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>>748875209
I've never seen so many replies under a webm from a single indie game. Is the menu that bizarre?
>>
kys
>>
>>748969672
It's cool, but it needs better colors to differentiate options and submenus
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>the webm that broke /v/
Why are you doing youtube clickbaits on /v/
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>>748969672
>broke /v/
most replies were praising it
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>>748969672
looks cool, but I can't find the game anywhere
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File: 1789817057433579.mp4 (906 KB, 960x720)
906 KB
906 KB MP4
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>>748969672
Like many of us already said, cool concept but poor execution. It's hard to see and it's laggy but it could work fine with some refinement
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shit tourists say
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>>748970260
The white flash could go away, but everything else is cool as far as I'm concerned.
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>>748969672
>>748970260
What’s the joke here, that it’s some shitty looking low effort trans game but they went all out on this advanced looking menu cube for some reason?
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>>748970260
Is this a bot thread? It's some furry character and then a square that lags? What am I praising or hating?
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>>748970175
Most replies didn't know what the fuck they were talking about.
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It looks like a GameCube era menu.
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>>748970260
It's cool-looking but why the fuck does he scroll through so fast? Give people time to read what's going on, you stupid nigger
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>>748969672
I remember the reconstructed luigi model from the gigaleak also had a ton of replies
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File: file.png (344 KB, 1298x1189)
344 KB PNG
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File: HStQj0NXcAAcwTD.jpg (39 KB, 640x640)
39 KB JPG
>posted it again
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>>748970260
a diagonal UI is a bad idea, get rid of that and it's fine
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File: 1655318503812.jpg (187 KB, 1170x1156)
187 KB JPG
>>748970742
I think that thread broke 1000 replies before it 404'd if I'm remembering correctly. Either way, seeing all the pieces of the forbidden one get reassembled was amazing.
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>>748969672
>Is the menu that bizarre?
Not for anyone who's actually a fan of videogames (i.e. someone who has played or at least experienced Vangers).
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escape from butcher bay had the same thing
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>>748970260
The flash like its a bollywood film
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>>748970260
>makes old school ui
>runs like ass on modern hardware
kill all game devs.
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File: 1657464574626.png (333 KB, 680x680)
333 KB PNG
>I've never seen so many replies
Newfag. Go back.
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>>748970721
Proof of concept maybe, a good UI should be responsive and let you complete a task quickly as long as you know what you're looking for, which this is a good example of.
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>>748970260
I actually don't hate this, but I think it does sacrifice functionality in favor of form. The font is maybe the biggest problem. It's difficult to read. Letters like A, O, R, P, look way too similar. "SHARPENING" looks like "SHAQDENING" or something. I'd pick something different.
The light source pointed at the cube also makes some of the options difficult to read. When the "potato" preset is selected, the option for Bloom is almost entirely obscured by the light.
>>
>>748970820
this is some kind of psyop, /v/ does this shit to itself and has done so since the very beginning.



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