>watch gameplay>runs past all the enemies>look at discussions online>it's all about avoiding enemies and complaints about "runbacks" that are "bad" because there are enemies in the wayDo FromSoft fans actually LIKE playing their games? Because it seems to me like they go out of their way to engage in the gameplay as little as possible.
>>747638783If someone complains about enemies they likely hate the games as a whole, but will pretend to only dislike one part for the sake of discussion.
I don't think that's the intended way to play the game, it's the optimal one. I'm not much of a fan of running past everything myself, because I love to explore the areas first, but a lot of the time enemies are so deep up my ass that I just say fuck it and run straight to the boss. It's honestly not too bad if you just have a little bit of patience. Also RE games are like that, too.
>kill every enemy again during your runbacks bro!I know you have sub 60 IQ, but please think before you post
>Avoid enemies>Get destroyed by boss
>>747639008>RE games are like that, tooRE games are survival horror where the idea is that you'll have limited ammo at first so you can't just waste the bullets on random zombosSouls games don't have anything like that stopping you from killing the zombos there
>>747638783
>>747639167Most nigger mechanic in any videogame ever
>>747639138I mean you do run out of flasks eventually.
There's a time for farming XP and a moment when you're high-level enough to take on the boss without having to farm any more XP. Right?Unless you're doing a nuzlocke there's no reason to avoid every enemy, but at the same time if you just fumbled during a normal boss fight there's a reason to avoid low-rewards enemies during a runback.It depends. But usually it's a poor example of gameplay to avoid the enemies, that's not how we play the games.
>>747638783>FromSoft fans
>>747640023The exp isn't really a consideration for elden ring. Run backs also generally aren't a thing in elden ring. >There's a time for farming XP and a moment when you're high-level enough to take on the boss without having to farm any more XP. Right?If you play normally and die you should open your inventory up and eat all the spare runes the game fed you while playing normally. If you stop to grind out an armor piece or play multiplayer once you'll destroy the leveling curve instantly so it doesn't matter.
>>747639949idk about the other souls games but regen isn't that hard to get in er. bestial vitality only needs 3 deathroot and blue dew talisman is at the beginning of the dlc which requires radahn and mohg, so you can get this set up around midgame in a hypothetical game where you are actually required to kill mobs to progress
>>747638783I play the game like a Psychopath. I enjoy killing everything on sight, leaving literally nothing alive. I only deviate from that once I have already died in an area of course.
>>747638783>>it's all about avoiding enemies and complaints about "runbacks" that are "bad" because there are enemies in the waydishonest shitter
>>747639013I do this unironically, but I also only play the good Souls games
>runs past all the enemiesbrb watching a glitch-run and crying online about any gamei'm smart like that
>>runs past all the enemiesif you are doing this you hate the gameand like 90% of current "souls-fanbase" you should fuck off and stop pretending you like a type of game that isnt made for you
What do you expect when the top search result for any given Souls boss is "cheese"? People are FAR shitter at video games than they let on, even the supposedly pro ones, the difference is what is and isn't acceptable to call hard (it's not HARD, it's le TEDIOUS)
Soulsfaggots hate you running past the enemies because it exposes just how short these games actually are
>>747639138Enemies respawn and you have limited:>heals>ammo>items>spells
>>747638783This attitude from nu-fans is exactly why the series has pivoted more and more toward boss rushes and has suffered for it even while it becomes more popular. Everything is shittier now, bosses are 10 hit anime combo idiocy because they know you’re going to respawn right outside the fog wall with full resources whenever you die. Trash mobs and exploration can be absolutely batshit retarded because they know that you don’t have to have any gas left in the tank when you get to the boss door because you can just die and respawn right there. Add virtually limitless consumables and resource management has become practically nonexistent all to cater to the faggots that need an ever increasing (but still safe and utterly meaningless, because it’s a fucking video game) difficulty to push against.
>>747644806speedrunning isnt anything new tranny
>>747645015I played these games normally mate. If you take the le tough but fair difficulty out of it there really isn't much to them.
>>747638783What the fuck gameplay were you watching where they just run past all the enemies? a speedrun? Why would you judge the game based on that?
>>747638783the enemies respawn. there is no point to wasting time on them. only novices actually fight them. once you learn From's formula you realize the best strategy is running from everything but bosses.
>>747638783>mfw I'm so bad at DS2 I discover enemies stop re-spawning after certain amount of kills
>>747645223Exactly.It's about learning where the enemies are and choosing your battles. I think that was the intent honestly.
>watch gameplaystopped reading there
>>747639167Why do people take this PvP seriously again?
>>747645223>enemies are a waste of timewelcome to vidya little kid
>>747641214Runbacks don't happen in Elden Ring because every boss room has a conveniently nearby bonfire.
>>747645115>I played these gamesSure you did faggot
what if the more enemies you kill in the boss area the weaker he gets? this would deincentivize boss rushing
>>747645439Might be a mental illness. Never seen a pvper that was stable.
>>747646197DS2 was terrible.
>>747638783They just want big super-mega-ultra-uber-spectacular-anime boss fights, one after another after another after another, each escalating the level of insanity/CUHRAAAAYYYY... ze.I played DS1 and DS2 and DS3. Bossfights were the worst thing those game offered.
>>747644117>that avatarLook man, this is getting tiresome.
>>747638783>Allows you to run past all enemies without issue>Allows you to completely get out of danger after being spotted by climbing on a house where the enemies can't get youI still don't understand why Sekiro isn't criticised more for this. The levels are laughably easy.
>>747638783Lies of P did bossing well.Not the actual bosses, which are good too, but actually initiating the boss fight.Fromsoft generally made you run back to the gate every time you lost a boss fight making annoying / difficult mechanics far more frustrating.Lies of P however always gave you a place to save right before the fight, letting you get right back into the action.
>>747646975Does it have that mechanic?
>>747638783people that upload gameplay are fake fans just looking for clicks
>>747650330Pretty much. Troonsters could genocide enemies until they stopped spawning so they could do their run back without being molested.
Souls stopped having good level design after Demons Souls. Your interconnected/open world faggotry is the leading reason behind this.Try running past the skeletons in 4-1 and 4-2, see how well that goes. DeS is the only great game in the series.
>>747651687That isn't remotely the same thing, you just wanted an excuse to shit on 2.