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How would you fix the genre?
>>
Fortnite got a 14M concurrent and a 44M unique daily. MMOs are absolutely worth the top spot if they can design for instant gratification to match their lasting rewards. You just can't do that with 30-150 hours of leveling. Maybe not a monthly subscription.
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I think WoW has a lot of potential for competitive PvP. Gaming needs good esports, and WoW has decent castability.
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Fromsoft art direction. Elden Ring combat but with the deflecting tear added as base combat.
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With big bare dark elf titties
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>>747596748
who? me?
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How did the French manage to make the best MMORPG of 2026?
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>>747598747
I wish character action games would get past one-button and two-button combat.
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>>747598747
That sounds awful.
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>>747599508
Why?
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>>747597149
why dont you make levelling fun and give the player rewards theyll use at max level instead of making all the fun content max level
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>>747600850
Because souls games and combat are garbage.
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>>747601352
How are you supposed to make leveling fun? People can just play condensed gameplay lobby games to hit the same buttons as a max level MMO. You have to have accessible meaning, and reduced kits, temporarily relevant zones, and miniscule gold making amongst level-locked professions don't match players' expectations for competitive gaming and a living world.
>>
>>747601352
Dofus already did that.
>>747602152
Have lots of content.
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>>747602338
More ways to level doesn't solve the huge favor people have for games that respect their time and compulsion for competition.
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>>747603117
Then make the game good? Duh.
>>
>>747603241
It seems you're still vying for leveling despite the huge hole it leaves for instant gratification and competitive highs.
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>>747603701
play a video game you retard
>instant gratification
hitting things
>competitive highs
hitting things hard
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>>747596748
Get Doctor Strange to cast a spell and make humanity forget about WoW entirely.
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>>747603701
Removing instant gratification is the ideal goal for designing an MMO with a strong user base. The less people you have with an inbuilt need to see effortless rewards fall into their lap like a child at the arcade playing with the claw machine, the better the game will be in the long run. Those people are a poison. Anything done to discourage their involvement with your MMO will be a net positive.
>>
>>747603117
'respect your time' is one of those meme phrases that means you need to gtfo of the genre because you're poisoning it with your snark. Snark that mechanically says nothing. No one who has ever uttered this phrase has had a point.
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>>747596748
Make Guild Wars 1 the default MMO template instead of WoW.
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>>747603842
There's obviously more to it. If people liked leveling, WoW wouldn't have like a 3% retention rate to max.
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This dogshit genre is just gambleshit full of FOMO and constant colorful dopamine hits to keep you hooked. Drop it, take a week or two break from your addiction and you will realize there are significantly better games and hobbies available.
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>>747604279
this but Dofus and Lineage
>>747604441
No one cares about WoW leveling fuck off retard.
>>
>>747604023
>>747604225
>Let's just have 30-150 hours of a dumbed down, forced tutorial per class that massively segregates players and obsoletes 90% of the world. Surely we can compete with free, lobby PvP games.
People are genetically 99.9% the same. Your gatekeep nonsense is garbage.
>>
>>747604756
Who are you quoting you schizo.
>>
>>747604573
>No one cares about WoW leveling
It's objectively the most popular MMO and thus has the highest correlative stats. The reply line was about traditional leveling. If you think people want dumbed down gameplay that doesn't matter until max, you don't have an argument. Surely you would have at least one example of a leveling MMO coming anywhere near peak Fortnite stats.
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>>747604756
>leveling process HAS to be a tutorial
You're too retarded to be giving out game design advice for this genre.
>we're competing with lobby-based PvP games
You're too retarded to be giving out game design advice for this genre.
>making the implication that gatekeeping that 99.9% is anything but the exact point
You are, once again, too retarded to be giving out game design advice for this genre. Enough of your useless babble. Go compile today's shitty low-effort trolling results for your Master, bot.
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>>747604876
Retard.
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>>747605092
Literally not an argument. The discussion is about traditional leveling because that's what all of the most popular MMOs have.
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>>747605071
>It's objectively the most popular MMO
That's XIV
get your facts straight you faggot
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>>747605313
might be Runescape these days
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>>747605313
Pfff.
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>>747596748
It's already being fixed as we speak.
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>WoW.
Just make sandbox servers.
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>>747605657
Singleplayer, right? I'm guessing most people want an MMO. New MMOs consistently break records.
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>No leveling.
>No bind-on.
>Material repairs durability.
Hit me up when an MMO has all three (3).
>>
The problem with MMORPGs isn't even the devs. In other words it's not the supply that's the issue. It's the demand that's the problem. This thread is the proof. For some reason, the mass audience for MMORPGs has never once in their life ever played a good one. And the conversation just turns into what dog shit was better, WOW or Runescape? When those are the 2 worst mmos ever made that ruined the entire genre for everyone with a brain.
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>>747612215
Have you played and do you like EVE?

Also, I wouldn't discount WoW. It has some of the most refined PvE and PvP in the industry.
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>>747612908
No I played Ragnarok Online faggot
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>>747604225
If 'don't be a nigger and design your game to intentionally waste time for the sake of subscription revenue' is poisoning your genre, your genre deserves to fucking die and so do you.
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>>747596748
Reset the timeline to the 90s and start again
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>>747613072
How is almost every MMO being a linear treadmill themepark not a supply problem.
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Every mmo except for ff14 and maybe gw2 is p2w. For zoomers (or anyone with any dignity) this is completely unacceptable. t. zoomer
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nutriments nigger thread
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>>747596748
Either make a new classic wow, and keep it 0 mtx, or make dark souls mmo. Only concepts that are gonna pump numbers
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>>747613829
Wow is pretty p2w, but you really need to pump a lot of money into the game to get anything out of it. Mountstore is cucked tho
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>>747596748
MMOs are already solved. That's why everyone plays Final Fantasy XIV.
>permanently evergreen content that never gets old
>a story that's basically flawless and timeless aside from that one tranny, but only if you use English dubs (we don't because we're not retarded)
>endless variety with more mods than Skyrim (original version)
>tons of plugins that let you automate the game so you can play something that's actually good while also "playing" FFXIV

>>747597149
FFXIV has over 35 million players. It's almost on par with Fortnite. Excluding F2P games, FFXIV is one of the best selling games of all time.
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>>747615235
>FFXIV has over 35 million players.
Source? Not that a 35M monthly is anywhere near a 44M daily.
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>>747613562
Because Ragnarok Online, the best MMORPG ever made, doesn't have that problem
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>How would you fix the genre?
Real money auction house that has real money payouts.
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>>747615235
It's shit and you're gay
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>>747616403
Then why isn't it popular?
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>>747598747
>Elden Ring combat b-



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