Friendly reminder that Veilguard failed not because gamers were just “transphobic bigots," as if they were they would have boycotted BG3 and Cyberpunk too. The gamers love both of those games proves it has nothing to do with trans characters existing, and everything to do with preachy activist writing. And shoving it down your throat. The story takes a back seat so they can shoehorn in whatever personal ideology or agenda they’re trying to push in the game. In BG3 and Cyberpunk, nobody holds the player hostage for an HR sensitivity training session. You can make hot characters, do evil shit, and the worlds are dark, gritty, and offensive. In Veilguard, "woke" meant nerfing female body sliders so you can't have curves, removing all player agency so you can't even disagree with your companions, and breaking medieval fantasy immersion for a 5 minute PSA about doing push ups when you misgender someone.BG3 respects the player. Veilguard lectures the player like a toddler. Before launch, the devs and games media spent months bragging about how Veilguard was "unapologetically queer" and was going to sell millions to "own the chuds." Obviously pandering to one demographic of chronically online Twitter leftist retards.