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File: sheeva_puppet_05.png (1.72 MB, 807x1080)
1.72 MB PNG
Let me tell you about Sheeva from Mortal Kombat 3.
This character is not popular, so I don't expect this thread to get very many replies.
Sheeva's design in Mortal Kombat 3 is an absolute miracle that has gone underappreciated for years.
Think about Sheeva from a design perspective:
- She's a woman
- She's tall
- With big boobs
- Muscles
- A black mohawk
- Horns on her head
- Four arms
- Wears a red Borat sling
- Has weird Ninja Turtle feet
On paper, this sounds like the worst fucking character design I've ever heard of.
Even when you look at official concept art of her from MK3, she looks like some generic villain from some obscure 90's comic book.
But then you actually get to see her in game, and my God, does her design just work. She's tough. She's sexy. She's monstrous. And she's iconic to the series. You know why? She had just enough Glamazon to make her palatable with the black lipstick and the eye makeup, but she was still monstrous enough to uppercut you into a lava pit or rip your flesh off.
She was a woman, which was still a big deal back in the day, but because she was a Shokan, you didn't have to roll your eyes at how implausible it was that she was beating up dudes.
She had a cool-ass moveset. A fireball, a Dragon Drop, the ground pound, it was sweet, and she was the most honest character in the MK3 games in terms of balance.
Here's the thing, though: her design is easy to fuck up. This mostly comes down to her face, actually. She has an elongated skull with prominent cheekbones and a strong jaw for a woman. Her face is the key to keeping her looking like an actual woman and not some fucking weird abomination. There's more to be said about that with regards to her appearance in later games.

https://www.youtube.com/watch?v=RQ8eX7_TcvQ
>>
>>747655416
>glamazon
leap into a furnace.
>>
>>747655416
But how big is her futa cock?
>>
>>747655416
She's ok, I guess
>>
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Then you have her appearance in Mortal Kombat Armageddon. Sheeva is still cool at this point because the devs still understand who Sheeva is, and more importantly, what she is.
She was overshadowed by a lot of the female characters in that game. Some of my other favorites include Sonya Blade and Frost. But, that's fine. Armageddon's roster was considered "bloated" for the time.
The devs did make a few changes to her. She's more muscular/less lean in Armageddon. She also has more tan/brown skin. Her standard outfit is different; it looks like it was made more for a warrior princess. That's fine; whatever. That being said, the fact that it was such a departure from her Borat V says something about what they understood about the character.
Scorpion and Sub-Zero, for example, mostly have the same design template over the years. Colored ninja with a hood, vest, mask, and some cool-ass powers.
Sheeva, though, they were less clear on.
They did give her a pair of cool-ass Shokan blades to cut people up with in Armageddon. Some of her official art is kinda uggo, but I think you could partially blame the PS2 for that.
The point was, she was still like a playable mini boss, and that was fucking awesome.
But sadly, she wouldn't appear again until Mortal Kombat 9...
>>
"What if Goro but female" is not commendable character design.
>>
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Look at this shit, anons.
What the fuck happened here?
They made Sheeva look...weirdly smooth. Like, her skin is perpetually moist. She is no longer the ground-pounding Amazoness that wants to snu snu with you anymore. Now, she's... this fucking thing.
Her eyes are no longer red. She's got these weird reptilian slits for eyes.
Her nose is a fucking beak; ugh.
No black lipstick.
Her jaw isn't as strong.
Yet they still have her wearing the Borat V.
The problem with that is, she no longer has the confidence or the physical presence to pull that off.
Now, she truly is what she sounds like on paper- some weird fucking abomination that doesn't belong in the game.
The facial expressions don't say "I'll tear your arm off and beat you with it".
I'd go so far as to say that her facial expressions make her look unsure of what she's doing. It's as if she herself is asking "what am I doing in this game again?"
Not to mention, she has hips like a man.
Pic related being one of the worst shots of her. Her in-game model is only marginally better.
But as you all know, it gets worse.
>>
>>747655416
>This character is not popular
Futafags won't shut the fuck up about her. There's constant Amazonium/radroachhd/nyl2 animations about her. She's ruined forever
>>
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What the actual fuck is this.
She looks like they took some random black woman and just dressed her up in a bunch of armor.
She's not sexy.
She's not cool.
She's not even that tough-looking.
And with that, an unpopular character becomes a fucking eyesore, ensuring that no one will ever give a fuck about this character ever again.
This is what happens when you get a bunch of random fucking diversity hires to look at Sheeva and go "yeah but what if we redesigned her?" They not only didn't understand who or what Sheeva is, but they clearly do not care.
Fuck this shit
>>
>>747655416
Problem was her "down, up" attack:
press 2 buttons and teleport on top of your opponent and fuck him up. It was soo cheasy back then.
>>
Not into ugly woman even if they're in slutty outfits.
>>
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>>747655416
>>747656329
>>747656928
>>747657449
I get you, brother. I too liked OG Sheeva and am disgusted by her modern version.
>>
>>747655706
*cocks
>>
>>747656329
Sheeva peaked in Armageddon
>>
They fucked up leaning into her woman aspect instead of her monster aspect.
I get character designs changing over the years, but I would much rather Sheeva have morphed slowly into something like this pic instead of just a niggress with fake arms and spirit Halloween horns glued on her ape face.
>>
>>747655416
Its pretty clear that studio got infected with SBI types. Every woman is ugly and is wearing as much clothing as humanly possible.
>>
there is so little Sheva porn that isn't futafaggotry
>>
>>747661431
what you like vaginas or something queer boy
>>
>>747661431
We need a Sheeva x Shota doujinshi or something
>>
>>747655416
She isn't popular but she is a good example of how character designs have been progressing.
>>
>>747659742
fo..fou...fourrrrrr tiiiiits?
>>
>>747655416
>>747656329
>>747656928
>>747657449
Thanks for these posts, anon.
No memes. I enjoyed reading.
>>
>>747663598
Five vaganias, maybe more
>>
>>747664669
hmm, where would they be? back of the knee maybe?
>>
>>747655416
She always looked like she smells like a rotting barn.
>>
>>747663598
And four nipples per tit.
Sheeva gives birth to litters and needs all those nips and milk to feed the tykes.
As long as you keep milking them swollen fuck udders they will keep producing like cow she is.
Interestingly, you could make cheese from the milk and the resulting whey could be turned into protein powder.
So a whey producing wheyfu to make more wheyfus.
>>
>>747667314
I imagine that her sweaty crotch smell would give me the most unnaturally thick, veiny, pulsating boner I've ever had.
>>
>>747655416
>>747657449
I kinda like the current "orc version", her demeanor was also changed, so she's much more human and friendlier now. It would be jarring if she still looked like a monster, but acted like her current self...

Anyway. Mortal Kombat was a product of the 90s. We are never going back to those original designs. Or to those edgy comic books, that were their inspiration. So pining for that look is pretty useless.
>>
today, OP was not a faggot.
Sheva armpits
Sheva deep kissing
Sheva missionary



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