>I am an anonymous user on forward slash, vee, forward slah>I get mad about electronic games yet I never play them
>>748908585I wish you were all figments of my imagination; I'd be able to say my retardation is contained.
>>748908730I am a figment of your imagination. Feel free to stop thinking at any time.
>>748908585There's only three people on this site: you, me, and that guy who can post really fast.
>>748909351I exist
>>748908585>I am an anonymous user on a mongolian basketweaving imageboard site.>I purposely enter threads with subject matter I detest or despise only to voice my aforementioned disgust with a comment. Due to the total absence of a personality, the engagement my comment may or may not spawn is the only emotional validation I receive from other people.
>You have disagreed with a statement I have posted in the thread we are communicating in>I will assure myself you must be a transgender individual or a member of a darker skinned ethnicity than I
Psychonauts peaked here
How was Psychonauts 2?
>>748910353pretty badwhen it came out people on here mostly complained about shit that's dumb but not the worst the game had to offer like the gay couple or the fact that you couldn't type the nigger word on the typewriter in one of the levels, proving that even when /v/ agrees that a bad game is bad they still can't see why and simply latch onto box tickings of things they're obligated to think are badnobody mentioned the horrible writing and characters or the vastly downgraded gameplay and mechanics or lame uninspired design and art direction
>>748910353gay
>I'm an anonymous vee-user.
>>748910353the plot and the general aesthetic is much worse than the first game, but still it maintains the extraordinary gameplay and the movements are upgraded, also the combat feels like an action game (too bad it feels like separated to the platforming and exploration, the game always "stops" when you need to fight enemies)
what object would the g-men hold to represent being /v/ users? a keyboard?
>>748910690A four-leaf clover
>>748910353That is one of the big reasons for the game being worse though. That it's written by modern double fine. So we get shit like an entire power and the entire first mission being dedicated to Raz having to learn boundaries because DF had decided that it's problematic that Raz would jump into people's heads in the first game without permission.
>I am the Janitor. My hotpockets are delicious.
Steve Blum, the level.
>>748910607>it maintains the extraordinary gameplayPsychonauts had extraordinary gameplay?
>>748910790Meant for >>748910514
Feces.
>>748910790>That is one of the big reasons for the game being worse though.yeah, that's what I meant, shite writingbut people on here are idiots and can't discern writing, that takes paying attention and having a brain, they can only see the really obvious glaring superficial stuff like BLACK WOMAN, and TWO HOMOS and ME NO CAN SAY NIGGY WORD IN VIDYAwriting is more subtle than that so they ignored it, but the writing WAS pretty fucking bad and it honestly felt like it was made out of hatred for the previous gameRaz being humiliates by having his psychonauts role taken away and having to re-earn it and then getting nagged by some school teacher / HR lady type character, and the whole negative attitude about how psychonauts actually suck and are lame and Raz is lame for wanting to be one, all the previous characters being minimized in favor of these terrible new ones... it's like they wanted to elevate the new game by putting down the first one
>>748910607>and the movements are upgradedBiggest lie you could have done. Levitation gets nerfed massively. Second game also forgets how a big part of the appeal of the first was how many levels would mix things up with the game's genre. Most of the levels in the second just stick to being a platfomer, only worse because again, levitation gets nerfed.
>>748910353gameplay was better and the music/visuals were strong, but it lost the witty dialog.
>>748911254>they can only see the really obvious glaring superficial stuff like BLACK WOMAN, and TWO HOMOS and ME NO CAN SAY NIGGY WORD IN VIDYATypewriter was annoying though, especially since they missed the chance to make a joke where a censor spawns in the place of one of the banned words.It just seems silly to have such an issue with people complaining about the symptoms of a problem that we can still agree was a problem.
>>748911617well yeah it was stupid, no argument therebut you get what i mean when i say idiots only latch onto visible cargo cult symbols and can't discern more subtle problems don't you
>>748911617>It just seems silly to have such an issue with people complaining about the symptoms of a problem that we can still agree was a problem.Because the people doing it don't see the problem, they see symptoms of what they think is a different problem and if those symptoms don't exist, they would think all is fine and the game is greatIt's like seeing a guy with a tumor in his head and going "oh my god, that man is sick!!!!! he's wearing crocs!"
>>748909590i look like zhis and say zhis
DE-RAILI'M A THREAD DERAILING GUY CHECKING MY DIGITS AND THE THREAD STARTS TO DIE
>>748910690a smart phone
>>748910353Therapy sessions.
>>748910353Surprised to see so many people disliked it, I thought it was great.
>>748913563I posses the merit badge of hindsight
>>748908585VeeVeeForward slash veeNo video games on veeVeeVeeForward slashForward slashForward slash vee
>>748910690a lust provoking image
>>748913459the mindscapes in that game are so boringhonestlyin psychonauts 1 they ranged from kinda simple like the theatre, but still really fun, to super fucking cool and exciting like black velvetopia, my favorite mind in the whole gamein psychonauts 2 they ranged from looking like your teacher's laptop wallpaper to being only somewhat visually appealing but not cool or inspiredand the approach to psychology was also justcharacters straight up explaining their mental conditions and thought processes with therapy babble as opposed to being presented in a cool and abstract way
>>748910353On a pure gameplay level it was better than the original. The writing was worse tough and it wasn't really funny which is a large part of the appeal.
>>748913934You would think with modern technology they would go crazy with the level design but they all feel like a generic platformer stage I dont understand why they played everything so safe and dialed everything back
>>748914240that's okay everyone else forgot how to design good levels too. nobody to inspire one another it seems.
>>748910690An eceleb twitter screencap
>>748913934They turned an 007-like international spy agency into a millennial office drama.The world design had all edges removed and made safe for the broader audience.The Message was made the center of attention.Everyone is just misunderstood.
>>748914240You can't buy creativity, anon, all big corporations these days have access to all the tech, tools and machinery that they can acquire, but good ideas come from creative people and if you don't have it no amount of what you can do or how far your tech can take you will help you pass that hurdle>>748914421What?
>>748914538God, anon, I agreeI hated the whole aesthetic of the Psychonauts organization so much in the second gameThe design of the facility looking like a big ass IT tech office where people go to work office jobs, being a psychic and a Psychonaut being treated like it's a 9-5, the Apple store ass looking environment design and all the fugly randomly generated looking muppet NPCs in suits that walk around it, not only looking bad and not fitting the artstyle of the game and the previous game's character design direction but also cheapening the feel of the whole organization and reducing it even further to some ugly bureaucratic nightmare The whole school and training system that does even more to reduce it to a lame job that anyone can fucking intern, INTERN for, good god is that retarded, and the foul humiliation circle that is the whole school esque/ therapy/ HR approach to the training aspect It's like they went out of their way to write the most unpleasant setting imaginable and then got bonked on the head and forgot it was meant to be bad and annoying and looked at their notes and thought it was brilliant
>>748910353The combat got extremely stale immediately and there's just generally more of it in most levelsThe levels are thematically different but all play pretty much the exact same, which is criminal compared to the first game.The story is uninspired and stereotypical.So it's like an 8/10 by modern standards and more like a 5 or 6/10 compared to the first game.
>>748915257>So it's like an 8/10 by modern standards and more like a 5 or 6/10 compared to the first game.it's one of those cases where if the game wasn't a sequel to another game it would've simply been better in a vaccum, but then it also wouldn't be as good as it was because all the best parts were just the things they changed very little of or non at all from the previous game
>>748915362I also felt that way about Banjo Kazooie N&B and BOTW/TOTK
>fetish character
>>748914538>>748915124I'm just glad they got Anita to help them "do less harm" with their fun adventure videogame
>>748914240They were obsessed with the game being proper and professional. Like the nerfing of levitiation, clearly done to try and make it more balanced so that the game could be more of a proper platformer. Never mind that the first game's levitation was way more fun.It's like no one told them that the big appeal with the first game was the extent to which it tried to not just be a platformer.
>>748915689i don't think stuff like this happens purely as a result of meddling dickheads trying to ideologically alter a game, as much as something like that can greatly fuck a game up, it alone just does not explain certain stylistic choices, those simply have to be chalked up to a lack of talent on the part of the creatorspearlclutching moralfaggotry from therapy types might explain all the psychobabble and progressive crap, but it doesn't explain why the aesthetic and design choices look like absolute dick anus or why the writing is so shit even outside of those topics
>>748916000I don't even blame her at all. I think willingness to hire her is a more of an indictment of the mindset of the people doing the hiring and what they consider to be important which trickles down into the product itself
>>748916258>>748916000Again, the people who were trying to make a fun videogame were worried that they would hurt people and that's an extremely unhealthy mindset for a creative to have and why it feels like all the corners were filed off
>>748916326>that's an extremely unhealthy mindset for a creative to haveI agree completely, being scared to offend is an awful way to think if you're making any kind of art even if your art isn't conventionally offensive, it stunts you
>>748910353I played both of them back to back recently and this is my opinionthe pros>graphics and MOST of the art direction are pretty good, the concert level looked amazing all the way trough>it doesn't have some of the jank of the first game, and powers like telekinesis are much better to use, especially when upgraded>you can select what you can upgraded this time around>contrary to other anons think I honestly find the story to be quite good, I like all the grulovia stuff and how everything unfolds, even if some bits were not that well executed.the bad>character design was a massive downgrade, the interns, which are supposed to replace the camp kids, were all terrible aside from maybe that one fat chick who talks to animals (dogen sister or whatever), she is the only one that retains some of the first game's charm and edge. They also mostly don't do anything in the story until the very end of the game and a couple of side quests>they just made a bunch of generic agents for the headquarters instead of at least adding a handful of unique ones, so the main cast clashes with the environment there pretty harshly>dialog in general is way worse, cool character like Sasha and Mia are barely in the game at all.>they nerffed movement quite a bit because in the first game you could use the levitation power to skip a lot of sections but in all honesty that was uneeded.>woke shit in a few palces>most of the levels are good but none of them really reach the same highs as the milk man conspiracy from the first game or any of the insane asylum crazies for that matter.>Ford Cruller levels are way too fucking shortIn short it pales in comparison to the first game but I would still suggest you playing it, even if pirated, because it is still a very fun game, just don't expect it to be as good as the first one.Also I am of the opinion that the Rhombus of Ruin should have never been made at all and that game should have been the opening levels to psychoinauts 2
>I am a Janitor. I work for no pay but I never take a day off.
found out you can't type bad words on the typewriter when i accidentally typed KKKi was just jumping on letters to erase what i types and hit the K letter three times in a row and it started censoring it, and i'm no american so i forgot the krusty krab klan or whatever they're called exists and just thought the game doesn't like you typing the same letter too many times in a row before i realized what's really going oncensoring text in a singleplayer game is so silly because it's not like you're on a club penguin or something where you might be a 7 year old kid and some dickhead is writing out his smut erotica or WW2 manifesto and subjects your innocent eyes to it against your willit's Your game on Your PC and all the words are coming out of Your brainwho cares if i type them on my computeri could just as easily open up microwoft word and type up some bullshit all the same
>>748910353Bad and gay
so they had to invent some fake and gay country for raz to be from even though this game takes place in the real world with countries like america and germany and france existingand i'm gonna go ahead and ignore it cause it's retardeddid the first game ever elaborate on whether raz is a "gypsy" as in romani, or if they just meant it as a slang term for a carni
>>748911617>they missed the chance to make a joke where a censor spawns in the place of one of the banned words.that would've been pretty fun
so the whole association power might just be the absolute shittest one in the whole second game rightliterally press a button and just zoom to a thing, why even do that, just make it a flat ground at that point it's not like it's parkour nor even as fun as the trapeze from the first game which was kinda the equivalent of that but much better
>>748920335it would have been much better if when traversing levels you could find stray toughs to link them together to make different shit happen but in the end it was just used as a traversal option.