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Every VR game now is either a tech demo or indieslop for quest kids. And quest kids are an unironic problem because they are a way bigger audience than pc players and at the end devs ruin their games by targeting quest. Pavlov VR has gone to shit because the multiplayer is now filled with unironic 10 year olds. before that (remember playing it around 19-21) it used to be a game with a great mature community.

And yeah, bonelab turned out to be shit. I genuinely waited for it because boneworks is the best VR game I've ever played. but bonelab is le quirky reddit game centered around a gimmick. They also had to sacrifice their amazing level-design and make smaller maps because quest couldn't handle bigger ones.
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>>747645704
That was the case 10 years ago, don't pretend it got worse
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>>747645704
pavlov is great because you can spawn, spin around and execute the screaming child next to you in VR
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>>747645920
but it wasn't. 10 year olds don't buy niche hardware to play games on their pc, on the other hand quest 2 is a very popular toy
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play flat2vr or VaM or throw your headset away
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VR in its current rendition is inherently a limiting input system. You can only work within the confines of the human body's articulation, so everything is a first person grabby handy experience.
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>>747645995
yeah but I want to play a shooter, not an infanticide simulator
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>>747646431
>VR in its current rendition is inherently a limiting input system. You can only work within the confines of the human body's articulation

no shit, sherlock. reality is limited by your body
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>>747645704
>amazing level-design
>boneworks
You'd think with expectations as low as this you'd be able to enjoy the current flow of slop
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>>747646371
I bought my kids vr 7 years ago. Guess I'm abnormal and ahead of the trend
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>>747646530
but it's great. the levels are like small open-worlds with lots of secrets and optional rooms. the replayability is great because you can always find something new
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>>747646431
Nothing is stopping you from playing 3rd person platformer with a standard gamepad in VR.
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>>747646991
So a regular game with a standard 2D TV plastered to my face?
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>>747647878
Except for the entire game being 3D and getting 6dof head movement? Are you retarded or just trolling?
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>>747648159
The game isn't 3D, you just said a 3rd person platformer, as in Crash or Spyro. You're looking at a fucking virtual screen within 3D space, which is no different from a regular game on a regular TV.
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>>747648234
Okay just retarded then.
https://youtu.be/woo3XMytsjg
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>>747648234
>>747647878
Don't bother, VRfags do not grasp nobody wants to play a video game like this.
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>>747648309
Really showed me with the same 2D experience I get but now the camera is a fucked up mess.
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This is why you can't have a conversation about VR on this site. It's like explaining colors to a blind man. Fuck you retards go kill yourselves.
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>>747648376
>NOOOOOOO IT'S TOTALLY WORTH IT TO HAVE A SWEATY FABRIC PRESSED AGAINST YOUR FACE TO PLAY THE SAME GAMES YOU ALREADY PLAYED BUT WORSE
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>Now
I gave up on that shit after every project went unfinished
Also I'll never forgive nostos
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>>747645704
Pavlov went to shit because of the retarded devs taking the PS5 PSVR2 deal, and switching over to mod.io, only to back out and not even deliver mod support on PS5 because of some stupid bullshit nobody cares about, making the whole update basically pointless. Game died basically overnight on PC. Questies and sniggers need not apply, because they are children
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>>747645704
>Every VR game now is either a tech demo or indieslop for quest kids.

>now

It's been like that since 2012.
And as I've been saying since the, what we call VR nowadays isn't VR, it's just a tyne ass smartphone or smartwatch screens attached to your face with motion controls. Arguably more immersive than TV, but not by that much. Hardly worth the trouble and the cost.
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>>747645704
>Every VR game now is either a tech demo or indieslop for quest kids
Except for cockpit games. Get a racing wheel or a flight stick or whatever and enjoy VR as it was meant to be experienced.



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