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May as well check if you guys all gave up. You did, right?

Post how far you made it before turning it off.
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>>748870793
An hour into the game. fix the balance in your game.
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>>748870862
fix your stupid fucking brain you weak freak
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>>748870862
>one hour

what a quitter
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>>748870793
i'm about to finish a full nightmare run actually
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>>748870793
I've made it to winter season, sold 1.5 farm plots of squash to traveling merchant after save-loading for 20 minutes to advance time in a way that makes him accept squash just to be able to pay for 1 wind turbine. I can't believe this nigga really expects you to grow entire field of cash crops for a whole season and then find correct moment on invisible timetable just to advance 1 (one) door later on.
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>>748870793
>flavor of the week slop
>doesn't even have the staying power to last a week on /v/
lmao
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>>748873809
Pointing out that this place has very few actual gamers isn't the gotcha you think it is. Go back to your /seething/ general.
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I'm only playing on hard. do i need to just stock up on food when going through catacombs floor 2? it feels like i should be stronger but im playing pretty thoroughly and have tons of gear. that duo encounter by the blades hazards is a bit dangerous.

i like how this game seems to focuses on bullshitting ur way through combat with items you cooked using items you harvested.
sv didnt really have that
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I think me and this game are on a break I might pick it up again someday.
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>>748870793
>heckin cozy stardew farming game bro
>but the game punishes you for doing literately anything
>gitgud fagit XD
>>
I've been slowed down to a crawl in the catacombs. Yes the mobs after that gets even more bullshit. The twin skeleton hits so hard compared to other mobs while being decently tanky even with debuffs and up to date equipment. I have resigned myself to treating the main story dungeons as optional content and just mining every so often to build a shit ton of preserving barrels, kegs, casks, and maybe upgrade some tools.
Also the fucking inrcrease from using 5 combat offerings in the old woods makes the mobs even harder than 0 offering catacombs.Yes 5 CO will double the stats of the mobs, but that shit is so bad when the bonus for engaging in CBT (extra rewards) only triggers 1% of the time or some shit (plus you also need to get lucky in that 1% to get a good item such as a flask).
I immediately went max combat offerings on the mall f1. The mobs are a bit tankier but manageable at that point in time. Bosses though gets mega buffed with no extra rewards. While Old woods mobs just is a slog to fight with CO. I'm currently using the hargoth +8 sword obtained in the old woods mines since it has good stats, decent for sustain (rng reliant). Once I manage to craft the Kaal Bone wand I'll probably switch to that. This game really needs a lot of QOL and balancing to the player's favor. Also increase the movespeed of the player ffs. The bike should be the default walking speed. Also the bike is allowed on the mall but not the woods? It should be allowed on all areas.
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I have buyers remorse ngl
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I have buyer's rude horse. I don't know why I paid for it and it keeps insulting me.
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my boyfriend only wants to play active matter now. i still play it sometimes but all my free time is dying to fucking flowermen now. i dont have much free time.
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There just isn’t that much to it. Also, the setting is boring, characters are uninteresting, and the town is ugly as shit. You don’t even own the farm either, you basically just wageslave there.
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>>748870793
I wish watering rituals were cheaper.

What's the best way to get green mushrooms? If you scour the old woods after a reset you're lucky to get 4 of them. I know fungal mounds produce them but it seems like it's only about 30% of the time.
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>>748870793

I'll play for an hour or two before bed but I'm not actively playing it.
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>>748873809
Being able to discuss a game for even a week is a miracle now. Have you seen the fucking state of the board lately? It's all god damn low effort ESL shitposts, AI-slop spamming, and of course the ever present wannabe jannies spamming "buy an ad" in each and every single thread about a new game
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>>748878567
hopefully if I browbeat that idiot constantly everytime he decides to show his face he eventually gives up. I'm not overly optimistic but hey maybe.
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After almost 100 hours on normal, i broke spiritually and used mods to beat the game yesterday.
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>>748875116
Faggot.
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>>748872971
Lairs are so ugly.
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The game isn’t that hard. I’m 50 hours in so far and loving it. Most people I’ve seen are just nerfing their own stats with the many crappy items in the game, or not crafting god potions. The game really requires you to engage with virtually every system/mechanic in it, which is cool.

My biggest complaints are the amount of random combat encounters. I can’t walk 10 feet without something attacking me; I one shot it, then it opens a dialogue for 5 seconds rolling what loot I’ll get.
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>>748883331
>My biggest complaints are the amount of random combat encounters. I can’t walk 10 feet without something attacking me; I one shot it, then it opens a dialogue for 5 seconds rolling what loot I’ll get.
Wouldn't be so bad if hiring the popo to reduce enemy numbers in an area wasn't so fucking expensive
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>>748884386
That too, plus they don’t even help that much…
I just bought my basement upgrade so I can age some void-quality goods hopefully. I’ve got the gallery 50% complete so far, maybe even more. Only rooms that are incomplete are void quality goods and stuff that I haven’t progressed enough to get yet.
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>>748883331
>then it opens a dialogue for 5 seconds rolling what loot I’ll get.

You can reduce the roll speed in the settings.
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>>748870793
The combat is absurdly hard and punishing with what seems to be a huge reliance on food items.
Im pretty sure the golem to get the elder gem was when I turned on all my mods and started cheating.
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>>748885846
Even the "fast" speed is extremely slow
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>>748885847
The combat is pretty easy (playing on normal) it's just the grind for food that's a pain. Make sure to pray to statues and visit mysteries for buffs.
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Reached the catacombs almost level 40 and I can already feel the music and fun has stopped and the pay to progress has started.
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Finished catacombs and stopped playing for a while.
If we have to do the obligatory comparison to stardew valley then I like the character design but they lack personality and lines/reactions.
Also the RPGM style combat with over reliance on food makes it veeery grindy
I also heard you have to pay exorbitant amount of monies to progress in the late game so I kinda dropped it
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>>748870793
I'm still playing. Just normal mode. About to finish up the old woods, but there's little shit I need to remember to do like hit the library for new skills/rituals. I've also never done anything in the art gallery. And I STILL haven't caught a gold star ghost flounder. I've been trying since spring and it's fucking autumn now.
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Time to go to bed in Elderfield!
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>>748870793
Near the end of deep woods on normal.
Grandma hits like a truck. I've started watermelon wine maxing. Still need the sludge blast ritual. Anyone know where it is?
Also do more crystal flasks drop from combat shrine rewards? Farm bosses stop giving them eventually.
If so I should probably juice up the catacombs finally. It'll probably be annoying considering the shrine doubled the hp of the enemies in the normal woods and made them hit about as hard as lategame enemies.
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>>748887594
>And I STILL haven't caught a gold star ghost flounder. I've been trying since spring and it's fucking autumn now
I’m in the same exact boat. I actually finished the gallery portrait that rewarded me with a lightning rod first, and I’m about to hit winter. The fishing rates need to be fixed for sure.

Does anybody else absolutely hate their black goats by the way? The -90% luck nuke they can give you is horrid. I want to curb stomp them.
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>>748890382
>Also do more crystal flasks drop from combat shrine rewards
I have plenty of them stocked up for potions, they can drop from loot goblins and some normal mobs I think. I know there’s also a cat in the deep woods who also sells some.
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>>748887594
>And I STILL haven't caught a gold star ghost flounder.
I've got one, but spent about an entire day trying to catch one with angler potion active on a rainy day. I've also lucked out with void quality ancient pike that I donated to the gallery instead of fisherman, though.
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This game sucks balls and feels like it was made by AI. The full-stop crafting timer in what amounts to a turn-based constant-crafting Graveyard Keeper ripoff is so so so laughable, they literally didn't think for more than 5 seconds about a single element they added to this shitheap
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>>748882267
huh



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