It's not a bad game, but it's a bad Zelda game
>>748994079What makes a good Zelda game?
>>748994318magikdonjons
Easily the best Zelda game, it's no contest.
>>748994930Sorry, typo, meant to say no content*
>>748994930false.
>>748994079I'm of the opposite mind.It fits the zelda formula decently well (or at least, as well as OoT to SS did) but I just didn't care for it much as a game.
>>748994079What is a "Zelda game" to you oldfags?
Zelda game or not, the last thing I want to do is build vehicles and drive them around an open world. Was a nonstarter for me with Nuts & Bolts and it remains one with this game. I'm not touching that shit.
>>748994079I don't even think it's a well designed game but it's a really enjoyable toy to explore. One of my favorite games at the moment but I would certainly never accuse it of being elegant.
>>748994079its not even a good nuts and bolts game.
>>749000879play the games newfag
There’s no side quest either >there is it’s just generic slop That’s not a side quest
I remember when the teaser first came out and it supposed to be darker game but instead Nintendo changed it into sky island slop. Theres nothing to do in the underground or the sky. Imagine if they added like NPCs which games had 20 fucking years ago
>>748994079Other than the opening and the finale, it felt like a fanfic story.
>>749000879Not copying and pasting Actual puzzles Actual side quest Actual memorable musicActual items that progress the game
>>749002740Zelda needs copy pasted content or else it would never be Zelda
>>748994079No, it is a bad game too.
>>748994079Its not a bad Zelda game either, i just have botwfatigue
>>749003060there's only been two
>>748994930...on opposite day.
>>749003554on every other day really
>>748994079And BotW is exempt from the same verdict, for some reason?
>>749004358It's well known that it's shit, but it gets a pass for trying something different, even if it's also just open world slop
>>749002740>Not copying and pastingAll Zelda games do this>Actual puzzles>Actual side questBe specific. Define what "Actual puzzles" and "Actual side quest" means because TOTK has these>Actual memorable musicTOTK has this as well.
>>749004358Both at least still had the classic Zelda formula. Totk felt like it was written as a completely different story with the main Zelda characters inserted in after the fact.
>>749000879Idk maybe this fuckin Kino?
>>748994079>It's not a bad game, but it's a bad Zelda gamethat's BOTWTOTK is an ok zelda game
>>749002740>Actual puzzleslike this?
>>748999424SS follows the 3D Super Mario formula thoughbeit.>Going through reused stages with new challenges for stars>Occasionally unlock new hats or other powerups without a dungeon like the earrings>>749003185SS is close enough to also count.>>749004358BotW is a placeholder game made in 1-2 years using assets from TotK, because the game was never going to release for the Switch launch. They were given additional time after BotW released to finish it up and replace the exhausted assets, but the game was in development hell for a reason. TotK feels like 2 games developed almost a decade apart and the second game relies heavily on a bad outsourcing studio.
>Generate a new map>Keep all the tech from BotW>Add underground complex>Add new enemies>Remove weapon durability >Add a different gimmick a la Majora's MaskThat was all they needed to do, and they should have dropped it late 2019/early 2020. Zonai tech could be used for BotW3 in well... 2023.
>>749009527How the fuck does SS count, it's super linear and filled with handheld backtracking.
>>748994079>recycles 99% of BotW's content (in the most lazy way possible)>sky islands and underground are both halfassed>story is retarded>somehow took 6 years to makeIt is a bad game actually.
>>749003185The fact that the "BotW formula" is already stale after 2 games is a problem actually.
>>749010913Explain
>>748994079You're shitposting, but you're half right. What creates Breath of the Wild and Tears of the Kingdom should be a strand, a path, for the Zelda series. Not the ONLY path, as if it's seemingly the only way the franchise can ever go, but something that can take full use of the two or more development teams they already have on the series where one gets more traditional, semi-linear projects, and the other keeps figuring whatever with the open world material until they exhaust themselves on it. These games went too far to be excised without drastic effects going forwards on both the franchise and industry as a whole, but to abandon the legacy is to abandon all the steps and work that got them this far in the first place. Nintendo can foot the bill for both to co-exist, and you get more fans that aren't feeling abandoned for one style altogether.
>>749002420this. the mechanics are fantastic, but they don't mesh together into a game well at all.
>>749010789>Right-handed Link>Stamina system>Durability>Upgrade your items with kobold foreskins>Very basic combat, no combo system or special moves>Bad UI>Overfocus on hardware gimmicks over just making a good game, even in the Wii U games where there is a gaping hole left by what probably should have been Wii U tablet shit that was never properly replaced even for TotK>Precursor race with magitech>Hylia>Plot is that you and Zelda go to inspect precursor ruins, she has adventures without you and becomes a potato in the past for you to free in the present>Railroaded story missions, yes even in BotW>Even outside of the game's actual minigames, the world operates on pure bullshit minigame logic, the only way to rationalize anything that happens is that someone is deliberately testing you or fucking with you>Game can't come up with a compelling reason for you to do anything, so the only freedom it can ever offer is a broad agendaI have Fujibayashi fatigue.
>>749012826>Right-handed Linkas it should be
>>749010479>Generate a new mapThe depths + sky islands are new maps>Keep all the tech from BotWThere is new tech in this game>Add underground complexThey did this>Add new enemiesThey did this>Remove weapon durabilityImagine still getting filtered by this>Add a different gimmick a la Majora's MaskThat's literally what the building and ascend are
>>749015001This. Total leftie genocide.
>>749008884Skyward sword had such good fucking dungeons it's insane
>>749008884>SS>oldfag
>>749010913That's because the BotW formula is the same formula as every open world game
>>749003185Yeah and the average playthrough for each is as long as three traditional Zelda games
>>749016585Skyward Sword was 15 years ago.
>>748994079Nah it just tries to pretend that we haven't played the same game 6 years ago. They reused way too much.
>>749010913The BotW formula is not stale.