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>"players only choose stealth archer builds because they want to optimize all the fun out of the game"

bullshit! players opt for stealth archer because your game is fucking broken and no one wants to pause their game every half-swing to chug a dozen minor healing potions because the mage they're fighting can drain their health in an instant. you literally designed skyrim's inventory menu as a series of cascading lists which blocks out the entire screen instead of one with icons that can optionally rest over the unused screen real estate (like morrowind) and as a result NO ONE WANTS TO FUCKING USE IT. i have to open with a poisoned stealth arrow shot just to ensure that i'll have a chance shield bash stunning the fuckers to death and that's not even accounting for the ones who walk up behind you and "psh... nothing personnel kid" with a critical hit decapitation animation!

can we PLEASE stop letting midwits make this retarded fucking argument about """optimizing the fun out of the gameplay""" by playing the game the only way that doesn't make you question if you're wasting your life on video games instead of enjoying them?
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>>747597309
>to chug a dozen minor healing potions because the mage they're fighting can drain their health in an instant
This isn't true even in legendary difficulty. Don't make threads about a game you haven't played, you're just embarrassing yourself.
No point in reading any further.
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>>747597673
thanks for the reply, i appreciate it, and it's called "exaggeration." i am barely even exaggerating.
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>>747597309
are you just saying it's optimal to play stealth archer in the dumbest way possible? and what difference does screen real estate even matter when both games let you pause and chug potions?
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tfw no chubby khajiit wife
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>muffle
>invisibility
>dark brotherhood gloves
>dagger
It's way more fun and the game encourages it, too. Not to mention you can be more creative in your builds, and Skyrim isn't a hard enough game to warrant min/max or optimization anyway. There is a favorites menu that works fine. It doesn't force you to use a stealth archer. Skyrim isn't perfect, but you're just as retarded as they are.
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>>747598893
throw voice too. fun game with the absurd stealth dagger multiplier
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>>747597309
I use stealth archer because im socially anxious irl and I don’t want to be seen when I kill people it also makes me feel very giddy like a mischievous little mischief maker when I stealth
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>>747598062
navigating several menus just to get to the potions is bullshit when you need them to survive encounters.
>>747598893
>There is a favorites menu that works fine
for potions i make myself with varying values? when i already have alchemy gear and my main equips to dig through? no friend, you're the retard.
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>>747599327
it’s called a favorites list not a “put everything here for your convenience list” gameplaylet
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>optimize the fun out of the game

So what's the alternative? Walk up to a skeleton and spent 60 seconds clicking sword and heal while the two of you standing there slapping dicks until one of you falls down dead? Almost everything becomes a bullet sponge in Bethesda games at high level.
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>>747597309
The specific problem with the Skyrim stealth archer is that the design of the game is accidentally insidious in how it centeralises you around it.

> Stealth, and how it's leveled (just crouching) just naturally grows over time for every character
you're going to naturally want to get as close as you can before alerting the enemies regardless of character and so you're 'naturally' going to want the element of suprise every fight, you're also not penalised in anyway for trying it.
>Archery is the same, low investment requirement to achieve its goals
There is no drawback for a melee character trying to get some chip damage in before the fight starts/thin the herd. Unlike magic (the only other ranged option), there is no upfront investment cost.

This means players will just be mechanically drawn to it, a little at first, but heavily incentivised to follow through mechanically (due to it being stupidly optimal). You have to literally be RPing as like a paladin or a berserker to actively avoid engaging with either system.
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>>747599913
yes but also i like to put points into alchemy and speech early game which means i constantly encounter enemies who can kill me with a sneeze.
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>>747599327
You are focusing way too much on alchemy. I only use it to make money and paralysis potions. Swamp fungal pod/canis root, protip for you. But I never felt like potions were needed in every fight.

Are you playing vanilla? What platform? Use a controller because the UI is ass for m+kb, by design. Or just mod it.
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>>747602171
i also rely on alchemy for money which is why i also put points into speech. i'm playing vanilla special edition + fishing + saint and seducer mods they added to the game because i cba to remove them but i probably should.
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>>747597309
everyone gravitates to stealth archer because skyrim's combat fucking sucks
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>>747597309
I just like watching the arrow kill cam.
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Last time i played skyrim which was 14 years ago i made a stealth assassin class and it was the dumbest and most retarded thing ive done in a game.
Every dungeon id crouch and roll through the entire dungeon crouch knifing every enemy point blank, even in front of their face, killing them instantly.
It was hilarious the first few times but after a while i just began to question why im even playing this non-game and uninstalled. Never looked back since.



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