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>>
Did it?
>>
>>748975238
I didn't like the tribal stronk girl and weapons felt weak, but I thought that was an alright game otherwise.
>>
>>748975238
I liked it, felt like OG NES Contra on a Saturday morning.
>>
>>748975238
Wayforward games are rge definition of soulless sometimes the art and animations are nice but when you play them it feels like youre playingl them on autopilot then when youre done you immediately forget about them and have absolutely no incentive to play them again.
>>
>>748975394
>>748975656
didn't you think the levels were too long for no reason and and everything was too bright to the point of being absolutely disgusting?
>>
>>748975983
Levels were on the long side, but they weren't too drawn out. Game wasn't that bright as a whole, calibrate your screen.
>>
>>748975238
Yes, also, the music was dogshit.
>>
It was fine. Not as good as 3 or Super, but miles better than Rogue Corps or the PS1 stuff.
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>>748975238
It was better than Rogue Corps, though it would have been hard to be worse.
>>
This was kind of ass. I bought it because Contra 4 is maybe the best Contra game, but Operation Galuga felt and looked bad.
>>
>>748977271
>PS1 stuff
maybe I won't be able to find another Contra thread ever again so perfect time to post it
C The Contra Adventure>>>>>Legacy of War
as bad as Adventure was, at least it was playable
the tech in both games was pretty good but they forgot to design a good game with it
>>
File: garugamesh.png (173 KB, 630x374)
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>>748975238
GALUGAMESH!
>>
>>748978182

Adventure gets points for going back to 2D gameplay at least.
>>
File: 1786750055052346.png (338 KB, 563x617)
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>>748977564
>Contra 4 is maybe the best Contra game,
>>
>>748980978
first and last 2 levels only
should have been the opposite, all levels in 2.5D and then 1 or 2 top down/3D levels
it is funny how nobody liked Legacy because it was an unplayable piece of shit with top down view for the whole game unlike all previous Contras, and then for the sequel instead of either polish the gameplay and make it good or go back to 2D gameplay, they made another experimental game, bait and switch included after the first level
gotta hand it to them, those dudes had fucking balls to do that and Konami had fucking balls to re-hire them after Legacy



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