How was the core gameplay?
>>750161045Solid. It has you play simple mini games to make the enemies open up to damage, the enemy attacks aren't hard to avoid, damage is satisfying, hot swapping weapons for varied gameplay approaches, controls are fluid.Only complaints are limited enemy variety and short overall campaign length.
Something something Diana's core gameplay.
>>750161045It was pretty good. I got a little bored of the optional backtracking so in the 2nd half of the game I focused on the story and it was nice. Not an award winning story but like a solid family movie type deal
>>750161045Good but not enough so as to sustain more discussion than the people who just want to fuck Diana
>>750161045Really good, it only takes until the second area for the gameplay to click and for the game to start throwing you multiple enemies per fight, and the dodge is amazing for movement during combat. Hacking is also relatively easy with both KB+M and controller.
>>750161045In a third person shooter, enemies don't shoot at you. You have to solve a boring captcha whenever you want to shoot, but Capcom had so little faith in this retarded subsystem that you can skip it by grinding. Avoid.
>>750161045Oddly enough actually good basically Dead space with tankier controls Shame about the pedoshit
Prostagmata
>>750161045>How was the core gameplay?They did not develop it all. Outside of giving her some basic gifts you'll find while exploring, relationship doesn't really progress any further into anything special
This is still my goty. It was fun and the characters are likeable. https://youtu.be/WZ_OfAYn3_I
>>750161045Gameplay was great, story sucked ass
>>750161045Most fun TPS in a long while. You'd think the hacking would be obtrusive but it's just fast enough to create the kind of hectic and tension that feels good to play.
she's 10
>>750163232You're fucking immature assholes
>>750161045>>750162368Actually, just remembered that this guy does a good job of talking shit about this garbage game:https://youtu.be/DZLQR6kMM2g?si=IAOKQr-s1kwpdz2X&t=1001I linked to where he talks about movement specifically and how the enemies can't deal with it, but you can keep watching to see why enemy design is retarded, or go back to see why the hacking minigame is retarded
>suddenly
>>750163232Out of 10
>>750163232pedogrok agrees, but body wise she's a bit younger
>>750163473Ask him how old Mary was
>>750163473>9-11never forget...
>>750161045Interesting, its a classic capcom game, yes some missions are quite annoying but quite good overall the father/son relationship gimmick its kinda predicable and tired honestly but if you are in the mood it can be cute i guess
>>750161045I'm eagerly awaiting for the DLC announcement this December (delusional)
>>750163354>watch this faggots video to tell you what to thinkAre you fucking retarded? Can you imagine an apple?
>>750163764Not an argument. The video is good because he shows footage of the issues which is good since OP wants to know more about the core gameplay.
>>750163335It's quite incredible how such a small body can take a fully erected one without harm
>>750163846A simple "no" would've been enough but we already knew that it'd be far beyond your meagre mental abilities to comprehend.
>>750161045It was good, kind of wore thin near the end though. Felt like a PS3 game (complimentary) Would recommend it for under 40 bucks.
>>750161045The core gameplay was good. Playing the mini game with Diana wasn't as cumbersome as I thought it would be. The only issue is that some weapons just weren't worth using. I ended up just using the same 3 for every fight
>>750164394>you're wrong because... you can't imagine an apple!Still no argument.
Which to pirate this, is ankergames trusty?
You outclass all enemies in regards to maneuverability. They are only a threat when they gang up on you in tight space. Even then just dropping a hologram and getting the fuckers is usually enough to lock them down.In short you have to pay attention just enough to not get mogged, you have to move just enough to avoid hits, everything is "just enough" to make combat satisfying without being over complicated. Same with the hacking. It's just complicated enough you got to focus a bit on it but not so complicated you have to put any kind of serious effort into it.It's probably the most "balanced" game I have played in years where it balances on the line of easy enough to not feel like a slog but just difficult enough to not feel like a cakewalk by any means. That's honestly something that deserves praise but is rarely mentioned because people are binary in regards to difficulty (it's either easy or hard with no middle ground).