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News wife.
>>
Bad game made by retards who I don't think even bothered playing it
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>>748912014
It does seem that way at times, yes.
>>
It's like it was made by someone who only superficially enjoyed Fear & Hunger, and didn't understand what made it good, but also had terrible taste because they liked Graveyard Keeper
>>
yes the game does suck in a lot of ways but i still enjoyed my nightmare playthrough
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>>748914406
There's people who actually think F&H was good?
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>>748911431
I actually don't really know what people are complaining about most of the time, at least on normal. Coal is plentiful when you start burning ancientwood and just in general from the catacombs mine. They also hand out lots of high level gems later game and i only really have particular trouble when i haven't swapped equipment in a while.
Is most of /v/ casuals who fuck up their build with crystal flasks and put it all in luck or something?
You should be dumping atk or matk.
The only bits of bullshit i truly see are that beckoning branches have 999 agi and the unavoidable catacombs traps, but if you make a loadout with recover effect you can heal nearly to full from just a single mushroom soup. In general, you should be abusing the fuck out of the loadout system too.
Losing blessings in later areas is a minor problem overall if you actually make potions since you can just apply them before big fights. It only clears blessings on area entry.
>>
The pointless crafting timer is infuriatingly thoughtless enough in its design that I could not bear to play another moment of this thing, it's absolutely horrendous when you do any kind of multi-stage crafting, and it's not even REAL, it's not a cost in-game, the clock is not moving, it's strictly STRICTLY just player-hostile time-wasting padding for its own sake
>>
>>748916863
That's legit actually, but i personally rarely bulk craft jack shit except crushed bones and teeth, maybe a dish rarely.
I hope he changes it.
There is a mod to remove it on nexus i think.
>>
>>748916647
>normal
kek
>>
>paying for a texture pack
>>
>>748918129
People screamed and screamed he didnt test it on nightmare, and here we are in dead threads.
More people should've swallowed their pride and done it.
>>
>>748918517
sounds like you swallow more than just pride
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>>748914406
You got no brain in your head. You're only built to seethe. You pick a stupid reason to hate every new thing you see because you're a jaded retarded moron. In this case, some illustrations vaguely resembled fear and hunger, another game you didn't even play or enjoy because you are incapable of happiness and now you won't shut up about fear and hunger fear and hunger I gotta eat because I'm a fat fuckface. And the cycle will repeat. A horror farming game will come out soon and you'll be there. Eternally seething. Making stupid comparisons. never shutting the fuck up. you can't.
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>>748919490
Anon, the game is plainly F+H mashed clumsily together Graveyard Keeper, you need only to have played both in order to see it. You like it, that's fine, it makes you a complete and total slop-slurping retard, but it's fine, that does NOT mean it's good.
>>
>>748911431
Shan't be playing until next balance patch.
Catacombs on Nightmare is literally too boring even with my stinkmaxxed blessingmaxxed insomniamaxxed char
Also fun fact, only 10% of players even beat the Tree of Balance
>>
>>748919629
>my memory only works in monthly cycles of indie game hatred.
>>
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>>748919865
I tend to partake in FOTM /v/ slop and give my opinions on it. Oh no!
>>
>>748919050
Correct, i swallow fun gameplay experiences.
Did you beat it on nightmare anon? The achievement is sitting at 0.0.
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>>748920489
it's more fun when you have to engage in all of the mechanics to overcome an otherwise impossible enemy
>>
>>748920618
But did you?
And pray tell how if you did?
>>
>>748920713
yeah i did earlier today and telling you how would take too long
you're just a pride swallower anyway
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>>748920754
But nearly everyone in these threads sucks ass at the game anon, most of us are struggling and quitting, you have to help us with your leet gamer skillz!
>>
>>748921463
nah i'll just laugh at you
>>
>>748918517
What makes nightmare too hard and unfun also what does it have that makes all anons demand you play it on that difficulty?
>>
>>748921830
nobody is demanding that you do anything
you can be a swallowing bitch if you want
>>
>>748921995
Insults are a form of coercion
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>>748922289
you sound like a weak minded bitch and normal is just right for you
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>>748922387
Seems more so you don't want to talk about the game
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>>748922963
kinda true actually now that i finished it and it was flawed in many ways
feels like a weight was lifted
>>
>>748923142
Then give us your review at least, spare us no expense.
>>
>>748923404
i just said i don't really want to talk even more than i need to
though i will say that my problem was not with the difficulty, i would have had less fun if i played normal and steamrolled everything
the game has many other design flaws that antagonize the player
>>
>more than 1 week without a patch
well, at least it means next patch will fix LITERALLY EVERYTHING especially combat, r-right?
>>
>>748923878
Nigga you've been posting most of the thread, and that's vague as fuck.
Clearly you didn't beat the game even on cozy, like that one steam review did
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>>748924086
i could simply show you if you don't care about being spoiled
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>>748924163
Go nuts. Might as well time stamp it too. There's spoiler tags for a reason.
It doesn't change how weirdly evasive you're being like you want to bait this kind of response.
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>>748924409
there are too many flaws for me to recount right now i listed all of them many times in my chat as i played through the game
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>>748924409
alright here you go https://jumpshare.com/s/2YL4yWHZyT0DzAeAusS5
i didn't expect litterbox to bug out and this other site took a long fucking time to process it
>>
bump
>>
>>748926567
ANON DELIVERS
nice.
Funny though, i guess you could just swap difficulties after beating the finale and before talking to the professor if you want the achievement.
Guess i just need to abuse the special meals on nightmare on top of buff stacking.
Also props for doing it at only 76, that seems kinda low considering exp tomes.
>>
>>748927672
i probably could have beaten him sooner than 76 but i needed to wait until the 2nd winter for some seasonal stuff i missed for the gallery in the first year
i farmed plenty of tomes throughout the game
>>
>Cutting down trees can offer as little as 3 wood and requires the player to wait 3 seconds each time before moving.
>A significantly upgraded tool still requires the player to use multiple hits to break simple rocks/twigs on the farm, and plain rocks in mines
>Can't craft all on any recipe having to wait for a progress bar to fill each and everytime when crafting.
>Can't wrap cursor around UI inventory menus making navigation a chore
>Enemies can get upwards of 4 attacks solo, let alone multiple enemies. While the player can get 2 max throughout the game. And get no party members.
>Progression gets slower and slower as time goes on. Ores taking upwards of 20+ coal to smelt a single ore, and 10 in game hours at a time.
>Caring for animals and feeding them can outright curse the player randomly for no reason for multiple days that can't be removed. Punishing the player for simply feeding/petting them.
>Beehives don't even produce consistent wax when tier 2 flowers are grown near them.
>Dice rolls are all over the fucking place. A 6 can grant the player 1-2 plain materials while a 1 can grant multiple items of the same or higher value.
>Can't auto defeat weak enemies in an area after you're more powerful. Having to instead go through the tedious motions of a pointless battle wasting time.
>Fields are gatekept behind a uncommon item called cleansing balm where you can go an entire year in game without even coming close to unlocking the fully limited space to grow crops on the farm.
>You can simply die in your sleep on a dice roll of 1 with no real way to combat it besides an uncommon "restful sleep" potion.
This game has an identity crisis. It's stuck between being a horror themed stardew valley, and a farming version of F+H. The dev needs to rebalance his game a fuck ton. So much tedium and unbalanced shit.
>>
>>748930719
You're having a Brain Crisis you can't seem to think about anything besides fear and hunger just bash your head into some concrete nonstop and it'll stop the Fear and Hunger hallucinations.
>>
>fate and hunger
>fate and hunger
>fate and hunger

will you shut the fuck up about fate and hunger no one gives a flying fuck you stupid fucking freak
>>
>>748911431
the midface is too long
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>>748931365
That's my first post in the thread you stupid nigger.
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>>748931365
I can talk about the game's main issues too t.Nightmare player

>slow & grindy as fuck in multiple aspects
1. Have to wait for Dice Roll animation every single time you get loot
2. Have to wait individually for every fucking singular loot message
3. Combat animations are slow and can't be skipped or sped up, especially noticeable when enemies literally start having 2-5 actions/turn
4. Leveling takes forever outside of using XP Tomes especially around level 15+
5. Obscene money requirements gating multiple parts of story progression later
6. Loathsome time wasters like Farm Energy being required to mine higher tier materials and Energy Points gated to huge money sinks
7. Museum required to complete the game, some items are legit 1 day/year only so good luck if you missed them, or take forever to get like higher quality fish
8. Lots of delay for some anims like chopping trees

>unbalanced as fuck combat
1. Enemies get 2-5 Actions/turn, player is literally forever stuck at 2.
This is even worse considering enemies like bosses can spam actions that potentially Stun the player OR that increase their AP even further
2. Enemy damage is very high on Hard/Nightmare, when combined with the fact the player is forever stuck at 2 AP, you always have to spend 1 out of your 2 precious AP to spam healing consumables just to barely keep up with enemies
3. Enemies can come in groups, player is forever stuck as solo.
4. Some specific enemies have retarded stats like 999 AGI so they always have the initiative.
5. Gear Upgrade Gems are extremely retarded scaling wise, many give humiliation ritual tier upgrades like literally increasing your Crit Chance by 0.2-0.4%
6. Most Craftable Gear is trash compared to gear you just find by exploring, outside of God Forge options
7.Later areas even instantly remove all your stacked buffs upon entry which are needed for higher difficulties
Lastly the dev himself admitted he didn't playtest Nightmare
>>
>>748932313
skimmed your list difficulty isn't a drawback it's a challenge to be overcome
>>
>>748934095
I already play on Nightmare.
It's still extremely tiresome, unbalanced grindy, and downright impossible once you start hitting Deep Mall+
You haven't even beaten the Hall Monitor on Nightmare, nigga, you have no idea what the game even is like
>>
I don't understand how every single game no matter how bad-to-mediocre has these retarded slavish defenders, is it the developers? What is the deal?
>>
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>>748919827
I went from being one of the biggest fans of this game, started 3 threads, to one of the biggest haters.
>>
>still no mod that makes the news lady have her bare feet up on the desk when presenting
horrific dogshit unplayable garbage
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>>748923142
Dude, same. After sinking 100 hours or normal I felt like I had to complete it to put it all behind me. Used mods, and I'm so relieved its finally over. We paid to be stressed out by the grind.
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>>748932313
I was interested in playing this but that giga huge list of buffs/debuffs turned me off, I thought this was horror Stardew with combat not an autism simulator
>>
>>748932313
>Lastly the dev himself admitted he didn't playtest Nightmare

This is an automatic immediate negative to me, there's no excuse for this. Devs should always always ALWAYS playtest everything they put in a game and it is totally unacceptable to not do so.
>>
>>748935035
It's an rpg maker game with a bad rpg maker version of stardew valley stitched to the side of it
>>
>>748934676
if someone complains about anything that can be perceived as a skill issue then it is really easy to assert dominance and bully the fucking shit out of them by brute forcing through it anyway in order to lord your superiority over them

in other words, me > you FUCKING BITCH KNEEL BEFORE ME NOW FILTH NOW NOW NOW
>>
>>748930719
Thank you for posting a breakdown instead of vague posting
>>
>>748932313
So is the game fine at normal or is it too easy? What benefit is there to play it on nightmare?
>>
>>748930719
It's a bog standard RPGmaker game with the caveat being that many encounters are retardedly overtuned against the player in terms of sheer stats alone, rather than something you can intelligently overcome through playing well, and almost all of the ways you can buff yourself and become stronger to actually overcome them involves a poorly done Stardew Valley simulation with tons of grinding.
>>
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>>748934987
Also am I one of the very few who have completed the game?
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>>748935305
>What benefit is there to play it on nightmare?
Pride and ego mostly

>So is the game fine at normal or is it too easy?
Combat wise It's fine on normal so long as you understand grinding & buffstacking is still needed, and enemies will still have 2-5 AP vs you being stuck at 2 forever, which means you're still going to suffer from getting stunned and cucked out of actions etc.
But the lack of retarded enemy stat boosts from Nightmare makes it a lot more palatable
Note that people still complain about Normal being retarded later, which is understandable given areas that remove all your buffs upon entry & enenies that auto go first and rape your hit rate etc.
But at least it's doable as opposed to literally impossible on upper mid/late game Nightmare
>>
>>748935497
>which is understandable given areas that remove all your buffs upon entry & enenies that auto go first and rape your hit rate
This is retarded and unfun
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>>748935305
the challenge, numbnuts
you need to prepare and strategize properly
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>>748935463
Proof I didn't use SAM, just mods.
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>>748935741
>custom with mods
why even post at all kek
>>
Sounds like the game is fine but the dev should have not introduced nightmare mode because it was not tested and anons refuse to back down from a difficulty that should have never been in the game
>>
>>748935850
nightmare is fine
the game has countless other issues unrelated to the difficulty setting though
>>
can we talk about how bad graveyard keeper 2 is in this thread? Holy shit they literally didn't even finish the game.
>>
>>748934676
This but with the random haters who always appear out of the woodwork to seethe? If you don't like a game, just don't go to threads about the things you hate? I don't spend time at places I dislike.
>>
Unfortunately at 130 hours right after beating the Deep Woods I simply cannot bring myself to play this game anymore, and for reasons already state in the thread.

If this was Early Access I'd say it has a ton of potential but as a full game it's just not it. It starts pretty well but the poor decisions made by the dev just pile up until the game becomes a giant slog to play.

I was one item away from completing the art gallery too (the last skull).
>>
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>>748935792
Post your in game hours bro
>>
Yeah, I think I'm done with this game for now, at least until they do something about the AP problem. It was comfy at first then I got to the 3rd mine and the game started throwing enemies with 4 or group of enemies with 6 AP at you, you have one turn to heal, one turn to buff/debuff/attack and even so, you can still fail or miss it entirely.
It felt like this was created by someone who had never played a video game before.
>>
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>>748936910
Just say you've never played it faggot. Devs fucked up what could have been a wonderful game. Most of us are pretty heartbroken over it hence the legitimate frustration.
>>
>>748937267
oddly enough the deep woods is the second tier dungeon i found to be the least offensive
all you need is 10k and an herbal salve then you can complete it one shot

>>748937342
i don't take orders from bitchmade faggots
>>
i was never able to marry the news anchor
i was lied to
>>
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>>748939691
It seems weird the news anchor building was in game but not accessible.
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:]
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>>748941228
huh look at that.
>>
>Finally buy water wheel to use the blast kiln.
>Haha jk you need another 50 energy via a 25k wind turbine to use this to male steel.
Fuck this cock sucking dev. What a fucking load of bullshit. Jesus fucking christ. What a dog shit game.
>>
Buy an ad, faggot.
mega nz/file/4QtGyR5S#JdHtmldoQ_MmIgLtoUJI_uyjEINanVTGzeNfQruIA9c
1fichier com/?vqpdutqcdtc6hh7zporr
pixeldrain com/u/82bPm8YD
www mediafire com/file/ymnb87853a1etqb
gofile io/d/gc4ixl7E
>>
>>748943534
buy a water wheel, faggot
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>>748943534
honestly after finishing the game a part of me wishes i pirated it because of the corners that he cut
that deep catacombs is especially lazy trash in its design
>>
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>>748943660
I was so confused on where to use the rope thinking it was in the catacombs mines. Took me a minute to figure it out.
>>
>>748943994
sounds like you're just retarded
i knew immediately when he said giant pit that it was where i fought sophia
>>
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>>748941714
Spare yourself the stress and just use a money mod. Game isnt going to be fixed anytime soon and you'll spend hours doing nothing but grinding instead of playing the story.
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>>748944097
>just cheat durr hurr
tardass brownoid mentality
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>>748944043
We got a badass over here. Watch out ladies.
>>
>>748944236
Kek you haven't even played the game
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>>748944290
and we have a phoneposting faggot that continuously proves that he's retarded right there
>>
>new indie game comes out
>people like it, make threads
>after a week or 2, other people rush to go 'this thing sucks actually'
Like fucking clockwork.
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>>748944336
i beat the game
YOU didn't beat shit, you cheated through it
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>>748944356
Calm down. Your mother will clean your room when she gets home from work.
>>
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>>748944374
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>>748944404
i'm sure the boys on reddit love that zinger
>>
FIELDS OF MISTRA BTFO

FIELDS OF ELDERFIELD SUPREMACY
>>
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>>748936783
>he didn't learn his lesson from Graveyard Keeper 1
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>>748944438
>phoneposting retard further cements his retardation
>>
The developer died in his sleep. He's never going to release a difficulty reduction patch. You're going to have to bite the bullet and lower the difficulty setting on your end lmao. This will destroy your self esteem. It's over for you.
>>
>>748944774
>difficulty reduction patch
this isn't needed but a fuckton of other optimizations are needed, like the ability to craft higher tier blessing potions via an expensive tome just as an example
>>
>>748944982
>he thinks if he calls his difficulty reduction a difficulty optimization instead it won't count

fuck is it funny watching the spiraling delusions you invent in your deranged little mind. First you try to hate-mail-spam the developer into reducing the difficulty so that it "won't count" as you failing and now you're reinventing the meaning of words like a tranny. You're not good enough to beat the game and that's the truth. You're not good enough.
>>
>>748945207
man you're a fucking retard
i already beat the game on nightmare and i bypassed the lack of potion crafting by using lesser holy water crafted from daeus
that doesn't change the fact that natural end game progression should also include higher tier potion crafting (at a high expense)
>>
>>748945207
you probably don't even know what i'm talking about because you either don't play the game or play on such a low level that this doesn't matter to you
>>
i love how that faggot dev just can't stop seething
>>
>>748944358
wow the people that played long enough to surface a products flaws change their opinion over time while the people that played it for 2 hours and barely scratched the surface and just 'dug the vibes' have already moved onto something else
>>
Did the dev abandon the game? No patch in a week and a half and you know this motherfucker used AI to halfass vibecode the last patch but as least it came out quick.
>>
>>748946380
seems like he definitely abandoned it during the deep catacombs design phase
>>
the game actually peaked at the first mall/woods
the catacombs still had an interesting layout but it also started the paywall shit and marked the decline
>>
bump
>>
>>748946380
what do you need a patch for?
>>
The game is flawed and needs some work, but it's still more fun than every farming game I've played in the last decade. Not that there is really a high bar for those.
>>
>>748930719
>Claude code me an RPGM game with eldritch farming game theme.
So many mechanics in this game feels AI coded that the values don't make sense. Plus the oh so slow movespeed. I've played a shit ton of RPGM games and the biking move speed in this game is the default walk speed of other rpg games.
>>
>>748911431
>I so pale...
>>
Luck is such a shit stat.
>Your luck classification (and RNG when it comes to most things) is based on levels.
>The higher your level, the higher the luck requirement to get better classifications
I'm currently level 34 and the best luck classification is around 84 luck which eats a ton of equipment gem upgrades. As I gain more levels RNG will be shittier to me, needing to dump more points in luck that could've gone to ATK/MATK/HP/AGI/DEF/MDEF. Even with highest luck classification you'll still get fucked by RNG most of the times. But if you are in the shittiest luck bracket/classification then you'll get fucked even harder by RNG. The minimum luck values to getting the max rank classification are absurd, increasing significantly at levels 30+. Level 34 requires 84 minimum luck to get the best classification, Level 50 requires 124 luck, level 70 suddenly goes 174 LUCK minimum, level 90 = 224 Luck, maxing out at level 99 = 245 luck. Luck is very essential if you want to get better chances of getting the crystal flasks as drop from enemies. An extremely rare drop that is used in crafting perma stat increasing potions. It's even more absurd since most good stats equipment reduces luck.
>>
The dev sits in these threads getting furious about criticism of his uninspired shameless knockoff and it's very funny
>>
>>748930719
go whine on the official discord for the game, no one cares about your baby complains. Let us talk about the game in peace, you already shitted 3 games with your baby babble
>>
>>748932313
>the dimwit fight the tentacules instead of the head
oh yeah now it makes sense why the game is too hard for you, you're completely retarded
>>
>>748957281
If you want a place where no one is allowed to say shit you don't like go back to plebbit you absurd niggerfaggot
>>
>>748955580
Yea once I learned about the scaling of luck I lost almost all motivation to "progress". Halfway through the woods and i'm considering just uninstalling.
>>
is there any feet or farting it this game ?
>>
>the only thing keeping the thread for this shitlog bumped is people trashing it
pottery
>>
>>748935305
> the game fine at normal
yeah the game is fine, combat is chalenging enough for you to feel powerful when you beat shit and you become stronger with time and brain
>ouin ouin nightmare
no one cares about beating a game in a harder difficult than the one meant to play, just play normal and the game, your dick won't grow bigger because you had no fun for 200 hours
>>
>>748935641
>what are potions
>>
>>748960250
HELLO IS THERE FEET OR FART IN GAME ??? FUCKING ANSER BITCH
>>
>>748962821
kek
>>
>>748957152
the dev and his bitchbaby defendants might actually believe that this game is somehow perfect and needs no improvements
>>
>Luck formula is so fucked as the player levels it gets more and more difficult to get a potential bonus to dice rolls. So you're consistently trying to get more luck from gear, and other means to make do.
>Leveling becomes a crawl after level 30. The player needing upwards of 9k exp to level and a random encounter in the relevant area sits between 50-120xp per fight on average.
>Multiple areas are gatekept behind huge monetary investments which take multiple seasons to save up for due to cost of seeds, animal feed when farm weeds run out, and other costs/needs.
>Some art gallery items are only available one or two days during the year. If you miss them due to bad rng you have to wait another year to get them.
>Text boxes, and dice rolls are a slog to click through after each fight which you'll be doing thousands of times. Instead of dice rolls/drops being instant, and not forcing you to wait through them.
>Multiple maps are large and require time wasting movement due to the players low run speed. Such as a huge entrqnce hallway into a mine. Or a bunch of furniture blocking the entrance to the farm house and vendors being all the way on either side of the building.
>Gems to upgrade weapons/armor offer absolutetly dog shit increases that are worth jack shit. All of the values should be doubled if not tripled for some of them.
>No system to combine or even synthesize better gems. It's all just rng.
>NPC love interests offer about 25 unique dialog optioms during the entire course of getting to know them. No NPC events. Just a letter that says the same thing.
>Only one holiday per month.
>Multiple combat attacks against the player force them to miss out on one or both actions such as being stunned, or dizzy which requires a dice roll just to land an attack. Dizzy occurs 100% of the time with no way to protect against it.
>Combat is so unbalanced the only way to really fight is simply to kill enemies as fast as possible, and build you gear to let you go first.
>>
>>748964628
Don't forget the pointless crafting timer that AI that built this game jammed in there for no reason
>>
>Mining is a slog. Upgraded pickaxes still require a player to swing at ores upwards of 8 times to break.
>This applies to axes in trees as well.
>Leveling up skills does jack shit. Only offering a plus 1% to item quality or chance for double drops. No professions or specialization options.
>While mining your character can aquire random curses for no reason other than "ooooo a spooky noise that's scawy!!" Even though they've heard it a million times with no organic way to become desensitized as one would to such things. These curses stack and force the player to stop harvesting much needed resources and shower at home. Which also respawns all the enemies in the area.
>Player run/bike speed is far to slow compared to the larger maps. In the winter the bike option is removed at times forcing the player to use the slower run speed across the world.
>The materials necessary to really ramp up production on the farm by crafting farm machines is horribly unbalanced. A single drying rack costs 25 wood. Where as upgrading your home requires 200. So 8 drying racks hold the equivalent of a whole house upgrades worth of wood for some fucking reason? This applies to multiple other machines. Like a preserving barrely needing 5 whole copper ingots and 2 iron ingots. While a cask only needs 1 iron ingot?
>Many skills are blocked by a rng layout of the library. So players can miss out on critical combat skills for weeks and weeks due to bad rng.
>If you forgo sleeping you get some debuffs, and buffs but there is nothing for sleeping consistently and having a decent sleep schedule. In fact, sleeping usually harms you to do. By skipping precious time, having potential bad outcomes, and removing the buffs from sleep deprivation.
>>
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>>748957491
>>
>you can randomly fail to cook expert level meals wasting your difficult to obtain and valuable ingredients
>there isn't a 'cooking level' implemented to help counter this by increasing perfect success rate or reducing cooking failure rate
>there's just a single decoration that gives you a miniscule 2%
>>
>>748965103
this isn't a hugbox you tremendous faggot and i'm not sure why you expect it to be one
how new are you
>>
>>748965103
Hating slop gobbling retards is ethically and morally sound
>>
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>happens 80% of the time and doesn't even give you a chance to roll a die
one of many design flaws that exist just to waste the player's time
i'm okay with this existing but it should be the result of a low roll on the die
>>
>>748964714
True. But it's been mentioned.

>Fruit trees are expensive, and require something like 45 days from planting until harvest. The dev does this retarded thing where once a tree or big plant is fully grown it then needs to wait additional time just to produce. When they should just produce once fully grown. Starting from there.
>Can't rotate most furniture in your home. So your couch is fucking stuck facing the back wall versus looking towards your television. Which is also unable to be moved.
>Player portrait, hair, and clothing options are abyssmal. You have maybe 6 hair options, the same outfit in 6 different colors, and zero changes to the portrait minus hair/face.
>Increasing the enemy power of an area by using combat shrine offerings does not increase the exp the player gets, or the quantity of standard mob item drops in an area. Instead, the player gets a measely 1-2% chance to access a loot table in the event a corpse isn't mangled to begin with. Where they can get a single item from this list.
>Your player runs so slow it is impossible to outrun an enemy mob on the map.
>Your player can't walk through NPCs or bugs on the map. Find a bug in a mine hallway without your bug net? You can't progress. A ghost in the library maze gets in your way? You're stuck waiting for them to move out of your way hopefully.
>Many mysteries in the game reduce the players stats permanently if they roll low. In a game where combat is already horribly unbalanced.
>No option to move all materials into the communal chest. Players have to individually move items every time. This becomes a slog, and once again wastes the player's time.
>>
>>748965785
>Can't rotate most furniture
Yea I thought I just missed what button rotates shit but this made me not even bother with decorations or making anything "nice". There is also that horrible gem system, I fucking hope you can combine shit gems or something because the bonuses are fucking pathetic.
>>
>>748953543
Keep light close. We are starving.
>>
>>748936783
If you liked Graveyard Keeper 1 you are a net social negative and should end your life promptly
>>
>after you get married it just adds an empty room to your house instead of a room that's decorated with things that reflect your partner's personality
>>
>>748967414
characters have personalities in this game?
>>
>>748967758
they do but it's very difficult to tell, yes
>>
The first two weeks of release everyone was on about the same timeline. Still enjoying it, and helping each other with the learning curve. Kindness and fun.

Tendie boys angry with their mother come in and shit on people having fun because it brings them joy. Same game is garbage when they've played maybe an hour.

We reach the middle of the game and realize its impossible or pointless to continue.

Tendie boys are back calling us weak fags that are bad at vidya. We all know they're lying about playing or completing game on nightmare.

True fans come back to mourn the game we thought we would love. Discuss what went wrong and the dead ends.

Tendie boys back saying we are fags for being bad at vidya and suddenly the game was good enough for them to beat????
>>
>>748968343
>We reach the middle of the game and realize its impossible or pointless to continue.
speak for yourself, reddit spacing bitch nigga
>>
>>748914406
Anyone who likes Fear & Hunger has terrible taste and was likely abused as a child.
>>
>>748968624
Yeah correct you're hitting the nail on the head for one of the reasons this game is total dogshit
>>
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>>748911431
>>
>>748964628
>>748965091
This is all true.

>>748965785
These are also all true but
>Can't rotate most furniture in your home. So your couch is fucking stuck facing the back wall versus looking towards your television. Which is also unable to be moved.
This one is not. You can rotate most furniture, just pick it up and place it again, there will be arrows that let you decide direction, and you can absolutely move your tv.
>>
>>748969893
>You can rotate most furniture
some maybe but not most
>>
>No way to catalog the items you get from mysteries or combat shrines similiar to the beastiary. So players never know what they're missing, or if they can move on to another area/mystery.
>Combat shrine equipment drops can happen more than once. Giving you the same piece of equipment. Whoch is fine for rings, but it happens on legs, boots, torso, and helms. So you're stuck with multiple of the same equipment, amd you can't even sell the excess. Instead of removing them from the loot table once aquired..
>Mine doorways can be gatekept by a random NPC who demands a random item. Forcing the player to backtrack home, and then all the way back in the mine to proceed. Versus just using the mine keys which are there for that fucking purpose. Or even fighting the npc who is making said demands to force your way through.
>Friendship decays if you don't give NPCs gifts regularly whoch is a big time sink as NPC schedules are all over the place, and movement is so slow.
>Everytime at mignight the game is paused to tell you the same shit over and over again. Versus just having a HUD display of the moon with a notification of what the phase/curses/blessings are at midnight. So you're forced to wait 10-15 seconds each day to go through the messages.
>Have to watch/repeat the news show for events you've seen already. With no toggle/message to skip. Such as a "Ah a re-run. Seems like strange people are gathering at the lakefront again.."
>Higher quality inputs such as gold star tomatos do not make gold star preserves. Or silver star grapes brewing into silver star wine.
>Mines use the same track for every instance. Instead of having something unique for the relevant area. Like a muffled/distorted mall overhead theme while in the mall mines, or a creepy forest theme relevant to the old woods.
>No way to tinker a potion/alchemist set at home so you don't have to run all the way to the trailer in town to brew potions.
>Can't grow mushrooms on logs on the farm.
>>
>>748969893
I tried picking up my tv multiple times and it doesn't give me the hand icon to do so like other objects. I will try this again to verify. As for the couch, no dice. The only furniture I've been able to rotate is the bed. I will say however, I only have tried this with the bath, bookcases, desks, tables, and lamps. None of which can be rotated in any capacity.

If you have a list of objects that can be rotated I'm all ears.
>>
here's another random one
>defeating the higher version of an enemy (v3 for example) does not unlock the bestiary entries for the lesser versions
this means that it's impossible for me to ever complete the bestiary because i'll never be able to encounter the lesser versions of said enemies after certain points in the game
>>
>>748970671
I don't have a list, I played 120 hours of the game and redecorated my house extensively I can guarantee you most things can be rotated.

>>748970483
These are really minor.

>>748970710
Now this is fucked.
>>
>>748970901
>Umm most items can be rotated.
>Just not,
>Lamps
>Bookcases
>Showers/baths
>Desks
>Couchs
>Work benches
>Counters
>Bathroom sinks
>Toilet
>Nightstands
I'm in the player house right now. The TV was moveable, but it has to be done from the side, not facing the tv directly it seems. And guess what? The tv can't be rotated either. So tell me. What furniture CAN be rotated? Or stop talking out of your ass.

Fucking retard.
>>
>>748970901
'most' things cannot, a small amount of them can be rotated
>>
>>748970901
>These are minor.
Except you have to factor in the slow movement speed on everything. Everything about this game is fucking slow. To the point it becomes a slog over time. So those "minor" issues add up as there are a hundred of them, and it's all compounded by each other. Also,
>Fishing bait is entirely random drops/overworld nodes. With no way to grow/produce the majority of baits or purchase them beyond rng loot boxes of bait packs. The only bait that can be grown is worms, and they are only for the first area with the most basic fish. They also are for other recipes beyond fishing.
>Can't produce maggots via leaving meat out to rot
>Can't produce leeches via a neat crop or tree
>Can't produce lugworms beyond a lucky roll on bait pack 2.
>Can't breed bugs you catch in the forest to produce more in a manufactured box/environment.
>Upgrading the watering can/hoe is virtually pointless besides more resevoir as it's always faster to just click repeatedly to water everything in a 3x3 square while in the center/auto till/sow. That, and the way the field is slowly unlocked it hardly ever works out to where you can truly benefit from tilling/watering in a straight row.
>Many crops do not show as watered. Glitching out, and forcing you to attempt to water again and waste time.
>Can't harvest animal products during rain even though they have homes they stay in over night where the player could simply shut the door.
The list goes on and on.. The dev seems content with ignoring a lot of these issues, and fucked up by not play testing the majority of his game before selling it as "complete".
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>>748971158
Why would you want to rotate a lamp? Or a bookcase when they are nothing but decoration and from back or side they would be just a wooden square?
Most things you'd want to rotate, you can.

>Showers/baths
>Couchs
Made me go in the game just to prove you can.

>>748971820
I meant they are minor proportionally. The game has other, way more pressing problems that need fixing more urgently, while most of the ones listed are more over-time updates QoL stuff. No 3rd AP and fucked Luck are not a minor QoL, they are core flaws.
>>
>>748971978
The ornate royal couch that I have you can't rotate, and you can't rotate the 2x2 shower/bath you get at the start of the game. Where I'd like to have the faucet facing differently, and placed in a different corner as to not block the tinkerer's room entrance.
>Why rotate a lamp?
Some of them are on small tables that would look different if rotated, or fit better next to other furniture like a couch against a wall where the object is facing the same way. Or they have pull cords I don't want facing towards the wall versus facing outwards towards the player where they'd feasibly pull it. Or simply shown in a different direction/hidden.
>Bookcases
Some, such as the spooky bookcase houses items on top of them. So you could have a bookcase against a side wall, and orient the top items in the direction. Where it'd make sense if set next to a couch or other item. Bookcases also prevent space for wall hangings which do require wall space to be visible. Or windows. So having a bookcase be shifted to the side makes sense when trying to free up some of that wall real estate. A bookcase is still identifiable at it's side.

The majority of furniture can not be rotated.
>>
>>748973016
Sure. I get where you're coming from, but I still think this is a non-issue compared to other, already listed problems.
Like sure would it be nice to be able to rotate anything? Yeah, but that requires the dev to draw 3 extras sprites for everything, it's a lot of work for a single dude.

Not including a 3rd AP? The Luck system? Those are just literal poor decisions.

My point is I guess I don't want to muddy criticism with nitpicks when not being able to rotate your furniture isn't really ruining the game.
>>
>>748973282
Nigga let me nitpick. I'm irritated with the retarded decisions the dev made. My nice ass couch can't face the tv. Fucking stupid.
>>
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>>748973373
...

I guess I have to concede. You win this one, fucker.
>>
>>748973282
None of these are nitpicks and anyone who uses the word "nitpick" to defend dev laziness and ineptitude should be stripped naked, slathered in honey and ground beef and thrown into a chimpanzee enclosure. I hope you run testicles first into the corner of a glass table you normalfag piece of shit.
>>
>>748970483
Friendship doesn't decay unless you give bad gifts. It is kind of glitchy, my values shot up again after doing a school quest when i had been giving bad gifts for the achievement.
>>
>>748974864
I've had hearts revert/decay after not speaking/gifting to NPCs for a good length of time. It's possible it's a visual glitch, but i had ellie go from half a heart after giving her a stalkoctopus from Josh, then go back down to none a few weeks later after not engaging with her at all. No bad gifts, or gifts period. And her hearts are back at none.
>>
>>748975040
That's odd, I've had most people maxed and they don't decay. The wiki also says nothing about it in the relationship section.
Probably a glitch, which is ridiculous, i mean how do you not have a properly functioning relationship system implemented for the full release?
>>
>>748975187
I don't have anyone maxxed yet. Molly decayed by a half heart from 2.5 over time. I stopped gifting her scrap metal (neutral) for awhile/talking to her, and when I spoke to her again she was at 2 hearts from a 2.5. It's possible when they're maxxed they stay maxxed?
>>
>>748975281
More likely it's a weird glitch if the wiki doesn't mention it.
https://welcometoelderfield.wiki.gg/wiki/Relationships
>>
The NPC hearts changing is a known glitch. I had half a heart with Molly and instantly maxed out to 10 after one of the school events.
>>
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>>748974589
Calm down dude. Drink some water and get fresh air.
>>
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>>748975662
No, go fuck yourself. Every time one of you shit defenders shows up you always act obnoxious and egotistical while defending shit that should never be defended. Even with this post:
>>748973568
Oh you concede, you give victory to the other anon, because that's how you treat this, like it's a battle you want to win but in your grand mercy you GAVE him a concession. Fuck you. Your ego is too large and your brain too small. I know you'll just reply with another gay passive aggressive message because for some reason human shit like you never feels any shame and in fact seems to get off on other people being rightfully outraged at your atrocious behavior, but I just can't stand people like you anymore. You don't deserve to be spoken to decently like a human being seeking a conversation because you aren't one, you are a blight that drags down this hobby and permits every lazy dev out there to shit out some half finished project because professional cum chuggers like you will defend it no matter what. People aren't being critical here to be mean or annoying, they are critical because they like the game and want to see the bad bits ironed out and refined. There's no dealing with people like you in any manner besides force, and since nobody is going to reach through their modem and smash your fucking keyboard to pieces all I can do is say mean words to you and hope to God some of them cause you some of the emotional suffering you deserve.

Fuck you nigger, I hope the rest of your life is miserable. You are everything wrong with the faggots that destroyed this hobby and with humanity in general.
>>
>>748976145
u mad
>>
>>748976145
Only smart anon in this thread towering above the slopniggers
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>>748957152
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>>748976145
What else do you want me to fucking say, you overly angry retard? Anon made his point and I have nothing else to say, I guess yeah, he can nitpick if he wants.

The dev is not lazy, not making every fucking piece of furniture rotate in every single direction is not lazy, they made an entire game by themselves. They are retarded, it's different and these nitpicks do nothing but weaken the argumentation. A single person has a limited amount of time to work on stuff, and yes, I will be more leaning with people working with less and I will be less harsh on smaller devs than I am on bigger ones, and I will defend the dev when he deserved and bash him when he does.

Just because the game has problems doesn't mean we need to bash every single possible angle of it. At some point you have to realize you are being way too harsh on this person.
>>
>>748977175
You're the dev, so no one really cares what you think
>>
>>748977285
If I was the dev I would've added a 3rd AP first and foremost before I do anything else in this game.
>>
>>748977463
Do that and remove the crafting timer and there will be an end to the horror
>>
What boggles my mind is the dev saying he needs to make enemies 33% stronger if he adds a 3rd AP.

Why? Why not just... not make enemies 33% stronger? If people want the game to be harder, they can just play on higher difficulty? I really don't get it.
>>
>/v/ having a meltdown when a developer actually has a vision and he won't compromise on it no matter how much they whine

think there are other games you should be playing because this one isn't for you. Here's a list:

graveyard keeper 2
gleaner heights
stardew valley
cornucopia
fields of mistria
Roots of Pacha
>>
>>748977802
>dev makes a bad game and personally defends every bad decision on social media
Tale as old as time, enjoy failure child
>>
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>>748977903
>game is too hard for him so he hallucinates the developer everywhere as a salve for his bruised ego

You're a bad gamer and that's okay. For me. I don't give a shit about your skill level. For you, it's a major concern because you have absolutely nothing going for you in your life besides video games and now you can't even do that properly? lmao.
>>
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>>748977903
Dev here. For your transgressions I am now taking away one of your AP. Enjoy trying to beat the game now you fucking loser.
>>
>>748978029
You like shit games and therefore are my enemy, please kill yourself and spare me the effort
>>
>>748978029
there's a bunch of retarded shit in the game that has nothing to do with the difficulty setting you flaming faggot
>>
>>748977802
GK2 is unfinished trash, play it in 3 years after the scumbag developer finishes adding the rest of the game for 20 dollar a pop dlcs. There is extremely blatant shit that he has hooks for in the game that he must have forgot about, talents for zombies that can fish or zombies that can grow fertilizer for you that serve no purpose right now.
>>
>>748978831
The first one was also an unfinished glorified mobile game and anyone who likes it should be killed in the street
>>
>>748965784
This should only happen when the player's luck is on the unlucky classification and the very unlucky one. Maybe rarely on normal luck. But it shouldn't happen if the player's luck is lucky-very lucky. Very obvious balancing that the AI probably didn't know when vibe coding this game. It makes the luck stat more impactful and punish the player for having unlucky-very unlucky low luck.
>>
>people on /v/ randomly hate fear and hunger now
???
>>
>>748979345
I seriously didnt get 1. It's deliberately unfomfy as fuck. You can spend hours and still be unable to finish a simple gameplay loop because of the blue ball design of everything. Nothing felt satisfying. It was like one giant "one small favour" quest from runescape.
>>
>>748979424
It's a choose your adventure book where 75% of the choices lead to death. Some you can make educated guesses but for most it's just pure guesswork.
>>
>>748979543
It mirrors this game exactly, where the entire retarded game is making food and waiting out timers, I really don't get it
>>
watermelon wine maxxing
>>
>>748979649
I enjoy this game infinitely more in that respect, I feel like i'm actually making progress even if there are some retarded design choices.
>>
it's still a better thread than the rest of them
>>
>>748979424
F&H2 has trannies though. Trannies = woke. Woke = I will now hate that game and spam threads mentioning it. It's that simple.
>>
>>748982198
Nice try but i've only seen lust for the big dick tranny and anons that hate the shit design of the first game.
>>
F+H1 is a better annoying avant-garde art project, while 2 is a better video game
>>
>>748982198
This but without even the slightest hint of irony whatsoever.
>>
>>748957398
Sure, enjoy the enemy potentially attacking & debuffing you 5 damn times on Nightmare/Turn with increased damage until you kill the Tree which is going to take longer than 7 turns, so that's 30+ attacks you'll be suffering through,especially as you have to spend half your actions to heal every single turn besides the 1st
You literally have never played Nightmare
>>
>>748979345
>>748966775
I actually liked the game initially, the story was interesting and the premise was engaging. That is until I was subjected to the same gameplay loop of mindless fetch quests, repetitive boring tasks/objectives, etc. I just felt like sisyphus playing that game. It was an uphill battle to find enjoyment while pushing a heavy boulder that is the gameplay. Dropped it and never looked back, nor will I play a game from that dev again.
GK1 was free on steam for a time so I picked it up to add it to my account but will not play it ever. Which enabled me to get this game with a discount (gk1 bundle with elderfield) because of all the shilling on /v/ in the early days. I also liked it when I tried the game with a pirated copy and would like the ease of updating the game and supporting the dev.
Cleared the old woods (cracks were starting to show in terms of balancing) on normal difficulty, and the catacombs enemies are being a bitch to deal with and greaty slowed my dungeon delving experience/story progress. I still like this game compared to GK even though they may seem similar in terms of tediousness, I guess despite this game seemingly being AI coded with the stupid decisions the dev made when it comes to most mechanics, this game has more heart/soul than GK.
There are many GREAT suggestions/problems discussed in this thread that is the core of the problem in EF balancing. I hope the dev manages to read them and improve upon it but I doubt it, and the dev seems stubborn to stick to his vision/claude's vision for the game. It seems the dev is blinded by the feedback of his discord dickriders/steam defenders and remains steadfast in his vision for the game (no matter how it makes the game shittier/tedious).
>>
>>748979816
yeaaaah my man, I also discovered you can make paper with wood using the slicer
>>
>>748982958
I genuinely don't know what the dev was thinking giving enemies so much AP in comparison to the player. It's like game was designed with a party system in mind and was just never implemented. I'm pretty sure the way it is now with the enemy getting to pop off ever round while the player is barely allowed to act violates some sort of game design principle. They should act LESS but hit harder.
>>
>>748982958
yeah I'm not a retard so I don't play on nightmare
>>
>>748983936
It's a barely tested AI game, anon, this is going to come up increasingly now
>>
>>748934802
Haven't played the game, what did they do to make it bad?
>>
how the fuck does this town have anyone living in it when there are monsters lurking everywhere ready to rip your anus apart
>>
>>748982198
Marina was groomed into it by his mother so she wouldn't become a dark priest. It's literally told to you in his prologue.
>>
>>748983989
Don't talk about Nightmare gameplay then.
Killing one Tree Hand on the first turn is ideal if you have enough minmaxxed damage for so because now you only have to deal with 4 enemy actions instead of 5, and it's not like you'll be downing the Tree of Balance fast on Nightmare
>>
>>748984405
It's just another immersion breaking case of the world revolving around the player only
Like how you're supposed to accept the fact all Jogger Club npcs somehow can survive Ancient Woods easily
>>
>>748985540
Retarded ludonarrative problems like that are the least of this disaster's issues
>>
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all I'm seeing in here is a whole lotta skill issues and whiny nitpicking
>>
>>748915138
Yeah that's me. I'm him.

Did you want to ask me something?
>>
>>748987814
yeah I wanted to ask you to get lost
>>
>>748983925
Oh shit really?
>>
>>748987741
Let me guess, less than 60 hours in game?
>>
>>748988535
Let me guess, crying like a bitch?
>>
>>748988576
Dev-chan......
>>
>>748988576
Looks like I was spot on.
>>
so.... the part im stuck on is what to do, is the full game even done or is this still a "chunks of content will come out sometime later" situation. am i expecting to run into unfinished quests?

I only have 3 'slay' achievements left, the emissaries of kaal, delvek, and xxartek. but I dont know where those are, i still need to finish the stone pillar and art gallery, and i have the long term task to get the essence of daeus, but i have already killed the emmissary of daeus, so im wondering if i sequence broke it.
>>
>>748988982
You should be playing literally anything but this dreck
>>
>>748989297
>you should be playing Soiverine
Fuck off wokenigger.
>>
Protip: energy doesn't get "used" and is just a threshold
So get to 200 energy and that's all you'll ever need
>>
>>748989528
Play Astlibra instead
>>
>>748989554
You need 300 for the gem ores.
>>
>>748989719
fug :DDD
>>
>>748989767
Hope you have extra 50k lying around!
>>
So how much truth is there in that the game has an absurd amount of grinding?
>>
>>748984092
Just read through the thread. Lots of good points. Sorry, but I'm too exhausted to go over it again. No hard feelings.
>>
>>748989913
Why don't you pirate it and try it?
>>
>>748989719
Think you need that for the bone ingot for the Kaal shrine too.
>>
>>748988982
Mall basement, deep woods, and final boss. You just need $100,000,000,000 to get there. Talk to professor in library to trigger sequence to move forward.
>>
>>748990139
How about I just play another game instead. There's a ton of other games to try out and if someone that plays this game doesn't want to answer, then no loss to me.
>>
>>748990620
Whatever you say, dev.
>>
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>>748989913
This is what the fans look like now after 60+ hours of playing.
Good example
>you need to buy the water mill to produce power to make said thing to continue
>Grind for HOURS to scrape up 50K or whatever absurd amount it is
>Fishing, farming, going back and forth from the mines using up ALL health potions you saved up for
>sell everything you can
>flat broke 10 hours later and exhausted but can finally progress
>oh the water mill doesnt produce enough power on its own. You actually need to add the windmill for 100K
>Now you are out of food, health, crops, everything because you had to sell it all to afford what you were told to buy
>spend 5 hours doing it all over again, and again, and again, and again, and again, and again
>how now spent 20 in game hours just grinding to continue playing the actual game
>>
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I was reading through steam reviews and saw that interacting with this table sets the time to 11:50pm
>>
>>748992467
It's either the table or the fireplace
>>
I really do miss when it was shameful to try to surreptitiously advertise your shit here
>>
>>748993069
I miss the days when posters have brains. You're just a wind up toy that says the same catchphrase over and over again.
>>
>>748993117
>dev still lurking the thread
lol kill yourself
>>
when people talk to me that means they're the DEV

everything you do make you the DEV. YOU DEVVED it. YOU are the DEVIL. I HAVE A CRUFICIX. SATAN CANNOT DEVELOP MY SOUL>
>>
>>748993117
Balance your fucking shit properly instead of making everything an RNG shitfest you talentless assclown. Also try being a bit more creative, being inspired by stuff is cool but DUDE JUNJI ITO LMAO blatant copying isn't
>>
>>748993231
You know it makes it more obvious, not less, when you sperg out that way, right?
>>
>>748993231
Can I be the dev? I'm broke
>>
>>748968624
I like it but I admit it's 100% unfair bullshit for the majority of the game and the dev is clearly weird and unhealthily obsessed with domination and misery.
>>
>>748991793
Without context, I have no idea how much 50k (or whatever absurd amount) is supposed to be. Assuming the game allows you to craft and sell more expensive products, how much can you earn in a day compared to the cost?
>>
>>748993340
Trying to stack your dev accusations blessings I see. Maybe if you get a 50% developer accusation stat you'll finally be right about something in your life.

Probably not though. You couldn't even guess the murderer in an episode of Columbo.
>>
>>748993510
Yes, yes, you're very cutesy and clever, maybe you should have used some of that for your game.
>>
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safe on my couch. no developers here! not in my fortress of comfort. They haven't developed a siege weapon to breach it yet.
>>
this thread has convinced me to never play this game
>>
>>748993614
You're the one who created the game, or did you think your pathetic spectacle was fooling anybody? Stupid freak. DevDumbass. The one who smelt it, developed it.
>>
This thread has convinced me to never playtest this game before I release it. The gamers can figure it out themselves if they're any good.
>>
>>748993868
I would kill myself if I made something this shit and I'm completely serious
>>
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>>748993932
When you reincarnate I hope you develop yourself into a creature that's worthwhile instead of this pathetic fucking existence! A reset might do you good.
>>
>>748994119
Dev-chan you gotta stop eventually
>>
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>>748934676
It's been going on since TOR, at least that's the first signs of it I've seen. Bitching on forums is a rite of passage on older internet. Now for some reason there's always people defending against the super blatant issues of a game.

I can't remember which game it was but it was some old doc where a dude interviewed a person where the lower end devs are used as incognito white knights of a game when it got criticized, I think in early 2010's. Now people defend really shitty games for free, even people who know games dropped down in extreme quality like Helldivers 2.
>>
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>>748984092
So know how shitty games are usually much more obvious? This game did just enough on its presentation and marketing to make it seem like its some deep eldritch horror + farming sim to draw people in, especially in the art style like in the OP. Then you realize the game is so low quality in various aspects that its either a cash grab or the dev really doesn't know how to make a game. Would take forever describe all the issues in this game.
>>
>>748994536
>why aren't I free to spout bullshit retarded nonsense without any blowback!?!?!?

You are not entitled to freedom from being called a stupid fucking retard when you act like one.
>>
>>748994706
Again, you know this makes it more obvious, and not less, right? There's no way you're actually this stupid, right?
>>
>>748994850
>every single thing you do proves me right

It's entirely possible you are this stupid. You are fucking stupid and you cannot help acting like it.
>>
>>748995020
Keep digging that grave, dev-chan.
>>
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>>748994850
C-C-Combo Breaker! You accused someone of being the developer 50 times in a row! Subsequent developer accusations will come easier to you now.
>>
>>748995113
woah this was listed in the developer identification playbook. this post just confirmed you are the father of the developer.
>>
>>748995120
>buttblasted retard doesn't actually know what a combo breaker is
>>
>>748995286


If I call someone the developer 1000 times I get a free Shanghai Milk Tea at the Milk Bar. It's called the limit break promotion for guys who get combro breakers for their Overdrive status.
>>
I mean it's not like you have to be coy about it, every indie dev shills their garbage here, the bad part is the way you're trying to deceptively deflect criticism from your product
>>
Reminder in the discord server there is people literally saying the game is so easy on Nightmare they one shot everything. A foid on top of it.
>>
>>748995532
oh no. What happened? You were so sure he was here but now you're just begging him to confess and admit it? That's not someone with definitive evidence does. We can just take a look back at the huge volumes of evidence you posted about your whacko conspiracy theory. You can do it, anon! You can prove he's here! You can show the world you're not a stupid fucking freak! Here's some inspirational music! You've got him on the ropes now~

https://youtu.be/1BYnjaJNRsM
>>
>>748995802
You wouldn't be sperging this hard if I was wrong and everyone except you can see it
>>
>>748995885
You wouldn't be trying so hard to convince people you were here unless you were really here. I'm so sorry for not believing you, but it's true, I can see now. You're the developer, and you're here.
>>
See what I mean?
>>
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>>748996140
>>
Does anyone else think it's extremely funny and definitely organic that this guy has a cutesy snarky memes folder in case anyone accuses them of being what they are? Couldn't mean anything though
>>
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>>748996971
>>
>>748997254
All you have to do is make a better game and this wouldn't be happening
>>
your game needlessly antagonizes the player and is lazy in many ways

t. completed it on nightmare (something you couldn't even do)
>>
>>748997391
Your mental health is very important to us.
>>
>>748997479
now if only the game remained important to you after the first two dungeons then you'd really have something
>>
>>748997682
Watch out, anon, he's got memes! Get down!
>>
>>748994706
i haven't seen a phone in the entire game, where is it?

also, what is the radio station? whats the use for it how do you get inside?
>>
>>748997793
your humor needs a lot of work (as does the game)
>>
>Let me tell you that I have made a bad mistake this evening.
>My girlfriend (who let me tell you is only my 2nd girlfriend of all time) said I am "invited to dinner" with her and her parents. I was very aghast, nervous, and bashful to be invited to such a situation. But I knew it must be done.
>I met them nicely, I should tell you, and it started off in a good way. The idea slapped my mind that I should do a comic bit, to make a good impression and become known to them as a person who is amusing.
>When I noticed a poster for the video game Welcome to Elderfield in their living room, and the father started talking about how much he loves playing it, I got the idea that it would be very good if I pretended I did not know what Welcome to Elderfield was.
>That would be funny, because I am literally the sole developer who coded and created the entire game.
>Well let me tell you: backfired on my face. I'll tell you how.
>So first when the father brought up the game, I acted very interesting. I showed an expression on my face so as to seem that I was confused, astounded but in a restrained way, curious, and interested. They did notice, and seemed confused, but did not remark. So I asked "This looks very interesting. What is Welcome to Elderfield?"
>They stared at me and the father said "It's a video game. The dark souls of farming sims." And I was saying "Oh, interesting, a video....what is it again? Elderfield?"
>And he was like "Welcome to Elderfield."
>And I was like "A 'Welcome to Elderfield', oh interesting. Never heard of it, looks pretty good."
>And then they didn't see I was clowning, but thought I really did not know what is Welcome to Elderfield. So I knew I would be very shamed, humiliated, depressed, and disgusted if I admitted to making a bad joke, so what I did was to act as if it was not a joke but I committed to the act of pretending I didn't know what Welcome to Elderfield is.
>>
>>748997958
>They asked me, VERY incredulous, did I really not know what Welcome to Elderfield is? That I never heard of the biggest indie game of the year. I went with it and told them, yes, I did not ever even hear of Welcome to Elderfield. Not only had I never played it, I had never heard the words 'Welcome to Elderfield'.
>This went on for a bit and my girlfriend was acting very confused and embarrassed by my "fucked up antics", especially because she literally knows I made it, and then the more insistent I was about not knowing what the game is was when them parents starting thinking I DID know what Welcome to Elderfield was.
>Well let me tell you I had to commit 100% at this point. When I would not admit to knowing what the game was, the father especially began to get annoyed. At one point he said something like "Enough is enough. You're fucking with us. Admit it. You literally have the developer credits."
>And I said "Sir, before today I never heard of Welcome to Elderfield. I still don't know what it is, other than some kind of software. I don't know what to tell you."
>Well let me tell you he got very annoyed. I decided to look at the poster closely, and when I did I made a high pitched noise and said "Graphics look very strange!"
>That is when the father started yelling at me, and the mother kept saying "What are you doing?" and my girlfriend went to some other room.
>Finally the father said I should "Get the fuck out of his house" and I said it was irrational to treat me like this just because I never heard of Welcome to Elderfield before. Well let me tell you he didn't take that kindly.
>Now in text messages I have been telling my girlfriend I really don't know what Welcome to Elderfield is. The only way I can ever get out of this is for them to buy that I don't know what my own game is.
>I wish I never started it but I can't go back. I think she will break up with me anyway.
>>
>>748997882
the phone is in the 'fancy' house on your street, in the closest to the right
you need to speak to josh in front of the house first and he'll tell you about the key
>>
The way you can tell these guys paid for the cheapest marketing jeet package imaginable
>>
>>748996971
to be honest it's pitiful that you're falling for bait so readily
unless this is some 2.5d chess where you dominate a thread with your call and response to the detriment of any actual discussion (positive or negative)
>>
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>>748998090
You've just seethed your last cope.
>>
>>748998153
I just hate this game and am happy to shit up its thread because it's trash
>>
>>748998153
honestly it doesn't matter if that particular faggot is the actual dev, there's a high chance that the real dev is told about the existence of and skims these threads
even if he doesn't post himself, he should be made aware that his game is still shit in numerous ways
>>
Is it worth playing this game on cozy
>>
>>748998556
It is not worth playing at all. Fields of Mistria was better, and that game is like a 4/10.
>>
>>748998556
If you like the horror atmosphere/theme and the artwork, yes.
At the very least the game is quite big and Cozy is very easy difficulty wise unless you some extreme normie foid
>>
>>748998556
>>748998770
You can scroll up and see this one obviously ESL retard sperging for the entire thread any time anyone criticizing this game even mildly, so you know you shouldn't listen to him
>>
>>748998556
I don't know I kind of lost interest in the game after sixty hours but not because I hit some insurmountable wall or something I think that's just the average attention span I have for these games.

>>748998607
This guy just happened to mention Fields of Mistria, let's check what my playtime in that one was for comparison. It's eighteen hours. So I like Elderfield 3 times as much.
>>
>>748998556
it's worth playing one in-game year and completing the first two dungeon
there's a sharp decline afterwards
>>
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>>748998436
>there's a high chance that the real dev is told about the existence of and skims these threads

So you're just guessing. You spammed the thread nonstop on a flimsy assumption. Looks like you were a retard all along.
>>
>>748999079
i'm discussing a video game on a video games board
>>
>>748999079
Different guy, dev-chan, he's not me.
>>
>>748998556
If you want a cozy experience look elsewhere. This game has an identity crisis and doesn't do either side particularly well.
>>
I'm laughing at you guys for caring about an embarrassingly bad rpg maker game
>>
>>748999453
it's not completely bad, it does some things right
you will notice how much the bad outweighs the good as you continue to progress though
>>
>>748968956
Is that Lovecraft's cat?
>>
>>748999686
that's the poster's player character he created himself
>>
>>748987991
yeah, 10 for one paper. You can also slice the mystery steaks to get mystery meats
>>
>>748989906
I do because I'm not a poorfag and actually chewed the steak
>>
>>748989913
It's a farmsim so yeah there's some griding, you're not supposed to finish the game on 100 hours
>>
>>749000579
It's not a farm sim, it's a shitty rpg maker game with a shitty rpg maker approximation of a farm sim in it.
>>
>>749000672
post hands
>>
>>749001114
Dev-chan with the non sequitur deflections again, how "fun." If this is how clever you are, it's no wonder the game is the way it is.
>>
>double amputees are seething about games they can't play
>>
Off topic question, is Cote keeper good?
>>
>>749003242
I've really wanted to try it but never have
>>
>>748919989
Steam has become exclusively FOTM trash. Its front page is always Indie Friend slop, the latest unfinished WEG and a AA Russian federation game.
>>
>>748992467
I thought I was CRAZY that time passed by so quickly on the one time I went to Klaus place and the next day happened when I just watered my crops recently (around 1-3 am).
>>
>>748992467
i noticed that this happened in the demo but i couldn't duplicate in the full version
>>
>>749006220
It happened to me in the full version when I talked to his fireplace
There's a little interaction sqaure there when you step close
>>
>>749007252
guess i'll try again
could be useful if i need to time skip
>>
God, the fucking crying in these threads is one of the things that compelled me to buy the game in the first place. There are hundreds if not thousands of farming sims on steam that're all available to every single one of you, no questions asked. You could play any of them. One comes out that doesn't kowtow to every twitch streamer addicted faggot on earth, and you guys simply cannot handle having your buttholes pummeled. I'm at the 116 hour mark and working through the mall basement and enjoying how infuriatingly difficult the sense of progression is. If that's not for you, great, but it's a rarity that a thing caters to people looking for an actual challenge.

That all said, I haven't really fucked with additional loadouts. What do you guys use/use them for?
>>
>>749008919
You are a pathetic slop-hungry little piggy
>>
>>749008974
Yes, it's that I'm a pathetic slop-hungry little piggy and not that I'm a rational person who'd stop doing a thing I didn't like. I like a game that sets an unrealistic goal so that I can overcome that goal. You are a casual faggot who was incapable of sports or higher learning, so you gravitated towards dumping your self worth into fucking video games of all things. When one doesn't do what you want it to, you cry about how it ought to do this differently or that differently as if your waste of time gives you some semblance of actual authority when in reality you are a sad, brown failure.
>>
>>748911431
looks kinda like that rich hapa woman who did porn
>>
>>749009059
It's just a shit game, anon, it's not that deep
>>
>>749009186
Then don't play it, retard. Nobody put a gun to your head and made you purchase it or participate in discussions about it.
>>
>>749009281
It is not enough that I should not play it, others must know it is trash and be saved from retards like you tricking them into buying it and wasting their hard-earned money
>>
>>749009331
What trick is there? The game's grindy as fuck and unfairly balanced to the point of unnecessary difficulty. That's clear and evident to any and everyone who possesses eyes and a pulse. If that doesn't appeal to you, you shouldn't play it. It does, however, appeal to some of us. There're plenty of other games you could be railing against.
>>
>>749009421
>There're plenty of other games you could be railing against.
Yeah, except I played this one recently, and am here to give my angry opinion on it because it's a piece of shit that was clearly cobbled together with AI or absolutely no thought whatsoever. You should be ashamed of yourself for supporting this quality of product.
>>
>>749009524
I don't give a shit if they cobbled it together using AIDS cum and portland cement, I'm enjoying the game. It's filled with cool events, the degree to which things have to be worked simultaneously is nice, I enjoy combat and progression, and I fucking love GRINDAN. You're welcome to share your angry opinion, but it's even more irritating on a board unrelated to the game where it's difficult enough to have a sincere discussion about vidya amidst the constant fucking downpour of twitter threads and AAAslop posts. If you want to harm sales, the steam forums exist. You can leave a bad review, you can start fights with people who have left good reviews, there are avenues from which to better upset the developer of the game than shitting up a thread for people trying to discuss the game away from those people.
>>
>>749009808
Kill yourself piggy
>>
>>749009850
Awwh, is it not a cinematic sony experience? Is it not gender inclusive? Is there no vitiligo slider or alt-pronouns? I wanted a niche shitty game with specific nuance, and that's exactly what the game provides. You're mad because you wanted Stardew Valley despite all of the obvious signs that it wasn't that, and now you're reverting to crybaby mode.
>>
>>749010007
>You're mad because you wanted Stardew Valley despite all of the obvious signs that it wasn't that
No? I was, in fact, intrigued by it being a jrpg, it would have been significantly better as a game if they hadn't done a discount rpg maker stardew simulation inside of their poorly made rpg maker game. I'm mad because it has a scant couple of hours worth of promise at the start that it quickly and entirely squanders
>>
>>749010175
So it clearly advertised that it was mashing up two genres and you went in thinking 'boy I sure hope there isn't the second genre that was clearly advertised present at all'? Weren't you aware it was an RPGmaker game when you went into it...?

I've enjoyed the game thoroughly all the way through, with admittedly some minor gripes that I'd probably level at just about any game with enough time and exposure. It's not perfect, but it's definitely not some low effort piece of dogshit like the 'new and popular' tab of steam is so abundantly populated with.
>>
>>749010362
>it's definitely not some low effort piece of dogshit
That's specifically exactly what it is, in fact
>>
>>749010434
Being unable to distinguish between a low effort piece of dogshit and something you don't enjoy doesn't make you smart, it makes you someone that other people ought to ignore the opinion of. If you sincerely cannot tell the difference between this game and

https://store.steampowered.com/app/4858900/MAMIO__Dont_Fall/

this, why would anyone give anything you say a moment's consideration?
>>
nobody even mentioned how shitty the gearing is and how 90% of the things you see (including drops from shrines) are complete trash
>>
>tv events start repeating like 4 days in
wew
>>
>>749010959
You unlock more as you progress
>>
>>749010981
Oh boy, you mean I can have 5 looping inconsequential events instead of 4?? Maybe even 6???
>>
>>749010959
yes there's a pool and it expands as you progress however you'll still randomly get early/low level events later into the game with monsters that don't properly scale with you
i was in late year 2 and still getting fights against base Silly Dog and just oneshot him for minimal rewards
>>
>>749011053

>maggot man
>innsmouth fish men
>lake ghost
>blood trail
>fingers
>laundry man
>silly dog
>harpy
>staring woman
>phonecalls
>treasure
>stairs


Just off of the top of my head before progressing unlocks even more. Are you intentionally being a disingenuous faggot or have you just not played for very long? I'm kidding, I know it's the first one.
>>
>>749011194
The giant cat too
>>
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:]
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>>749012156
Nice job dude
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>90% positive

Looks like your hate campaign needs a serious boost. Everyone loves it!
>>
>>749012638
all shills. nobody actually played it as evidenced by the achievement percentages >>749012156
>>
>>749012638
>Everyone loves slop, haters btfo!
You are vermin
>>
https://store.steampowered.com/app/3340880/Silicone_Heart/

https://store.steampowered.com/app/5083790/Dokimon_The_Living_Soil/

https://store.steampowered.com/app/4464820/Passionfruit/

https://store.steampowered.com/app/3534500/Great_Harvester/

https://store.steampowered.com/app/1631920/Super_Zoo_Story/

https://store.steampowered.com/app/2902600/Call_of_Elyndra/

https://store.steampowered.com/app/4264000/Orion_Blue/

https://store.steampowered.com/app/3969890/__Rainbow_Haven/

https://store.steampowered.com/app/2495320/Monsterpatch/

The farming never stops.
>>
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>>749012718
>all shills

Yeah anon, every single person on the planet is drafted into the Elderfield army corps and you're the only free thinker left.
>>
>>749012638
i'm pretty sure that most of them played the mall only then left a review
>>
>>749012852
ooh, the creature collector one looks neat
thanks anon
>>
>>749012875
Lot of balls to be saying this when you're actively shilling
>>
>>749012958
Or some of us actually like the game and want to discuss it on the board for video game discussion. Do you think that 4chan's the avenue that introduces the game to people? More than say youtube or le reddit? Fuck off there and cry about how it's slop and you're the only brain genius who can see that.
>>
>>749013208
No matter how many times you say "stop saying things I don't like!!!" it won't work dev-chan, you have no control here
>>
>>749012926
The farming never stops!

https://store.steampowered.com/app/1825030/Daomei_Village/

https://store.steampowered.com/app/2990190/Magi_Scapes/

https://store.steampowered.com/app/2661880/TGhoul__Dorobou_Yameta_Youkei_Poppu/

https://store.steampowered.com/app/4036920/Everbrew/

https://store.steampowered.com/app/4236860/Witchs_Atelier/

https://store.steampowered.com/app/4370930/Harvestville_Song_of_the_Ancestress/

https://store.steampowered.com/app/3847530/ChildStory_2_Say_Cheese/

first list was probably better but you never know

Childstory 2 is so obviously trying to be ahead of the curve by ripping off Haunted Chocolatier before it even comes out. Now that's forward thinking. Although now that I think about it, Haunted Chocolatier really is an attempt to do "farming horror" although it will be heavily sanitized.
>>
>>749013284
You can keep talking shit, but it's not going to change that people are going to play and like the game. Let's propose for a moment that I AM the developer and that this is my fucking brilliant marketing scheme, posting in a niche thread on /v/. Do you think this is selling copies of the fucking game? It has 1500 reviews you fucking retard. It's never going to catch on or blow up, it has already been forgotten in the eyes of the general public. The only thing you're doing is wallowing in your own shit and making us roll our eyes as we gloss over your posts.
>>
>>749013482
>No one would ever advertise on /v/ that's retarded
This is how I know you're a marketer because every single one of you tools tries this move and it never works
>>
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>>749013548
>>
>>749013548
No, people would advertise on /v/. People in fact have advertised on /v/. Is that what's happening here? No. The time for that would've been weeks ago. This is people trying to discuss the game while some scorned third-worlder tries his best to sling shit because he was bad at a game.
>>
>>749013548
>never works

what do you mean? It seems like it worked just fine.
>>
>>749013683
Yeah totally organic totally
>>
>>748916647
>Losing blessings in later areas is a minor problem overall if you actually make potions
That and flask comment would've made sense if you could grow your own shrooms instead of praying to RNGesus to give you some. I'm, like, on a month streak of pic related being my library layout with it occasionally removing one singular shelf but still making entire thing unaccessable.
>>
RPG Maker games suck by default and need to be something really special to be worth playing, which this game isn't.
>>
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>>749013548
You have no clue what a marketer looks like because you've never actually seen a real one in your life lmao. All that effort and you never caught one. Do you really think they would spend all day insulting you nonstop? You're getting insulted because you're a retard.

If someone was marketing the game they would post webms of cool moments for the game and other marketing materials. They would not spend time mercilessly mocking retards like you.
>>
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>>749014236
>Why would a marketer keep the thread bumped with nonsense? What are you, stupid?
>>
>>749014613
So, you just marketed the game.
>>
>>749014805
I'm happy to bump this thread full of people bagging on a game I think is dogshit, and I'll keep this up as long as you retards try to keep a general up for this turd
>>
>>749014853
>It's marketing when you post but it's anti-marketing when I post

lmao. Alright then, permission granted. You keep on bumping the thread. I'm sure it will make all your dreams come true.
>>
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>>749013347
>>
>>749008101
>I haven't really fucked with additional loadouts. What do you guys use/use them for?
you're talking about your inventory ? I use them to keep my tool on me all the time
or maybe you're talking about the farm ?
>>
>finally got blueprints for lightning rod
>put, like, 6 of them on the field
>there has been zero thunderstorms two seasons since then
ebin
>>
hey guys I was wondering something : how does the clear gem works ?
If i use it on a piece with a +7, will the stats decrease or will the stats stays the same and allow me to add more gems on it ?
>>
>>749019630
damn that does make more sense maybe that is how it works
>>
Some of the problems with the game would be alleviated with party members. We help a guy build a wife out of garbage; why can't we animate a scarecrow or two to fight for us? Or make the pets more than just cosmetic?
>>
>>749015704
>>749013347
>>749012852
God I want a Rune Factory knock off so badly.
>>
>>749020512
It should be what the social mechanic is for, but the dev is a retarded person/Claude didn't think of that
>>
>>749020896
Immortal Life is similar to RF, just in a Chinese time of its life
>>
>>749019630
Default equipment level = lvl 5/+5(example). You use 2 gems (doesn't matter what). equipment = +7. You use clear gem (I think it removes the latest added gem), Item becomes + 6. The gem added was destroyed and it's stat benefits is NOT retained (no refunds) and you're free to add a new gem to fill the upgrade tier. Clear gem can be used until the item/equipment is back to default levels (+5 for this example). Overall it's just an anti Brick mechanic in case you put a shit stat on the equipment and you wanna redo. But you get no refunds from the gem used, nor do you get to keep any stats from that gem.
>>
>top tier pickaxe doesn't even speed up the mining
bruh
developer should be sentenced to playing his own fucking game as it is
>>
>>749025921
Prease undastando smarr AI production rimited budget
>>
>>749025078
ohhhhhh thanks bro



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