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File: Dragoon_Artwork_XIV.png (712 KB, 1234x994)
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>google "when does Dragoon get fun"
>everyone says level 80+
So I have to beat 3 expansions for a class to get fun? Why would they think this is a good design?
>>
buy the level boost :)
>>
Doing Savage for the first time after DT is when I came to the conclusion that no part of the gameplay is actually fun and I genuinely do only play the game for the story and music
>>
I really loved 2.0, 3.0 and 4.0. Man I miss old rotations and positional. I miss talking have a modicum of knowledge and skill for pulling and keep mobs in front, stance dancing...ah well. Game is and has been slop for awhile.
>>
>>747621943
Positionals***
Tanking***
Thanks google.
>>
>>747621314
Isn't this entire game a "it gets good after 500 hours" game in the first place
>>
>>747621314
if you don't find dragoon fun as soon as you got the backflip jump, you don't get it and you'll never find it fun. go play some gay shit like ninja
>>
>>747621943
Esl
>>
>>747621314
Because much like Kain, you're cucked until you develop enough as a person.
>>
Dragoon was never fun, it only ever existed to be laughed at by Monks.

t. FFXIfag that hasn't played XIV since 2.0
>>
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>>747621314
It used to be fun but then they ruined Dragoon and the entire class fantasy of it with endless taking away it's jump abilities, even giving it a fucking gap closer when I used to spin 180 and do a long backflip to close the gap. It used to be cool.
Lost my tether, lost everything that made me want to master Dragoon.
I fucking hate Mr Ozma and homogenization.
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>>747621314
this class just sucks balls, sorry anon
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>>747622582
Then why did FF16 make this guy so good? Not only a Dragon but a Dragoon (I see what they did there) he even does a completely unnecessary show off high jump back flip near the end of the game because he can.
>>
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Just swap from Dragoon to Zephyr
>>
>>747622525
>>747622713
>Dragoons are gay dudes who jack off each other
Now it makes so much more sense in FFXVI why they made Dions character a fag.
>>
>>747621314
Yeah they don't give a shit, they only care about what the job plays like at max level and they gut the shit out of lower level stuff. At least up until level 70 or 80 for most jobs, after which most significantly change once they get their most important skills and after that they only add to that or upgrade skills to stronger version. Supposedly the new battle system will have all of the core abilities and rotation by level 50 so they know it's a problem but didn't care enough to fix it until now
>>
Video game generals, including ones relating to XIV, belong on /vg/.
>>
>>747621314
sorry, dragoon hasn't been fun since endwalker.
>>
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Wait a few months and Dragoon will probably be good from the absolute outset of level 30, assuming they don't just nix classes outright or something wacky like that.

If it makes you feel any better, Dragoon has always fucking sucked to level and always not really come together until close to the level cap. The tidiest leveling experience it ever had was in ARR. The instant Heavensward hit, it started sucking to level.
>>
>>747621314
want the real answer, or just to be mad?
>>
>>747623215
There's enough WoW Forever shill threads to post in. No need to get all antsy over one XIV thread.
>>
Here. I'll explain it.
OP is doing the time honored tradition of 'i want to get past the janny, but I don't want to look too much like a recurring /v/ thread'
So he feigns being new or asks a benign question. Why does OP need to post this on /v/, you ask? Well, it's sort of obvious, isn't it? He already is a veteran.
>>
>>747623362
>>747623215
Could you fuck off, mate?
>>
>>747621314
Fuck off.
The space this thread takes up could've been used to make a 7th concurrent WoW Forever botfarm shill thread that dies after 50 posts.
>>
>>747621314
Even at max level DRG basically boils down to pressing a lot of buttons, there's virtually no skill or thought involved anymore.
>>747622525
This.
I think them killing triple Nastrond and Spine Shatter finally killed the job for me.
>>
>>747623527
We get Spineshatter back next expac as Vengeful Jump though.
>>
>>747623684
And better cause it's once every 20s.
>>
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>>747622147
>it gets good
>>
>>747623527
I'm convinced they design based on looking at data spread sheets and if abilities are taking away dps times from being about to kill a Savage raid boss then it gets consigned to the rubbish bin for something that does fulfill dps timers.
I know people don't want to hear this but designing the jobs for Savage (and Ultimate) has ruined the entire jobs/ class system.
It makes them boring as fuck to play if you're not playing them at high level and even then it just because a slap fight with moments of stacking, spreading.
There used to be abilities that has synergy meaning two classes had abilities that worked super well together if combined, or abilities that were just fun to use and didn't really serve that much of a purpose in a raid fight but to show off for traverse or some utility.
I know the designers are also under immense pressure from that hack fraud Yoshida who is clearly tired of FF14 but is stuck to it now as it's his legacy.
We'll see how this pvp tool sets plays out in pve, the Evolved mode but I don't think it'll solve the problem.
>>
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>>747623725
True Norf built in too, at the expense of True North going away as a role action. But hey I'll take it for Jump becoming a 100% fuck-you committance skill again.
>>
>>747623920
I'm so glad Vengeful Jump moves you to the target.
Fuck High Jump's "in and out" (that later became "your character isn't even ever in that spot, it's just an animation.")
>>
>>747623998
I'm very relieved they were ultimately serious when they said they wanted to restore "friction" to the game and how it plays.
>>
>>747624058
They said that before Dawntrail was launched back at Pax East. They said a bunch of things that made people excited.
They lied.
>>
>>747624058
I'm going to have to see how it feels in moment to moment gameplay. Like how much of it is clicking 1-1-1 vs actual other buttons. I don't mind the basic combo being consolidated into 1, but it hinges entirely on how the rest is handled.
Also what happened to AoE rotations anyway?
>>
>>747621314
>google "when do I transition"
>everyone says before you start playing the game
Tranny game
>>
>>747621314
I got it to 100, and I still didn't have fun.

Then what do you know, it got changed to fit players like me who just don't like a ton of weaving, and you know what I did?
I didn't start liking the class. Instead, I just complained alongside all the dragoon mains about the Nastrond Charges, and lessening of positionals.
>>
>>747624092
They clearly did not lie, shit just took longer than expected. I imagine Dawntrail didn't end up having much follow-through in that regard because it turns out raid design hinges upon job design and vice versa, so they're kinda pigeon-holed into taking care of both at once, when they said they wanted to do one and then the other to avoid Heavensward's foibles. Even regardless they clearly had different people handling raid design this time, I think it was the Variant/Criterion dungeon boys?
>>747624120
>Also what happened to AoE rotations anyway?
I remember something about context-sensitive actions probably turning the single target abilities into multi-target when pulling dungeon trash, but for concrete stuff we still dunno.
>>
>>747624285
>I remember something about context-sensitive actions probably turning the single target abilities into multi-target when pulling dungeon trash, but for concrete stuff we still dunno.
That seems like it was just rumor, though?
I did notice one of the AoE animations was part of the Stardiver combo.
>>
>>747624358
Hence for concrete stuff we dunno. There's almost nothing to go off of since the Evolved reworks were shown in an effectively alpha state.
>>
>>747624285
They did lie, they said by 7.3 that rewards would be increased by 50%.
They said Dawntrail would be designed with 'Massively multiplayer' as a core concept and that each piece of content would be designed for multiplayer, and that the solo content of Endwalker was finished for them, that they weren't going to do that anymore, they were going to make Dawntrail and beyond a true MMO again.
They said that, they had a powerpoint presentation that showed those specific words.
They lied.
>>
>>747624394
That's true. I'm just curious to see if they'd ever do away with an outright AoE rotation the way we have it now.
>>
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This is the first good hairstlye they've added for female characters since patch 6.2 in 2022, 4 WHOLE years
The only other decent one was a cash shop one, the Fantasian one
>>747621314
Smol indie, pls understand
Evolved will make it better or possibly worse
>>
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>friends catch wind of the EC previews and other XIV news
>tease that they are interested and ask me how XIV is now as if I've been playing this whole time, when I keep telling them I haven't since beginning of EW
>they ask if we should all play again, say sure
>and nothing happens, they go back to league or tarkov and whatever fotm
They do this every expansion. Think I'll be cautiously optimistic and play without them if i decide to. I really don't trust when they say combat rework.
>>
>>747624421
>They did lie, they said by 7.3 that rewards would be increased by 50%.
Boy you did an awful job setting the tone for your list of vendettas, anybody with a brain could guess that unless the game showered you in more Savage gear after promoting more rewards that nobody was gonna give a fuck.
>>
>>747624058
>>747624092
>>747624285
>>747624421
They did in fact lie, none of the promises came true
Jobs just get dumber and dumber, I don't think EC will be any exception, and the playerbase will still be terribly shitty at the game no matter how easy it is

Seriously, the people playing the game right now are the worst players I have ever played with since I started in ARR
>>
>>747624464
>girl hairstyle
looks like a boy style to be honest
something out of a shoujo manga though
>>
where is ffxiv arr classic?
>>
>>747624639
I have classic fatigue.
>>
>>747624464
the PT and North Horn hairstyles are both better. Your tastes suck ass.
>>
>>747624554
Anon I know you want to defend the 'honor' of the devs because you've personally invested your self-esteem to this game, but they did lie to the player base.

>>747624571
>Seriously, the people playing the game right now are the worst players I have ever played with since I started in ARR
When the Live letter first began, the entire point was for the community to bring their criticisms of the game and for the dev team to show they were being transparent and open.
That was how Yoshida fostered trust and how the game grow one of the most loyal fanbases out there.
Now I don't recognize both the dev team and this current fanbase. You criticize the game now and you get 100s of comments from people telling you to "shut up how dare you offend the game" and the live letter itself is so different now, it feels like half of it is for merch shilling and the first half sometimes Yoshida just seems tired and very clearly doesn't want to be there.
The atmosphere is very different around the game now.
>>
>>747624756
>you want to defend the 'honor' of the devs because you've personally invested your self-esteem to this game
Do you have any more fan-fiction about me?
>>
>>747624623
I think it's pretty cute, but I can see what you're saying actually
>>747624683
The N Horn one is fugly and makes you look like an emo teenage boy from the early 2010s, gay
Don't get me started on that weirdly symmetrical hair from PT, eugh
>>
>>747622390
And by WARs
Imagine being THE polearm job and WAR mogs you at colibri parties
>>
>>747624791
You should know better by now than to engage with people who clearly want to just get in an overly hostile argument and browbeat you for daring to like the game or express any interest in it.
>>
>>747624892
Sometimes I like to watch them piss themselves. Turns me on, see?
>>
>>747624829
Like I said: shit taste.
But that's to be expected from
1. A lalafag
2. A wowfag
>>
What a coincidence I just started leveling dragoon from 10 to 45 today.

All I can say, is that while it is fairly boring, the amount of shit padding they removed from arr dungeons is a major improvement.
>>
I'm leveling dragoon while going through ARR ng+. I've forgotten basically everything, I don't remember how we met Cid, or allisaie, when the crystal braves thing started.
>>
>>747624892
You people are braindead. You translate a criticizm of what the devs said and did not deliver into pure hatred. Then you wonder why I said you've tied your self-esteem to this game, that you can't handle anything but pure praise.
It's pathetic. ARR wouldn't exist if only people like you were around back in 1.0.
>>
>>747624957
That's a weird fetish, anon.
>>747624973
DRG 10-50 is probably the worst. Fuckers don't even give you your first AoE until.. like 45? 42?
>>
I've been levelingd ragoon. I don't remember anything about this game really. is this the guy with the spear? all i can say is, im truly whelmed and blessed to be apart of this great commnutiy of us
>>
>>747624957
>>747625060
>The ff14 cult are piss fetishists
>>
>>747625060
Something like that, and even then DRG AoE doesn't advance meaningfully after that again until Heavensward. DRG has always been a shit miserable job to level up, I remember the experience being pretty horrible when I started in Stormblood.
>>
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people are not happy with BST
japs are killing him in the replies
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>>747625096
Yeah, second AoE is like level 62.
Not only 20 fucking levels in between, but nearly half of ARR, all of ARR's patches, and Heavensward. Though nowadays you can actually reach 62 fairly easily without being in Heavensward, I guess. I don't think it was a job quest ability.
>>
>>747625060
>>747625096
I was still unemployed this weekendso I spent it grinding dragoon while mindlessly watching YouTube in the background, not like I had to press more than 3 buttons the entire time.. I'm just happy to have hit 50 before my first shift tomorrow.
>>
>>747625120
>Set the default here to no, you bastard
>Are you really even playing, Nakagawa? (Ozma)
And Ozma responds.
Meanwhile you've got piss fetishists on here pissing themselves over an event that happened before Dawntrail launched that the devs did not deliver and it being remembered.
>>
>>747624965
You were never out to have an honest interaction from the start
Begone, pest
>>
Is there any class from 1-50 that isn't boring? I don't think there are any.
>>
>>747625249
Your taste is as shit-colored as your hands
>>
>>747625286
Not really at this point, as every expansion has taken away some abilities from the early part of the game so they can add more at the new level ranges.
>>
>>747625286
Monk is legitimately a good leveling experience now, and before that engoodening it was already on the highest end of "I actually have something to do" in ARR leveling.
>>
>>747625293
Do you need some attention?
>>
>>747621314
3 - almost instantly
4 - never, kain is the weakest ever. he does mildly good in the ds remakes with the Darkness ability tho
5 - never, there is no combo that makes jump worth it and most spears suck donkey ass
6 - never, jump and chain jump are cute on mog but meh otherwise
7 - i forget which limit break has multiple hits in one go but thats it
8 - i dont remember
9 - furfag fuck whats wrong with you
10 - see 9 and he sucks just mechanically
after that i dont really remember but yeah, dragoons are cool but holy shit they suck so constantly
>>
>>747621314
It gets fun around level 30 when you unlock dragoon and learn the funny dive moves.
>>
>>747625286
Honestly? I can't think of one. Even a lot of the other classes still aren't fun beyond level 50 until they're around 90+. They feel too slow under 90 or they've been reworked and had abilities removed, things sanded down.
Then when you get used to playing at 90-100 especially at 100 and you go down to 50 and below it feels absolutely awful, that plus all your abilities being removed I just leave now and refuse to do dungeons or raids in the roulette that are low level now. I've done that for years already I'm not doing it anymore.
>>
>>747621314
dragoon was so much cooler before the skill pruning
>non-combo damage buff
>non-combo DoT
>Jump actually moving you (despite it being an active detriment)
>Spineshatter Dive
>>
>>747624464
what chestpiece is that and does it cover non-lala necks just as well
>>
>>747625487
This is why a redistribution of skills/redesign of the kit is absolutely necessary.
And for it to not get out of hand over the course of 5 expansions again after that.
>>
>>747621314
Mine is 63 now and it still hurts
>>
Anyone know how to play Dragoon?
>>
>>747625424
>8 - i dont remember
there are no spear users nor is there any form of Jump commands anywhere
>>
>>747625570
DRG only really feels DRG to me once it gets Stardiver.
>>747625621
Interchange between your two separate combo chains and weave your oGCDs between them.
>>
How do I win on drahoon?
>>
>>747625424
Don't speak ill of Freya she's the only actual Dragoon in any PSX or even PS2 game that isn't Kingdom Hearts 2
>>747625657
The anchor guy in Laguna's party has a Jump for a limit break but he's unconventional as a Dragoon
>>
>>747625751
jesus laguna's parts are so brainless I can't imagine resorting to limit breaking with those guys
>>
>>747625731
you just nidhogg it really, really hard
you squeal like a nidhogg
go on, squeal
>>
>>747621314
That's standard MMO strategy in order to get you addicted to the game
>>
i miss my old bloodfrenzy warrior tanking bros
slam heal slam heal slam heal yoyo health gogogo
>>
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>>747625564
Sorta, it's a bit flared out
It's the Quetzalli Jacket of Scouting...try the Striking and Aiming ones too because they share models and have different trims
>>
When are we getting more free play days?
>>
>>747625852
eugh
i swear to god they design shit just for lala and make it look like ass on normal characters
>>
>>747625961
I feel like there's a lot of stuff for midlanders that looks ridiculous because of how it scales
Guess this is one of those pieces and it even hurts miqote too
>>
>>747625961
You have no idea how much suffering it is to be a female Hrothgar
>>
>>747626090
hey nerd, try not to hit the door with your MASSIVE arm sculpts on the way out!
>>
I honestly wonder what they can even do for WAR. I think if they even remotely nerf their self-sustain/survivability, there will be hellfire.
>>
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It used to be fun at like 35 or 40 or something but raising the level cap is a scam which has just meant they are going to make everything below the old level cap less fun since Stormblood.
>>
>>747625569
What would you rate the likelihood of that happening and not them just forgetting or neglecting the earlier versions of the jobs?
>>
>>747626156
I think they're in a position where they don't have to care about that backlash anymore. Especially with their biggest, baldest spokesman for it turning into an insane meth-head over the years.
>>
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>>747626090
>>747626149
I always laugh at how massive femhroth arms are man that shit is comical
>>
>>747625569
>>747626221
they said at the Anaheim fanfest that "jobs would get their full kit by level 50"
>>
>>747626221
I have no idea. I'm just saying they need to be wary of it. They really should consider nixing levels the way they are right now.
>>
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>>747626272
>they said at the Anaheim fanfest that "jobs would get their full kit by level 50"
https://www.youtube.com/watch?v=uCGD9dT12C0
>>
>>747626272
Not really what I was trying to say. I'm just saying they want to avoid turning up the backloading over the course of several new expansions or we'll end up right where we were.
But yeah - important to note is that we have no idea what they consider "full kit", though. It won't have all the frills a level 110 version of the job has, so that means some parts are exempted.
>>747626251
Kek.
>>
>>747624639
It was the Tencent mobile game and no one played it because there was a huge backlash against the greedy monetization, so they removed it, then there was nothing to buy except cosmetics and no reason to keep playing because it's just ARR.
>>
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>>747626272
https://www.youtube.com/watch?v=Uhpu2N4rQZM&list=RDUhpu2N4rQZM&start_radio=1
https://www.youtube.com/watch?v=jhC1pI76Rqo&rco=1
https://www.youtube.com/watch?v=PqccEpqvwPY&list=RDPqccEpqvwPY&start_radio=1
>>
>>747626329
>>747626458
we get it, little buddy
>>
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>>747626482
Me and him are simply on the same wavelength, don't believe their lies, the company is not your friend
>>
>>747626452
Their own retarded monetization killed that game which is a fucking shame because underneath all that money greed bullshit it was a good version of ARR, the game itself looked great and the models were updated but still retained the original 'feel' of the models unlike the 'graphics update' of the current PC version of FF14.
It had a bunch of quality of life updates too, had proximity chat options and live translation so you could play with people across the world and understand them, they understand you.
But yeah, they milked the fuck out of it even after they specifically said it weren't going to do that then they act surprised when it failed and blamed it on the game itself and not their monetization policy.
>>
>>747626545
Yeah, inspect element is great, I know.
>>
>>747626156
honestly does it matter anyway, looking at evolved pld and whm it seems like the state of support jobs is absolutely dire
>>
>>747626452
No, actually XIV mobile was not GREEDY enough was the problem.
China fucking loves paying money for shiny garbage so they can show it off.
And XIV mobile was too mild for them, didn't have enough paywalled shit.
>>
>>747626684
>No, actually XIV mobile was not GREEDY enough was the problem.
Read my fucking post, retard. God damn.
>>
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>>747626596
I'd spend more time inspecting those job kit elements at level 50 when Evercold releases
>>
>>747626760
you scamp
>>
>>747626760
Don't shitpost with Look Outside, anon. You're better than that.
>>
>>747626760
Enjoy it.
>>
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>>747626760
You got a kek from me.
>>
>>747625424
>5 - never, there is no combo that makes jump worth it and most spears suck donkey ass
this shit pissed me off so much
the class system is fucking amazing and can make shit work that i never would think of making work before like Throw on high int mages for those elemental scrolls fucking shit up
or putting Berserk on a Knight just to have an auto-tank that can dish out some damage
Barehand on ANYONE is ABSOLUTELY FUCKING BROKEN

but there is literally no fucking combo in the game that works on Jump or makes spears useful outside of the re-releases and Gladiator just hitting shit with a pointy stick. i mean sure maybe dual wield and two spears but come the fuck on. if i can slap barehand on a whitemage for a monk-like feel and dominate and deal more damage than a dragoon the fuck

FUCK
>>
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>>747624464
Need to add this to my collection of hairstyles i'll probably never use
>>
>>747626637
I'm offended they think 2 attack animations instead of 1 attack animation is going to increase interest in playing healer. I got tired of seeing that rotation from the preview, you couldn't pay be to do that shit all duty
>>
>>747626858
It seems kind of an easy slam-dunk in hindsight that Dragoon should have been capable of attacking from the back-row at full damage, instead only Jump works like that
>>
>>747626868
The Fantasian one suits you in particular, even though it looks good in general
>>
>>747626883
Evolved WHM seems like it's just a reversion to HW sensibilities of fuck you, GCD heal more
>>
>>747625424
Cheesing Zeromus by timing your jumps to avoid all of his damage dealing attacks though
>>
>google "when does healer get fun"
>everyone says never
Why does anyone play healer?
>>
>>747626883
i'm more offended that they rebadged the lily system and presented it as a new thing. ogcds are a stupid bogeyman, the reason they're bad is not because they're fucking ogcds, they're bad because they're timer-based cooldown resources that don't require any interaction from the player to obtain. the stacks of free healing from evolved whm is the same, you don't need to think or do anything to obtain them, the game just hands them out to you so it devolves into the same boring shitty 'gameplay' where you just map out your stack usage over a fixed timeline or better yet just go to fflogs or the balance and steal someone else's mit sheet
>>
>>747627061
most people have an all or nothing attitude when warcraft ruled the world for like 15 years
most people cannot conceptualize that healers and tanks can deal damage during downtime
>>
>>747627061
queue. both in duty finder and in party finder and sometimes even in static recruitments. playing healer is still better than sitting around not playing at all

prestige (rarely). i've been hearing this a couple times recently, but the last ultimate (dmu) is by far harder to play as healer than any other role and is probably the hardest challenge as a healer player. so clearing it on healer is seen as a bigger achievement than clearing it on a dps
>>
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>>747625424
5 and 10 are the only bad Dragoons in the series
Mog with the boots and quad jump is insane in 6, fav character
Don't talk shit on Freya, she's great you faggot
>>
>>747627120
I can conceptualize healers dealing damage during pulls, but I cannot conceptualize me mashing one button for hours at a time.
>>
>>747623420
350 posts*
>>
>>747627061
Women and heal sluts. It's the 'Mommy' of the group who wants to be important and needed so she plays Healer.
>>
>>747627171
>Mog with the boots and quad jump is insane in
If it is not genji glove and offering I dont want to hear it.
>>
>>747627061
SGE healing is chill, and the aesthetic is neat.
>>
Extremely curious how evolved MNK and NIN will play

>>747627061
Back when this game was on a PS3 I played a healer because I thought book magic was cool and queue times were instant. Unfortunately the loading between zones filtered me and when I came back to the game healing was even shittier
>>
>>747627179
>during pulls
oh for fucks sakes are you one of those betas who sits around and does nothing when you literally have access to two different regens and instant freecast heals all the while keeping your dot up and throwing rocks?

go back
>>
>>747627262
evolved MN has a lot of potential
>>
>>747627256
>chill
>aesthetic
So its boring?
>>
>>747626858
Also that right fucking there
why does Two-Handed not effect jumps damage in 5?
>>
>>747627283
Pretty sure they took WHM's dot next expansion, lol.
>>
>>747625852
MY MAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>>747627326
Nah, it's alright. But I don't main it, so it doesn't bother me either way.
>>
>>747625120
LMAOOO
>g-guys pls stop telling me my content sucks I'm the DSR guy worship me!!!!
This guy has an insane ego.
>>
I play healer because I've always played healer really. Having tanked a couple of tiers, it's infinitely more fun though because you're just playing pseudo-DPS with tank mechanics on the side, healers get actively punished for doing their job and the entire optimisation for healing is how to heal as little as possible. Please kill all of the job and encounter designers.
>>
>>747626858
It's even funnier when you find out several enemies have unique moves that exist solely to shoot a Dragoon mid-jump and rob their action. 5 fucking hated Dragoons.
>>
>>747625120
Fucking brutal, I like to shit on bad aspects but I feel bad when they get shit on personally like this sometimes (sometimes)
>>
h
ow do I play xiv?
bump
>>
So obviously first tier of the raid is going to be Midgar and the last the Northern Crater, wonder if they're gonna have a specific theme in mind for the middle tier
Imagine it'll be like
>Midgar
Air Buster
Hell House
Jenova Dreamweaver
Rufus
>Dunno, maybe just random bosses through the game so like
Materia Keeper
The big dumb frog robot Palmer pilots
The Gi boss
Jenova Life
>Northern Crater
Iron Man
Jenova Synthesis
Bizarro Sephiroth
Safer Sephiroth with human Sephiroth as the savage phase
>>
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>>747627623
goon

plap

mod

beast
>>
>>747627262
Combine some oGCD buttons, some other button transforms into Raiju, and I think that's all you gotta do for Ninja
>>
>>747625120
After fucking up Chaotic and Beastmaster, I'm glad everyone is waking up to how bad Ozma is at his job. Arcadion was good because he was not involved at all.
>>
>WAHHH WHY CANT JOBS BE CLUNKY UNFUN DOGSHIT
go back to wow
>>
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>>747627632
>FF7 raid
stop reminding me
>>
>>747627468
I really don't understand. Fights are designed with healers constantly dealing damage. So why didn't they copy the design they made for tanks and make pseudo DPS who output healing?
>>
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>>747627579
the guy complaining didn't tag him or the game at all so he's literally namesearching himself on twitter
>>
>>747627814
Dont worry, if you are tired of the reference raid you can do the reference 24 man!
>>
>>747627712
NO
EVERYTHING WILL BE SAVAGE
EVERY PIECE OF CONTENT IS SAVAGE LEVEL WITH BODY CHECK WIPES
EVERYTHING
ALL CONTENT IS RAID CONTENT
OZMA BALLZ
>>
>>747627698
Please don't tell me the bayblade 123 stays
>>
You guys know the 8.1 ult will be Sorrow of Werlyt, right?
>>
>>747627973
No, it will get delayed to 8.3
>>
>>747627973
>garlemald
>getting anything ever
not happening
>>
>>747627984
I would not be surprised if there really is one ult this time. DT was supposed to only have one but they panicked and quickly did Kefka. We were supposed to get a fifth criterion and BLU.
>>
>>747627120
both tanks and healers always did damage during downtime in WoW.
>>
>>747628103
The Weapons are an easy FF7R3 advertisement, that's the only reason.
>>
>>747627831
>SE/ FF14 are so incredibly sensitive to criticism they search up their own names on twitter to see if they are loved or not.
They're such fucking faggots it's unreal.
>>
>>747628157
bull
shit
for like 10 years they had hit rating for spells to stop that shit
>>
Is it true you have to be a non grass toucher to clear an ultimate?
>>
>>747628336
no you literally have to study for the fight
they have legit physical manuals for those fights + dancefloor shit on youtube
>>
>>747627842
I can stomach one of them being meme shit like Nier, but both? Fuck off
>>
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>>747628108
>We were supposed to get a fifth criterion and BLU.
>>
>>747628336
if you mean time commitment, no for the older ultimates. uwu and ucob are legit over-the-weekend clears with helpers and people who aren't brain damaged. the newest ones yes
>>
>>747628502
They literally so at JP fan fest, it's right on the sides
>new Blue Mage update
>Criterion Dungeons (Dungeons means plural, which is more than one)
Also those same slides used singular for the ult, while other raids also received plural designation. DT was a shitshow all around, we deserve a behind the scenes look at the mess.
>>
>>747628268
thats just dps itemization to optimize output which tanks also had to deal with because everybody had to.
>>
>>747628715
They lied.
>>
>>747628715
Nigga they lied to you, this was never ever happening
>>
>>747628336
For new ults, kinda yeah. The average group clears ults with 40 hours of prog spent inside the instance. Not 40 hours scheduled, but 40 hours of actual pulls. And this is with strats. Usually 700-1000 pulls. Some people get carried so they only need 200-400 pulls but assuming everyone is fresh it's the former.
>>
>>747628770
>>747628793
No shit, but my point is it was supposed to happen. They panicked hard and pooled resources elsewhere, this is the first time anything like this happened in XIV so you know it was BAD bad at SE offices.
>>
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It's kind of funny that the devs have such cult like sway over certain players that they'll blame other players when they're lied to by Squeenix
>>
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Every dungeon should have the interactivity of Variants at least.
>>
>>747628909
They didn't pool any resources elsewhere because you were never getting that content in the first place
>>747628997
Yes
>>
>>747629027
>announce new feature
>backpedal on it two years later
>UH IT WAS NEVER SUPPOSED TO HAPPEN DUDE THEY WERE JUST SAYING SHIT LIVE IN TOKYO STADIUM
Are you retarded?
>>
>>747626760
Lyle said this.
>>
>>747628909
I wonder if they thought they were going to have a massive success on their hands with Dawntrail as big as Endwalker so they were promising features based on resources that would be allocated to them if they met those goals, and of course they didn't meet those goals, those resources didn't get allocated and those promised features were swept under the rug.
>>
i played DRG a lot in shadowbringers and endwalker. it had a nice hypnotic kind rhythm to it. not sure if it's the same still because i switched to SAM in DT
>>
Moral of the story is: Don't announce something that isn't coming until 3 fucking years later.
>>
>make a class named Dragoon
>make it have nothing to do with historical dragoons
>make them associated with dragons instead because it's written similarly
I fucking hate the japanese
>>
>>747621314
Dragoon was fun from the start, before they streamlined it to death
>>
>>747629249
I fucking hate history autists, can't you ever shut up for five minutes?
>>
>>747628997
I mean.. why? We're just gonna wall to wall pull and speedrun every path regardless while also skipping any lore notes on the ground. Throw any puzzles or other quirky stuff in there and daily Roulettes are going to be even more painful. Like imagine high level/expert roulette was a variant dungeon instead.
>>
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>BST is fun
>Little time to play since it came out
Shit sucks man.
>>
>>747629104
Brother, they fucking lied, there was no backpedaling
They just lied
>>
>>747629297
No I won't, fuck you
>>
>>747629298
You straight up just hate playing the game.
Really SE should just expand your logic and stop adding new dungeons at all because they are such a chore and its just wall to wall pulls in linear hallways and have been that way since HW.
Maybe they could just hand out tomes on a timer too.
>>
>>747621314
>Dark Knight is a Heavensward job (lv 60)
>Can only get it after getting another job to lv 50
>Starts at Lv 30
>Doesn't get its signature ability that defines its playstyle until Stormblood (lv 70)
Thankfully part of evolved seems to be fixing shit like this
>>
>>747628997
your standards are too low
>>
I don't care how cliche and played out it is at this point, I still mark out when Estinien does his "ROAR, NIDHOGG" and then kills every enemy with a super Stardiver.

Honestly, at this point, he's only NPC I'm attached to because I've spen the entire MSQ only as a DRG and I liked the job quest rivalry with him to the HW road trip and beyond.
>>
>>747629125
I will forever wonder how anyone on any part of the team across the entire planet thought DT was okay in any way at all
>>747629198
It's the same same as EW without mirage dive stacks
>>
>>747629217
>Beast Master takes 3 years to release
>it sucks
ONE THING, I DON'T KNOW WHY
>>
>>747629440
Have you met Naoki Yoshida? The delusion that Dawntrail was going to be the second coming of christ didn't smash until 6 months after that expansion launched, he went to China for an in person event and even there they announced their displease to which he was completely shocked.
The problem is with Yoshida, he's surrounded by 'Yes' men who are terrified of giving him bad news. Sounds like a joke but it's not.
>>
>>747629596
Yoshida himself seems like he's completely checked out and bored with the game, only really getting passionate about being a psuedo celebrity at fanfests.
>>
>>747629415
Anon, normal dungeons being this cool, unique content with branching paths and quirky mechanics died when they changed all the old dungeons who had them. They made variant dungeons for people that wanted more out of their dungeons than the current wall to wall speedrun design we have now. And no I don't hate playing the game but replacing dungeon roulettes with variant dungeons would not be a good time
>>
>>747629685
He probably was not prepared for the scenario that the game would run this long, or running this project this for this long, and expected a more mild success that he could work on other projects and leave this game to another team.
>>
>>747629720
it would absolutely be a better time and all dungeons should be retroactively refitted to that, rather than raped into being generic.

there would legit be no issue anyways its just cope about the shit state of the game. aloalo is part of the tomestone event now and running it six times back to back was no problem at all. it was actually way better than expert roulettes ever were.
>>
it would not be a good time because variant dungeon puzzles aren't interesting after you've done them already. a high degree of randomness is the only way to keep things fresh
>>
Variants are 3 linear dungeons stapled together.
If you want a truly randomized dungeon the closest thing we've got is deep dungeons.
>>
>>747629298
they should design two versions of each dungeon
a "story mode" version that's more in depth with exploration, interactivity, and mechanics; and a "duty roulette" version that's just today's dungeon design
you can opt-in to get story mode dungeons in your roulettes with a non-tomestone incentive of some sort to fill out queues, and mentor roulette simply cannot get the fast version
>>
>>747629249
nobody cares, sperg
>>
>>747630145
bro they don't even have the time and resources to playtest forked tower, i don't even want to think of how the dev cycle would just completely collapse if you told the se devs they had to make and playtest 2 dungeons where they used to have to only do it once
>>
>>747629685
He was hoping FF16 was going to be his get out of FF14 card by being able to develop and pursue other games. He's said many times over he has ideas for games he wants to make but he's also known for FF14 and not known really for anything else which makes him type cast now as the Japanese MMO guy, at least that's how SE will treat him. They'll be more hesitant to give him a budget and resource allocation (staff) for another single player game due to the lack luster sales performance of FF16, he said himself that FF17 won't be him that he needs to be a younger guy, I think personally he has recommended the guy who directed the FF16 dlc's (especially Rising Tide) as the Director for FF17.
>>
>>747630031
sorry anon. you're not allowed to like deep dungeons because spergs got burnt out on in it in heavensward because they decided leveling classes they didn't like to play was content
>>
its amazing how this thread has people in it but I don't sense any human beings
>>
>>747630239
i got burnt out of dd because they recycle the same one every expansion with minor tweaks. if they're going to bother at all with the randomized dungeon formula, just steal some goddamn ideas from the ones people are playing nowadays
>>
>>747630307
DD is fine. PT is the best because the biggest obstacle to DD is the time commitment
>>
>>747630031
>deep dungeons.
Completely forgot the new ones existed because its impossible to queue for them outside of release month. Now thats something I think would work as a roulette queue if they open it up to all the floors instead of just the beginning ones.
>>
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>>747630289
Please give me your approval Anon, please I need it to live, I have a soul honest, promise! Please you must give me your thread approval or I'll just, I'll just like fucking die or something.
>>
>>747630289
there's already at least 2 known schizos who use AI to argue. it wouldn't be above him to use AI to samefag either
>>
>>747630289
>>747630432
Samefag
>>
>>747627061
theres a reason its the least popular role
>>
>>747630343
i did pt to get the framer kit and it was just so dull. 99% of the time i'm just holding w finding the exit and not having a good time because jobs were designed for raids and are an incoherent mess where you just throw out buttons haphazardly vs dd mobs. only the last few levels felt slightly engaging because you had to tiptoe around mobs while boxed into tiny corridors. ffxiv always does this thing where the vast majority of the content isn't engaging, like why do the first like 60 floors of pt need to exist?
>>
>>747629415
>You
No, he might engage with these things, the player base at large will not like these things, cope
>>
The core issue is that the game's jobs are built entirely around rigid two-minute raid rotations against giant bosses, so scaling them down to level 30 to fight mindless trash mobs just makes everything feel clunky and pointlessly slow. It turns a standard dungeon crawler into a tedious sprint where you're basically just holding down W and spamming whatever random buttons you have unlocked. They only keep those first 50 or 60 floors around because it's become a legacy leveling method for alt jobs, which sucks for anyone who just wants to engage with the actual survival mechanics.
>>
>>747629596
I don't think it's solely him, even if he is a large part
It was the team as a whole
>>
>BLU had allied seals and weekly log to keep people coming back regularly
>also kept semi afloat by morbol mount
>BST has...500 orange poops for a hair piece
There is no longevity to BST. The 300 people on each DC who get their fruity pebbles mount will never touch the job again. They're going backwards in job-content design.
>>
>>747630660
you ran face first into the classic yoshi-p special: hours of mind-numbing, brain-rot filler designed for actual toddlers, just so you can finally get to the 10% of the content that requires more than two functioning brain cells. potd was coded back in heavensward by literal code monkeys, and the devs are too lazy to ever update it. jobs in this game are designed entirely around parsing on a giant target dummy for two minutes in a savage raid. when you sync down to level 30, your rotation turns into an incoherent, lobotomized mess because you're missing 70% of your kit, and you're just spamming 1-2 buttons to kill a trash mob that dies in three hits anyway.
>>
>>747630670
bst is literally just pokédex grinding for the sake of grinding. you go out into the open world, smack 50 generic mobs to low hp, press a capture button, and congratulations, you've unlocked... a slightly different colored auto-attack. the fact that they locked the main seasonal reward behind a competitive top-300 data center leaderboard for the crucible of the unbroken is peak brain-damage. it’s a forced engagement nightmare. you either have to bot the content on day one to beat the neckbeards, or you get aggressively time-gated across multiple seasons just to get a fruity pebbles mount that everyone will forget exists by patch 7.57.
>>
>>747622390
Why is Dragoon a pet class in FFXI?
>>
>>747621314
Dragoon has sucked in pretty much every single FF game that's kinda its thing
>>
>>747627468
>Please kill all of the job and encounter designers.
Ozma has done more damage to the game than Hiroi, but it'll take till the end of EC for most people to realize that.
>>
>>747630780
based and redpilled. everyone spent the last few years crying about hiroi ruining the msq with his fanfic tier writing and turning dawntrail into a glorified babysitting simulator. but the real cancer killing this game from the inside out is nakagawa (mr. ozma) and the absolute terminal state of the battle design team.
>>
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>>747630653
This screenshot is from the stream they did just before they launched Dawntrail. Don't they look happy? These are the main department heads and people responsible for FF14 at the top.
>>
>>747630849
they look like they’ve been trapped in a corporate sweatshop for 72 hours straight surviving entirely on lukewarm energy drinks and family mart chicken.
>>
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>>747621314
The only time where Dragoon was useful was with a single boss in FF3
>>
>>747622390
>>747624830
>xi slop

the game that killed the franchise

everything after has sucked ass

no wonder it couldn't do ff jobs justice
>>
My big tiddy Viera is going commando and only wears skirts. Playing whm/blm and angling the camera is peak gameplay. Thank you based mods.
>>
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Are you guys ready to admit that BST is just another mindless grind meant to waste your time? It doesn't do anything new.
>>
>>747630780
TRVKE
>>
>>747627468
>>747630780
>>747630825
>>747631172
will mr prime be yet another problem for the combat design?
>>
>>747631216
We'll see, I think most people will appreciate an attempt at new direction but it will probably fade by 9.0 if not sooner.
>>
>>747630660
I think putting a weekly in the challenge log (like they did with PT) was a good idea, but they really should have had it give Centurio Seals or something like that, as well. Because after a little while the weekly will only be good for dedicated BST players to supply hairstyles and pitchforks to the population.
>>
>>747631216
Prime is good intentioned, but so far it looks grim. If anything simpler jobs will make the encounter design even more important to keep people happy.
>>
>>747631163
That's the game as a whole since the beginning
>>
>>747631163
Anon we're playing an MMO. Of course I'm wasting my time. It's a lvl 50 limited job ffs.
>>
>There are people who play classes other than WAR

Why do you hate yourself?
>>
>>747631253
The weekly challenge for BAT only gives you more BST currency is the issue. Allied seals have multiple uses, you can get glams or aetheryte tickets, but with BST you stop caring the moment you have the +4 armor, music, eye wear, hair, and pitchfork from Balan Wonderland.
>>
>>747631509
I play BLM, I'm happy in my leyline
>>
>>747631216
People seem to praise the PvP job design but I am much less enthusiastic about them, although I guess it's more to do with their inability to properly balance them than the actual jobs themselves. I only play support and the PLD preview was a bit underwhelming, but some of the changes looked nice, while WHM looked like a straight downgrade. I'm curious what they will do with the other support jobs though, I feel like SCH could use the most tweaking, and reworking AST is like a hobby for them. Pruning raid buffs is a good start though, I have no idea why they went from BRD/NIN having buffs to making it so literally everyone but tank and like 4 jobs had to have a raid buff. Also curious how they will manage the MT/OT split, I don't think it's going to work out well but I'm ready to be surprised.
>>
>>747631509
>classes
Never heard of those
>>
>>747631616
Bro, your DoW/DoM/DoH/DoL?
>>
>>747631616
A job is something you get paid for by an employer. Looting the corpses of your slain enemies is not a job, it's a hobby.
>>
>>747631612
People disliking modern summoner but hyped for the rework is baffling to me
>>
>>747631673
Well it's certainly not classy
>>
>>747625120
Kasu-hara (customer harrassment) is a huge issue in Japan, going so far that retail worker and officials directly dealing with the public take on fake names. I don't get why Ozma is putting himself out so much in social media.
>>
>>747631216
the community is coping hard thinking his pvp background with crystalline conflict means he’s going to bring back job identity and non-standard rotations. but look at what they actually showed for "evolved mode". his grand vision to save combat from mr. ozma's 2-minute jail is literally just copying the pvp homework. he's pruning tank stances, slapping role actions into shared contextual macros, and condensing the standard 1-2-3 combos down into a single button.
>>
its like i'm reading the official forums
>>
>well im the tank and i think...

lol you are not the main character.
>>
>>747627712
Beastmaster is great thoughbeit. You fags are just too used to the no-gameplay MSQ.
>>
>>747621314
>Why would they think this is a good design?
They don't, else they wouldn't rework all the jobs with Evolved Mode in Evercold which is supposed to give them all the core skills earlier. Also DRG gets the PvP LB in PvE.
>>
>>747631527
Yeah, that's what I mean. The weekly in the log is nice, but eventually it'll just be to buy the stuff to list on the MB, if the price holds up.
>>
How do I know im doing a decent job as dps?
>>
>>747632368
That's the good part, you don't!
>>
>>747632368
If you are not dropping your combos, using your OGCDs when they're available and keeping your GCD rolling you're doing a decent job. And this is for high-end duties, for normal ones if you're not dying 24/7 and pressing something you're doing fine. Just make sure to AOE in dungeons
>>
>>747627712
How is Chaotic fucked outside of the weird bonus windows for drops?
>>
>>747632368
It's pretty straightforward: you use all your oGCDs (abilities) inside the damage buff window weaved in with your GCDs (weaponskills or spells) and keep it aligned throughout the fight, for the most cases using all abilities on cooldown and of course aiming to maintain GCD uptime as active as possible.
>>
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What are you working on in-game during the #RoadToEvercold ?
>>
>>747632401
You clearly do. It's very easy to notice when you're doing decent or not on any job if you have a understanding of said job. It's easy to perceive when you're forgetting your DOTs, it's easy to notice that you're dropping casts or not rolling your GCD, it's easy to notice that you are losing uptime and spamming ranged GCDs on melee etc

If you know how your job is supposed to be played you can easily see when you are not doing what you are supposed to do
>>
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>>747630998
Dragoons were great in Tactics Ogre as hard-counters to Draconic units which were otherwise some of the best units in the game.

But yeah in Final Fantasy they've always had a hard time justifying their existence.
>>
>>747632715
Every FF has dragons in it. Why not Dragoons?
>>
>>747621314
>playing FFXIV in 2026
LOL
you've gotta be tapped into some next level handicapped existence to be actively playing FFXIV these days. game has been worthless trash for the last 5 years now.
>>
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>>747632660
WoW won
>>
>>747632660
was a smart choice not trying to go head to head with evercold. getting 1-2 months of sub out of bored ffxiv players is the best move imo
>>
>>747632368
You're at the top hal of the enmity list
>>
>>747627973
Why do a Werlyt Ulti when we're getting the Weapons again in the 8 man raid?
>>
I like current PLD, I hope the new mode doesn't change it much. DRG is alright I guess, I like elusive jump but I feel like the gap closer component of his jumps is wasted because you just use them on cooldown instead of saving them for mobility. PLD lets you reorder your GCDs to hold holy spirit for a while in case you need it, and I miss that kind of simple optimization in other jobs. GNB kind of leaned a bit into this with the rework but the burst is still annoying with your biggest hit being pushed out of buff windows at the slightest downtime
>>
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>>747632993
>>
>>747625120
>>747627852
>give criterion dungeons to Mr Ozma (and some others)
>could have been a chance to have branching dungeons and puzzle elements again
>could have been mythic+ for all the wowtards
>it's just savage raiding in PF with raidplans and video guides

>give chaotic alliance raids to Mr Ozma
>could have been an extreme version of regular alliance raids with multiple bosses and difficult adds
>could have been duty finder content that makes you work for the clear but doesn't require studying and assigned positions
>it's just savage raiding in PF with raidplans and video guides

>give quantum to Mr Ozma
>could have been a highly customisable fight which you can tackle with various party comps
>could have gradually scaled from normal-extreme-savage-ultimate difficulty
>there are actually only two difficulties: savage & savage+

>give beastmaster to Mr Ozma
>could have been open-world kino to bring the overworld to life
>could have been a chance to expand on the limited job system
>it's just solo savage raiding

>give Evercold world raiding/world bosses to Mr Ozma
(you) are here
>>
>>747621314
When the next expansion comes out they are doing a big rework meant to make jobs feel more complete at level 50 called evolved mode
>>
>>747630031
I dont necessarily want completely randomized dungeons but yeah those are more fun than roulette stuff too.
There's many side activities that could be woven into the main game to improve it.
>>
>>747633281
>could have been
Why are you blaming the guy who got told to make it? You think the scale of content depends on the person making it?
>>
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>>747625852
based face 4 moonie enjoyer
>>
>>747633430
He's a senior and influential designer, not a code monkey implementing tickets to spec. He has a broad remit to design things how he wants. And what he wants is more savage.
>>
>>747632368
you can see where you are on the enmity list by looking at the number in the corner of each player name in the party list
>>
>>747633281
>give field ops raids to whichever retard is doing them
>it's just 48 people savage raiding
I feel like the problem is less one singular person and more the design philosophy in the development team
>>
>>747626272
Wasn’t it specifically the “core rotation” part of the kit? Like 50 onwards you’ll still get extra bits, but 50 would (hopefully) no longer feel like absolute ass to play
>>747624120
while they haven’t definitively said anything yet, iirc the PLD 1-2-3 looked like it had aoe built in when they showed it off at the NA fanfest
>>
>>747632993
>>747633593
This is unreliable when playing jobs that aren't meant to deal the highest DPS numbers by design like Bard.
>>
I like a lot of what I've seen of evolved mode but I'm not so keen on the 1 button combo part, I can probably adjust my hotbar into something more fun but sprouts won't know any better
Sprouts won't know any better is also my main concern about all the lore breaking character creation stuff, especially the unlocked skin colors
>>
>>747633281
The bigger issue right now is that you have a shitload of things you can do that would require sitting in PF for hours which locks you out of anything worthwhile you could do in the game. Why can't they add a duty board where you can post time-limited adverts for specific duties that others can sign up for instead of relying on garbage fucking discord servers. I wish I could permanently delete my trannycord account but so many of the things I like doing require it because the devs are lazy niggers.
>>
I deleted my account when Square forced their hand on that fan news site and do not regret it. And man I was really enjoying SB, and the guild I was in was decently normal (their guildhouse is immaculately designed too)
My only actual mistake (aside from giving this abortion of a games company money) was picking a low pop server as my main.
I wanted to be a top 10 dragoon. It's all I've wanted since I was a kid.
Turns out Japs are too gay to tolerate.

But god damn is the community as a whole intolerably ultra-neet pure faggot
>>
>>747633281
Don't forget
>Finally try to insert some more middle difficulty stuff to the variant dungeon boss rush bit
>Give it the traditional clear all 12 routes reward while replacing that with utter garbage
>>
>>747631216
I do think having a single person be the designer for every job isn’t a bad idea, so that it isn’t like “Jobs X1 through X4 go to person Y, A1 through A3 to person B” which just ends up with heavily overlapping or redundant stuff
But I’ll have to actually SEE (and play) it in practice to see if it was truly a good idea.
>>
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>>747632739
In Final Fantasy you usually aren't expected to change your party composition to match every encounter so there isn't much use for a Dragonslaying specialist unit that trades being good at everything else for being very good at slaying one type of very rare enemy. Its true that most Final Fantasy games feature Dragons but 95% of the time you're fighting something that's not Draconic so a Dragonslayer is worthless.

Where as in something like Tactics Ogre you're expected to look at the enemy's composition and field an army composition of your own to best counter it, Dragons in that game are very powerful, they have powerful spells, they have a terrorizing aura, they have a ton of movement and can fly, they have high armor values and tons of health, they're very challenging to deal with, but a Dragoon is immune to their terror, bypasses their armor, can disable their flight, and lands critical hits regularly on them and this is balanced by the fact that when fighting normal units all this bonuses are disabled so it ends up being a sub-optimal unit when fighting anything else.

So going back to Final Fantasy you can drop the Dragonslaying specialist angle but then you have to make a new niche for it, if its not a Dragonslaying specialist what is it? The guy who wastes a turn to jump? If Dragoon is good as a generalist why use Knight/Warrior/ect? If Dragoon is only good agiainst Dragons why bring it along for anything but Dragons? Guess it works in XIV where the differences between jobs are intentionally superficial so you can just slot in whatever with the duty finder.
>>
>>747633281
My biggest issue with Beastmaster isn’t the actual fights themselves; it’s the fucking TP build being so incredibly slow in normal fights you’re never seeing the capstone stuff unless you’re in 3rd decree, because it feels like they balanced TP gain around the Crucible items and gear
But then it’s way more efficient (in my experience at least) to just build evasion/haste with the elemental axes instead because they pull way more damage over time
>>
>>747634156
dragoon is jump and jump is fundamentally stupid.
you have a heavily armored melee fighter who fucks off so that your squishies get targeted more often. its why dragoon strategies are kinda just best when the whole team is dragoons and you spend most of the time midair so all the attacks miss the party like in Bravely Default.
the dragoon playstyle would only work in a game where you have party members who like to get hit often which is almost never the case in FF games and most you have knights/vikings who take hits for the team but they cannot leverage that into anything.
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>>747632368
you are supposed to use that garbage target dummy instance that barely gives any feedback
>>
sex with Khloe Aliapoh
>>
>>747632368
You use cheats and parse your DPS, but never actually tell anyone you're doing it.

You also use cheats to make your entire rotation a single key because actually mastering pressing 1 2 3 4 5 5 5 5 is for tryhards. Then you top the parse by just pressing 1 1 1 1 1 1 and have the script figure out what your next move should be, take that mental weight off yourself so you can focus on playing simon says or floor is lava or whatever the mechanics are for this fight. Its what all the top players do so you'll never get banned so long as you never tell anyone you're doing it.
>>
>>747631527
i don't really like seals because they are way too easy to get by other means. i have my allied and centurio seals capped for more than year because it's a waste of my retainer space to buy even more stacks of aetheryte tickets than the thousands i already have
>>
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Sex with Alisaie Leveilleur
>>
I still like Dragoon, it's the only one we have and the best one
>>
>>747635282
Why doesn't Red Alphinaud have a bulge?
>>
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>>747635671
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>>747635691
Gae Bulge the Dragoon weapon
>>
alisaie is a pig. im so glad she wasnt yapping this whole patch. she really needs to fuck off.
>>
>>747636378
Indeed or at least get jealous when I give the new girl all the attention.
>>
>>747635282
somebody fucked this slut at a con and it wasn't me, there is no justice in this world
>>
>>747636995
>somebody fucked this slut at a con
it was that ronberku dude who keeps commissiony alisaie lewds with his malezen.
surely money issue considering the amount of smut he got all these years
just don't be poor, anon
>>
rember when spamming impulse drive is dragoon's optimal play for like 20 levels?
>>
>>747633430
In the case of chaotic Yoshida said on the live letter that he instructed Ozma to make it extreme level but Ozma made it savage anyway and then the two laughed about it.
>>
>>747637519
>chaotic
>anywhere near savage
In what fucking world
>>
>>747637752

Yeah, most people who post here barely do extremes. Their takes are weird because they don't engage with the game at a higher level.

It's like reading a hardstuck silver player talk about competitive balance.
>>
>>747637752
Yes yes I know you cleared chaotic blind the first time and never had to study positions and you definitely never wiped because one person wasn't alive to take a tower and you've never heard of the first two floors of any savage tier.
>>
>>747637752
probably in a world where alte roite exists
>>
>>747637869
I agree that it's incredibly common to wipe because someone missed a tower but it's more of a player competency problem than the chaotic being hard itself, if anything I would put it a step above extreme and a step below savage, counting the first floors too at least from the last tier. Chaotic is frustrating in a sense that one mistake from a total of 24 people can cause a wipe but is there a way to make high end content hard without punishing mechanics? It would be way too easy if it was easy to recover from a mechanic and no one would do it after a while
>>
>>747637752
Chaotic phase 1 is EX, phase 2 is roughly second or third floor of savage in difficulty.

>no it's not
yes it is
>>
>>747637752
You're replying to people struggling with instructing their pet to provoke in order to hit the knight from behind in the first BST fight.
>>
>>747638105
vamp fatale is not harder than chaotic lol
>>
>>747638105
>agree that it's incredibly common to wipe because someone missed a tower but it's more of a player competency problem than the chaotic being hard itself
It's a matter of leniency, and chaotic isn't lenient in the slightest. It's extremely prone to failure because of even a single person being out of place. That is what makes it savage level.
>but is there a way to make high end content hard without punishing mechanics?
"Teehee one person was wrong therefore you all explode" is not only not fun, it's far from the only way to punish failure.
>It would be way too easy if it was easy to recover from a mechanic and no one would do it after a while
Yeah I guess you're right, imagine if people stopped doing chaotic after the first week? It would be a huge failure! Luckily that didn't happen.
>>
>>747638105
I think the fact that there are 3+ raidplan variations floating around for Chaotic p2 while a lot of EX and first floor savage fights merely require a small text macro and some partner assignments is evidence enough that it's a savage-level encounter. It's not p8s but it's certainly not Susano EX either.
>>
Soken's trailer music sucks ass. The only good one was ShB. Uematsu's are still way better.
>>
>>747627061
When you play the level 41 dungeon as SCH, the only time you actually play healer in FF14.
>>
>>747638263
I see chaotic posted in PF every day or every two days at least though so it's still active as far as 24 player content can be active. You could just apply damage downs to make the fight longer instead of a wipe that I agree on, but then you'd have to get rid of the enrage and have the fight loop until the boss dies.
>>
>>747638105
>>747638263
Imagine if Chaotic was all p1 difficulty (mostly personal responsibility, very recoverable), had a mild dps check and a weekly reward for running it like Unreal. It would be Duty Finder content that you could still pop every Tuesday even now. Especially if it was 2-3 bosses with checkpoints instead of one full-length encounter.
>>
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>>747637852
>>747638161
I think it's very telling that you take me saying it's "savage" as meaning that it's difficult. You're just revealing your own retardation here. You know what you don't have to do for an extreme? Study multiple raidplans and three sets of positions. You know what doesn't happen when you miss a tower in an extreme? The whole raid doesn't explode. You know where that did happen? Every savage raid in EW.
>>
>>747638136

No, second floor is m6s and m10s difficulty and those filter harder than chaotic.
>>
i do the first savage fight of every tier and every extreme and i enjoy it
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>>747638161
Thank god the fishing guy made a guide for it, we could easily call it ultimate level.
>>
i like how the xiv raiders are like 'IT'S A TEAM JUMP ROPE! EVERYONE MATTERS! RAIDING IS ALL ABOUT THE TEAM EFFORT' when people use helpers or c41, and they downplay your clear and say 'CARRIED YOU GOT CARRIED BUD YOU GOT A SAUS CLEAR IT DOESN'T COUNT'

but when it comes to chaotic it's like 'erm well it's all those idiots who can't do mechs who are causing the wipes, as an intellectual individual like myself it's obviously very easy when looking at the individual responsibilities'

make up your minds faggots, either the other players are part of the 'difficulty', or they are not
>>
>>747638515
Second and third floor is also p2s, p6s, p11s, m2s, m3s which are all comparable to Chaotic phase 2.
>>
Bro the whole it gets good after a while is a psyop. Its a same game and gameplay on hour 1 and hour 15k its garbage mmo
>>
>>747638590

And also p10s which you conviniently left out.
>>
I'm thinking about getting back into XIV but is DT as bad as they say? Did Wuk really ruin it?
>>
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The average FFXIV player
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>>747638635
Yes. The rest of the expansion is fine though. It's better than EW but really not by that much. The game didn't changed much since ShB.
>>
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>>747638136
>>747638327
>>747638492
>>747638590
>He got raped by chaotic
LMAOOOO
>>
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>>747638721
Got my clears on patch which is why I can confidently tell you that it is savage.
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>>747638492
why are you specifying the last expac lol, is it because the towers in this expac don't all fit your point despite all being in so-called 'savage' raids
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>>747638721
I cleared chaotic. It was a miserable experience and I'm glad Ozma got the boot from savage. Fuck him.

>>747638890
>why are you specifying the last expac lol
Because Ozma made EW savage lol and we're talking about Ozma lol and how he makes savage lol
>is it because the towers in this expac don't all fit your point despite all being in so-called 'savage' raids
DT savage is notably more lenient while also having more complex mechanics in exchange. So if this is the route you want to go down, are you admitting that chaotic's mechanics are less lenient than DT savage? You sure that's going to help your argument here?
>>
>>747637752
In statistics. Even if everyone in the raid has a 95% chance of doing all the mechanics correctly, the chance of clearing it with 24 people is.... 29%. It is on brand with Ozmas philosophy of 'groups should wipe, even in dungeons, if a single member messes up', but is completely tone deaf and so far removed from an mmo environment ESPECIALLY for 24 man content that is meant for casual player to step into harder stuff.

Ozma should be locked to doing only savage+ content wherehis design philosophy is appreciated by the autismo playerbase.
>>
>>747638635
>So if this is the route you want to go down, are you admitting that chaotic's mechanics are less lenient than DT savage?
yeah. what argument are you referring to? i was the guy who said alte roite exists and you didn't respond to me
>>
>>747638714
Alexandria/S9 stuff is much worse than Tural.
>>
Does anyone else play using a controller. I find it comfy for melee jobs. Not sure how I'm going to handle it playing BLM or any other job to be honest.
>>
>>747639191
meant for >>747638998
>>
>>747639191
I don't think you're even aware who you're talking to at any point in this reply chain.
>>
>>747639318
no, it's just that your post appeared when i was typing to that other guy and i decided to write a reply to you instead
>>
The only "difficulty" in FFXIV is sitting in party finder for an hour per pull and/or scheduling an unpaid shift where all your coworkers are 40 year old faggots that act like they're in high school anime club.
>>
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>>747636995
It was me.
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>>747621314
Because the way they design classes in this game is retarded. Every expansion has to add new shit to the toolbox since you level up a bunch, but there have been like 5 or 6 of them now and the classes had more than enough going on after heavensward.
So they keep cutting old moves that were made superfluous by new ones or merging their functionality in to them, and you don't get core pieces of your class toolkit until you're 4 expansions deep now.
>>
>>747621314
This is a game for people who have been here since ARR. Newfag tourists like yourself should fuck off from my game, we're full.
>>
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Any expectations for the Eva collab?
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>>747639582
>where all your coworkers are 40 year old faggots that act like they're in high school anime club.
I wouldn't call them coworkers more like faggots who I raid with and do nothing else with not even talk after a raid is done on discord. But you're completely right about the acting like they're in high school anime club it's ridiculous.
I remember we had a Ninja who was kinda crap, low dps and the amount of bitching going on about this one person from everyone else but not direct to the person it was all behind her back it was so bad, obnoxious and constant it caused our raid leader to quit the game completely because he'd had enough of trying to micromanage all the drama from those faggots and as you say they were touching 40 in age.
I don't know what it is about this game that makes people act like this? I mean I suspect it's because they're larping as their characters and have done so for so long they start to believe they are their characters rather than who they really are.
>>
>>747641080
I believe it. Consluts drip for 400lb neckbeards.
>>
>>747641879
Final Fantasy fans have always been man children and the worst kind of autist.
>>
>>747630031
pilgrim's traverse was kino
>>
>>747627842
References are fine enough. Crystal Tower and Ivalice were cool. This is LITERALLY "and now we're in FF7R world, fuck even pretending to work this shit into XIV".
>>
>>747631163
I enjoy it and that's all that matters.
Nothing in an MMO (or any game) has a greater overarching goal other than that.
>>
Doing criterion blind with friend group was the most fun I had in EW.
>>
>>747632004
This. 9/10 times I see bitching about content being too hard, or unfun, or xyz, it's usually from second life troons who just want to sit in Limsa and do their weekly roulettes.
>>
>>747643085
I mean... 'lets literally copy paste gold saucer from VIIr into XIV' is my new personal low point. That is just lazyness.
>>
>>747643307
With how many times I have seen people say that they don't do content because others are shit at the game they could have created their own pf.
>>
>>747637852
>Yeah, most people who post here barely do extremes. Their takes are weird because they don't engage with the game at a higher level.
It's pretty damn obvious.
(Honestly, most of them probably don't even play the game at all.)
They pretend to, though.
>>
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AIIIEEEE MORE SAVAGE
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>>747621314
Did they fix monk yet?
>>
>>747644034
stop expecting me to use my brain for half a second that is savage
why can't you just make the game good so i have something to play!!!!!!
>>
>>747644034
What is the intent behind that?
>>
>>747644169
midcore raiding
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its that time again

post lalas
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>>747644169
Listening to people who cry about no midcore content. (they will continue crying because they don't play the game anyways)
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>>747644306
>>
>>747644432
based
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>>747644217
If midcore player wanted to raid, they would do so. This will please no one and just feels like double dipping on content they are going to release anyways.
>>
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>>747644306
>>
All content is the same difficulty you just read a guide and use plugins.
>>
>>747633281
I wonder how the new raid tier is going to be, they said equal or easier than extreme but we've seen them lie about that sort of thing before
>>
1st 2 raid floors are usually around extreme level, I have no idea what difficulty they are chasing
>>
>>747644306
>>
>>747644627
>>747644728
They're probably aiming for criterion advanced, no dps/body checks but punishing individual checks with limited telegraphing.
>>
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>>747644306
>>
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>It's that time again post more lalas
>>
>>747644470
what do midcore players want to do then?
>>
>>747644916
I really aught to do that, I wanted to try actually puzzle through the variants paths with some FC members but we never ended up doing so, I did do a single route when I saw a listing up for it thinking it would unlock advanced not realising I needed 1 route from each initial branch, plus around that time my already poor internet got worse which put me off anything higher level, but I have a better ping than I ever did before now (thanks Musk-Sama) I should just go do those, as long as I just do the most basic paths it shouldn't spoil any puzzles and I can hold onto hope of doing it with FC when everybody comes back for evercold.
I don't know how easy it will be to actually get an advanced party in materia at this point though.

I still think it's super fucking lame the mount reward got moved out of doing all 12 paths and into advanced though
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Is there a single person alive on this entire planet that is excited for this? They should have made it a rhythm game you can get collab music from.
>>
>>747644470
>>747645198
I'm midcore (used to raid savage and some ultimate but I retired from it).
Criterion Advanced was incredible, and if they do the same treatment to the raid tier I'll be very happy. I want raids that don't require raidplans and video guides, but also don't fall over in the first pull when attacked by players who don't even understand their jobs. Merchant's Advanced was exactly that and I adored blind progging it with my friends.
The only other content on the same level is a handful of the easier extremes like Hydaelyn EX, but there's still the inescapable PF culture surrounding extremes, and they only last for a couple of patches before getting unsync farmed.
>>
>>747645393
>I don't know how easy it will be to actually get an advanced party in materia at this point though.
you can do advanced in duty finder
not sure how populous it, but since you can technically do it with just two people, it shouldn't be too hard
>I still think it's super fucking lame the mount reward got moved out of doing all 12 paths and into advanced though
and you would be right.
they even had an easy third model to go to create another mount (the griffin midboss)
>>
I’m seeing the heavensward credits right now. The battle against thordan was kino. Much better than the base story.
>>
>>747621314
Just play tera classic.
>>
>>747645476
I just tired of gold saucer randomly getting crumbs. It needs a full overhaul.
>>
>>747645476
I'm not. All I care about is the emote for my SGE.
>>
>>747645476
>They should have made it a rhythm game you can get collab music from
They even have implemented this already in the Firmament
>>
>>747644169
People think they want midcore but they dont. The 80% of people who dont raid dont want to be challenged at all. They definitely dont want to be 'helped' into raiding either.
>>
>>747645198
Having dabbled in most of the ARR extremes but having little memory of half of those and having done like 2 dawntrail extremes plus a little bit of a couple stormblood unreals

Tank swaps (there needs to be way more of these in normal content)
Limit cuts with plenty of calm preparation time to get into place, or at least have everything calm when the marks first go out even if you then have to organise quickly
Light party stacks
2 person stacks
Having to not heal or heal differently on occasion
Everybody gang up on 1 add at once to slow down the bar filling up/draining instead of all splitting off and killing everything but too slow
Kill adds in certain spots
Identify specific adds to focus down first or ignore

What I do NOT want in any capacity
Memorise this pattern the boss is putting down (I can barely even do this in the normals)
>>
>>747645843
So they don't actually wanna do content.
But they want Square to cater to them.
What? By adding more mod outfits?
>>
>>747645476
Me, I've been wanting to get a typing game :)
>>
>>747645964
Strawman. The game has content that isn't difficult. It just needs more of it. Its the logical thing to cater to.
>>
I reaaaaallly hate how you can't just pick one DoH job and stick with it, just let me level up weaver damn it i don't give a fuck about no silver ingot
>>747621314
i went lancer because i thought the artwork you posted looked cool, i ended up switching to archer/bard and it's been a lot more fun. buffs + aoe damage makes my brain feel good
>>
>>747645964
By not doing proto raid slop
>>
What do you want for your evolved mode job that hasn't been shown already?
>>
>>747633026
We won't get the weapons in savage until late 2028.
>>
>>747645476
I'm interested, I also think there's value in there being a less gory and crass alternative to typing of the dead and the 40k one, they should release some sort of standalone version for educational settings
>>
>>747645669
For me the best part was when Ysayle died. I was waiting for the boss defeat song to play. Good riddance to that rubbish character, less relevant than fuckin moenbryda
>>
>>747646025
>The game has content that isn't difficult. It just needs more of it. Its the logical thing to cater to.
easier or equal to extreme encounters isn't exactly "difficult"
>>
>>747646395
Thats right. And something doesn't need to be difficult to be considered content.
>>
>>747644034
>yoshida says new difficulty made to help casual players
>look inside
>more mandatory busy work for everyone due to it dropping season gear which is the endgame tomestone replacement
Casuals still wont touch it but if you raid now have 2 versions of 4 fights you need to cleae every week.
>>
>>747645669
If you weren't already aware the raid series you can unlock now actually has a normal difficulty unlike coils, so if you were put off of doing coils you can totally do the level 60 normal raids
>>
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>>747622713
>make this guy so good
>can’t play as him
>zero gameplay elements
>uses a cinematic cutscene as his argument
Hang all normie final fantasy fans and FFXIV will die and the franchise will heal.
You know I am right
>>
>>747646468
so then what are we arguing about
>>
>>747646343
Did she die? I literally dozed off during a scene and thought I saw shiva. Guess she bit the bullet there lol
>>
>>747646565
You said "So they don't actually wanna do content." But casuals do want more content, just not anything extreme or above. And "What? By adding more mod outfits?" No, by adding more dungeons, forays, or improved open world systems that incentivize them to play all patch long, or need small scale easy instanced content like hamlet defense in 1.0.
>>
>>747645476
a ton of people play with gamepads so this is a waste of resources
>>
>>747646672
>So they don't actually wanna do content."
In response to someone pretty much saying the new midcore raid difficulty is bad because midcores don't want to play it.
>>
>>747646126
Either black mage gets its immobility back in evolved or having evolved as a backup makes them willing to give it back to reborn
Also exactly what I said above but replace immobility with timer

For either or ideally both modes retrace being given a longer cool down so it's more of a mistake correction tool instead of just something you can use without care every time you put down leylines
>>
>>747646875
Midcore doesnt exist. Anything above normal is considered "hardcore" to the vast majority of players. Anything you cant just run up and clear in 2-3 pulls is basically hardcore.
>>
>>747647004
Seems that way.
>>
Beatin hard wood like a true carpenter.
>>
>>747646817
You mean a great way to encourage those people to get a keyboard
>>
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>mfw savage MSQ
>>
FFXIV hard content should be focused on carrying, like if you play with good healers and you have two dos failing mechanics, you can still clear.
>>
>>747647142
I dont get the complaints about this one. Did people just not pay attention at all to the context?
>>
>>747647194
Something cant be considered difficult if you can carry multiple people failing mechanics. Thats just called normal mode.
>>
>>747646817
I don't consider controller players 'people'
>>
>>747647142
ugh what is this
FUCKING savageslop
yoship you keep ruining my game to cater to the hardcore
>>
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Who's going to be the narrator of Evercold's msq?
>>
>>747647262
it's about the number of players that can fail, you can complete a normal trial with one tank, one healer and a dps.
>>
>>747647547
the old lady in the trailer maybe, that i bet is a known character
>>
>>747647547
probably Visna
>>
>>747647547
>Who's going to be the narrator of Evercold's msq?
The chick that narrated BG3
>>
>>747647262
truth
a lot of new players make their way through msq trials by the grace of people carrying them across the finish line
>>
>>747647556
You can do Arkveld with 2 tanks because all the unavoidable damage is in the towers but if each tank takes the big towers the other towers aren't enough to kill them
I had this happen twice in a row when he was first added before I got to fight him properly, the first one was at like 90% everybody else died
Almost every negative experience I have had with other players in this game has been in the form of tanks that refuse to die when everybody else falls at the start of a fight.
>>
>>747647972
God, for real.
It's one thing to do the meme tank solo thing when the boss is like 10% health.
But faggots who do that when the boss is at 50% should be shot.
>>
>>747622147
Depends on what you care about. Apparently the story gets good after ARR, but even during heavensward I was bored. Fights also take awhile to get interesting. I was kinda on auto pilot until I did the Alexander raids and that was pretty cool
>>
>>747647547
Meat Sphene maybe, seems an easy if kind of cheap way to make use of her popularity, but maybe the narrator was already set when she arrived.
Given Ysale is apparently somehow related to all this maybe her or possibly Aymeric, although as I understand it Aymerics JP VA got cancelled for infidelity.
>>
>>747647223
I think it was more difficult on release, but even then surely it can't have been that hard
>>
>>747647142
um it made it seem like i was going to fail and it was so stressful it left me with ptsd i HATE HATE HATE a minuscule bit of tension in my game
>>
>>747648138
Aymeric's jap VA is still Cloud, isn't he?
>>
>>747621314
You got into an mmo and and acy suprised thatyou need to play it for 600+ hours like the rest of us?
>>
>>747647547
Visna, old lady, maybe not-Ysayle.
>>747648138
Sphere is NOT coming with us bro.
>>
>>747621314
For me it got fun somewhere in Stormblood, so between 60 and 70.
>>
>>747649056
sounds about right t b h.
>>
If Azem's endgame is rejoining anyway he should have ride with the Ascians from the start.
>>
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>>747644306
>>
>beastmaster comes out
>So many retards haven't realized you can use missile on BLU to get easy as fuck captures even in the later ones
>Baldo makes video saying it's hot shit
>It is, but he's a dumbfuck who couldn't even capture the Zu, one of the easiest captures if you have BLU.
>Crucible is absolutely terrible shit.
>The rotation on beastmaster is hot shit on a stick.
>There is practically zero healing when running content
>This is supposed to be by design

I have never seen such a fucking prime example of artificial difficulty in my life. Their answer to making it 'difficult' was just not letting you heal outside of certain spots and items.

What a crock of SHIT.
>>
>>747647547
Visna, Calyx or Alohinaud
>>
>>747647547
Calyx makes my dick hard, so hopefully him.
Also, his model looks like a fucking flat-chested woman. I don't give a fuck what anyone says, Calyx is practically female.
>>
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>>747649421
People actually buy that item store glam? It looks like trash.
>>
>>747649612
Yeah but he's a menhera.
>>
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>>747647547
Halmarut. My assumption is they're going to shill her heavily so her death is some kind of emotional gut punch even though we'll see it coming a mile away.
>>
>>747649354
There has to be some huge twist with that shit. Azem being fellated by everyone while also being vague enough to fit anyone's WoL was cute in SHB and EW but if they're going to keep bringing him up and put more focus on him there has to be insanely good payoff rather than him being a Sonic OC in terms of special golden snowflake who can do no wrong.

We know he didn't support Emet or Hydaelyn, but something is up with his plans. Like laying a map for his shards to rejoin so prime Azem can assume control or something.
>>
>>747649669
I would have bought it for the leggings if they didn't have those dumb legwarmers.
>>
>>747621314
I never got the point of dragoon in the entire series. What is the point of a class whose entire gimmick is ditching the party and leaving them 1 short for like 3 turns?
>>
>>747622147
No, its all a trick by mentally ill troons living out their female life online.
If you don't sink in 500 hours you didn't give it a chance, if you did you just burned yourself out.
Tbe story never gets thet good, it goes from extremely draining to draining but kinda neat I guess idk top 10 ff story lol
>>
>>747649532
Crucible is a participation trophy dude, it's not hard at all. It's all grindslop, gotta level your monsters for them to do anything.
>>
>>747649687
You're fucking crazy.
They don't have the brains or the balls to kill off female characters in this game in a satisfying way.
They'll sacrifice as many male characters like Papalymo and Haurchefaunt whatever his fucking name was, before they even consider letting Alisae or Yshtola get a papercut.
The writing is probably never going to get as good as it used to be. They haven't fired any of the fucking worthless consultants they have ruining the entire fucking narrative and preventing kino from happening.
They have feminists on their payroll. So basically the expansion is doomed to be weak as fuck again like it was with DT.
The content itself may be another story, though. I just wouldn't hold my breath.
>>
>>747649860
It's just that women don't have enough value for anyone to care when they're killed.
>>
>>747649532
Learn to play the game retard.
>>
>>747649612
He's voiced by female in jp
>>
>>747649860
they not only killed venat, but superkilled her
i'd take 500 y'shtolas dying over that, but it wasn't up to me in the end
>>
>>747649936
Actually they place way too much value on females, even fictional ones. A fictional female character has more rights than a real life male. That sounds like a joke but you'll never in your fucking life see any of the main crew's females die off. It's not going to happen. They'd sooner kill off all the other male characters. That's how it works.
Males are replaceable and disposable. In every sense of the word, that's how modern audiences view things, and that's how these slop stories are written.
Why?
It's 'safer'.
Killing off a female character is something only a writer with a spine would do. Killing off male characters is the socially acceptable choice. Nobody is allowed to bitch about that. But they'll never shut the fuck up if Alisae dies.
>>
>>747649860
What are you spouting? All the female characters in this game are worthless.
>>
>>747650271
If that was true they would have killed off Woke Lemutt half-way through the expac.
>>
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>"I have problems with this content!"
>look inside
>"It forces me to play the game."
>>
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>>747650385
>Doesn't address how the content sucks dick.
>>
>>747650385
Yes, the gameplay sucks, but people can't admit that.
>>
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>>747650442
>"The content is bad!"
>look inside
>"Because it forces me to do something."
>>
>>747650315
Retard.
>>
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>>747650519
I accept your concession.
>>
>>747650474
Bigger issue is the community is full of Limsa second lifers who balk at having to play the game.
This is compounded by nearly every reward being sellable on the marketboard (thanks to SE), so it just conditioned people into not playing the game for rewards and instead just buying them and remaining idlers in Limsa.
>>
>>747650617
Those same people also buy ultimate clears just to idle in limsa
>>
I wish this game made me play the content, I payed 12 dollars to do nothing, theres no shit to dooooo
>>
>>747649532
>BST rotation is LITERALLY just 1-2-3 while building TP
>no role actions at all so no Second Wind, Bloodbath, Arm's Length, Feint
They went out of their way to make it as garbage and unfun as possible. And by "they" I mean that one jackass who designed it
>>
>>747650617
I am looking forward to actually playing the game and engaging with the content after they fix the fucking terrible 2 minute meta.
I want my fucking job to have a god damn identity again.
Why would I want to fuck with a combat system that feels shitty and clunky and bloated?
But yeah some are going to say that It's my fault for not finding it attractive.
Tough shit. They find it important enough that they're changing it. So I'm not entirely in the wrong, if that's someone's argument.
>>
I have never had a bad tank who is John Fantasy on PLD.
>>
>>747650668
Do you have all relic weapons from all expansions yet
Have you cleared ultimates with your group?
Do you collect glamour pieces you like?
Are you part of an FC that runs content every week?
No?
Oh man... There's nothing to doooo!!!!
>>
>>747650664
Yeah, and that's the real issue.
Go to any other game
>I want this reward!
>Then do the content for it or fuck off
>Okay
Go to XIV
>I want this reward
>Buy it off the marketboard lol
And if it's somehow not on the marketboard it just leads to indignant entitlement.
>How dare these devs force me to play this thing to get the rewards from it.
tl;dr: most rewards shouldn't be sellable so we can do a little bit more uprooting of the cancer that is the Limsa idler.
>>
>>747650761
kek
>>
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>>747650869
lol!
>>
>>747650761
That's fine. But don't refuse to do content and then bitch about not getting the things from said content.
>>
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>video game encourages me to approach fights in a different way
nnnnnOOOOOOOOooOOOOOOOOO
>>
>>747650928
I'm not bitching about not having the gear or the mounts or the titles I honestly couldn't care less about any of that shit if it means having to play an out-dated homogenized pile of shit.
>>
>>747651000
>I want something that takes more than 2 hours to do and then I'm left waiting for months
>What, I need to level my beasts to be able to tackle harder boards for the exclusive rewards? Fucking bullshit. Fucking piece of shit Square Piss with their artificial grind bullshit.
>>
>>747651127
It's really not the beasts that are the problem. It's the rotation of Beastmaster itself that brings all of it down to the ground.
Making it a stupid combo TP gauge job is like the worst thing they could have done.
Even BLU plays better than this dogshit. It's not even close. And you can heal in the carnival, why the fuck can't we have role actions on BST? You actually think that's not artificial difficulty? Because it absolutely is. There's no reason we shouldn't have that.
>>
>>747651256
>Making it a stupid combo TP gauge job is like the worst thing they could have done.
My guess is that they're going to build on the rotation, and they don't wanna start out making it too busy and then having to add even more stuff on top. Basically the same problem regular jobs have right now, lul.
>>
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say that again
>>
>>747650849
The problem is items are either
>Buy it on the MB
or
>Super hyper mega prestigious item that requires 10,000 hours of effort
There should be grinds but they should be realistic. Nothing from say V&C should be on the market board. But you also shouldn't be able to buy most of it after just 2-3 runs. But it also should be 100 runs.
>>
>>747651490
that again
>>
>>747651526
Yep.
>>
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>>
>>747651127
This is what happens when people who don't enjoy the MMO genre invade an MMO. It's terminal btw.
>>
>>747651610
Fucking faggot. Have the balls to admit you put shit on our plate.
>>
>>747651610
Not trying to shit on him, but
>Obama giving himself a medal meme
>>
>>747651625
Yep. But the least they can do is rip off the bandaid and stop catering to these fags that don't want to play the game.
>>
>>747627061
Instant queue pops, and I get a little dice roll between whether I can turn my brain off for the next 10-20 minutes, or I have to use every drop of MP to drag a crew of knuckle-draggers over the finish line.
>>
>>747652224
>I have to use every drop of MP to drag a crew of knuckle-draggers over the finish line.
this happens a lot with me for necron somehow
it's one of the easier trials, and somehow it happens to have just the right selection of people who play as if they've never seen a keyboard (or controller) all their lives
>>
Leveling beasts is fine. Leveling them to do savageslop is not. The rewards should just come from a combination of obtaining and leveling up X amount of beasts. Then maybe putting a title behind the savageslop.
>>
this troonshit got raped and gaped by wow forever
grim
>>
>>747652396
Leveling for the sake of leveling is peak goyimbrain. There's not even a carrot on your stick, you were born to be a slave.
>>
>>747652396
>savageslop
lol?
>>
>>747651610
The guy who is responsible for Beast Master did not test it until it went live.
Oh great...
>>
>>747652498
>Bro when he finds out the genre didnt used to be all about instanced raiding
>>
>>747650838
But I do, and I have done all that.
>>
>>747652604
get off my data center
>>
>>747652498
Are you sure you want to be playing MMOs lil gup?
>>
>>747652707
make one for us 3rd worldlers
>>
>>747652571
Yeah it used to be about spamming fireball on a level 999 open world mob for 27 hours or scamming people out of their items amd credit card.
>>
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Daily reminder that
FF11 is better designed than FF14. Made to encourage teaming with others, Blue Mage is a actual class, Classes can have actual pets rathern than being relegated to something that appears during attack animations. Bosses don't need to snap back to the same place so they won't bug out. Also better coded.
>>
>>747652571
Theres a reason all those MMOs changed or died out. Get with the times gramps. Were not going back to the olden days where all you did was kill goblins in a field for 5000 hours.
>>
>>747652927
>>
>>747650838
>got shafter by a 3rd world neet
grimm
>>
If you think Crucible is savage or even extreme difficulty, please never queue into roulettes without your assigned tard wranglers present.
>>
>>747652927
In 75 era maybe. Not modern XI
>>
>>747652995
One of the bosses is literally the math boss from Ridorana.
That's AN ALLIANCE RAID
>>
>>747650838
Content implies power progression.
>>
>>747653082
I wouldn't even mind doing the relic grind, if it was anything like ARR and not just spamming dungeons, which are trash btw
>>
>>747621314
Yah, this whole dog shit design XIV has where the fanbase literally admits the game is dog shit until Shadowbringers made me drop the game mid Heavensward. The game up until then had been the most onrails, Themepark garbage, brainless hotkey spam rotations, singleplayer outside of ques, and just general Modern MMO slop.

This was also during the Shafowbringers hype when everyone was obnoxiously shilling the game becuase WoW killed themselves.
>>
>>747653165
How was Alexander? PoTD? Warring Triad? Fishing?
>>
>>747653049
Alliance is baby mode. Literally the step above dungeons.
>>
>>747653214
Irrelevant, old content is irrelevant
>>
>>747653165
People only claim the ARR MSQ is bad. It gets good in HW or the last 10% of ARR. That being said its not even that bad in ARR compared to most MMOs. Once they make the evolved job changes people wont complain about ARR content and only the MSQ/VAs.
>>
>>747653280
That's a grim and depressing mentality.
>>
>>747653351
It's reality, no reason to do any of the old stuff, even if it's fun.
If I just wanted fun I'd play a real single player jrpg
>>
>>747621314
>Why would they think this is a good design?
They didn't, it's a result of them bolting shit on top for several expansions without reworking the low-level rotations.
>>
>>747653325
>Once they make the evolved job changes people wont complain about ARR content and only the MSQ/VAs.
Ehh, the dungeons are still pretty boring. Even more so now with the changes they made for trust. The solo duties they added are kino, though.
Just not sure why they couldn't overhaul the ARR dungeons to be more modernized but ALSO interesting, rather than just "modernized" and then devoid of all difficulty.
You can't tell me they couldn't have made versions of the Aurum Vale bosses with modern mechanics that also feel interesting and thematically appropriate.
>>
>>747653165
you need to work on your bait posts, the way you talk marks you as a 14 veteran
>>
>>747653397
>no reason to do stuff in a game even if it's fun
WoW really has poisoned the brains of an entire generation of MMO players.
>>
>>747653461
Because the AI probably cant handle complex mechanics beyond moving in/out.
>>
>>747653554
You know what I mean faggot, if I wanted single player fun I'd pirate a single player game, not pay a 12usd monthly payment to stand around
>>
>>747653554
The reason people did anything in MMOs was always progression. Socialization was important, but it was always a means to making progression faster.
>>
>>747652927
And yet you're here.
>>
>>747653810
Does someone joining the thread 12 hours late really make you feel better?
>>
>>747653646
You do realize you're complaining about a restriction that you've invented for yourself and has nothing to do with the game's design.
>>747653880
A little.
>>
>>747653950
Holy shit this nigger is insufferable
>>
>>747653082
The one thing I do despise about FFXIV is how expansions just refuse to truly give you advantages over other players through gear. Even relics are nothing to boast about since they're just the stats you get from them. Nothing else. No special potency buff on sepcific attacks on specific jobs. Nothing like that. It's boring as fuck.
>>
>>747653631
The AI already works in DT dungeons thoughbeit.
>>
Bring back elemental damage and weaknesses
>>
>>747653646
Your problem is entirely in your mind. Nobody can fix this for you.
>>
>>747654268
Just play BST!?
>>
>>747654268
You've heard of LOLDRG, now get ready for LOLBLM as it's useless in half the game courtesy of its elemental divide with White Mage
>>
i ... le enjoy xiv
>>
>>747654659
Okay so do I but It's okay to have criticisms of dogshit they get wrong, which there is, and they do.
>>
>>747654036
And no matter how insufferable I get, you're still gonna be here.
>>
>>747654698
okay... but I don't need to necessarily agree with the criticism.
>>
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>>747654659
>>747654789
>>
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This gamemode is so good I could die
>>
The best mmo's got elemental shit
classic wow
ragnarok online
tibia
MU
even monster hunter makes it work
why can't xiv have it?
ooh boo hoo my ice magic doesn't hit the ice sprites boo hoo



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