>People are unironically defending weapon triangle and awkening maps, just to shit on the fire emblem fw
Wait they are removing the weapon triangle? Isn't it just watered down Disgaea at that point?
>>748889023disgaea has lolis so its the better game by default
>>748889023>Wait they are removing the weapon triangle?3H didn't had weapon triangle either, anon...
>>748889519And it was worse off for it. Became a game of who has the better stats.
>>748888801>franchise so brain dead that the most "complex" part of it is limited used of weapons in a battle
>>748889597>And it was worse off for itBoth FW and 3H are awesome games
remember when FE7 explained the magic triangle like 75% in to the game?
>>748889116Yeah but we’re not pedophiles so that has no effect on us
>>748888801Is this the rape game? Where is the rape?
In awakening i turned vaike knto a barbarian immediately and never struggled on any map
>>748889023>>748889597Instead of a weapon triangle, different weapons have different properties and specialties and unique skills to their lineage. It's objectively a better system than RPS, this is an actual RPG.
>>748889023They change it up each game. Engage had a weapon triangle in the form of the break system, that version was pretty decent imo.
>>748890529>this is an actual RPGYour thoughts on gutting a longstanding series mechanic to appeal to drooling normalfags notwithstanding, elemental weakness (aka rock paper scissors) is a genre staple and can be found among some of the oldest RPGs. Retard.
>>748890579Ah, yes, Engage's famed weapon triangle:Dogshit cutscenes that make your ears bleed > mute button that makes it bearable while you do something else > functioning ears that make you unmute the game when the next map starts
>>748890607Most longstanding RPGs have evolved past RPS in their elemental weaknesses. Fuck even Fire Emblem has outside 3H/FW, the break system in Engage is infinitely better than the hardcoded triangle advantage system.
>>748890783Break system is literally hardcoded triangle advantage system...
>>748890607>gutting a longstanding series mechanic to appeal to drooling normalfags>implying a rock paper scissors system is too complex for the average normie gamer
>>748890846Break system is an interesting weakness system, instead of hard number advantage you get a single stun state for counters but only if it connects. There's nuance to it. I wouldn't mind if this was the weapon triangle moving forward.
>>748890703>"heheh, time to OWN the engaygies!">posts his schizo rambling that he thought was so cool and funny and took him 30 minutes to come up with
>>748891650she's right though
>>748891650If the bait was so obvious, then why did you take it? Why are you so fragile?
>>748894564>accuses someone of being fragile>while being fragile enough to reply to someone who made fun of him
>>748894564This
>>7488896873H is barely a game lmao
FWiggers don't even try to defend Fortune’s Weave anymore, they just look at you like this
>>748889116Hey, Fire Emblem was good when it shilled its loli's too
>>748898056>you see that bookworm character?>make him brown and give him dreads
>>748898056Why is it okay to shit on this ugly nigger, but not the ugly avatarslop from Engage? Why am I not allowed to hate both?Fuck this series, fuck this fanbase, and fuck Heroes for causing this mess.
>>748899883stfu slop eating fwigger
>>748899883FWig has multiple character designs that are outright WORSE than anything in Engage
>>748899883>Why am I not allowed to hate both?You are. I certainly do.
>>748890529It's not a bad thing that a certain class of weapons is strong to another and weak to other. Plus Fire Emblem has never had a true, hard rock-paper-scissors game so it's really weird to see so many autists get caught up on that anyways. It's always just been another layer to the risk management that is true core gameplay and nothing more. If you can't see that, then you're a true brainlet talking about things you don't understand.
>>748900148>what if we copy engage but make it worse
>This is a goddess according to Fodlanverse
>>748900429>sopissverse writing
>>748890529Weapon triangle is a very simple way to make packs of enemies more engaging to deal with, in conjunction with good enemy stats at any rate. When there's multiple enemies with different weapons or enemies with total weapon triangle control it introduces an extra layer of decision making in terms of how many enemies you pull instead of being a raw stat check.
your Rome inspired pantheon sir
>>748900618
>>748889023disgaea isn't full of fat black people, they haven't cultivated the fanbase willing to worship that and chase out the old one, maybe 5 more years from now when everything is significantly browner and gayer
>>748888801The weapon triangle is a fine mechanic, if arguably a bit too braindead at times, so I get defending it. Especially when FW's attempt to differentiate weapon types was mixed, with Swords, Lances, and Fists having good use cases, but Axes are genuinely dogshit. Awakening maps are worse on average than the maps in FW, though, at least prior to Act 3 (haven't done it, heard mixed things).
>>748900148Engage has exactly two bad designs, but they are also THE TWO MOST IMPORTANT DESIGNS IN THE ENTIRE GAME. You have to put up with the DeviantArt reject for every waking minute of your playthrough, and worse, you have to put up with the constant dick sucking of said OC donut steel. Fucking Poochie would have been a better MC than those two trash bags.I'd tell you to eat a dick, but you already have Alear's six inches down your throat
>>748901781The on-screen ugly-per-second is roughly the same because there is so many malformed abominations in fortune's weave. There is no reprive.
>>748901160>but Axes are genuinely dogshit.That's like every FE though. Their slightly higher mt don't make up for the shit acc.
>>748902102>That's like every FE though.The hand axe was the best weapon in game for four games straight
>>748902102In FW's case it's more their weight that makes them terrible. They needed a far greater level of guaranteed damage (maybe something that scales with the weapon rank requirements of the axe iitself) to make them worthwhile. Late game I think even 15 guaranteed damage isn't all that crazy. >>748901950We love CHADao here. He's literally /v/.
>>748901950why does almost every character in this game just like someone hit randomize
>>748899883>Why is it okay to shit on this ugly nigger, but not the ugly avatarslop from Engage?Weird, I'm pretty sure that you've been shitting on Engage's ugly avatarslop during the past 3 years
>>748889912The fact that you had to bring up topics regarding abuse of 3dpd minors completely unprompted already says that you areKys.
>>748902971You can't criticize Alear anymore because the new game has niggers in it.
What does Sothis do in this game
>>748903583Lore
>>748890579>"Engage had a weapon triangle in the form of the break system">look inside>it's just a shitty overcorrection to the "natural" advantages/disadvantages of the weapon triangle that excessively rewards playing the game the way you're already supposed to be playing it and excessively punishes failing to play to itHow about instead of this fake gameplay dogshit they try designing actual good maps and providing challenging enemy units.
>>748903853but enough about 3h and fw.
hortensia? better written than the whole sopissverse
>>748903853>he said, while perfectly describing FW's problems
>>748903853I thought the maps were generally fun alreadyEspecially since I'm playing Echoes right now so I see what actually bad maps look like.
>>748904073At the end of the day, there's already a superior SRPG series that doesn't suffer from the inherent design flaws found in Fire Emblem. Advance Wars is not only a simpler game in concept but solves the main, fundamental issues with FE which are:>nothing interesting to do during the player's turn>prevailing strategy is parking an OP unit in the middle of the map and letting the enemy destroy themselves by attacking it nonstop
>>748904347oh you're an AWtranny, no wonder whysucks your series died and fire emblem didn't anon
We went from muh FE was always about the story to muh FE was never actually about the strategy. How will 3HRT 3 ruin the franchise further?
>>748890529>Instead of a weapon triangle, different weapons have different properties and specialties and unique skills to their lineage.The problem in FW is that there is no real trade offs to using a spear where as axes are abysmal
>>748890529Unique skills are good but I think some choices are dumb>Lances get bonuses vs cavalry>Ridersbane still exists, and is easily the best lance in the game
>>748900429Where did she even come from>Not a child of dagda or balor>Not a nabateanShe has to be a direct child of sothis but you'd think that'd come upMaybe she's a child of another founder?
Why do nu-FE trannies hate weapon triangle and weapon durability? Why do they want to destroy everything that is part of FE's identity?
>>748902102They are probably the worst they have ever been in FW>No good niche options like the Levin Sword >8000 weight meaning you will probably never double with them>Mt isnt that much higher >Obscenely low hit>Not that many good combat arts >Oh you can do a 5 damage minimum on the highest Mt weapon in the game>Meanwhile Lances get a relevant amount of effective damage against mounted units and swords get extra mt when doubling
>>748888801Wait, weapon triangle is gone?Oof, never imagined that they'd do such a shit decision.
>>748904803I actually think the system for durability in FW is the best in the series, even if some choices for what is and isn't combat arts are dumb >Killer weapons don't exist anymore, killer sword needs to use combat art to be killer sword>Longbow is just a worse bow that needs to use combat art to be longbow>Venin weapons don't need to use combat art>Rapier and Zanpakuto don't need to use combat art>Ridersbane don't need to use combat artIf they settle on a decision I think this is a great way to move forward
>>748904803Weapon durability just means I never use rare weapons
>>748904852Axes should've been the opposite to swords>Swords get 1.2x damage on doubles>Axes get (up to) 1.5x damage if you can't doubleAnd then give every weapon the minimum damage effect
>>748904347>>prevailing strategy is parking an OP unit in the middle of the map and letting the enemy destroy themselves by attacking it nonstopOk but it had infantry/tank block + artillery spam which was the same strategy with extra steps.
>>748904954Is there even a crit axe? I know the glave gets deadly spear and obviously killing edge is the sword version, but is there really no axe crit weapon? Also lol at the killier bow getting replaced witha HORSEkiller bow
>this whole thread
>>748905430I think it got replaced by shielding axe, but there are a few axes I haven't seen so maybe?
Yet another game where a cute girl is completely ruined by her "DUDE FOOD" personality
Why did they buff zanbato to 14 might>It has 7 weightIt doesn't need to double, it's a D rank sword with 14 might>It has 80 hitIt's a sword, you will hit the enemy
>>748906069I don't know how you haven't noticed this by now but the team that made 3H are complete shit at balancing
Now that the dust has settled how would (you) fix FW?
>>748889116FE also has them
>>748906374less brown skins
>>748906374Give an item that completely resets a character to 0 for the late recruitsAnd give a way to farm infinite renownMaybe add a renown shop to "lock" a character so no changes can be made until they unlock, regardless of redoing pathsAnd add specifically a NG+ to the part 1 routes to make them harder after you clear part 3, I think part 2 and 3 have fine difficulty
>>748903091You seem guilty af and I don't think you understand projection. Are you the jeet from the other thread that is having trouble with that concept?
>>748905425>same strategy with extra stepsYeah, you actually needed to, you know... set up the strategy to make it happen. That's a lot more thought and effort than moving an overpowered unit into the middle of an enemy crowd and pressing End Turn.