Pitch a new Silent Hill game /v/
A remake of 1 that is absolutely identical in every single way, just longer with more areas, music and enemies
>>748958685This. Add on like 20% more intersecting areas like entire new small buildings like the motel in SH2 remake and weather changes like make it rain or snow during an extended town section with higher risk reward, more aggressive enemies and more of them but more items to be found. Otherwise keep it 100% like the original. The first game is the best in the Introduction but falls off a bit after the first half. 3 is a close second.
>>748958685>yet another remakeMillennials and zoomers really can't create anything new and compelling.
>>748958780I just love SH1 and can't imagine improving it except having MORE to it because I've exhausted everything there is to experience in it a dozen times over.Also maybe more grotesque monsters, I really liked the Francis Bacon inspired monsters from 2 and 3, 1 felt like most enemies were derived from animals too much. Only the Night Screamers and Grey Children really freaked me out.>>748958908Fuck off you irony poisoned obnoxious phoneposting nigger.
>>748958989The pterodactyl demons are kino because of the death scream that makes you feel bad for them. The insect boss thing was actually good too it. The simple graphics and the extreme darkness make it work. The kid enemies where kind of mid.
>>748958908Big facts
>>748958470I have one but I can't say it publicly. If Konami saw it and stole my idea it would be too painful to watch them rape it to death.
>>748959146I always found the screamers freaky because they have a torso that strongly resembles a human being, and the kids in general just look and sound extremely unnerving, plus the visceral fear of being stabbed by something with a knife comes with them. I didn't really find any of the insect bosses particularly freaky but I'm also someone who likes bugs and doesn't find them gross, the best part of them is the creepy jungle beat when you fight the larval form of what later becomes the giant moth.https://youtu.be/RFzkk8-jqDc?list=PLHO35fye-bjIKnBf_7XZDSS7CJZdrqH6u
>>748958470You are an online chronic shitposter on your way to an Anime Convention when you stop off at a town to rest overnight. Silent Hill. You are unable to leave and find other shitposters you must both fight and work together with. Monsters are typical 4chan boogiemen: Jeets, niggers, troons and women.
>>748958470No more games about some faggot protagonist's "trauma." Just give me some straight man like Harry Mason who ends up in town for some reason, a bunch of fucked up monsters, and some fucking schizo plot about a mass murderer in the Order who wants to take your foreskin or something. The story can be about the main villain and how the Order was putting clipped coins under his foreskin so he started killing and eating people and somehow used faggot magic to lure you to town because you're next or whatever. Throw in some other untrusty nutjobs for entertainment but never, ever escort them. Make parts of the town explorable but no open world, fast travel, or side quests. No fucking dodge rolls, hide and seek segments, or cinematic chase sequences, just simple melee combat and shooting. Make niggers have to read again with good puzzles and interesting files to pick up and read. Also make the otherworld creepy again and fill it with all the random disturbing and unexplained shit the older games had. The less explained the better. This game will fucking flop but I'd rather see the series die with some dignity than turn into the annual series focusing on the trauma victim of the week
>>748958470An Order text of spells arrives in a Miskatonic style university for our protagonist to study. He wakes up a week later to find the entire town plunged into a silent hill esque nightmare. He now has to go around campus and the surrounding small town trying to piece together what happened. In the end he finds out he unintentionally made himself a host for an other worldly entity and has to blow his brains out in order to stop its influence from spreading.
Co-op slop which features an unhealthy codependent relationship. One character is a meek twink who is terrified of everything and views the world as a nightmare, while the other is a dudebro chad who actually went through a ton of horrendous shit in his life but views the world positively. Whenever they separate the twink goes to silent hell while dudebro gets to do skateboarding minigames and gets to trap shoot with his dead grandpa who magically reappears or whatever. Twink has to listen for his bud's loud as hell JBL speaker blasting or look for pot smoke signals to reconnect as a safezone. Whenever they meet up have chad drop some stoner philosophy.
>>748958470Silent Hill The Arcade 2
Deep within the fog-choked Silent Hill, the fanatical cult of Zug once again dragged terrified children onto their altars, sacrificing them, praying for the awakening of Cthulhu, unaware that every past failure was the work of the watcher, an ancient entity laboring behind the veil to save the children's souls and stop Cthulhu's return.Through the centuries, the watcher stopped untold summoning calls and saved untold souls still trapped in the limbo, but he has become profoundly weary. This time, he sensed that he would not be able to prevent the next summoning. His despair traveled beyond the veil.Bob, an ordinary policeman, once encountered Cthulhu in his youth; he has spent his life desperately suppressing the literal Cthulhu living inside his own DNA.The day his children are taken by the cult of Zug, he senses it. A dormant part of him awakens, guiding him inexorably toward Silent Hill.Through a nightmare journey where the player must balance Bob humanity against the takeover of his cosmic horror heritage, the player can choose to suppress, manage, or unleash the eldritch for more power at the razor-thin risk of total oblivion.Yet, despite his desperate struggle, the tragedy fulfills: Bob fails, and the Zug complete their ritual; his children are seemingly lost; he is violently cast out of Silent Hill with everything stripped away,The weary Watcher is about to be devoured, freeing the waking calamity upon the world.Refusing to yield to despair, or maybe fully embracing it. Bob crushes the last barrier holding back his true nature, a transcendental fusion with Cthulhu that eclipses the cult's crude summoning;Venturing past the physical plane into the space behind the veil, he obliterates the summoned Cthulhu, liberates every trapped child's soul, and rescues his own but condemns himself to eternal duty as the new Watcher, forever trapped behind the veil.Or the ultimate fate of Bob could be different based on the choices players made during gameplay.