>turn based combat>it has timing and dodging minigames
Based on what
>>749049868Its ok when Nintendo do it tho
>>749050031combat
>>749049868I liked this
>>749051083when you want the hates turn based combat audience>>749050057no the mario RPGs are all shit
>>749050031can you read?turns.
>>749049868Why are they bad? I was implementing mini games on my rpg
>>749049868I remember gripping my bro's hand in his final days before passing away from brain cancer. He wasn't conscious but he gripped my hand back.
>he can't do 100 consecutive super jumps
>>749050031based on deez
>>749051506>Why are they bad?Why do you think people play turn based instead of arpg? To avoid that shit.Also time limits. I hate time limits
>>749051506Different guy, I feel like they're a cheap way to make RPGs more exciting without actually designing an engaging RPG. It could just be nostalgia, but I feel like only Mario got it right. Also, if the game has that issue where there's just 1 move that's too good, so there's no reason to spam it every battle, it's a graver flaw when you need to do a QTE each time.