[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1774237700754.png (2.57 MB, 2546x1439)
2.57 MB PNG
How do we feel about Gears E-day and AAA shooters in general?
>>
>>748987742
I don't feel much anymore desu
>>
https://www.youtube.com/watch?v=H8evrdG-cuc
>>
File: shiggy.jpg (35 KB, 600x600)
35 KB JPG
>>748987742
>AAA
>>
i honestly find the rate of people who play videogames to people who watch others play games more alarming
>>
Hey can you remake this thread but get the disgusting normalfag whore out of the image?
>>
>>748987893
i just like to watch whether it's videogame or my wife and her bf
>>
>>748987742
i could not care less
>>
>>748987742
why does this fat whore keep showing up on my youtube front page
>>
>>748987830
Yeah, sure, that was funny. But more importantly, I think that shows that we've finally reached the point where anyone can create whatever anime they want and have it look professional.
>>
>>748987946
*normiefoid
>>
>>748987742
Is it true she got caught being a coomer on stream?
>>
File: 1000006311.jpg (18 KB, 360x240)
18 KB JPG
>>748987742
>Tears of war
>>
File: wojak mask.jpg (31 KB, 601x508)
31 KB JPG
>Hey can you remake this thread but get the disgusting normalfag whore out of the image?
>>
AAA dev here

There is no fucking way that game will save that studio I absolutely believe the stories of the devs being scared of termination.

If the reports of a 400 million dollar budget are true, there isn't a path to profitability. And if Xbox didn't release sales figures within the first 48 hours of release, you can rest assured the place is panicking.

So what the fuck is going on with these places?

The DEI shit is part of it, but it's not the whole story. The fact is that the gaming industry lost its fucking mind during covid, financially speaking. What you're currently seeing in AAA is the result of an industry that came to view itself as bulletproof. While the rest of the world was battling through Covid, AAA game studios saw skyrocketing profits due to the fact that everyone had to remain indoors, more or less.

That lasted a good 2 to 3 years, but the party has been over for quite some time now.

So what's next?

Most AAA studios are going to significantly contract in size or outright close altogether. Even the ones that seem relatively "safe" aren't going to be immune from the coming bloodbath. And it WILL be a bloodbath. Make no mistake about it. If you go to LinkedIn, you'll see game devs constantly bitching about how rough the job market is right now, but it's nothing compared to what 2027 will be like.

Who's to blame? For the most part it isn't the developers, believe it or not. It has much more to do with leadership at these studios being the most incompetent business people imaginable. If you so much as mention words like "scope" or "budget" at these places, the people running these studios do everything in their power to ostracize you within the organization. Even though these people SHOULD want to adhere to disciplined business practices, the sad fact is that most of them simply aren't capable of it.

Even Rockstar and Nintendo will shrink in 2027. Mark my words
>>
>>748987893

You're not wrong.

It's taken a chunk out of AAA profits, but no one in the AAA space wants to admit it.

Even just 5 or 6 years ago, a AAA studio could worm its way around a poorly received game. Now? No one is spending 70 dollars on a game unless they're absolutely fucking sure it's worth the money.

This is yet another thing that the incompetent business people running AAA studios don't understand.

The days of bullshitting the public with curated E3 demos and cinematic heavy trailers are fucking over. The average gamer knows within 30 seconds of watching a stream whether he wants to actually play the game or not.

A lot of AAA studios are run by guys who started their careers in the early to.mid 90s. Most of these guys have aged out of the industry, but can't see it.

A few will survive. Most will be dead within 3 to 4 years.
>>
>>748987742
I'm a "real" Gears fan and a spic. My opinion on this series is more important than any of you.
>Campaign in Gears and AAA shooters in general has always been slop.
>The Gameplay is better in general in this Campaign, but the writing, characters, and levels are terrible.
>Gears 2 still has by far the best Campaign all around.
>The Girl boss writing shit does absolutely bring it down.
>Horde is not Horde anymore, It's basically Helldivers-lite. It's alright, but I don't see my see playing it for more than a month.
>Versus is pretty shit this time around yet again. Gears 3 still remains the best.
>It doesn't lean into Gears 1 slow and methodical gameplay design, nor does it lean into 3's fast pace bounce spam. It's just extremely forgiving all around.
>Easier than ever to land shots due to the spread and aim assist mechanics
>Gib range is huge
>Bot walking is better than ever
>4v4 makes most maps and modes simply boring, the demolition mode probably being the only good mode in the game right now.

As for all the Woke shit. It's garbage and absolutely ruins the game. If the devs prioritize garbage like that over gameplay, then they will never balance the game or make it good, it will forever be in tuning hell just like 4 and 5 where .
>>
>>748987893
Why watch a AAA movie game when someone else can let me experience the same thing for free? Either release a movie in theaters or make a game. Pick a lane man.
>>
>>748991367

10 years ago, capitalism itself would have put a fucking stop to the activism you see in games now.

It would have been gently messaged to the teams, but the message would be clear:

"We respect all lifestyles here at BLANK Studio. But we also don't want to alienate our core fanbase. If you have ideas for future projects, send them to X PERSON,"

Once that cheap Covid money was puked into the AAA space, no one felt any sense of fiduciary responsibility anymore.

And here we are.
>>
>>748991568

This is going to be the biggest cut at AAA studios over the next 12 months.

Cinematic budgets are totally out of control. Even when they're "in budget", they're fucking obscene.

And they're never "in budget".

Cinematics are easily the single biggest money hole in AAA gaming. It's not even close.
>>
>>748991367
Agreed on all points.
I have also played Gears since the start.
I miss first-to-19 Warzone matches.
And Wingman. Me and my brother were ranked in the 70s on that in GoW3.
>>
>>748987742
Half of her streams are her eating and burping, then eating and burping again.
>>
>>748992057
The cinematics and mocap isn't even being used for anything cool, just boring dialogue.
>>
>>748993046
This is very apparent when you compare BTS videos of western and eastern cinematics and mocap teams. It's not even close.
>>
>>748993046

You're correct.

Goddamn near 90% of shit that ends up in cinematics could be migrated to gameplay moments if the writers used a little creativity.

Which brings me to the issue of writers in videogames.

No single department is more responsible for the current fucked up state of the industry than these fuckwads. I really can't overstate this. People think everything starts with the design department. It doesn't. It starts with writing.

I cannot tell you how many times I've watched some pissbaby narrative director change something fundamental to a story that ends up skullfucking the entire project pipeline.

"Hey. The hero now has the ability to travel back in time to revisit memories!"

And now because this film reject has decided to throw a dumbfuck idea into the blender, every department now has to figure out a way to shoehorn it into the game.

The damage these people do is fucking incalculable. They are the single WORST offenders when it comes to scope creep.

Because they're technically illiterate retards, they're incapable of understanding the chaos they create.

Since 2020, they've been allowed to get away with murder, but those days are done.

They're going to be the first to get decimated when the next wave of beheadings hits.

And by the way. Everything you hate about the DEI shit? 9 times out of 10, it's the fucking writers. Not the designers. Definitely not the engineers.
>>
>>748990737
>It has much more to do with leadership at these studios being the most incompetent business people imaginable.
Those people aren't dumb, at least not always. Take Sony for example. Sony didn't buy Bungie or Firewalk for shits and giggles. They bought them to compete with Microsoft when Xbox bought Bethesda and Activision. Sony aren't scrapping low-budget or less profitable projects to fund mediocre big-budget AAA games and failed live-services because they hate their fanbase, they're doing it because they have to remain relevant in the same industry as Activision, Ubisoft, Rockstar, etc.

Gamers demand more from games nowadays. Imagine a big studio like Ubisoft releasing a game that looks and plays like AC1 a week before GTA VI comes out. Everyone would be laughing and mocking them. /v/ would definitely mock them for it, regardless of how many people here whine about inflating budgets. When everyone's growing, you also have to grow to compete. You have to consistently push the envelope so you don't fall behind. Normalfags don't buy GTA games because they're good games, they buy them because they're graphical benchmarks.

>There is no fucking way that game will save that studio I absolutely believe the stories of the devs being scared of termination.
It's nothing to do with the game, its budget, or its leadership, just market factors. Xbox went back to exclusives to retain existing players in a time where the market is shrinking due to hardware costs. The game was made for a growing market. They had the PS5 port loaded in the gun. Xbox fucked their devs over by having them release on game pass, and the PS5 ports were copes for that.

>And if Xbox didn't release sales figures within the first 48 hours of release, you can rest assured the place is panicking.
It's not out yet, it's still in EA. Most sales happen on the day of release, even Strauss Zelnick freely admits that. It also has 20k players on Steam which is pretty good for EA.
>>
>>748987742
>and AAA shooters in general?
in its death throes for a while now after peaking in the second half of the 2000s
>>
This fuck ass game plays itself.
>>
>>748987742
i want to rape this slut so fucking bad
>>
File: kim jong un.gif (256 KB, 220x217)
256 KB GIF
>>748987774
too real
>>
>>748987742
For some reason I kinda hope this bitch gets raped and murdered that way she can’t live her easy mode life anymore
>>
>>748988076
judaism
>>
the last aaa shooter i played was cod4 and i thought it was boring
>>
>>748987742
>how do you think shitting simmulation will feel like?
Why are chatoids like this?
>>
>>748991367
shut up dom, you're dead
>>
They're shit
>>
>>748990737
Why would they be hostile to "scope" and "budget"? What's their reasoning?
>>
>>748994039
Well, where is the game director then? Isn't it his job to keep everyone on the same page, to speak?
>>
File: 1731096685389615.gif (364 KB, 112x112)
364 KB GIF
>>748994623
>Imagine a big studio like Ubisoft releasing a game that looks and plays like AC1 a week before GTA VI comes out. Everyone would be laughing and mocking them

You just proved how stupid and clueless you are.

If they released an AC game with the graphics of AC 1 but double the features of GTA6 then everyone would flock to it.

GTA sells well because it offers so fucking much. No one does this shit. Now kill yourself for being an NPC faggot
>>
>>748999294
>GTA sells well because it offers so fucking much.
Except dynamic weight mechanics, fighting styles, burglar missions, jetpacks, etc., AKA all things from San Andreas that were cut from IV and V.

By the end of its life cycle, V didn't even have singleplayer DLC. People paid for a mediocre campaign in a pisspoor sandbox kept alive by 13 year olds swiping their parents' credit cards for digital currency. Saints Row 2 offered more content than GTA could ever dream of.
>>
>>748987742
Unironically the first Xbox published game I have enjoyed in 15 years.

The bar is low, but I like it a LOT.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.