Thoughts on MMBN's battle system?
shite
>>747636559I was heartbroken when they changed it to the shittier version we got in Star Force.
overrated
>>747636559I wish the time didn't freeze whenever you summon a Navi Chip.
Literally perfection and peaked with Shanghai.exe
>>747636618It definitely does feel a bit lacking sometimes.
>>747636559I don't know if it's the Master Collection or just the awkwardness of not playing on the game on the GBA, but trying to move Mega Man seems to have a few frames of input lag which feel fucking awful
>>747636559I count like two indie games that tried to replicate the system. It's a pretty solid foundation to build upon considering how much you can do with two 3x3 board spaces.
>>747636681This. Just another of these games circlejerked by tendiegrendas because their parents could only afford 10 games a year on an apiculturist's salary.
>>747636559Peak design, unironically. Not sure what the fuck they were thinking with Starforce.
>>747637153This is like the only game I can think that actually tried to copy it. And holy fuck this game is fun.
>>747638501Oh yeah, pretty much this game and Shanghai.exe are the only two games I was thinking of and some unreleased project some /v/ dev is still working on.
>>747636559My favorite action rpg system by far. Nothing has ever come even close to that level of satisfying. OSFE sucks before anyone mentions it
>>747638715This one?
>>747636559Bad and it’s a bad series
>>747638846I can tell it isn’t using AI because of how underdeveloped it is.
>>747638993Thanks.
>>747637084Skill issue
>>747638501
>>747637790Why are you all seething so hard lol?
>>747639220It's been over half a decade, get over it.
>>747636559un ironically too hard
>>747638782Based
>>747638846Never seen this one, but that makes two BN-like vidya on my radar now.
>>747639796GIVE ME A NAME RIGHT NOW
>>747640046I'm pretty sure the project's unnamed, but he posts progress under melonkoi
>>747638928No.
>>747636671>>747637853You guys live in alternate reality? My Star Force has the BN gameplay, weird.
>>747636559They should improve this system and apply to a modern 3D game. I believe they can.
>>747636559Perfection. Only Shanghai.exe understood what makes it great and no other clone has been able to copy it right.
>>747641932Retard
>>747637790Lmao good post
>>747636559I genuinely prefer KH: Chain of Memories as an 'Action Card Game' which I believe makes me a bad person, but I'm holding strong to that opinion.Both game's systems only truly shine when you get to the PVP, but at least CoM gives you fake PVP via the Org Bosses.
>>747636559The devs themselves said it was for weak uncoordinated children who couldn't play the mainline games.
>>747637790>10 games a year>10 good games a yearWe didn't know how good we had it, now there's barely 1 at most.
>>747636559It is awesome. Souls is the best form change system since it interacts the most with your folder.
Does the random encounter rate get better in this series
>>747646473No. but you can make it better by ending them in one turn.
>>747646473If your starting with 1... Yeah 1 is the worst when it comes to encounter rate. Doubly so for the amount of backtracking you have to do. You get a metric fuckton of tools in later entries that streamline basically everything
>>747646473Wish there was a new BN game with FOE encounter triggers
>>747649150Anon... navi Ghost count but I agree
>>747638501Didn't care much for this one. Too much roguelike and not enough just casually building your deck.
wish it was more skill based
Might genuinely be the most original gameplay system ever conceptualized
>>747636559
>>747637153Megaman WATCH OUT!
>>747638501This is missing half the reason I liked these games and that was the deck building and chip collection. Hate roguelikes
>>747652334The only roguelite I have ever enjoyed is synthetik and card-en-ciel which ironically is BN but a card game roguelite. In general the genre is extremely fucking overplayed and I fucking hate that lazy shit