>japanese release>extremely ambitious cyberpunk thriller positing questions about the nature of consciousness and the self, and the dangers of unchecked corporatism and AI development, complete with animated cutscenes and branching narratives>western release>shooty plane gaem with the entire story removedwhy was this allowed?
>>749019125>the dangers of unchecked corporatism and AI development
Lack of money and faith
>pretentious hipster bullshit>based Western version cuts all the faggotry out because who plays video games for story
>>749019329Nigger
>>749019329except the western version sold like dogshit
>>749019329The thought of playing Ace Combat while skipping every single cutscene sounds fucking awful. The game's fine by itself but the insanity of the setting is part of the appeal and you get a much murkier picture of Strangereal if you skip every cutscene, I think.
>>749019125they didnt have the budget to translate the script and dub the voice acting.
>>749019125Does AC8 lead to this?
Hey AI-fags make yourselves useful for once and slopport this to PC, the JP version please.
>>749019584Someone put Minecraft-Halo-Skate 3-Overwatch-Fortnite in Ace Combat 0 please.
>>749019570So far, yeah
>>749019125>and the dangers of unchecked corporatism and AI development are le bad story cancelledsounds like luddite troonnies got btfo even as far back as 1999 KEK
>>749019125The guy in charge of translating it hated the twist that nothing in the story mattered.
>>749019125It's because it was extremely expensive to get the studio behind Ghost in the Shell to animate the cutscenes and do the character designs, you know to your ambitious story that is clearly inspired by Ghost in the Shell. Compound this by the fact that every single route was fully voice acted including in-game chatter. Yes, some scenes were reused across branches, but still. Anyway, all these, all this production value was an insane amount of money for a Playstation 1 game. And it sold like shit in Japan.So, Namco didn't feel like investing all that money into localizing the voice acting, translating the text, and also it was complete cancer to simply chance the text in the game, it wasn't a coincidence that it took like 20 years for it to be fan translated. Sure, Namco probably would have done it a little easier than the fan translatiors but still the point is that it wasn't trivial. So anyway, Namco didn't feel like investing all that cash into turning it into English for a game that sold like shit in Japan, so they decided to just cut all that and release it like that, hoping to recoup a little of the funds they lost.
>>749019448>the insanity of the setting is part of the appealnta but not to me, the insanity is only interesting as it pertains to big crazy setpieces and superweapons in the gameplay.
>>749020117It had nothing to do with it and it's probably you who don't like it, and I agree with you.My headcanon is that Ace Combat 9 is going to revisit this setting finally, and do what REALLY happens, since AC3 is actually just Simon's cuck fantasy all along.
>>749019584Unless you have a computer from 1994 you can emulate the game. And there's translation patches for it.
>>749019661Cool
>>749019125Do we get another main title before we reach Electrosphere timeline or the next one will be the non-simulation version of AC3?
>>749019584You can literally play it right now, anon.
Have Ace Combat 0 https://gofile.io/d/0hxbLzvW
>>749020909shaderbro can you help me? How can I get a good shader for my 1080p display? It's 120hz if that makes a difference. Can shaders be supersampled?
>>749019329(you)
>>749021418is it like Yakuza 0 where you start with this one?
>>749019125Is there a fan translation that keeps it intact?
>>749022028Nope, this is the third of the PS2 trilogy. I'd start with 04 or if you're brave 2 or 3JP although the last two are PS1 games.
>>749021925>use duckstation>download the ,fx shader from here: https://drive.google.com/drive/folders/1DgvTyrDYCCzCMyUFI46krn34d7IePbd2>copy into duckstation's shader folder>turn on shader under post-processing>enable box downsampling under graphic settingsur welcome
>>749021925Not that anon, but I don't think I've ever seen a good 1080p shader configGotta be 1440p at the very least
>>749022072Yes. Been out for years.
>>749022152Do you know whether the Load World Team or Project Nemo one is better?
>>749022110Appreciate it, I've got duckstation and all that but I couldn't find a good 1080p shader, I'll give that one and box downsampling a shot.Thanks man
>>749020909>scanlinesugly
>>749022367i fucking love scanlines
>>749022237I use the load world one, since I'm pretty sure Nemo is still unfinished.>>749022367I like it.
Easier than hiring a translatorCrazy how many games never got translated that would have sold well, like the Cowboy Bebop PS2 game. It was actually on adult swim around then it would have been a hit I think
>>749022497now we are living in the age of AI/MT and it's so much easier to translate stuff without trannylators shitting up those games with their stupid ideology/politics.glad we see a lot of new translations to old games more often now