paying attention? The map is not empty but full of meaningful things to discover, and also typical metroid progression where certain areas are locked until you find tools to gain access, etc. Possibility to get out of the suit, in fact some situations would benefit using the suit others without it, just as an excuse to fill the game with all kinds of unlockable gooner skins for samus and also customization and skins for the suits.
>>
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>>747564564
Samus on an alien planet with different factions, gets a chrono suit that lets her jump through time, different branches in the gameplay interacting with the factions, can check them all 4th dimensionally using the suit.
>>
>>747564564
Zero suit samus horror game where you get raped if captured
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>>747564805
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>>747564564
A Metroid game with the atmosphere, music, and level design of Super Metroid but the gameplay, polish, and boss fights of Metroid Dread would literally be the greatest game of all time. Kino so mindblowing that it's basically impossible and will never happen. And no, I'm not asking for a MercurySteam Super remake, remakes are gay. I'm speaking metaphorically
>>
>>747564930
2d or 3d?
>>
>>747564564
2D : Super Metroid but with Fusion controls and bosses
3D : Metroid Prime 2 but in a Metroid Prime 1 world
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>>747565130
2D of course. That's why I said the gameplay of Dread
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>>747565214
>I want Dark Aether, beam ammo, and only 3 beams in Prime 1
Genuinely what do people even like about Prime 2? I don't get it
>>
Metroid Prime + Dead Space 1
Third person, start with zero suit and the whole game you are gradually getting back parts of your suit and then 1 memorable big suited up boss fight at the end. This way you get
>puzzles
>spooky
>fanservice
>tangible progression/ incentive to explore
>>
>>747564564
just make an "open galaxy" game where Samus can travel to different planets to complete bounty hunter missions
>>
>>747565429
Funnily enough Other M was definitely channeling Dead Space at points whenever it went over-the-shoulder
>>
>>747565510
Star Wars Outlaws was fucking ASS.
>>
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>>747564564
no more lock on targeting
scan visor scans the entire room and adds logs to log book
melee attack
absorbing weapons and their ammo off enemies like Kirby
grapple beam is a beam weapon
power beam gets stacked upgrades
super missile is a beam weapon you charge and shoot
(so the four beams are power, grapple, super, and a currently picked up weapon)
no more missile pick ups they regenerate back over time
health regenerates back slowly
1st and 3rd person perspectives to switch between
speed booster is a sprint ability you obtain
it automatically steps up short jumps
space jump gets upgraded multiple times
a triple, and quadruple jump
boost ball is like Sonic's spindash and bounces right up 90' angled high ledges
no save rooms you can call your ship in any open area to save there
Hunters remastered packed-in as a multiplayer mode
>>
>>747565561
>team ninja
God we were so close to kino. Wtf happened?
>>
>>747565604
-shoot some missiles
-switch to absorbed weapon and deplete it
-switch back to power beam to finish off
ect.

Grapple beam used to be a beam weapon, it was a slightly better power beam in Super Metroid. I imagine it can be used in conjunction with melee in a pinch, which you seem to have filed away as Good Ideas.

Power beam is the one every player avoids. If Prime is going to place emphasis on switching beams, then it needs to do something more. Otherwise players just opt to use plasma beam once they get it, unless they need to switch to open a door.
I also imagine that the power beam would be able to open any door from now on unless something interesting happens. Seeker missiles for example
-when you press the missile button it 'accidentally' fires one off before you can charge the remaining five
-so my fix would be to keep that, and have the first missile hit a door, that then displays the five switches for four seconds, so you have a limited window to hit them and open the door

Missiles already drop from enemies and give you back five at a time, I'm thinking there would be more interplay between your various weapons should you not be able to get them as quick and easily as before.
Same goes for health, if you don't just get health back from enemies, then the game will be much more difficult than it used to be.
Ideas ahead of their time, basically nailed it with the reasons to switch between beams even into late game.
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Ravenous?
>>
>>747565636
It's funny how it's a well-rounded 7, maybe even8/10 game all around... except the story which is a 0/10 that drags the entire game down to a 4. I don't think I've ever seen that with any other game before. But yeah it's a shame because I thought Other M's gameplay was pretty good and wish we could get more Metroid games like that
>>
>>747565740
>8/10
Whoa, slow down chub slutto, an 8/10 game is
>RE3
>System Shock 2
>Fable 1
Other M (without story) is a hard 5/10
>>
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>>747564564
i play as samus. i collect items. i run around and get lost. i get to see her body after playing quick enough. it has a randomizer, sequence breaks, and an inverted castle.
>>
>>747564564
>>747564623
>>747564709
>>747564770
>>747564805

Unctism
>>
>>747565927
You're a hard 5
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>>747565985
>>
>>747566062
It's true. He is.
t.your mother
>>
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>>747564564
Don't have one, I want Metroid to try many different things. It's getting annoying that my favorite game franchise is only able to be two very specific things, Super or Prime. I like both of those things, obviously, but can we try different stuff without people screeching like idiots over it?

My ideas for Metroid games are
>literally Samus Through the Looking Glass(don't even care what format, Samus just lands on a planet that is for all intents and purposes Wonderland)
>Fallout clone(fuck knows it'd be nice to have more of those that actually worked, and Metroid is well suited for it since Samus is a merc and all)
>Metroid 64(basically just Ape Escape but with metroids)
>Hunters 2(we need to bring back that multiplayer, dude)
>third person title(general idea is that it takes place in a derelict ship graveyard in space, leaning into horror)

Let me put it this way; if Mario is allowed to do whatever the hell, why can't Samus? I hate the idea that something I love must be so limited for arbitrary and frankly pretentious reasons.
>>
>>747564564
Character action style game like NG.
>>
>>747566250
So Vanquish but with Samus?
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>>747564564
Fusion but you get to visit like 5x places that are all sized like the Fusion map
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>>747566364
>fusion but boring
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>>747564805
Oi, you. I see that, you ain't slick. And I fucking agree. Absolutely give me Metroid: Effect and Cause.
>>
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>>747566364
Haven't we learned that
>ludicrously big game-world
Is dull and over-done yet?
Metroid should have a tight premise and it should focus on it.
Labyrinths?
Yes.
Galaxies?
Fuck. No.
>>
>>747564564
Third person action like deadspace/resident evil but with better movement mechanics. The other direction would be a first person space sim with immsim missions like PREY.

I think what they are doing with ravenous is cool, stylistically there's some samurai jack in it which is interesting but I dont want to play another 2d metroid.
>>
>>747566721
Good resident evil?
(Fixed camera angles)
>>
>>747566809
I wouldn't want to platform with OG RE camera angles but I'd definitely play a different metroid horror game with fixed camera angles and an emphasis on puzzle solving.
>>
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Pseudoregalia made me want to have a real 3D Metroid with the similar kind of control scheme, at least for walljumps. The solar greaves wallkicks are the most fun shit ever and it feels like a reimagination of Super Metroid's walljumps but on 3d.
I know Metroid Prime is the defacto 3d metroid, but i truly believe that a 3d metroid that has a third person camera is more appealing in the long term, the worst bits from the prime trilogy was trying to platform (at least the wii versions made moving the camera better, but shit's still wack), that and the level design could be similar to dark souls, forget open world, give me a monolithical warhammer 40k lookalike hive city to explore that's interconnected and there's a lot of shortcuts you unlock the more powerups you get-
>>
>>747564564

>Sidescrolling
>Bossrushing
>Metroidblasting
>Samusnottalking
>Nobodytalking

And a damn good soundtrack. It's not hard.
>>
>>747564564
3rd person fully 3D metroid game. The prime games were great and everything, but having a first-person view made it so the games had to focus more on shooting and less on platforming. Sure, there was still platforming in those games, but it was far more limited than in the 2D ones, and so they didn't really capture that same acrobatic flare that samus should have.

Imagine a 3D metroid game where you're space jumping and shinesparking and walljumping all over the place. Like metroid prime meets super mario 64 with all the movement options of that game.
>>
>>747566408
Yeah you get it, instead of two worlds, it's many shades of the same world. Words being more powerful than guns at times.
>>
>>747564834
Alien Quest: Eve
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Metroid Prime Pinball 2, that's my ideal Metroid
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>>747567529
>pic
Oh shit. I know how Nintendo will ripoff Palworld without people giving them shit for it. Hear me the fuck out.
>>
>>747564623
>>
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>>747564564
I'm happy so long as I've got a new alien world to explore, with strange alien biomes, with new power-ups, new monsters, an oppressive and isolating atmosphere that makes me feel uneasy, and just a pervasive and general sense of dread the whole game.

If you can deliver that I'm having a good Metroid time. My ideal Metroid is a new game that checks most of those boxes. I like both Prime and 2D, so the format isn't really the issue, its just does it make me feel uneasy and give me that sense of exploring deeper into the unknown.

I don't want an out and out horror game, but I want it horror adjacent, or have a lite-horror atmosphere as I explore. Several games in the Metroid franchise have successfully given me this and the more it can deliver this to me the better.
>>
>>747567770
>Nintendo will ripoff Palworld
bro, your smash bros brawl Samus arc?
>>
>>747567529
I still play metroid prime pinball from time to time
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>>747564564
https://en.wikipedia.org/wiki/Metroid_Fusion
>>
>>747567529
Prime Pinball is a great pinball game and I'm tired of pretending its not. One of the best vidya Pinball games of all time.

Phendrana Drifts table is better than Space Cadet.
>>
>>747568008
No, they absolutely will. Even Pokemon fans are getting fed up with the franchise's stagnation.

>bro, your smash bros brawl Samus arc?
Unironically the best part of Brawl. I normally hate the mere idea of crossovers. Samus and Pikachu Adventures is Day 1 for me.
>>
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what's a realistic way to bring Ridley back?
>>
>>747564564
Why the fuck isn't there a 120fps switch 2 patch for Dread?
>>
>>747564770
A fuckhuge map would water down the progression by necessity, there's only so many abilities Samus could have relative to the amount of content. Either they'd copypaste BotW's lame weapons system or introduce RPG elements.
>>
>>747568427
I think we're well past the point of bothering with lore explanations for ridley returning.
>>
Metroid Prime was already that, we should be aiming higher.
>>
>>747568427
they brought Kraid back. Bringing Ridley back doesn't need any realistic justification. Maybe the evil Chozo were following Samus during the Zebes mission and they just recollected all the enemies she defeated before the planet exploded
>>
>>747568475
I wonder how profitable those $10 Switch 2 upgrades have been for them.

My guess is its either in the works, or it will be if Ravenous sells well.
>>
>>747568427
Don't.
Literally everything they could've done with him has been done with him.
He's been beaten, built a robot of himself, made into a cyborg four times, infused with Phazon, killed off, cloned and then that dead clone was taken over by an X that also died.
You can't even bring him back so Samus can eat him as revenge for him eating her parents because she already did that in Fusion.
>>
>>747568427
Bring back Phantoon or Draygon instead
>>
The thing about Metroid is I've already had my ideal Metroid experience like 7 times already

Super
Fusion
Prime
Zero Mission
Prime 2
AM2R
Dread

Just do that again and I'm happy. I'm really not that picky when it comes to Metroid, I love this shit like you wouldn't blieve. If you just keep putting out games on that level I'll keep buying and replaying them basically forever. I've cleared most of these games over a dozen times now. I even love the games that have major issues like Prime 3 and Samus Returns.
Just don't give me slop like Other M or Prime 4, that's all I ask.
>>
>>747568427
>space opera setting with cybernetics, mind uploading, genetic memory, ghosts, and literal magic
>realistic
This nigga will come back from the dead cause he was bored. Fuck outta here.
>>
>>747568614
Prime 5 should try to bridge the gap between 2D and 3D by making Samus's movement fast. Genuinely surprised Beyond didn't do that.
>>
Unironically Other M is the direction I want them to go in. 3rd person 3D with extremely fast action and acrobatics. Of course I want a good story and sensible dialogue, full analog control, intricate level design, music in the levels, and no pixel hunt bullshit (though first person missle aiming isn't a bad idea)
>>
>>747564564
Samus gets nude on screen. That's my dream game
>>
>>747569235
A good idea but it'd need to be 3rd person to work properly. Things like screw attack, space, jump, and speed booster will simply never work properly in a FPS style.
>>
ideally made by a developer other than Mercury Shite
if Nintendo weren't completely pozzed at this point, they'd have hired the AM2R guy to completely takeover design for the series
>>
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There's a romhack that remade fusion in the super metroid engine what the hell. Has anyone played it. Is it good?
>>
>>747569390
>True "Other M" has never been tried.
>>
>>747569768
are you 14
>>
>>747564564
I'll remodel her ringworld.
>>
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>>747569235
I don't have a Switch 2 yet, how well does this work as an input option?

Surely its better than analog sticks and motion controls? Its basically just a mouse right? Seems like snappier/faster FPS gameplay would be possible using this.
>>
>>747564564
metroid prime hunters but each of the 6 has their own story you can play
>>
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>>747569390
We need to normalize the idea of remaking bad games. Other M honestly has good ideas buried in there.

>no pixel hunt bullshit
Why wasn't it just scanning? We already had a whole mechanic for this, and I don't understand why they didn't just do that. Fuck.
>>
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VR game where Samus uses me as her slave and boytoy.
>>
>>747564564
I liked the open-world idea from MP4, but I just didn't like the way it was executed. If I was designing an open-world Metroid game, I'd make it more like Skyrim (or even BOTW), where there's a bunch of dungeons scattered around with next to no story relevance, that the player can optionally explore at their own leisure without having to collect any macguffin to progress the story. While MP4 technically has these, they're don't take as long to complete as Skyrim dungeons. They're rather empty and uninteresting. You could also go a long way by adding merchants that can sell you new suits and arm cannons, and you can change Samus's hairstyle like in Stellar Blade.

I'd also add RPG-like skills and perk trees, weapon upgrades, and melee takedowns like in Doom. And also add an optional third person mode so I can see Samus's ass on repeated playthroughs in a skimpy outfit you get for 100%ing the game and scanning everything.
>>
>>747564564
samus in fighting game doing battle against other nintendo IPs
>>
>>747569838
>Fans put out a better Sonic remake than Sega
>Sega hires the fans to direct the next Sonic game
>The best sonic game ever made is the result
vs
>Fans put out a better Metroid 2 remake than Mercury Steam
>Nintendo C&Ds the fans and doubles down on Mercury Steam
>Murcery Steam puts out another shitty game (dread) as a result
>>
>>747569838
>>>/lgbt/
>>
>>747566340
Yeah I guess that could work, would be awesome if Samus would have lots of suits as free unlockables too.
>>
>>747569804
The game is really good, but it utterly rapes the plot at the end.
An X infects the egg of a Metroid but it doesn't immediately try to kill her, Samus fights this weird dragon instead of the queen before the Xtroid saves her from an SA-X and is absorbed by Samus idfk why, then she kills the SA-X, rescues Adam, blows up an even bigger dragon with one shot, and then it's revealed that she's a sapient X and that Samus died to the X days ago so she wants to go find her 'sisters' THE END LOL.
>>
>>747570067
>where there's a bunch of dungeons scattered around
The problem with that is how Metroid historically handles level design, the entire game world needs to be connected together, so, discrete dungeons would interfere with Metroid.
>>
>>747566340
Its criminal that Vanquish never sold well and there are no games that tried to copy it, yet we keep getting $500,000,000 snoy movie slop games or lame hero shooter that take 5+ years from a studio with 2,000+ people to develop only to peak at ~300 concurrent players and then get shut down a week later.

They could have made 100 vanquishes for the price of one wolverine or concord.
>>
>>747569808
lel

>>747570003
Yeah the forced scanning first person sections where you were trapped in place to find clues like an extremely small splotch of green liquid in a field of grass. Some good ideas but a lot of full retard maddening ideas too. I hope Sakamoto does do an Other M remake before he retires because Nintendo won't touch it otherwise
>>
>>747570150
I While I agree AM2R was better than Samus Returns, Dread was better than either and Nintendo made the right call.

Sonic Mania was okay, but Sonic 3 is still the GOAT.
>>
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>>747570150
dread was better than anything one guy could make. sorry chuddie
>>
Space Pirate base builder where you're scored by how many nonsense tubes you can place.
>>
>>747568427
His brother Fidley takes over after he dies. Also Fidley was there helping Ridley kill samus's parents, we just didn't see it.
>>
>>747564564
>What's your ideal Metroid game?
Samus kicking me in the ribs and leaving me to die
>>
>>747570846
That's why you HIRE THIS MAN, give him a team and a real budget, and LET THEM COOK.
>>
>>747570428
>X infects a metroid egg
??????????????????
>>
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>>747570428
Written by Peter Chimaera?
>>
The gameplay from Dread is fine. All I want is a large map on the level of Super as opposed to this isolated level bullshit. Also the removal of that fucking counter move. MercurySteam intentionally makes the enemies have high health and beam resistance so you're forced to use the counter because it's the only contribution they've actually made to the series. But it forces you to stand still and wait, ruining the run+gun atmosphere.
It would be good to get truly alien biomes as well, where physics and upgrade use actually changes. The Phantoom area in Super is a good template for how a small background change goes a long way.

>>747568427
I don't even think it has to be real Ridley. He's died in so many certain ways that you could convince me he's a manifestation of Samus' PTSD or some self-sabotaging belief she can never be powerful enough to prevent him from taking everything from her (and thus, losing all her upgrades). Maybe that would upset people by approaching Other M but at this point, there's no way he's not a rape metaphor on the same level as the Xenomorph.
>>
>>747571931
>But it forces you to stand still and wait, ruining the run+gun atmosphere
You are bad at the game.
>>
>>747571182
no era of nintendo would take that kind of risk with such little reward
>>
>>747564564
Super Metroid 2
>>
>>747571931
>MercurySteam intentionally makes the enemies have high health and beam resistance so you're forced to use the counter because it's the only contribution they've actually made to the series. But it forces you to stand still and wait, ruining the run+gun atmosphere.
You're describing problems that existed exclusively in SR and that Dread completely fixed, did you actually play it?
>>
>>747571931
>a manifestation of Samus' PTSD
I wouldn't even hate that. Fuck knows it'd be more believable and substantial than how Other M allegedly handled her PTSD.
>>
>>747571250
>>747571572
Told you so.
>>
>>747573145
No, obviously.
>>
>>747564564
A horror game...with metroids.
Crazy, isn't it ?
>>
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>>747564564
one where Samus does not have a flat butt
>>
>>747575558
honestly sad how much nu-ntendo hates the feminine female form



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