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Thoughts on MMBN's battle system?
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shite
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>>747636559
I was heartbroken when they changed it to the shittier version we got in Star Force.
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overrated
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>>747636559
I wish the time didn't freeze whenever you summon a Navi Chip.
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Literally perfection and peaked with Shanghai.exe
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>>747636618
It definitely does feel a bit lacking sometimes.
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>>747636559
I don't know if it's the Master Collection or just the awkwardness of not playing on the game on the GBA, but trying to move Mega Man seems to have a few frames of input lag which feel fucking awful
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>>747636559
I count like two indie games that tried to replicate the system. It's a pretty solid foundation to build upon considering how much you can do with two 3x3 board spaces.
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>>747636681
This. Just another of these games circlejerked by tendiegrendas because their parents could only afford 10 games a year on an apiculturist's salary.
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>>747636559
Peak design, unironically. Not sure what the fuck they were thinking with Starforce.
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>>747637153
This is like the only game I can think that actually tried to copy it.
And holy fuck this game is fun.
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>>747638501
Oh yeah, pretty much this game and Shanghai.exe are the only two games I was thinking of and some unreleased project some /v/ dev is still working on.
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>>747636559
My favorite action rpg system by far. Nothing has ever come even close to that level of satisfying. OSFE sucks before anyone mentions it
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>>747638715
This one?
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>>747636559
Bad and it’s a bad series
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>>747638846
I can tell it isn’t using AI because of how underdeveloped it is.
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>>747638993
Thanks.
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>>747637084
Skill issue
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>>747638501
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>>747637790
Why are you all seething so hard lol?
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>>747639220
It's been over half a decade, get over it.
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>>747636559
un ironically too hard
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>>747638782
Based
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>>747638846
Never seen this one, but that makes two BN-like vidya on my radar now.
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>>747639796
GIVE ME A NAME RIGHT NOW
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>>747640046
I'm pretty sure the project's unnamed, but he posts progress under melonkoi
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>>747638928
No.
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>>747636671
>>747637853
You guys live in alternate reality? My Star Force has the BN gameplay, weird.
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>>747636559
They should improve this system and apply to a modern 3D game. I believe they can.
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>>747636559
Perfection.
Only Shanghai.exe understood what makes it great and no other clone has been able to copy it right.
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>>747641932
Retard
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>>747637790
Lmao good post
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>>747636559
I genuinely prefer KH: Chain of Memories as an 'Action Card Game' which I believe makes me a bad person, but I'm holding strong to that opinion.
Both game's systems only truly shine when you get to the PVP, but at least CoM gives you fake PVP via the Org Bosses.
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>>747636559
The devs themselves said it was for weak uncoordinated children who couldn't play the mainline games.
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>>747637790
>10 games a year
>10 good games a year
We didn't know how good we had it, now there's barely 1 at most.
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>>747636559
It is awesome. Souls is the best form change system since it interacts the most with your folder.
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Does the random encounter rate get better in this series
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>>747646473
No. but you can make it better by ending them in one turn.
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>>747646473
If your starting with 1... Yeah 1 is the worst when it comes to encounter rate. Doubly so for the amount of backtracking you have to do. You get a metric fuckton of tools in later entries that streamline basically everything
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>>747646473
Wish there was a new BN game with FOE encounter triggers
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>>747649150
Anon... navi Ghost count but I agree
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>>747638501
Didn't care much for this one. Too much roguelike and not enough just casually building your deck.
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wish it was more skill based
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Might genuinely be the most original gameplay system ever conceptualized
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>>747636559
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>>747637153
Megaman WATCH OUT!
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>>747638501
This is missing half the reason I liked these games and that was the deck building and chip collection. Hate roguelikes
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>>747652334
The only roguelite I have ever enjoyed is synthetik and card-en-ciel which ironically is BN but a card game roguelite. In general the genre is extremely fucking overplayed and I fucking hate that lazy shit



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