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boomer shooters, which one?

https://www.youtube.com/watch?v=rR8VEf5eJO0
>>
Quake 1 + mods is all you need.
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>>748893583
You need to add INCISION and make it 5 star

https://store.steampowered.com/app/1734680/INCISION/
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>>748893583
there's a fuckload of non-boomer shooters in your retarded chart. You failure.
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Its like a 3
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>>748893583
try Bloodshed, specifically for the shotgun
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>>748893583
>Wolfenstein TNO at 4 stars
Even if I was to insert myself into the shoes of a real old man slowfag boomer who loves the dungeon crawler pseudo-fps games like classic Doom 1/2, I would never ever in my entire life pretend like Wolfenstein is anything beyond a 0/10 game.

>>748894342
Underated game imo, especially if you like unc quake clone gameplay.
>>
>boomer shooter
>include arena shit
trash thread
>>
>>748896209
I think both of these are on sale for like 3 bucks total, are they mediocre like 3 implies
>>
>>748897426
>ultrakill
>perfection
your opinion is subpar
>>
>>748897707
There is no other game with the mechanical complexity of UK in the FPS genre. Even the pale and limp arguments of it lacking 'level design' was addressed in the later levels --- giving old men their open world 'non-linear' keyfinding dungeon crawling design they worship so much.

Make a proper case for it being lackluster, if you can.
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>>748893583
>doom64
>5star
Bait thread.
>>
Not a lot of new ones coming out, also lol at 2 years for the Prodeus DLC.
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>>748893583
you dislike turok, but a lot of people dont understand that it is a metroid like
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>>748899687
The only real boomer shooter with non-linear design.
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>>748901106
yeah except for all those other ones
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>>748898426
lack of enemy variety, bad level design (with some exceptions)
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>>748898426
>downplaying level design, as if it isn't just as important as the shooting itself
Zoomers really are something
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>>748901843
>t. thinks forced blue->red->yellow key order design is 'non-linear'
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>>748902054
do you actually even play video games
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>>748893583
Where the fuck is Serious Sam, Painkiller and Elite Force 2?
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>>748901903
>lack of enemy variety
But enough about classic Doom where you have literal color reskin enemies like Barons vs Hell Knight, then sprite reskin like Imps vs Barons/HK, and then functional reskins that include things like Cyberdemon or Mancubus because they are all functionally just enemies that walk around aimlessly and throw projectiles that you strafe by holding down a single movement key.

Classic Doom 1 has only three real enemies: 1) hitscaner 2) projectile thrower and 3) 'flying' projectile throwe. Also classic doom has no y axis aiming, so there is no actual difference between the flying enemy projectile thrower and grounded enemy projectile thrower anyways, but in my grace to you I will pretend it isn't just the same thing.
Classic Doom 2 adds a whopping two enemies to this: 4) homing projectile thrower and 5) Archville

UK has infinitely more enemy variety than whatever nonsense you parade around as 'varied'.

>bad level design
You mean you never made it past the first levels, and by 'bad level design' you mean there wasn't enough pic related where's waldo ispy dungeon crawling for you. In reality you don't even understand what level design is, and what you were seeking for is given to you in the second half of the game in spades, but you never played them to know that.
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>>748902030
>>downplaying level design, as if it isn't just as important as the shooting itself
FPS games are ACTION games, the 'level design' should be in service to the ACTION, and within that frameset the linear corridor->arena->repeat level design is not only functional, but the default and preferred choice. The level design of classic doom that you seek for is not suitable for fast paced gameplay, but rather for DUNGEON CRAWLING, which is the lineage of classic doom coming from the original Might and Magic, Wizardry, and Ultima style series.

Dungeon Crawling aspects in classic Doom were there and a good addition because the action combat was not good enough to sustain itself, holding left click and a strafe key is too simplistic and uninteresting for it to be a sole carrier of the game. However, compare that to games such as DMC, Ninja Gaiden, and Bayonetta: what do you notice? All three are linear corridor->arena->repeat design. Because that is what COMBAT games prefer: the complete control of pacing and intentional focus on combat above all else.

I can also discuss the negatives of Dungeon Crawling design as it pertains to action focused games, if you would like.
>>
>>748902223
>Hedon
Ok fine, just like Heretic and Hexen. Exceptions to the rule.
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>>748902754
>But enough about classic Doom
imagine using a 35 year old game as an excuse to justify the flaws of a modern game. what on earth lmao

>You mean you never made it past the first levels
i've beaten the game
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>>748904243
there are a lot of these, maybe you just don't pay attention
btw heretic has the exact same kind of level design as doom
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>>748905643
>there are a lot of thes
Not really, Vomitoreum along with powerslave are the ultimate of all exceptions as they are metroidvania FPS which shares nothing in common with 99% of boomer shooter level design including but not limited to: Doom 1/2, Duke Nukem, Quake 1/2, Unreal, Blood, Shadow Warrior, SiN, Shogo, Kingpin, Star Wars: Jedi Knight, Wolfenstein 3d, Amid Evil, Dusk, Ion Fury, etc,etc
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>>748906202
>Not really
yes really and i can keep going
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>>748893583
Good to see Eternal the GOAT is topping lists
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>>748904965
>imagine using a 35 year old game
Indeed, imagine putting a 35 year old game as a '5 star' rating such as in the OP >>748893583 which you made not a single reply about. How curious to decry UK being placed highly in one chart as you use criticisms that would only apply to a game which someone else placed in that same spot! Of course we both know the truth...for you would be defending classic Doom in any other situation, except one in which you might get to 'own' some game you dislike and never beat.
>i've beaten the game
In your mind, it was real. If you had, then you would not have made the complaint you did.
>>
>>748897426
metal eden that good? i remember playing tthe demo and it reminding me of nu-doom but with cheaper presentation
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>>748893583
How the fuck is Daikatana above Doom 3?? Fuck you OP
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>>748906328
Yes really, and I could go on forever since I literally just listed the all time most well known classics while you are already scraping the most literally who games in the bucket you can scrounge for. How many people have even played Vomitoreum, let alone know what Hands of Necromancy is? And it is not just the well known games, I mean how many more literally who boomer shooters are made that follow the traditional level design compared to the opposite? Do you really want to go 1 for 1 with me?

Lets try it shall we? I'll post 3 (three) linear games for every 1 you can find that isn't. You won't even manage to make it another four posts I imagine.

I'll start: Project Warlock 1/2, Doom 64.

And I'm bored so I'll give do your turn for you: Marathon

Next: RTCW, Gloom, Soldier of Fortune
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>>748906896
>i don't know it so it doesn't count!!
and the tourism comes out
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>>748907110
Alein vs Predator 1/2, Medal of Honor

Lets see if you'll make it to the 4 posts I predicted.
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>>748907213
do you even remember that your original point was turok being the only true non-linear boomer shooter
i've now posted 5 different ones (plus you named hexen), now all of a sudden it turned into a competition which type of design has more games in it? what absolute bizarre moving of the goalposts
i'll just accept your concession, take your meds lil tourist man
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>Half Life is a boomer shooter now
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>>748906450
you really like the buttplug feature, i can tell
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>>748907603
>ashes
That is a literal doom mod---you aren't even posting actual games anymore. Loving Every Laugh. Maybe I should have lowered my guess to two posts, rather than four.
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>>748907604
so is Half Life 2
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>>748907809
...you do know that hedon, vomitoreum and hands of necromancy are all also gzdoom games, right? i usually let it pass when people claim heretic is in any way similar to hexen because hey who the fuck remembers right, but this is just peak tourism
may you seethe in peace lil secondary
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>>748907809
you posted thinking turok was some unique gem, got buttraped with facts, then cried and backpedaled
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>>748908059
>...you do know that hedon, vomitoreum and hands of necromancy are all also gzdoom games, right?
Yes, but I was being polite enough to allow them to be 'different' because it would come off too pigheaded to lurkers if I disallowed them. Ashes meanwhile is not even sold as a separate game, but as a literal mod for doom.

The reality is that you started off scraping the bottom of the literally who doomGZ barrel separate games, and once you ran out of those, you resorted to actual doom mods.

>>748908313
Turok is a unique gem, being non linear like that is unique and it contains actual things to explore for using collectables and incorporates this with platforming unlike the other games. Posting a couple overglorfied doom mods, and then stooping to actual doom mods, did nothing to disprove that.

Or perhaps you wish to take up where he left off? He only made it 1/4 posts I predicted for him, so you could try the other 3, Ha-Ha.
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>>748908542
unique gem or not, it's not the only non-linear boomer shooter (your original assertion). get raped.
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Boomer here. Quake 2 is one of my favorite games ever. Why on earth don't you like it.
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>>748908794
>it is not LITERALLY (L I T E R A L L Y) the only one
Thank you autismo, I'm assuming you also post that no horses are being beaten and that arguments being heated is nonsensical because how could an argument have its temperate increase.
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>>748908542
The only difference between Ashes and Hedon is that one is being sold for money. Neither of them are mods they are built from the ground-up using unique assets. And not just re-skinning stuff either like a total conversion would. They are no more mods of Doom (whether paid or not, paying for stuff doesn't make it more "official" by the way) than Ion Fury is a mod of Duke3D. They share an engine, that's it. Brutal Doom is a (gameplay) mod. Insanity Edged is a total conversion. Hedon and Ashes are original games that run on the GZDoom engine

Other anon was correct you are a tourist
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>>748893583
wait so are hexen and heretic not worth playing?
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>>748909784
>The only difference between Ashes and Hedon is that one is being sold for money.
Very correct, but the point being that in that very post you replied to: at least once of them is pretending to be anything other than a mod. Given an argument, you must at least attempt to give someone some room, least you'lll receive a post saying '>x doesn't count' in protest to your shutting down of their examples. Now this leniency can only be pushed too far, when we are suggest literal (l i t e r a l) mods are the same as separate games, there is room for me to put my foot fairly and justifiable so.
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>>748894401
yeah came to post this. OP is a complete retard. as usual.
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>>748893583

I bought Slayers X and I'm having lots of fun with it. Any other games similar to its atmosphere, not just gameplay?
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>>748907604
half life is actually the missing link to the from the boomer shooter to the gaylo era.
it doesnt have regen health/shields yet, but gordon actually gets tired, and cant strafe run like a comet literally everywhere which is the defining feature of what makes a boomer shooter
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>>748906465
Yeah it's great. Obvious Eternal DNA, but that is basically the standard for FPS games moving forward, I would hardly want to play an FPS without that anymore. Wish it ran like Eternal though, my rig is quite old (it's why I don't have Dark Ages on there yet) and this game runs like total junk. Also it is a bit hard to see in the game at points due to the excess particle spam.

The enemies are quite aggressive, probably the most aggressive I've seen that isn't Eternal itself, and at least Eternal gives you a meathook get out of jail free card. The armored enemies are a rather fun mechanic, and I wish they didn't give you a gun to break it honestly, the beginning of the game really forces you to melee them to break it which when these things love thrashing you up close...makes for a thrilling moment of squaring up with a mechanical beast.

That punching aspect was actually rather similar in feeling to Deadlink, which I think is probably a better game (give me some more time to dwell on Eden, I only added to my list today), but both are very fun in their own right.
>>
>>748910770
Alright, sounds good, i'll get it on your recommendation. It's quite cheap on steam rn and I saw that its bundled with Ruiner, which I also wanted to play. I remember reading that they got a Susumu Hirasawa song in there
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>>748911348
Nice nice, it's cheap enough to be worthwhile even if you enjoy it less-so.

>Ruiner
Quite fun, quite difficult. It's a bit more Hotline Miami than you might think though, you die before you blink in that game. Another top-down and red everywhere game is Kill Knight, which is much better imo, really an amazing game that one. Sort of want to put it on the tier list just as a you-should-probably-play-this type of thing for people with similar taste.

Also Scrougebringer too, IT IS CRAZY HOW CHEAP THEY SELL THAT MASTERPIECE. Be warned though, it is a most difficult game, even compared to Eternal and such, but it is a joy to play if you can get past that.
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>>748893583
OP, I went on a huge fps kick the last year and I can give you an acurate analysis as they're all fresh in my head
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>>748893583
>Wolfenstein 2 that high
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I've finished this one this week. Pretty good.

https://store.steampowered.com/app/3748520/SPRAWL_zero/
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>>748906465
It's a quintessential "mid". No idea why that anon puts it so high in the tier list. It's completely unremarkable.
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>>748893583
Right now for me its this shit right here.
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>>748913440
And which of the games below Metal Eden deserve to be higher than it?
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>>748910148
>Very correct
>rest of the post is ignoring the point completely and doubling down
Lol
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>>748915082
Pretending Hedon or ashes are anything but a doom mod is a point not worthy of being discussed, and was ignored intentionally for that reason.
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>>748915451
I would expect nothing less from a tourist
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>>748915528
>t. thinks there is a mod for Skyrim for Ninja Gaiden tier combat
Mods are nothing more than a fresh coat of paint on the exact same engine, chassis, and body. No amount of mods make Bethesda games good, and neither will a GZ game be any different than Doom.
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>>748893583
not a single good game there. Time for your pill, grandpa
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>>748915940
The fact that you compare GZDoom games to Skyrim mods just further digs your tourism hole deeper my man
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>>748916084
Poor unc really thinks there is any difference between Ashes and any other generic Skyrim survival mod.
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>>748916253
>survival mod
?

Clearly I'm just wasting my time trying to reason with a tourist who doesn't even play the games that are being discussed. I accept your concession
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>>748916357
>?
And I'm the one being accused of not playing the games, lol. Further proof that as always, anyone writing 'I accept your concession' has 100% lost in his own mind but only wants to convince others of the opposite.
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>>748916060
>not a single good game there
Correct, except for Eternal.
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>>748897426
Delusional clown shit here RtCW smokes most of your list and you have it unplayable lol. Real downie hours.
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>>748917117
>RtCW
RNG spray and headclicking, what a grand combo in the senile mind of the old aged...
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>>748897426
>Cruelty squad
>HL2
>Crysis
>unplayable
You clearly know nothing and your opinion belongs in the trash
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>>748917813
>Slowslop
Go to bed, grandpa. Doom Eternal made the FPS genre obsolete.
>>
I really love Nightmare Reaper. The potential craziness of the weapons you can get really make it addictive. It just needs more content. The red crystals lead to some hilarious fights.
>>
>>748917628
You're totally right, all the weapons should have pinpoint accuracy that trivializes medium-to-long-range encounters and renders sniper rifles pointless. Brilliant!
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>>748917991
>I'm too illiterate and lead poisoned to be able to enjoy a game that requires me to sit still for more than 60 seconds and absorb actual narrative, best I can do is click at funny moving pixels
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>>748917628
>RNG spray
You have more control over the spray though than in most shooters. Restraining your fire rate, crouching to a knee, and strafing to aim all heavily increase your accuracy.
>>
>>748918449
>all the weapons should have pinpoint accuracy
Correct, RNG is a gameplay mechanic for RPG games, not action games.

>>748918640
>You have more control over the spray though than in most shooters
It is RNG even on the first shot, it could be acceptable (although certainly still not respected) if the game wasn't also so biased towards headshots. At least hitscan headclickers like Call of Juarez Gunslinger there is an aim button.
>>
i have fond memories of unreal, but ut99 was better
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>>748893583
Very hyperbolic ratings, prime ragebait thread good sir!
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>>748918538
>absorb actual narrative
Thank you movie gaymer, perhaps r/sony is more your speed?
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>>748897426
Ultrakill is not a traditional FPS game, to rank it among old school FPS is as retarded as ranking COD in there. It's more akin to painkiller crossed with DMC. The level design is ass, the esthetic is ass, and the only thing to it is score hunting. It's based around shitty arenas where the only thing that matters is playing it according to arbitrary rules. The secret hunting is shite, the gunplay is overrated and the """""depth""""" comes down to how much adderal your tiktok fried brain can handle. I hate that this game is mentioned in the same breath as quake, blood or doom.
>>
>>748920174
The only thing you have done is correctly identify that Ultrakill and Eternal are FPS action games, while missing the fact that classic Doom and the slowfag games you like are dungeon crawlers. It is actually Ultrakill and Eternal that are the real FPS games, while your where's waldo secret hunting games are for people who want a watered down Wizardry game that provides neither a real FPS action experience, nor a real dungeon crawling rpg experience. Classic Doom and modern Fallout have much more in common than people would admit. Why do you think boomies like Ashes so much?
>>
>>748918049
>It just needs more content.
The last thing Nightmare reaper needs is MORE content. Game is already so long.
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>>748920616
>Classic Doom and modern Fallout have much more in common than people would admit. Why do you think boomies like Ashes so much?
Ashes is a non-linear fps with structure similar to the Hexen games where you run around a central hub. It has absolutely nothing in common with Fallout beyond being post-apocalyptic America. What a fucking retarded point. Go to bed kid.
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>>748893583
always forgotten
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>>748920616
>It is actually Ultrakill and Eternal that are the real FPS games
No FPS before 2016 are real FPS games then? I accept your concession smoothbrain-retard.
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>>748893583

Blood, Dusk, Cultic, Incision is the only shit worth it.
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>>748921792
Boomies are incapable of thinking about COMBAT, in their minds only the DUNGEON MAP they crawl through and the world structure has meaning. And in his post the boomie proves it so.

>>748922059
>No FPS before 2016 are real FPS games then
No one said that. And the first real FPS games (which were also much better than classic Doom) were the arcade shooter games like pic related.

Classic Doom has its lineage from dungeon crawlers like Ultima, not real FPS such as Lethal Enforcers.
>>
>>748893583
Duke 3D really wasn't that good I felt.
Way too many instances of not knowing where tf to go.
Genuinely some dogshit enemies like the fucking drones.
And I don't know if it's just how I played it but the game gave me headaches from the visual bobbing. I had to keep taking breaks to focus on something else.
>>
>>748922637
Somehow of all the things to bring up in comparison to Fallout was combat, which I suppose both are first person shooters but that's it lmao, what even is this schizophrenia. :DD
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>>748923203
>Somehow of all the things to bring up in comparison to Fallout was combat,
They are very similar, you walk into your dungeon corridors and shoot hitscan at a bunch of enemies who can't even seem to path to the player. Afterwards you go and look for some loot and secret loot, the 'maze' elements of the dungeons are so simplistic even a child would be embarassed to admit they are a main feature, yet only Doom fans are dumb enough to do so. Gameplay wise they are very similar.
>>
>>748923573
Had to check which thread this was in case I had somehow enraged a tendie who couldn't possibly have a clue about first person shooters but no, this is an fps thread :DD
What is this, a prank? An epic troll?
>>
>>748923920
No one cares about your 30 year old console wars, boomie.
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>>748920616
What is slow to you?
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>>748893583
>Daikatana and DNF over Doom 3
Nigger WHAT
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>>748924887
Being grounded is slower than airborne gameplay, enemies not being aggressive slows the game down, not needing to swap weapons is slower than needing to, have fewer options is slower than many options, etc. The more demands on the player in a short time frame, the faster the game is. Ninja Gaiden 2 for instance is 10000x faster than classic Doom, even if the movement speed in Doom is much faster than Hayabusa can roll and jump.
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>>748893583
shazbot bros...we are forgotten....
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>>748923573
Doom is closer to a 3d shmup than Ultima wtf. Its like distilled combat.
>>
>>748926227
You have placed some very strange extreme points of extremity in your scale. Wizardry is turn based, Ninja Gaiden is reflex based and surely there is a lot of wiggle room in between these two extremes? Is Super Mario Brothers more akin to this turn based paradigm than the pure reflex experience? Where do YOU draw the line between "slow" and "fast"?
>>
I would like to thank everyone in this thread for not having anything nice to say about Boltgun. I'm not a 40k fan, and I swear every 40k game I get tricked into playing is ass.
>>
>>748926363
I member dishing out blue plate specials
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>>748926380
>Doom is closer to a 3d shmup
Doom isn't even 3d, you can't even have a floor above you, Loving Every Laugh.

You know it's funny, ask a boomie about a game and all he cares about is dungeon crawling level design, yet he refers to classic Doom as like a 'shmup', yet those very games are as straight linear as you can get! How curious!
>>
>>748927201
Its just not a very good game, even if I wish I liked it. Nercromunda Hired gun was slightly better if anything.
>>
>>748926736
>Is Super Mario Brothers more akin to this turn based paradigm than the pure reflex experience?
Not really, usually turn based games have longer term strategy and actual tactics involved, but SMB is pure reflex. It's just that the reflexes asked of you are for slowfags, just like Classic Doom.

>Where do YOU draw the line between "slow" and "fast"?
Quake 1 is about where I think slow begins, something like Dusk is still relatively slow but faster than Quake, Doom 2016 is a nice pace, and then Ninja Gaiden 2, Scourgebringer, Doom Eternal, Ultrakill, etc are actual fast paced games.
>>
>>748893583
cruelty squad that high post bussy
>>
>>748927798
Tell me then, in what way is this a useful metric by which to judge old FPS games IF you are a fan of them? You seem to hold everything slower than quake 1 in contempt yet you entered into a thread about a specific type of game that is slower than quake in order to complain about said genre of game, with a very old tierlist image no less. What then is your endgame besides pointless shitposting?
>>
>>748897426
>Rage 2 above FEAR
There is a lot I disagree with here but that is one choice I really don't understand.
>>
>>748928339
>yet you entered into a thread about a specific type of game that is slower than quak
Unfortunately the 'boomer shooter' genre is where Eternal and Ultrakill get shove into, as even Eternal is in the OP image. And actually the boomies themselves started everything off by saying they loved fast paced gameplay, yet when it was given to them most started crying about 'adhd' because they were too slow and it was all just rhetoric to pretend to be hardcore.

Would I love a Zoomer Shooter thread instead? Yeah sure. Is boomer shooter the unfortunate genre umbrella of these games that mixes people who actually like fast paced combat with decrepit old men that have 95 year old reaction speeds and think getting a blue key for a blue door is highly intelligent quality gameplay? Yes.
>>
>>748928096
this
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>>748928736
Fear is highly overrated, if you play with slomo then you might as well just have a temporary god mode on, and without it the game is just sitting next to a corner using the lean button shooting one enemy at a time or else you get hitscan beamed to death instantly. Rage 2 at least has somewhat balanced and fun abilities with the choice of being aggressive if you like.

t. beat the hardest difficulty on fear without slomo
>>
>>748930048
Then it would seem that you do not like the type of game discussed in this thread and instead you wish to discuss something different entirely. There is nothing wrong with that, but there is something to be said for honesty and to enter a thread with a strong dislike for a certain genre (assuming you are genuine, for no sane man says F3AR is better than half the games you put as "unplayable", no man is that contrarian) and then try to force certain parlance into collective thought would seem very deceitful.

Why then not make a new thread about the subject you like? Why engage in obviously petty squabbles with people you seemingly are irreconcilably opposed to? idk, seems a bit strange man
>>
blood is the best boomer shooter
simple as
>>
>>748933429
>Then it would seem that you do not like the type of game discussed in this thread
I do like the type of game discussed in this thread, well, the half I like, just like how the boomies are forced to sit in a thread full of games they don't like such as Eternal and Ultrakill. As I said before, it is unfortunate, but it's the boomers fault for pretending like they wanted something fast paced. They should have been more honest and made a separate genre for games such as Eternal.
>>
Thanks for reminding me to continue my sunlust playthrough bros.
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>>748932460
I don't deny its an easy game, I just don't really agree with the hard=good mentality a lot of people have here.
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>>748893583
Movement shooters are not boomer shooters
>>
>>748937012
Difficulty is what forces quality gameplay, without challenge there cannot be gameplay. Of course there are bad hard games, but great games played with god-mode on are no longer fun, right?
>>
>>748933553
you wish



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