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Covenant… home…
>>
>>748951646
Replace all vanilla weapons. Ignore settlement mechanics. Settle down in DC. Go out. Kill. Loot. Return. Repeat
>>
I WILL find a way to fit enough beds to house 20 people AND max out this settlement's defense value AND have one of every vendor AND have it all looking natural WITHOUT MODS
>>
>>748951646
literally nobody remembers any of that shit
>>
>>748951789
complete brainlet nonsense
pick literally any other bethslop or, god forbid, a better game from any other developer to play this way
the only reason to touch "fallout four" is to engage with a properly modded version of the settlements
>>
>>748951646
Were they all institute biobots?
F4 locations somehow never stuck in my head like the ones from the previous games
>>
i went to boston earlier this year and it's unreal how many fallout 4 references there are there
>>
>>748952490
Opposite, they were the ones that captured people to practice and experiment on synth detection.
>>
>have nick as a companion and gave him a nice revolver
>go to covenant to solve whatever is going on there
>sneak into one of the back rooms and steal some evidence
>nick being the only person who can see me reports my crime
>settlement turns hostile to me
>nick kills several of them which counts as murder
>leaves me as a result of the murders he committed and turns hostile towards me
>blows my head off with the revolver I gave him

I love toddjank bros
>>
>>748954226
It never gets old, and it will never stop happening
>>
>>748952029
There's no other game on the market that manages freeform solo roleplay like bethshit games
>>
>>748951646
>kill everyone and claim it as my settlement
>everything is still marked as owned
>>
Enjoy your stay! :D
>>
>>748954226
Followers don't report crimes in Fallout 4. It just drops their affinity and then they will leave you. Followers will only turn hostile against you when you commit a hostile act against their faction. Valentine is not a member of the Covenant faction. You just made all that shit up.
>>
>>748951646
Goddamn settlements were a mistake. For building a base, it was great, but the rest of the system was a shittier version of the sims and made discovering a lot of locations disappointing when you find out it's another fucking workshop. Even mods couldn't save it.
>>
>>748955650
Shut up, I LOVE L O V E settlements in Fallout 4 and I will die on this hill. The only problem is I want MOAR of dat shit. More depth, more mechanics, more variation on where to build.



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